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your Country52797 Posts
In recent months, we’ve been testing the biggest balance changes yet for StarCraft II: Heart of the Swarm. After gathering and reviewing your feedback from the three separate Balance Test Maps that explored these changes, we are ready to move forward with a new balance update. You can expect to see the following adjustments applied to Heart of the Swarm multiplayer today.
Zerg
Swarm Host
- Cost modified from 200 Minerals and 100 Vespene to 100 Minerals and 200 Vespene
- Supply cost increased from 3 to 4
- Movement speed increased from 2.25 to 2.95
- Swarm Hosts now require the Burrow research in order to burrow
- Swarm Hosts no longer collide with Locusts
Spawn Locusts – This ability has been reworked
- Auto-cast removed, Spawn Locusts must now be manually cast.
- Spawn Locusts cooldown increased from 25 seconds to 60 seconds
- Casting Spawn Locusts no longer requires a Swarm Host to be burrowed
Locust
- Weapon speed increased from .8 to .6
- Locust duration increased from 15 seconds (+10 seconds with Enduring Locusts) to 25 seconds
Infestation Pit
- Enduring Locusts – This upgrade has been removed
- New upgrade: Flying Locusts - Allows Locusts spawned by Swarm Hosts to fly. Flying Locusts can use Swoop to land and attack
- Requires Lair
- Cost is 200 Minerals, 200 Vespene, 160 seconds
- Allows Locusts spawned by Swarm Hosts to fly. Flying Locusts can use Swoop to land and attack
- Swoop: Orders the Locust to land at the targeted location, allowing it to attack
Viper
- Blinding Cloud range increased from 10 to 11
Terran
Raven
- Point Defense Drone duration decreased from 180 seconds to 20 seconds
Protoss
Tempest
- Bonus damage versus massive air units decreased from +50 damage to +14 damage.
Source
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your Country52797 Posts
Poll: Opinion on Swarm Host/Locust Changes?Approve (379) 61% Disapprove (178) 29% Unsure/No opinion (61) 10% 618 total votes Your vote: Opinion on Swarm Host/Locust Changes? (Vote): Approve (Vote): Disapprove (Vote): Unsure/No opinion
Poll: Opinion on Viper Changes?Approve (261) 45% Disapprove (229) 40% Unsure/No opinion (85) 15% 575 total votes Your vote: Opinion on Viper Changes? (Vote): Approve (Vote): Disapprove (Vote): Unsure/No opinion
Poll: Opinion on Raven Changes?Approve (381) 66% Disapprove (177) 30% Unsure/No opinion (23) 4% 581 total votes Your vote: Opinion on Raven Changes? (Vote): Approve (Vote): Disapprove (Vote): Unsure/No opinion
Poll: Opinion on Tempest Changes?Approve (284) 51% Disapprove (191) 35% Unsure/No opinion (78) 14% 553 total votes Your vote: Opinion on Tempest Changes? (Vote): Approve (Vote): Disapprove (Vote): Unsure/No opinion
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Bye, awesome PvP late game. Welcome back mass colossi PvP.
Raven
Point Defense Drone duration decreased from 180 seconds to 20 seconds
As if mech wasn't bad enough. :D
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RIP Glorious, exciting and skillful late-game ZvP, 2013-2015. I'll miss you.
and there's a random center tag at the top of the OP Templar sniped
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your Country52797 Posts
On April 10 2015 04:22 OtherWorld wrote: RIP Glorious, exciting and skillful late-game ZvP, 2013-2015. I'll miss you.
and there's a random center tag at the top of the OP Templar sniped I made the OP in two minutes, give me a break
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I guess they always need a "queen-patch" a year before the next expansion. Let's see if they are willing to balance this time or let the game rot like 2012.
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Katowice25012 Posts
damn it's out, didn't realize the PDD duration change was so huge.
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Swarm Hosts no longer collide with Locusts This is the only thing I disagree with. I was already getting my passion back to go on the ladder, this patch furthers that
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Looking forward to seeing flying swarm hosts next
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i guess this helps us ease into lotv for the new units. still dont approve of anything regarding swarm hosts but beating a dead horse
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On April 10 2015 04:26 Heyoka wrote: damn it's out, didn't realize the PDD duration change was so huge.
It was well needed though. Putting down PDDs infinitely with a 3 minute duration was way out of whack, it basically made a terran army completely invulnerable.
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wtf that Viper buff is HUGE
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On April 10 2015 04:29 BaneRiders wrote:Looking forward to seeing flying swarm hosts next  I want ground-based Brood Lords too d:
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Well, it's still an end of an era.
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Fiddler's Green42661 Posts
Poll: Best name for the patch?Firekanin Patch (64) 42% Firecake Patch (31) 21% HotS April 9 Patch (26) 17% Lillecakin Patch (22) 15% Lillekanin Patch (8) 5% 151 total votes Your vote: Best name for the patch? (Vote): HotS April 9 Patch (Vote): Lillecakin Patch (Vote): Firekanin Patch (Vote): Firecake Patch (Vote): Lillekanin Patch
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Might as well remove the SH completely, and tell Zerg players, "We don't care about your inability to combat death-ball armies; all-in, or GG."
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I can't imagine that we are going to have well-balanced months ahead of us. The game was in a nice state. But at least HotS games are going to be more exciting for a bit as everyone wants to observe the outcome of this major patch.
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Probably going to be the last major balance patch for the next 6 months/until LotV release. Which is a shame, because this will absolutely destroy late-game ZvP. Zerg will have to end the game with the first push or just die to deathball.
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Will GSL & SSL use old version of SC2?
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