• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:07
CEST 19:07
KST 02:07
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash8[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy12ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple5Aligulac acquired by REPLAYMAN.com/Stego Research3Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool49Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
What mix of new & old maps do you want in the next ladder pool? (SC2) herO wins SC2 All-Star Invitational Weekly Cups (March 23-29): herO takes triple Team Liquid Map Contest #22 - Presented by Monster Energy Aligulac acquired by REPLAYMAN.com/Stego Research
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
[ASL21] Ro24 Preview Pt2: News Flash BGH Auto Balance -> http://bghmmr.eu/ Pros React To: SoulKey vs Ample ASL21 General Discussion RepMastered™: replay sharing and analyzer site
Tourneys
[ASL21] Ro24 Group E [Megathread] Daily Proleagues [ASL21] Ro24 Group D [ASL21] Ro24 Group C
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game Nintendo Switch Thread General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI European Politico-economics QA Mega-thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1815 users

HotS Balance Update - April 9 - Page 15

Forum Index > SC2 General
339 CommentsPost a Reply
Prev 1 13 14 15 16 17 Next All
Vanadiel
Profile Joined April 2012
France961 Posts
Last Edited: 2015-04-13 13:55:44
April 13 2015 13:54 GMT
#281
On April 13 2015 22:46 ThePianoDentist wrote:
Show nested quote +
On April 12 2015 00:22 sharkie wrote:
On April 12 2015 00:18 Sioras wrote:
The cost is just way too much, zerg doesnt have anything vs storms anymore, We are basicly a Terran with no ghosts, so fucking stupid, only thing viable for us to do is just muta switches, and that will become so predictable after like a week, or just a "Brood lord all in" as avilo says, it's basicly an all in cause they get 6 tempest out, the game is over, no other way, so dumb....


zerg never had anything against storm...
look at BW lol


zerg had imba defilers. cannot compare (don't think you can say vipers count as was awkward to build protoss units with feedback into standard army comp back then (dark archon only?))

although this change may suck for zergs right now, i think it's important for the future of sc2 to patch the mass-swarmhost styles out of existence then re-balance other zerg units around what is left. (although I am biased as it was the mass-swarmhost styles that caused me to take a several month break from this game)


Removing the mass SwarmHost style is only half the answer, you have to also find a way to remove the skytoss/turtleMech styles, or make them way harder to get.
ZenithM
Profile Joined February 2011
France15952 Posts
April 13 2015 14:15 GMT
#282
On April 12 2015 17:14 GGzerG wrote:
Show nested quote +


I´m afraid that this is gonna be even worse than the dreaded "queen patch"..


I'm afraid that you really are just unsure of what you are talking about... The "Queen Patch" was much needed, remember SlayerS killing everyone with hellions? ...

Aka the "patch which almost killed the game, and would have surely done so if HotS didn't arrive just in the nick of time".
Nah, who am I kidding, Roro vs Symbol was just the best GSL finals ever.
RaFox17
Profile Joined May 2013
Finland4581 Posts
April 13 2015 14:41 GMT
#283
On April 13 2015 23:15 ZenithM wrote:
Show nested quote +
On April 12 2015 17:14 GGzerG wrote:


I´m afraid that this is gonna be even worse than the dreaded "queen patch"..


I'm afraid that you really are just unsure of what you are talking about... The "Queen Patch" was much needed, remember SlayerS killing everyone with hellions? ...

Aka the "patch which almost killed the game, and would have surely done so if HotS didn't arrive just in the nick of time".
Nah, who am I kidding, Roro vs Symbol was just the best GSL finals ever.

Some people are happy only when they see TvT everyday.
NEEDZMOAR
Profile Blog Joined December 2011
Sweden1277 Posts
Last Edited: 2015-04-13 15:35:17
April 13 2015 14:43 GMT
#284
unessesary post. self-deleted.
sparklyresidue
Profile Joined August 2011
United States5523 Posts
April 13 2015 15:25 GMT
#285
I'm curious if we'll see a huge uptick in mech vs. Zerg. It's already pretty common, but presumably it's gonna be much moreso after this patch. I'm pessimistic, but I'm curious to see what the Koreans will do with this change.
Like Tinkerbelle, I leave behind a sparkly residue.
Elentos
Profile Blog Joined February 2015
55568 Posts
Last Edited: 2015-04-13 15:34:22
April 13 2015 15:33 GMT
#286
On April 14 2015 00:25 sparklyresidue wrote:
I'm curious if we'll see a huge uptick in mech vs. Zerg. It's already pretty common, but presumably it's gonna be much moreso after this patch. I'm pessimistic, but I'm curious to see what the Koreans will do with this change.

It depends on the maps. Some of them are just so bad for mech there's no point in trying because you'll die before you create an army Zerg will struggle with. On Vaani I can totally see mech becoming even more prevalent, for example.
Every 60 seconds in Africa, a minute passes.
ZenithM
Profile Joined February 2011
France15952 Posts
April 13 2015 15:55 GMT
#287
On April 13 2015 23:41 RaFox17 wrote:
Show nested quote +
On April 13 2015 23:15 ZenithM wrote:
On April 12 2015 17:14 GGzerG wrote:


I´m afraid that this is gonna be even worse than the dreaded "queen patch"..


I'm afraid that you really are just unsure of what you are talking about... The "Queen Patch" was much needed, remember SlayerS killing everyone with hellions? ...

Aka the "patch which almost killed the game, and would have surely done so if HotS didn't arrive just in the nick of time".
Nah, who am I kidding, Roro vs Symbol was just the best GSL finals ever.

Some people are happy only when they see TvT everyday.

I can tolerate a 2-race game (even when Terran is not in the mix), but end of 2012 was just way too one-sided. If Zerg is now as weak as people believe, we might have at least 2-race balance, which is not good, but better than locusts vs locusts fests.
Big J
Profile Joined March 2011
Austria16289 Posts
Last Edited: 2015-04-13 16:12:57
April 13 2015 16:12 GMT
#288
On April 14 2015 00:55 ZenithM wrote:
Show nested quote +
On April 13 2015 23:41 RaFox17 wrote:
On April 13 2015 23:15 ZenithM wrote:
On April 12 2015 17:14 GGzerG wrote:


I´m afraid that this is gonna be even worse than the dreaded "queen patch"..


I'm afraid that you really are just unsure of what you are talking about... The "Queen Patch" was much needed, remember SlayerS killing everyone with hellions? ...

Aka the "patch which almost killed the game, and would have surely done so if HotS didn't arrive just in the nick of time".
Nah, who am I kidding, Roro vs Symbol was just the best GSL finals ever.

Some people are happy only when they see TvT everyday.

I can tolerate a 2-race game (even when Terran is not in the mix), but end of 2012 was just way too one-sided. If Zerg is now as weak as people believe, we might have at least 2-race balance, which is not good, but better than locusts vs locusts fests.

Protoss won 13 Premier tournaments after the queen patch, Zerg 14. (12 to 14 runner ups). Maybe with some advantages for Zerg at the GSL level.
It was a two race game which was (and would be if it happened again) really bad.
ZenithM
Profile Joined February 2011
France15952 Posts
April 13 2015 16:53 GMT
#289
On April 14 2015 01:12 Big J wrote:
Show nested quote +
On April 14 2015 00:55 ZenithM wrote:
On April 13 2015 23:41 RaFox17 wrote:
On April 13 2015 23:15 ZenithM wrote:
On April 12 2015 17:14 GGzerG wrote:


I´m afraid that this is gonna be even worse than the dreaded "queen patch"..


I'm afraid that you really are just unsure of what you are talking about... The "Queen Patch" was much needed, remember SlayerS killing everyone with hellions? ...

Aka the "patch which almost killed the game, and would have surely done so if HotS didn't arrive just in the nick of time".
Nah, who am I kidding, Roro vs Symbol was just the best GSL finals ever.

Some people are happy only when they see TvT everyday.

I can tolerate a 2-race game (even when Terran is not in the mix), but end of 2012 was just way too one-sided. If Zerg is now as weak as people believe, we might have at least 2-race balance, which is not good, but better than locusts vs locusts fests.

Protoss won 13 Premier tournaments after the queen patch, Zerg 14. (12 to 14 runner ups). Maybe with some advantages for Zerg at the GSL level.
It was a two race game which was (and would be if it happened again) really bad.

You can always find some kind of metric to disprove my 1-race claim, and I can always find a metric that supports it, so I won't play that game
I'd like to add that I would indeed be fine with only TvT though. :D
RaFox17
Profile Joined May 2013
Finland4581 Posts
Last Edited: 2015-04-13 18:29:15
April 13 2015 18:27 GMT
#290
On April 14 2015 00:55 ZenithM wrote:
Show nested quote +
On April 13 2015 23:41 RaFox17 wrote:
On April 13 2015 23:15 ZenithM wrote:
On April 12 2015 17:14 GGzerG wrote:


I´m afraid that this is gonna be even worse than the dreaded "queen patch"..


I'm afraid that you really are just unsure of what you are talking about... The "Queen Patch" was much needed, remember SlayerS killing everyone with hellions? ...

Aka the "patch which almost killed the game, and would have surely done so if HotS didn't arrive just in the nick of time".
Nah, who am I kidding, Roro vs Symbol was just the best GSL finals ever.

Some people are happy only when they see TvT everyday.

I can tolerate a 2-race game (even when Terran is not in the mix), but end of 2012 was just way too one-sided. If Zerg is now as weak as people believe, we might have at least 2-race balance, which is not good, but better than locusts vs locusts fests.

There has been no locust vs locust fest going on in SC2. Zerg was not nerfed based on zerg being too strong. That is why many zerg´s are mad about this patch.
Edit: Numbers Big J gave seem pretty clear to me. Zerg was dominant but not alone.
sibs
Profile Joined July 2012
635 Posts
April 13 2015 19:06 GMT
#291
Big J numbers are from infestor/bl.

Since the last patch, Zerg hasn't won much, certainly less than Terran, Zerg also hasn't been overrepresented at top leagues, it's mostly Life doing anything , the patch was meant to address foreign SH style that was seen as "boring" .

Korean pro balance got messed up, because foreign zergs like to turtle, and only terran/protoss players should be able to turtle!
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
April 13 2015 19:21 GMT
#292
Ok, I'll have the decency to say that zerg needs some kind of buff to compensate for their swarm host. Other than mass mutalisks, zerg indeed seems to be weak. Or is that what Blizzard intends? To make HotS unplayable so people can play LotV?
mongoose22
Profile Joined July 2012
174 Posts
Last Edited: 2015-04-13 22:31:54
April 13 2015 19:32 GMT
#293
On April 13 2015 17:03 kiLen wrote:
Show nested quote +
On April 13 2015 16:35 SuperYo1000 wrote:
On April 12 2015 23:23 Lunchador wrote:
The new swarm host is ah, um... underwhelming? Fills you with regret for making them now? Makes you question the meaning of life? I thought their new functionality seemed pretty cool on paper, but it's really, really hard to justify their cost vs what they are capable of, especially when an attack is inbound and your locusts are on cooldown. Worst feeling ever.

This is a ladder team game with my friends where I personally witness their new "prowess". Granted, in hindsight there actually are better ways to control them as I learn toward the end... I'm still full of regrets. But I hope this entertains you!




there not as bad as you might think. You just need to baby sit them more. Of course they are going to get crushed if you send 10 swarm host worth of locust at an entire army. I dont understand what you expect them to do. Near the end you did use them correctly and broke the mini siege tank line. They are just tactical now instead of "lemme build swarm host then I can macro for 5 minutes until the enemy can mount some sort of counter


And how do you expect zergs to justify using 2000 gas for harass units? You should replace the word tactical with horrible vs everything that does not contain anti air or aoe damage. In the current state of the game where zerg needed to use swarm hosts as a tool which allowed them to actually play longer games without going into 4 base broodlord all ins or 3 base roach hydra all ins.
The 100/200 and 4 supply for the new swarm hosts is not going to help much versus a turtling mech army or skytoss with templars. Maybe if they decrease cost to 100/175-150 and supply to 3 it might be a viable unit to use for harassment but as it stands should zerg really dedicate that much gas and supply for harassment ONCE EVERY MINUTE?


I'd say there's no justification for that much gas, but also that making 10 swarm hosts for 2000 gas is probably a lot of overkill now. The locusts themselves do a lot more damage than they used to against non-armored targets since they lowered the cooldown to a puny 0.6 seconds. Each locust now hits about as hard as a banshee at 20 DPS (in fact, they're almost exactly the same in terms of damage stats). You only need 5 swarm hosts to take down an undefended hatchery in roughly 8 seconds: 5 swarm hosts * 2 locusts each * (12 attack - 1 armor) / 0.6s cooldown * 8.2 seconds = 1500+ damage. Which is about what you'd expect to happen if you sent 10 banshees to kill a hatchery. 3 swarm hosts will take down the hatchery undisturbed in 14 seconds, though at lower numbers you have to start accounting for travel time since the locusts will time out.
vRadiatioNv
Profile Joined August 2010
United States139 Posts
April 13 2015 21:08 GMT
#294
On April 14 2015 04:32 mongoose22 wrote:
Show nested quote +
On April 13 2015 17:03 kiLen wrote:
On April 13 2015 16:35 SuperYo1000 wrote:
On April 12 2015 23:23 Lunchador wrote:
The new swarm host is ah, um... underwhelming? Fills you with regret for making them now? Makes you question the meaning of life? I thought their new functionality seemed pretty cool on paper, but it's really, really hard to justify their cost vs what they are capable of, especially when an attack is inbound and your locusts are on cooldown. Worst feeling ever.

This is a ladder team game with my friends where I personally witness their new "prowess". Granted, in hindsight there actually are better ways to control them as I learn toward the end... I'm still full of regrets. But I hope this entertains you!

https://www.youtube.com/watch?v=43_7-R52vOI



there not as bad as you might think. You just need to baby sit them more. Of course they are going to get crushed if you send 10 swarm host worth of locust at an entire army. I dont understand what you expect them to do. Near the end you did use them correctly and broke the mini siege tank line. They are just tactical now instead of "lemme build swarm host then I can macro for 5 minutes until the enemy can mount some sort of counter


And how do you expect zergs to justify using 2000 gas for harass units? You should replace the word tactical with horrible vs everything that does not contain anti air or aoe damage. In the current state of the game where zerg needed to use swarm hosts as a tool which allowed them to actually play longer games without going into 4 base broodlord all ins or 3 base roach hydra all ins.
The 100/200 and 4 supply for the new swarm hosts is not going to help much versus a turtling mech army or skytoss with templars. Maybe if they decrease cost to 100/175-150 and supply to 3 it might be a viable unit to use for harassment but as it stands should zerg really dedicate that much gas and supply for harassment ONCE EVERY MINUTE?


I'd say there's no justification for that much gas, but that making 10 swarm hosts for 2000 gas is probably a lot of overkill now. The locusts themselves do a lot more damage than they used to against non-armored targets since they lowered the cooldown to a puny 0.6 seconds. Each locust now hits about as hard as a banshee at 20 DPS (in fact, they're almost exactly the same in terms of damage stats). You only need 5 swarm hosts to take down an undefended hatchery in roughly 8 seconds: 5 swarm hosts * 2 locusts each * (12 attack - 1 armor) / 0.6s cooldown * 8.2 seconds = 1500+ damage. Which is about what you'd expect to happen if you sent 10 banshees to kill a hatchery. 3 swarm hosts will take down the hatchery undisturbed in 14 seconds, though at lower numbers you have to start accounting for travel time since the locusts will time out.

The thing is they can't even be a harassment unit without the upgrade. Imagine if reapers had to get an upgrade to jump up cliffs or banshees can't fly without an upgrade. What makes Blizzard think that Zerg can afford to spend this much time, money, and supply in the midgame on a pure harassment unit?
FaiFai
Profile Joined June 2014
Peru53 Posts
Last Edited: 2015-04-14 06:54:13
April 14 2015 06:21 GMT
#295
Upgrading....
Things that are unviable to use for zerg players:
1.-Neuralparasite
2.-Ventral Sacs

Adding 3.-Swarm hosts

Upgrade finished, tnx blizzard, XD.
fLyiNgDroNe
Profile Joined September 2005
Belgium4062 Posts
April 14 2015 10:51 GMT
#296
so what they did:
- redesigned unit, that played major role in the game
- did not change almost anything else for same race/other races
- redesigned the unit by copying what was proposed for the next expansion (so, not a lot of thinking behind, but also, just taking the unit from completely different expansion makes it ridiculous)

they could have done anything - nerfing the abilities, changing costs, heck, even redesigning the unit, but in a completely different from LotV way.
What they actually did is very weak and sad.
Drone is a way of living
fLyiNgDroNe
Profile Joined September 2005
Belgium4062 Posts
April 14 2015 10:52 GMT
#297
On April 14 2015 04:21 darkness wrote:
Or is that what Blizzard intends? To make HotS unplayable so people can play LotV?

Sounds a lot like WoL into HotS.
Drone is a way of living
ETisME
Profile Blog Joined April 2011
12700 Posts
April 14 2015 11:16 GMT
#298
On April 14 2015 00:55 ZenithM wrote:
Show nested quote +
On April 13 2015 23:41 RaFox17 wrote:
On April 13 2015 23:15 ZenithM wrote:
On April 12 2015 17:14 GGzerG wrote:


I´m afraid that this is gonna be even worse than the dreaded "queen patch"..


I'm afraid that you really are just unsure of what you are talking about... The "Queen Patch" was much needed, remember SlayerS killing everyone with hellions? ...

Aka the "patch which almost killed the game, and would have surely done so if HotS didn't arrive just in the nick of time".
Nah, who am I kidding, Roro vs Symbol was just the best GSL finals ever.

Some people are happy only when they see TvT everyday.

I can tolerate a 2-race game (even when Terran is not in the mix), but end of 2012 was just way too one-sided. If Zerg is now as weak as people believe, we might have at least 2-race balance, which is not good, but better than locusts vs locusts fests.

That was a result of the power of infestors only.
Queen buff has stopped the "hellion pressure" suddenly becoming a game ending move just because of a queen out of position.

If infestors were nerfed into the current hots infestors, the whole mid game would had been completely different and also far easier to deal with.
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Poopfeast 024
Profile Joined November 2014
Gambia437 Posts
April 14 2015 11:17 GMT
#299
On April 14 2015 04:21 darkness wrote:
Ok, I'll have the decency to say that zerg needs some kind of buff to compensate for their swarm host. Other than mass mutalisks, zerg indeed seems to be weak. Or is that what Blizzard intends? To make HotS unplayable so people can play LotV?



I think everyone sort of agrees that zerg is weaker now.

The people here that imply the wol queen patch "fixed" zvt and broodlord infestor was fine blow my mind though. Those guys haven't been around at those times or are too biased to make an opinion about such complex things. Late game zvp was hugely zerg favored, and zvt was unwinnable for a year. The balance was shittier than the blink era and games took 30 minutes at least. That all started with the queen patch.
helius788
Profile Joined July 2012
New Zealand74 Posts
April 14 2015 11:38 GMT
#300
It's obvious that every nerf brings up frustration and whine. Can we simply wait a bit more?
In the start of HotS hardly anyone wanted use SH and even half a year ago even Zergs hated them, but used them because they needed to. If the changes aren't enough, we will most likely see another adjustment.
I'm glad blizzard doesn't focus only on LotV. I only hope they don't forget about HotS now and react in 1-2 months in a good direction (if necessary). Well, if they don't do anything after such a big change and leave the game by itself like in the end of WoL, all the hate is justified. But not atm
Prev 1 13 14 15 16 17 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 6h 54m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech140
UpATreeSC 41
MindelVK 15
StarCraft: Brood War
Bisu 3046
EffOrt 1641
Larva 646
Mini 629
Stork 467
actioN 362
firebathero 309
Snow 278
Hyuk 129
hero 124
[ Show more ]
Aegong 82
Barracks 71
Dewaltoss 59
Backho 49
sorry 33
Shine 30
IntoTheRainbow 28
JulyZerg 27
Terrorterran 25
Bale 22
ggaemo 17
Dota 2
qojqva3088
capcasts37
Counter-Strike
fl0m1728
byalli279
Other Games
FrodaN2287
Grubby1878
Liquid`RaSZi1537
B2W.Neo831
Beastyqt368
DeMusliM288
Hui .126
QueenE95
RotterdaM91
Mew2King72
Trikslyr56
ceh91
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Reevou 9
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• HerbMon 30
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV952
League of Legends
• Nemesis4044
• TFBlade1227
Other Games
• Shiphtur214
• imaqtpie18
Upcoming Events
PiGosaur Cup
6h 54m
Replay Cast
15h 54m
Afreeca Starleague
16h 54m
BeSt vs Leta
Queen vs Jaedong
Kung Fu Cup
17h 54m
Replay Cast
1d 6h
The PondCast
1d 16h
OSC
2 days
RSL Revival
2 days
TriGGeR vs Cure
ByuN vs Rogue
Replay Cast
3 days
RSL Revival
3 days
Maru vs MaxPax
[ Show More ]
BSL
4 days
RSL Revival
4 days
uThermal 2v2 Circuit
4 days
BSL
5 days
Replay Cast
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Acropolis #4 - TS6
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
RSL Revival: Season 4
Nations Cup 2026
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

CSL Season 20: Qualifier 2
Escore Tournament S2: W1
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
StarCraft2 Community Team League 2026 Spring
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.