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StarCraft II Ladder Update -- March 2, 2015

Forum Index > SC2 General
138 CommentsPost a Reply
1 2 3 4 5 6 7 Next All
AWalker9
Profile Blog Joined August 2013
United Kingdom7229 Posts
March 02 2015 18:37 GMT
#1
In recent months, we’ve seen many discussions regarding the StarCraft II ladder. We wanted to make this post to detail the ladder changes we have planned for the next few seasons and beyond.

First, we’d like to catch everyone up to speed. We’ve seen a lot of valuable discussion from the community regarding the StarCraft II ladder, and we’d like to provide clarity concerning the top issues being discussed.

League Distribution
We’ve seen many reporting potential inconsistencies with league placement across all regions. Last year, we made league boundary adjustments that helped balance overall league distribution percentages. With league distribution being affected by the amount of players participating in ladder and their level of activity, we mentioned at the time that a similar adjustment may be necessary again in the future to help maintain our desired target percentages. After reviewing the league distribution percentages, we found that our target percentages were indeed inconsistent with our desired values.

“MMR Decay”
In a previous ladder update, we mentioned that we’d take a look at how ladder was being affected by what players call “MMR decay.” This is the slight adjustment to a player’s hidden rating that occurs after a player has been inactive for a certain period of time. During our analysis, we found that this feature was helping create even matches for players who were coming back from breaks and looking to ease back into StarCraft II. During our more recent ladder analysis, we found that while this feature is still helping many players, there are situations where it’s not having the desired effect.

New Player Experience
We’ve also seen many new players express concerns that their placement on the ladder is too high for their skill level. After investigating, we’ve found that the default starting point for new players had slowly shifted over time. As such, the entry MMR for new players is now representative of a much more skilled player than was initially intended.

Other Factors
As we’ve gathered more data over the years, our analysis has allowed us to more precisely understand how various factors affect league placement and matchmaking over time. As part of this, we’ve identified a few internal functions that we feel can be adjusted or removed to improve the overall experience and allow for more consistent matching with evenly skilled opponents.

While investigating these areas, we also took a careful look at player win-rates. When looking at players who are consistently active on the ladder, win-rates are right around 50%. However, players who are playing only a handful of sessions per season may be seeing less accurate matches, due to both a less measureable skill level, and also due to some of the topics discussed above. With all of these things in mind, there are a number of changes that we have arranged to roll-out in the coming future.


Read more here: http://us.battle.net/sc2/en/blog/18141070
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soOjwa has returned to smite all that stand in his way
ssg
Profile Joined July 2011
United States1775 Posts
March 02 2015 18:41 GMT
#2
Does bronze league still exist?
BisuDagger
Profile Blog Joined October 2009
Bisutopia19299 Posts
March 02 2015 18:41 GMT
#3
Sounds good. Absolutely nothing controversial and only positive changes.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
404AlphaSquad
Profile Joined October 2011
839 Posts
March 02 2015 18:41 GMT
#4
Finally Blizzard fixes their system.
aka Kalevi
graNite
Profile Blog Joined December 2010
Germany4434 Posts
March 02 2015 18:43 GMT
#5
This is just the confirmation that they will change something. No clear data on how the distribution will look like or when the change will be.
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
Thalandros
Profile Blog Joined July 2012
Netherlands1151 Posts
March 02 2015 18:44 GMT
#6
To be honest, all talk for now and most of it this post is ''You're wrong, it's working as intended''. Every minute longer that this takes to fix is bad for competitive SC2 playing for all it's consumers. Master League should not be 0.88% and Blizzard knows it.
|| ''I think we have all experienced passion that is not in any sense reasonable.'' ||
KrazyTrumpet
Profile Joined April 2010
United States2520 Posts
Last Edited: 2015-03-02 18:49:46
March 02 2015 18:45 GMT
#7
Nice to see them openly acknowledging these ladder irregularities lately. Just frustrating it's taken this long.

On March 03 2015 03:44 Thalandros wrote:
To be honest, all talk for now and most of it this post is ''You're wrong, it's working as intended''. Every minute longer that this takes to fix is bad for competitive SC2 playing for all it's consumers. Master League should not be 0.88% and Blizzard knows it.


Huh? That's not what most of the post is. This post has specifically identified where certain issues are and, in most cases, outlined initial steps they are taking to try and correct some of the problems. Every freaking topic they listed made mention of the fact that things not working the way Blizzard wants them to.
www.twitch.tv/krazy Best Stream Quality NA @KClarkSC2
TelecoM
Profile Blog Joined January 2010
United States10686 Posts
March 02 2015 18:46 GMT
#8
Oh great another announcement about changes that haven't happened yet, Oh joy. Maybe now I can get excited about waiting even longer for Blizzard to care about SC2. "SOON" TM. -_-
AKA: TelecoM[WHITE] Protoss fighting
Alchemik
Profile Joined March 2014
Poland7124 Posts
March 02 2015 18:46 GMT
#9
On March 03 2015 03:43 graNite wrote:
This is just the confirmation that they will change something. No clear data on how the distribution will look like or when the change will be.

they said that they want to fix the ladder to how it was supposed to be at the beggining of HotS
sparklyresidue
Profile Joined August 2011
United States5523 Posts
March 02 2015 18:56 GMT
#10
I know this will make a lot of people happy, so I'm glad it's finally happening. Maybe it'll take less games for me to get back to my proper placement now when I play my token 50 ladder games per season.
Like Tinkerbelle, I leave behind a sparkly residue.
Excalibur_Z
Profile Joined October 2002
United States12240 Posts
March 02 2015 19:00 GMT
#11
I've been working closely with Psione over the last few weeks about proposed ladder changes and I'm pretty satisfied with the route they decided to take. Removing MMR decay is pretty big, but it's necessary, glad they did it. Adjusting the initial seed value for 0-game players is also something that's been needed for a long time, since the league crunches have caused what used to be a mid/low-Gold first placement match to now be in Diamond. I don't know if they have other stuff in the works but I still have some more suggestions to propose. Very good work to Psione for spearheading this project on behalf of the community, he deserves a lot of praise.
Moderator
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
Last Edited: 2015-03-02 19:01:10
March 02 2015 19:01 GMT
#12


Other Factors
As we’ve gathered more data over the years, our analysis has allowed us to more precisely understand how various factors affect league placement and matchmaking over time. As part of this, we’ve identified a few internal functions that we feel can be adjusted or removed to improve the overall experience and allow for more consistent matching with evenly skilled opponents.


Wait, Blizzard created that matchmaking system and they are still understanding how it works and how "various factors affect league placement and matchmaking"? d:

Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
Defenestrator
Profile Joined October 2011
400 Posts
March 02 2015 19:03 GMT
#13
On March 03 2015 04:00 Excalibur_Z wrote:
I've been working closely with Psione over the last few weeks about proposed ladder changes and I'm pretty satisfied with the route they decided to take. Removing MMR decay is pretty big, but it's necessary, glad they did it. Adjusting the initial seed value for 0-game players is also something that's been needed for a long time, since the league crunches have caused what used to be a mid/low-Gold first placement match to now be in Diamond. I don't know if they have other stuff in the works but I still have some more suggestions to propose. Very good work to Psione for spearheading this project on behalf of the community, he deserves a lot of praise.


Thanks for your work on this, Excalibur. Do you know why they're not doing midseason demotions in the face of these changes?
Ultras and banelings go together like peas and carrots
Cyro
Profile Blog Joined June 2011
United Kingdom20322 Posts
March 02 2015 19:03 GMT
#14
You can't even be demoted now? wtf?
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Ctone23
Profile Blog Joined December 2012
United States1839 Posts
March 02 2015 19:06 GMT
#15
On March 03 2015 04:00 Excalibur_Z wrote:
I've been working closely with Psione over the last few weeks about proposed ladder changes and I'm pretty satisfied with the route they decided to take. Removing MMR decay is pretty big, but it's necessary, glad they did it. Adjusting the initial seed value for 0-game players is also something that's been needed for a long time, since the league crunches have caused what used to be a mid/low-Gold first placement match to now be in Diamond. I don't know if they have other stuff in the works but I still have some more suggestions to propose. Very good work to Psione for spearheading this project on behalf of the community, he deserves a lot of praise.



100 % agree. I hope you will release your other suggestions sometime in the near future. You have that way of explaining extremely complicated things
TL+ Member
Excalibur_Z
Profile Joined October 2002
United States12240 Posts
March 02 2015 19:08 GMT
#16
On March 03 2015 04:03 Defenestrator wrote:
Show nested quote +
On March 03 2015 04:00 Excalibur_Z wrote:
I've been working closely with Psione over the last few weeks about proposed ladder changes and I'm pretty satisfied with the route they decided to take. Removing MMR decay is pretty big, but it's necessary, glad they did it. Adjusting the initial seed value for 0-game players is also something that's been needed for a long time, since the league crunches have caused what used to be a mid/low-Gold first placement match to now be in Diamond. I don't know if they have other stuff in the works but I still have some more suggestions to propose. Very good work to Psione for spearheading this project on behalf of the community, he deserves a lot of praise.


Thanks for your work on this, Excalibur. Do you know why they're not doing midseason demotions in the face of these changes?


They want to keep it as is for now. Obviously these changes are going to have ripple effects so we'll have to see how it plays out. So far, they believe the positives outweigh the negatives with regard to no midseason demotions, but I think it's an issue that's still currently on the table.
Moderator
KrazyTrumpet
Profile Joined April 2010
United States2520 Posts
March 02 2015 19:11 GMT
#17
On March 03 2015 04:08 Excalibur_Z wrote:
Show nested quote +
On March 03 2015 04:03 Defenestrator wrote:
On March 03 2015 04:00 Excalibur_Z wrote:
I've been working closely with Psione over the last few weeks about proposed ladder changes and I'm pretty satisfied with the route they decided to take. Removing MMR decay is pretty big, but it's necessary, glad they did it. Adjusting the initial seed value for 0-game players is also something that's been needed for a long time, since the league crunches have caused what used to be a mid/low-Gold first placement match to now be in Diamond. I don't know if they have other stuff in the works but I still have some more suggestions to propose. Very good work to Psione for spearheading this project on behalf of the community, he deserves a lot of praise.


Thanks for your work on this, Excalibur. Do you know why they're not doing midseason demotions in the face of these changes?


They want to keep it as is for now. Obviously these changes are going to have ripple effects so we'll have to see how it plays out. So far, they believe the positives outweigh the negatives with regard to no midseason demotions, but I think it's an issue that's still currently on the table.


Man, I would really like to see midseason demotions brought back. But honestly, all that really matters is getting people placed properly at the start and making sure the majority of matches are fairly even, skill-level wise.
www.twitch.tv/krazy Best Stream Quality NA @KClarkSC2
Shtanjel
Profile Joined November 2014
Slovenia49 Posts
March 02 2015 19:14 GMT
#18
Cool, hopefully I won't be matched with a former master who has apparently the same skill as a gold-league scrub (me) anymore
DreamOen
Profile Joined March 2010
Spain1400 Posts
March 02 2015 19:19 GMT
#19
Well, a step in the right direction, to let people know better where they stand.
Tester | MC | Crank | Flash | Jaedong | MVP
ThomasjServo
Profile Blog Joined May 2012
15244 Posts
March 02 2015 19:19 GMT
#20
On March 03 2015 04:14 Shtanjel wrote:
Cool, hopefully I won't be matched with a former master who has apparently the same skill as a gold-league scrub (me) anymore

Hahahahaha, I played an unranked game for the first time in ages and as a former master, I felt really bad because of what a trounce it was. Definitely a problem.
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