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Forum Index > SC2 General
216 CommentsPost a Reply
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DemigodcelpH
Profile Joined August 2011
1138 Posts
January 30 2015 04:53 GMT
#101
On January 30 2015 11:50 Lexender wrote:
Show nested quote +
On January 30 2015 11:32 Darth Caedus wrote:
On January 30 2015 11:22 29 fps wrote:
On January 30 2015 09:28 HeyImFinn wrote:
On January 30 2015 09:22 Cyro wrote:
Terran

Raven
Point Defense Drone duration decreased from 180 seconds to 20 seconds


LOL

why didn't they just half the duration 1-3 years ago? I mean, leaving it this long then reducing it by a factor of 9 is pretty insane

Honestly, why is nobody talking about this? I mean the swarm host change is huge (and neeeeds to be tweaked), but that's a massive nerf to PDD.


180 to 20... that is a huge change. Shouldn't they try a number in between? Maybe 60 or 90...



Because in fights that matter all the charges of PDD are used in less than 10 seconds.... Why do they have to stick around for forever?


PDDs don't move, I think 60 seconds should be ok, so they last the same as a nexus canon, but 20 seconds is too short for all the energy, if they are going to do something like that they reduce the energy cost and the total energy they have, its either an expensive spell that last long and can tank a lot of shots or a cheap spell that very short and can tank a few shots but not this retarded change that makes no sense.

Agreed.
TOAA
Profile Joined October 2014
United States38 Posts
January 30 2015 04:54 GMT
#102
i don't like the pdd change... atleast give it a 50mana requirement... damn...
I have God on my side
insitelol
Profile Joined August 2012
845 Posts
January 30 2015 06:30 GMT
#103
Where's Widow mine NERF?!!!
Less is more.
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37043 Posts
January 30 2015 06:34 GMT
#104
Can we just remove swarm hosts from the game? :/
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
CycoDude
Profile Joined November 2010
United States326 Posts
January 30 2015 06:36 GMT
#105
blah, the only good thing is increasing the spawn locust cooldown. everything else is crazy lol.

On January 30 2015 08:20 Larkin wrote:
Somewhere, Snute is crying

why, swarmhosts and locusts were buffed, meanwhile swarm host defense is weakened. none of the swarm host changes will affect the top level players i don't think.
BlackCompany
Profile Joined August 2012
Germany8388 Posts
January 30 2015 06:38 GMT
#106
I hope they didnt kill TvZ mech with this. Without tanks hitting locust, they are guaranteed to get a couple of tanks every wave.
insitelol
Profile Joined August 2012
845 Posts
January 30 2015 06:47 GMT
#107
On January 30 2015 15:34 Seeker wrote:
Can we just remove swarm hosts from the game? :/

There wasn't a single day for last 2 yeasrs i hadn't been thinking about that.
Less is more.
pieroog
Profile Joined June 2010
Poland146 Posts
January 30 2015 07:41 GMT
#108
what about Widow Mine change?
ETisME
Profile Blog Joined April 2011
12499 Posts
January 30 2015 07:50 GMT
#109
On January 30 2015 15:36 CycoDude wrote:
blah, the only good thing is increasing the spawn locust cooldown. everything else is crazy lol.

Show nested quote +
On January 30 2015 08:20 Larkin wrote:
Somewhere, Snute is crying

why, swarmhosts and locusts were buffed, meanwhile swarm host defense is weakened. none of the swarm host changes will affect the top level players i don't think.

Are you crazy? Zvp is largely swarmhost style
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Shuffleblade
Profile Joined February 2012
Sweden1903 Posts
January 30 2015 07:51 GMT
#110
In regard to the PDD:
Great change, really needed to be honest. The PDD is so ridiculous OP against missile based armies that 20 seconds is plenty, when the enemy attack you have an insta-win the fight button. Now however that insta-win only lasts 20 seconds instead which is very very reasonable.

In regards to the SH:
I still think they are waay too costly in gas to ever be worth it. Some posters are saying that 4-5 SH can be pretty cost efficient which I agree with but that is only when you only need to pay the costs of the units themselves but going down the tech path costs money too. The only two ways I think Sh will be viable is
1) either when going ling infestor and you get the tech for free anyway, going 4-5 SH for harass.
2) Or when going heavy roaches and then transitioning into a few SH to bolster to roach pushes and then harassing while transitioning behind it.

Going pure SH will totally suck, getting the tech out costs too much to be worth it and getting the upgrade will only happen in very very specific situations (or maps) because if its only worth building 4-5 SH then its probably not worth investing so much money into an upgrades just for the SH.

This basically kills the SH, which I don't mind that much since Ts mech is getting nerfed to compensate.
Maru, Bomber, TY, Dear, Classic, DeParture and Rogue!
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
January 30 2015 08:26 GMT
#111
On January 30 2015 15:34 Seeker wrote:
Can we just remove swarm hosts from the game? :/

May as well ask if we can remove Zerg from the game
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
Lexender
Profile Joined September 2013
Mexico2655 Posts
January 30 2015 08:47 GMT
#112
I feel some people don't really understand the impact of the PDD change, the raven is simply not going to be used at all EVER, it just became an overpriced detector, I don't really care about massing ravens but nerfing the raven so much is too much of a knee jerk reaction, specially considering that the raven is the only spellcaster that terran has that isn't almost exclusive to TvP.

The raven doesn't need a nerf it needs a redesing (altough not a big one)
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
January 30 2015 09:38 GMT
#113
On January 30 2015 17:47 Lexender wrote:
I feel some people don't really understand the impact of the PDD change, the raven is simply not going to be used at all EVER, it just became an overpriced detector, I don't really care about massing ravens but nerfing the raven so much is too much of a knee jerk reaction, specially considering that the raven is the only spellcaster that terran has that isn't almost exclusive to TvP.

The raven doesn't need a nerf it needs a redesing (altough not a big one)

I'm also worried about the matchup with tempest, but autoturret and pdd take 4 fucking minutes atm which is far too long.
Mura Ma Man, Dark Da Dude, Super Shot Sos!
Ramiz1989
Profile Joined July 2012
12124 Posts
January 30 2015 11:40 GMT
#114
On January 30 2015 15:34 Seeker wrote:
Can we just remove swarm hosts from the game? :/

Remove Protoss first and we have a deal!
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
[BSP]Kain
Profile Joined May 2014
119 Posts
January 30 2015 11:54 GMT
#115
On January 30 2015 20:40 Ramiz1989 wrote:
Show nested quote +
On January 30 2015 15:34 Seeker wrote:
Can we just remove swarm hosts from the game? :/

Remove Protoss first and we have a deal!


This is quite good idea. I enjoy watching SH vs SH more than PvP.
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
January 30 2015 11:54 GMT
#116
On January 30 2015 20:40 Ramiz1989 wrote:
Show nested quote +
On January 30 2015 15:34 Seeker wrote:
Can we just remove swarm hosts from the game? :/

Remove Protoss first and we have a deal!

I'd advice you to remove a lot of your salt intake CUS YOUR SALTYYYY ^_^
Mura Ma Man, Dark Da Dude, Super Shot Sos!
SatedSC2
Profile Blog Joined March 2014
England3012 Posts
January 30 2015 11:57 GMT
#117
--- Nuked ---
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
January 30 2015 12:06 GMT
#118
On January 30 2015 20:57 SatedSC2 wrote:
Show nested quote +
Locust duration increased from 15 seconds (+10 seconds with Enduring Locusts) to 30 seconds

Ahahahaha.

No.

Just no.

This is bollocks.

You read the rest of the changes?
Mura Ma Man, Dark Da Dude, Super Shot Sos!
Ramiz1989
Profile Joined July 2012
12124 Posts
January 30 2015 12:12 GMT
#119
On January 30 2015 20:54 SC2Toastie wrote:
Show nested quote +
On January 30 2015 20:40 Ramiz1989 wrote:
On January 30 2015 15:34 Seeker wrote:
Can we just remove swarm hosts from the game? :/

Remove Protoss first and we have a deal!

I'd advice you to remove a lot of your salt intake CUS YOUR SALTYYYY ^_^

Your comment makes zero sense.
On January 30 2015 20:57 SatedSC2 wrote:
Show nested quote +
Locust duration increased from 15 seconds (+10 seconds with Enduring Locusts) to 30 seconds

Ahahahaha.

No.

Just no.

This is bollocks.

Yeah, let's read one line and ignore the other 50.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
January 30 2015 12:24 GMT
#120
On January 30 2015 20:57 SatedSC2 wrote:
Show nested quote +
Locust duration increased from 15 seconds (+10 seconds with Enduring Locusts) to 30 seconds

Ahahahaha.

No.

Just no.

This is bollocks.

Someone here have a severe Selective Reading Syndrome
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
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