Jan 20 Balance Test Map Update - Swarm Host & Raven - Page…
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KOtical
Germany451 Posts
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ZAiNs
United Kingdom6525 Posts
On January 29 2015 17:37 klup wrote: To be fair, if they nerf both Raven and SH, they fricking absolutely need to redesign Tempest as well. This unit tbh has been only used to fight stalemate stupid situations that we will not have anymore because of the 2 nerfs/redesign. The major problem with the tempest is that it hardcounter so much big air units that by its sole existence in the game it forbid the use of CattleBruiser and BroodLord. Not to mention that protoss army has enough of good units to deals with those already with the buffed skillray. Yea because Zerg never make Brood Lords any more at all! And Terrans were making so many BCs vs Protoss before HotS came out! | ||
Ej_
47656 Posts
On January 29 2015 18:58 ZAiNs wrote: Yea because Zerg never make Brood Lords any more at all! And Terrans were making so many BCs vs Protoss before HotS came out! yes brood lords are really bad atm, I don't think I've seen a game where Protoss scouted brood lords and lost to them while not being already miles behind I kind of miss hive tech actually being good | ||
ETisME
12259 Posts
Sometimes I wish they would add a custom ladder mode just for balance test patch | ||
SoleSteeler
Canada5405 Posts
On January 29 2015 19:17 Ej_ wrote: yes brood lords are really bad atm, I don't think I've seen a game where Protoss scouted brood lords and lost to them while not being already miles behind I kind of miss hive tech actually being good Did you see Dark's recent games against Dear? He used broodlords well. ^^ | ||
Awin
France65 Posts
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OtherWorld
France17333 Posts
On January 29 2015 19:54 SoleSteeler wrote: Did you see Dark's recent games against Dear? He used broodlords well. ^^ Mostly because Dear was broke and couldn't afford to switch to Stargate though. | ||
[PkF] Wire
France24192 Posts
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OtherWorld
France17333 Posts
On January 29 2015 21:48 [PkF] Wire wrote: Tempests need to be nerfed to the ground. That unit is terrible and doesn't even keep PvP from going into colossi wars while destroying any Z hope to use brood lords. The mere concept of such a long range air fighter that can shoot both ground and air is retarded. Rework them thoroughly. Words of wisdom and truth. | ||
idkfa
United States77 Posts
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zerge
Germany162 Posts
On January 29 2015 21:56 idkfa wrote: Wasn't the Tempest supposed to be changed to target ground only with LotV? Might as well put that on the test map. I think they havent found a way to properly redesign the tempest yet thats why its not implemented for testing. I dont think they want to stick with lotv alpha tempest. | ||
MrMatt
Canada225 Posts
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TheoMikkelsen
Denmark196 Posts
On January 29 2015 22:55 MrMatt wrote: Is this live? Any high level players trying it out today? Would love to see some matches and hear some opinions as this is a very big change for a testmap. If the map goes live within a reasonable timeframe today it will be likely I will run a series of tests with good players. Regardless, as soon as the map is live, I will make stream/cast various games and matchups throughout the whole period the map is live and testable. It is likely I will host an event today if the map/map does in fact go live today. Feel free to msg me or this thread as I can not check as frequently as I would like. ![]() | ||
klup
France612 Posts
On January 29 2015 18:58 ZAiNs wrote: Yea because Zerg never make Brood Lords any more at all! And Terrans were making so many BCs vs Protoss before HotS came out! Removing/Redesigning tempest opens possibilities. With this no brain unit that sole purpose is to hard counter mech and air terran you just narrow more the path of choice in this matchup and in ZvP matchup too with broodlord. That unit is silly and need a complete redesign. The problem with protoss is that they have already a capital ship a quick fighter/harass and a support/harass air unit and a standard multipurpose air unit. Hard to find a role for the tempest in that suiss knife army. | ||
SC2Toastie
Netherlands5725 Posts
On January 29 2015 23:45 klup wrote: Removing/Redesigning tempest opens possibilities. With this no brain unit that sole purpose is to hard counter mech and air terran you just narrow more the path of choice in this matchup and in ZvP matchup too with broodlord. That unit is silly and need a complete redesign. The problem with protoss is that they have already a capital ship a quick fighter/harass and a support/harass air unit and a standard multipurpose air unit. Hard to find a role for the tempest in that suiss knife army. What about and expensive combat caster (SHIELD BATTERY <3 / REPAIR PLATFORM!) | ||
SC2Toastie
Netherlands5725 Posts
On January 29 2015 18:58 ZAiNs wrote: Yea because Zerg never make Brood Lords any more at all! And Terrans were making so many BCs vs Protoss before HotS came out! ZvP Broodlords have a very short time frame to work because you have the tech to 1 shot them if you scout the Greater Spire early before they actually hit the field........ Broodlords are an interesting unit and the LOTV redesigns will make them more usable. As for TvP, part of the reason BCs aren't used is mech being bad. Other part is it being a very poor lategame transition. | ||
Dingodile
4132 Posts
On January 29 2015 21:48 [PkF] Wire wrote: Tempests need to be nerfed to the ground. That unit is terrible and doesn't even keep PvP from going into colossi wars while destroying any Z hope to use brood lords. The mere concept of such a long range air fighter that can shoot both ground and air is retarded. Rework them thoroughly. I like this idea but might be too powerful against infestors because of "automatic sniper" if Zerg goes inf+bl+corrupters combo. | ||
MorDka
Poland543 Posts
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Lexender
Mexico2623 Posts
On January 29 2015 23:56 SC2Toastie wrote: ZvP Broodlords have a very short time frame to work because you have the tech to 1 shot them if you scout the Greater Spire early before they actually hit the field........ Broodlords are an interesting unit and the LOTV redesigns will make them more usable. As for TvP, part of the reason BCs aren't used is mech being bad. Other part is it being a very poor lategame transition. If BCs are to be used in TvP they have to either: 1)Make them immune to feedback 2)Get rid of the energy and make Yamato a cool down ability The fact that you can lose half the health 400/300 unit in a couple of seconds by a 25 energy ability is just too much, even if you have ghost it just take 1 feedback, and then a couple of storms finish the job. BCs were countered by HT long before they were countered by tempest. | ||
H0i
Netherlands484 Posts
On January 29 2015 23:50 SC2Toastie wrote: What about and expensive combat caster (SHIELD BATTERY <3 / REPAIR PLATFORM!) Like protoss doesn't have enough expensive casters? | ||
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