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Active: 1870 users

Legacy of the Void Announced - Page 6

Forum Index > SC2 General
2977 CommentsPost a Reply
Prev 1 4 5 6 7 8 149 Next
Scrubwave
Profile Joined July 2010
Poland1786 Posts
November 07 2014 19:58 GMT
#101
--- Nuked ---
ZeromuS
Profile Blog Joined October 2010
Canada13407 Posts
November 07 2014 19:58 GMT
#102
On November 08 2014 04:54 Zenbrez wrote:
Show nested quote +
Swarm Hosts: now manual mode and no longer burrows. Upgrade for flying locust

What exactly does "now manual mode" mean - no more auto cast, or just optional?


Our understanding - second hand - is that you must cast the ability to spawn them by using an ability.

The people who are staff at Blizzcon are I don't think able to update this right now, so the home staff are making updates as we see them!
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
REyeM
Profile Joined August 2014
2674 Posts
November 07 2014 19:58 GMT
#103
The standalone thing is bullshit IMO. They are suppose to allow people who have already payed for both WoL and HotS to play this one for free.
S4 Arrows, never forget. RIP Woongjin Stars.
Daralii
Profile Joined March 2010
United States16991 Posts
November 07 2014 19:58 GMT
#104
On November 08 2014 04:54 eviltomahawk wrote:
Official website released:

http://us.battle.net/sc2/en/legacy-of-the-void/#multiplayer



AUTOMATED TOURNMAENTS!!!!

Raszagal's daughter. Neat.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
VeNoM HaZ Skill
Profile Blog Joined November 2010
United States1528 Posts
November 07 2014 19:58 GMT
#105
On November 08 2014 04:56 Zealously wrote:
Show nested quote +
On November 08 2014 04:55 LongShot27 wrote:
This sounds awful, just awful


Do you prefer status quo?

I prefer to not play monetized, trash heap, former shells of games. Soooo.....
#1 MMA fan! I like you too Taeja. Still patiently waiting for the Crown Prince to become the King.
Ribbon
Profile Blog Joined April 2010
United States5278 Posts
November 07 2014 19:58 GMT
#106
On November 08 2014 04:52 lolfail9001 wrote:
Show nested quote +
On November 08 2014 04:51 Ribbon wrote:
12 worker start is insane. You can 15-hatch against protoss now, since your hatch starts before their forge does.

You forget the part with 12 forge cannon rush (cause hey, that is even more fun!). Legacy of the Has i suppose.


No, you have to build the pylon first. That 25 seconds is a HUGE deal now.

Zerg can have a pool done at 1:30, counting mining time.
CuSToM
Profile Joined October 2010
United States1478 Posts
November 07 2014 19:58 GMT
#107
automated tournaments is the best announcement so far.

my passion has been semi-restored
Team SCV Life #1
SlammerIV
Profile Joined December 2013
United States526 Posts
November 07 2014 19:58 GMT
#108
Lol, why all the hate?? All these changes seem like things the community asked for? swarm host changed, curruptors get new ability, economy change to make it more like bw! all these change seem like things everyone has been asking for right?
[PkF] Wire
Profile Joined March 2013
France24238 Posts
November 07 2014 19:58 GMT
#109
I'll buy LotV whatever, but man how much can you be blinded by lurkers ? We just got fucked deep in the ass with that standalone expansion that throws away everything that had slowly been built into a relatively stable game. Not only will we have to pay a full 60 bucks to get it, but balance will be thrown away in hell for years again.
Zealously
Profile Blog Joined October 2011
East Gorteau22261 Posts
November 07 2014 19:59 GMT
#110
On November 08 2014 04:58 VeNoM HaZ Skill wrote:
Show nested quote +
On November 08 2014 04:56 Zealously wrote:
On November 08 2014 04:55 LongShot27 wrote:
This sounds awful, just awful


Do you prefer status quo?

I prefer to not play monetized, trash heap, former shells of games. Soooo.....


How did you enjoy playing LotV? Can you tell us more about your experiences?
AdministratorBreak the chains
Vocado
Profile Joined September 2014
7 Posts
November 07 2014 19:59 GMT
#111
So many changes! I'm shocked, surprised and hyped
KeksX
Profile Blog Joined November 2010
Germany3634 Posts
Last Edited: 2014-11-07 20:01:13
November 07 2014 20:00 GMT
#112
On November 08 2014 04:57 lastride wrote:
wtf 12 workers??? is this for real? rts=dead

This post speaks VOLUMES about the state of the community.

I mean, I was pessimistic before, but Blizzard seems to aat least TRY to to stuff now which is GREAT!

On November 08 2014 04:58 Ribbon wrote:
Show nested quote +
On November 08 2014 04:52 lolfail9001 wrote:
On November 08 2014 04:51 Ribbon wrote:
12 worker start is insane. You can 15-hatch against protoss now, since your hatch starts before their forge does.

You forget the part with 12 forge cannon rush (cause hey, that is even more fun!). Legacy of the Has i suppose.


No, you have to build the pylon first. That 25 seconds is a HUGE deal now.

Zerg can have a pool done at 1:30, counting mining time.



Yeah it's IMPOSSIBLE for them to adjust build times. Like absolutely not possible EVER.
[PkF] Wire
Profile Joined March 2013
France24238 Posts
November 07 2014 20:00 GMT
#113
On November 08 2014 04:56 Zealously wrote:
Show nested quote +
On November 08 2014 04:55 LongShot27 wrote:
This sounds awful, just awful


Do you prefer status quo?


Yes. Game actually needed little improvements to be perfect. Now everything gets thrown away, and 3 years after LotV release we'll have had the T/Z/P eras, constant whines, the game will still be imbalanced... It's a moronic decision.
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
November 07 2014 20:00 GMT
#114
On November 08 2014 04:58 [PkF] Wire wrote:
I'll buy LotV whatever, but man how much can you be blinded by lurkers ? We just got fucked deep in the ass with that standalone expansion that throws away everything that had slowly been built into a relatively stable game. Not only will we have to pay a full 60 bucks to get it, but balance will be thrown away in hell for years again.

Have they actually confirmed the cost of LOTV?
kiss kiss fall in love
Superouman
Profile Blog Joined August 2007
France2195 Posts
November 07 2014 20:00 GMT
#115
I look forward for the economic chances.
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
xuanzue
Profile Joined October 2010
Colombia1747 Posts
November 07 2014 20:01 GMT
#116
the workers change is good. any thing that promotes expansion instead of turtle with saturate bases is good.
Dominions 4: "Thrones of Ascension".
mau5mat
Profile Blog Joined September 2012
Northern Ireland461 Posts
November 07 2014 20:01 GMT
#117
Extremely curious to see what is kept, my head is swimming at the minute trying to think how the game would look with all of these things in it.

Very pleased that Blizzard is being a bit more drastic in terms of changes, I hope that this improves the game for the viewer and player!

Also VERY much want to hear what Koreans think of all the new stuff
Lorning *
Profile Blog Joined April 2011
Belgica34432 Posts
November 07 2014 20:01 GMT
#118
All the details on the changes are found in the videos

+ Show Spoiler +




Community News
TL+ Member
Tenks
Profile Joined April 2010
United States3104 Posts
November 07 2014 20:02 GMT
#119
I like the 12 workers. It seems like it starts the game immediately instead of the standard "make a few workers, make a depot, make some more workers" phase. Basically removes a minute or so of dull gameplay. Sure on ocassion you'd cheese and not do that but it was rare. Plus I'm sure with the new worker limits and the, from what it sounds, need to expand immediately new cheese will pop up.
Wat
sudete
Profile Joined December 2012
Singapore3054 Posts
November 07 2014 20:02 GMT
#120
But really, guys, it's too early to say which of these changes will remain.

Warhound. Never forget
Year of MaxPax
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