But oh god it would be absolutely sick if they did play LOTV.
BlizzCon Exhibition Matches - Page 5
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Keeemy
Finland7855 Posts
But oh god it would be absolutely sick if they did play LOTV. | ||
Ansinjunger
United States2451 Posts
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ChriS-X
Malaysia1374 Posts
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Sapphire.lux
Romania2620 Posts
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y0su
Finland7871 Posts
also i really hope they have a better obs ui for 2v2 | ||
FFW_Rude
France10201 Posts
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paralleluniverse
4065 Posts
It sounds really awesome. It's virtually certain that LotV will be officially detailed at Blizzcon, so it would definitely be interesting if these matches are on LotV. | ||
Sapphire.lux
Romania2620 Posts
On November 07 2014 16:39 y0su wrote: i just hope players have some prep time (and take it seriously). also i really hope they have a better obs ui for 2v2 If it's LOTV, you know they are gona mass the new units :d | ||
Gwavajuice
France1810 Posts
If they could find a way to have units mods and maps that create more synergy and multiplayer strategy to make team games both fun for casuals and balanced for pros, Blizzard will win back a lot of its player base. | ||
eviltomahawk
United States11135 Posts
On November 07 2014 17:18 Gwavajuice wrote: Actually if Blizzard is smart, they're gonna make 2v2 (and team games in general) a huge feature in LotV. Most casual players don't like playing competitive and stressful 1v1 and until now random team games have been kind of awful, at best being 1+1 vs 1+1 instead of a true 2v2. For instance as it is now, team monobattle are funnier and more entertaining than normal team games. If they could find a way to have units mods and maps that create more synergy and multiplayer strategy to make team games both fun for casuals and balanced for pros, Blizzard will win back a lot of its player base. They could start by improving the map pool. There was a cool Hunters-like map that placed high in a Teamliquid map contest, but it didn't make it into any map pools. | ||
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Pandemona
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Charlie Sheens House51485 Posts
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Cheeseling
Ukraine132 Posts
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Meavis
Netherlands1300 Posts
On November 07 2014 17:38 Cheeseling wrote: WoW soO Was given a chance to take the second place yet again! Hooray! 2nd place in 2v2 showmatches | ||
Pontius Pirate
United States1557 Posts
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Foxxan
Sweden3427 Posts
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Cascade
Australia5405 Posts
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FueledUpAndReadyToGo
Netherlands30548 Posts
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Ragnarork
France9034 Posts
Zest/Jaedong is sick, but I think Polt/soO is even sicker damn it! | ||
Gwavajuice
France1810 Posts
On November 07 2014 17:32 eviltomahawk wrote: They could start by improving the map pool. There was a cool Hunters-like map that placed high in a Teamliquid map contest, but it didn't make it into any map pools. A lot could be done on mapmaking actually, ofc on the design, but more importantly on mechanics,winning conditions and stuff. Like you win if you can hold some particular spots on the map while being able to defend your bases... Force the player to have different roles, enforce team strategy and so on... Anything better than just "run into each other and see who is still alive when dust settles down" would be welcome... | ||
Meavis
Netherlands1300 Posts
On November 07 2014 19:05 Gwavajuice wrote: A lot could be done on mapmaking actually, ofc on the design, but more importantly on mechanics,winning conditions and stuff. Like you win if you can hold some particular spots on the map while being able to defend your bases... Force the player to have different roles, enforce team strategy and so on... Anything better than just "run into each other and see who is still alive when dust settles down" would be welcome... when it comes to maps, we've explored as much as a snowcone on the tip of an iceberg. | ||
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