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BlizzCon Exhibition Matches - Page 11

Forum Index > SC2 General
392 CommentsPost a Reply
Prev 1 9 10 11 12 13 20 Next All
Daralii
Profile Joined March 2010
United States16991 Posts
Last Edited: 2014-11-08 07:33:10
November 08 2014 07:26 GMT
#201
On November 08 2014 15:11 Zenbrez wrote:
Show nested quote +
On November 08 2014 15:10 Entropic wrote:
The hercs look dinky more like a toy than something terran-y

It looks a lot like an SCV

An SCV suit refitted to serve a combat role is an idea the artists seemingly like, since a similar thing was done with the warhound.

Edit:


What a god.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
TelecoM
Profile Blog Joined January 2010
United States10890 Posts
November 08 2014 07:38 GMT
#202
Does closed beta begin in January or is it in closed beta now ? Or is now the F&F time?
AKA: TelecoM[WHITE] Protoss fighting
Daralii
Profile Joined March 2010
United States16991 Posts
Last Edited: 2014-11-08 08:57:19
November 08 2014 07:39 GMT
#203
On November 08 2014 16:38 GGzerG wrote:
Does closed beta begin in January or is it in closed beta now ? Or is now the F&F time?

I don't see them having LotV beta and Heroes beta start the same month.

Edit: Apparently Redeye said it was open beta in January, which would possibly mean a release in spring-summer(before WCS S3?) and closed beta almost any day. Don't know if he misspoke or what.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
maddogmcgee
Profile Joined January 2011
Australia105 Posts
November 08 2014 07:45 GMT
#204
LOTV seems a long way off still, I think they will invite pros etc to start, then more and more players over months and months, like they have with Heroes.
and he whispered, never more
Doublemint
Profile Joined July 2011
Austria8760 Posts
Last Edited: 2014-11-08 08:47:12
November 08 2014 08:46 GMT
#205
On November 08 2014 16:19 SantosPhillipCarlo wrote:
Official VOD is now up for the first showmatch:


haha thanks for posting! my god the new terran units are super strong. some might say terran imba.

//edit: cyclones are warhounds on steroids
Pride goeth before destruction, and an haughty spirit before the fall.
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
November 08 2014 09:44 GMT
#206
Those cyclones lol
HolydaKing
Profile Joined February 2010
21254 Posts
November 08 2014 10:09 GMT
#207
On November 08 2014 18:44 -Archangel- wrote:
Those cyclones lol

Seriously, what the fuck. -2 range at least and they might be a bit more balanced. That showmatch was painful from Zerg point of view. And the Protoss one showed that Zerg anti air still sucks.

From these show matches I'm feeling Zerg will not be very good at LotV, but then again, maybe the pros played bad and it definitely will get a lot of patches before release.
Sapphire.lux
Profile Joined July 2010
Romania2620 Posts
November 08 2014 10:25 GMT
#208
It looked fun but i don't like the Hercs artwork. It looks like a battery powered toy and looks very silly running.

The Tank drops looked fantastic. The Cyclone looked great to, especially since there were no Zerglings made to kill them.

Unfortunately we didn't get to see any decent use of the Zerg stuff in TvZ.
Head Coach Park: "They should buff tanks!"
[17]Purple
Profile Joined October 2011
United Kingdom3489 Posts
November 08 2014 10:27 GMT
#209
On November 08 2014 19:09 HolydaKing wrote:
Show nested quote +
On November 08 2014 18:44 -Archangel- wrote:
Those cyclones lol

Seriously, what the fuck. -2 range at least and they might be a bit more balanced. That showmatch was painful from Zerg point of view. And the Protoss one showed that Zerg anti air still sucks.

From these show matches I'm feeling Zerg will not be very good at LotV, but then again, maybe the pros played bad and it definitely will get a lot of patches before release.

Jjakji and Stardust basically refused to make speedlings against that tiny Diamond Back,not saying that the Cyclone is balanced as it is but the units they kept throwing at it were definitely not the right ones to deal with it.
"Turn Disadvantages into Disadvantages" and "Collect Telephones". The secrets of Chinese success.
GenericRasoio
Profile Joined November 2014
Italy1 Post
November 08 2014 11:10 GMT
#210
The tank drops in a nutshell:

Zerg are dead. Zerg remain dead. And Terrans have killed them.
To live is to suffer, to survive is to find some meaning in the suffering.
404AlphaSquad
Profile Joined October 2011
839 Posts
Last Edited: 2014-11-08 11:11:24
November 08 2014 11:10 GMT
#211
On November 08 2014 19:27 [17]Purple wrote:
Show nested quote +
On November 08 2014 19:09 HolydaKing wrote:
On November 08 2014 18:44 -Archangel- wrote:
Those cyclones lol

Seriously, what the fuck. -2 range at least and they might be a bit more balanced. That showmatch was painful from Zerg point of view. And the Protoss one showed that Zerg anti air still sucks.

From these show matches I'm feeling Zerg will not be very good at LotV, but then again, maybe the pros played bad and it definitely will get a lot of patches before release.

Jjakji and Stardust basically refused to make speedlings against that tiny Diamond Back,not saying that the Cyclone is balanced as it is but the units they kept throwing at it were definitely not the right ones to deal with it.


Yeah. Oh my roaches die to these? Lets try roaches again. Lets try roaches again, lets try roaches again. and later: perhaps an immobile lurker works?
aka Kalevi
Yoshi Kirishima
Profile Blog Joined July 2009
United States10383 Posts
November 08 2014 11:12 GMT
#212
On November 08 2014 20:10 GenericRasoio wrote:
The tank drops in a nutshell:

Zerg are dead. Zerg remain dead. And Terrans have killed them.


Excellent first post!
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
November 08 2014 11:17 GMT
#213
Well any real zerg would have made mass mutalisks ve terran with no real antiair
The Stardust was just trying on new units which work worse if made alone vs new units of terran. I am sure in real matches, it is going to work differently.
Daralii
Profile Joined March 2010
United States16991 Posts
November 08 2014 11:18 GMT
#214
On November 08 2014 20:17 -Archangel- wrote:
Well any real zerg would have made mass mutalisks ve terran with no real antiair
The Stardust was just trying on new units which work worse if made alone vs new units of terran. I am sure in real matches, it is going to work differently.

Cyclones can shoot up.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
Tppz!
Profile Joined October 2010
Germany1449 Posts
November 08 2014 11:20 GMT
#215
I cant believe that some idiot already made balancewhines after 2 games with players never even seen those units before or not even playing their mainrace. Wake the fuck up its not even a beta and we all know how the community made the game bad in the first 2 betas. Pls think before circlejerking instantly
Tyrhanius
Profile Joined April 2011
France947 Posts
November 08 2014 11:21 GMT
#216
On November 08 2014 20:17 -Archangel- wrote:
Well any real zerg would have made mass mutalisks ve terran with no real antiair
The Stardust was just trying on new units which work worse if made alone vs new units of terran. I am sure in real matches, it is going to work differently.

Any real Terran have win the game when they drop the two siege tank, even the hero attack at first look game ending if follow by a push after.
[17]Purple
Profile Joined October 2011
United Kingdom3489 Posts
November 08 2014 11:21 GMT
#217
On November 08 2014 20:20 Tppz! wrote:
I cant believe that some idiot already made balancewhines after 2 games with players never even seen those units before or not even playing their mainrace. Wake the fuck up its not even a beta and we all know how the community made the game bad in the first 2 betas. Pls think before circlejerking instantly

There were 2 game played? I can only find the MC-Hyun vs Stardust-Jjakji one.
"Turn Disadvantages into Disadvantages" and "Collect Telephones". The secrets of Chinese success.
Vindicare605
Profile Blog Joined August 2011
United States16127 Posts
Last Edited: 2014-11-08 11:34:14
November 08 2014 11:25 GMT
#218
On November 08 2014 19:27 [17]Purple wrote:
Show nested quote +
On November 08 2014 19:09 HolydaKing wrote:
On November 08 2014 18:44 -Archangel- wrote:
Those cyclones lol

Seriously, what the fuck. -2 range at least and they might be a bit more balanced. That showmatch was painful from Zerg point of view. And the Protoss one showed that Zerg anti air still sucks.

From these show matches I'm feeling Zerg will not be very good at LotV, but then again, maybe the pros played bad and it definitely will get a lot of patches before release.

Jjakji and Stardust basically refused to make speedlings against that tiny Diamond Back,not saying that the Cyclone is balanced as it is but the units they kept throwing at it were definitely not the right ones to deal with it.


Say they did, I'm having a hard time theorycrafting a reason why Blue Flame Hellions + Cyclones WOULDN'T just decimate everything Zerg can make before a spire hits the field and from there it's just a simple matter to add in a few Thors.

The Range on the Cyclones is one problem, the DPS is another, but even when you deal with the stats of those to make it more fair, the mobility and ability to deal with Armored units that would normally counter Hellions makes them too much.

I like the Cyclones, I think they look fun as hell, but they just seem way too overpowered in TvZ just from a design point of view.

So much of TvZ already boils down to that early game map control between Speedlings and Hellions, this tips that balance WAY into the Terran's favor and puts Zerg at a major disadvantage from the get go of every match.
aka: KTVindicare the Geeky Bartender
404AlphaSquad
Profile Joined October 2011
839 Posts
November 08 2014 11:26 GMT
#219
On November 08 2014 20:21 Tyrhanius wrote:
Show nested quote +
On November 08 2014 20:17 -Archangel- wrote:
Well any real zerg would have made mass mutalisks ve terran with no real antiair
The Stardust was just trying on new units which work worse if made alone vs new units of terran. I am sure in real matches, it is going to work differently.

Any real Terran have win the game when they drop the two siege tank, even the hero attack at first look game ending if follow by a push after.


I dunno what you want to say, but if I have to guess I would say its a balancewhine.
aka Kalevi
Magnifico
Profile Joined March 2013
1958 Posts
Last Edited: 2014-11-08 11:41:00
November 08 2014 11:38 GMT
#220
I did not play Broodwar.

What's about lurkers? They seem very weak. Easy to kill and the attack can be easily avoided with little micro.

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