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BlizzCon Exhibition Matches - Page 10

Forum Index > SC2 General
392 CommentsPost a Reply
Prev 1 8 9 10 11 12 20 Next All
NKexquisite
Profile Joined January 2009
United States911 Posts
November 08 2014 06:31 GMT
#181
So, what happens when protoss drops a disrupter in your mineral line? They are "invulnerable" (they cant die?) so, are your workers just fucked?
Whattttt Upppppppp Im Nesteaaaaaa!!
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
November 08 2014 06:31 GMT
#182
On November 08 2014 15:31 NKexquisite wrote:
So, what happens when protoss drops a disrupter in your mineral line? They are "invulnerable" (they cant die?) so, are your workers just fucked?

Split really well...
Moderatorshe/her
TL+ Member
Zenbrez
Profile Joined June 2012
Canada5973 Posts
November 08 2014 06:31 GMT
#183
I feel like the disruptor might just be a worst high templar, I don't see it being used too much. But speculation isn't worth anything, so meh
Refer to my post.
fezvez
Profile Blog Joined January 2011
France3021 Posts
November 08 2014 06:31 GMT
#184
On November 08 2014 15:31 NKexquisite wrote:
So, what happens when protoss drops a disrupter in your mineral line? They are "invulnerable" (they cant die?) so, are your workers just fucked?

Well, you still have 4 seconds to split your workers / move them away
jojos11
Profile Joined March 2014
Korea (North)314 Posts
November 08 2014 06:32 GMT
#185
On November 08 2014 15:31 NKexquisite wrote:
So, what happens when protoss drops a disrupter in your mineral line? They are "invulnerable" (they cant die?) so, are your workers just fucked?

same way when terran drop widow mines in your mineral line
NKexquisite
Profile Joined January 2009
United States911 Posts
November 08 2014 06:33 GMT
#186
Oh, so there is a brief moment they take to charge up or something...
Whattttt Upppppppp Im Nesteaaaaaa!!
fezvez
Profile Blog Joined January 2011
France3021 Posts
November 08 2014 06:34 GMT
#187
When you describe the cyclone as a "Ground-based, Stalker-speed, 10 range Phoenix that hits both air and ground", you just realize that you have a fucking incredible phoenix
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
November 08 2014 06:35 GMT
#188
On November 08 2014 15:34 fezvez wrote:
When you describe the cyclone as a "Ground-based, Stalker-speed, 10 range Phoenix that hits both air and ground", you just realize that you have a fucking incredible phoenix

Yeah, but they have no graviton beam.
Moderatorshe/her
TL+ Member
MisterTea
Profile Joined September 2010
United Kingdom1047 Posts
Last Edited: 2014-11-08 06:38:12
November 08 2014 06:37 GMT
#189
On November 08 2014 15:28 fezvez wrote:
Are you fucking me DKim?

Starting with 12 workers has literally 0 impact on how much you would expand. It's just shaving the first minute of the game

so you expand 1 minute faster?
Plus the 500 Less minerals per patch would also make you want to expand faster...
royalroadweed
Profile Joined April 2013
United States8301 Posts
Last Edited: 2014-11-08 06:45:48
November 08 2014 06:42 GMT
#190
On November 08 2014 15:18 Zenbrez wrote:
Show nested quote +
On November 08 2014 15:15 NKexquisite wrote:
Doesn't the ravenger have a normal attack? That fire from the sky attack seems useless

It's clearly not intended to hit mobile, let alone super fast units

Its pretty clear its intended to break siege lines.

edit: and forcefield too.
"Nerfing Toss can just make them stronger"
royalroadweed
Profile Joined April 2013
United States8301 Posts
November 08 2014 06:45 GMT
#191
On November 08 2014 15:37 MisterTea wrote:
Show nested quote +
On November 08 2014 15:28 fezvez wrote:
Are you fucking me DKim?

Starting with 12 workers has literally 0 impact on how much you would expand. It's just shaving the first minute of the game

so you expand 1 minute faster?
Plus the 500 Less minerals per patch would also make you want to expand faster...

With mule I'd imagine terran would have to expand much more often.
"Nerfing Toss can just make them stronger"
MisterTea
Profile Joined September 2010
United Kingdom1047 Posts
November 08 2014 06:45 GMT
#192
On November 08 2014 15:42 royalroadweed wrote:
Show nested quote +
On November 08 2014 15:18 Zenbrez wrote:
On November 08 2014 15:15 NKexquisite wrote:
Doesn't the ravenger have a normal attack? That fire from the sky attack seems useless

It's clearly not intended to hit mobile, let alone super fast units

Its pretty clear its intended to break siege lines.

main mechanic is it's ability to break forcefields
FinestHour
Profile Joined August 2010
United States18466 Posts
November 08 2014 06:45 GMT
#193
theres a delay on cyclone targeting adn attacking i assume he didnt see that
so as ive been saying
SPEEDLINGS WRECK EM
thug life.                                                       MVP/ex-
royalroadweed
Profile Joined April 2013
United States8301 Posts
November 08 2014 06:46 GMT
#194
On November 08 2014 15:45 MisterTea wrote:
Show nested quote +
On November 08 2014 15:42 royalroadweed wrote:
On November 08 2014 15:18 Zenbrez wrote:
On November 08 2014 15:15 NKexquisite wrote:
Doesn't the ravenger have a normal attack? That fire from the sky attack seems useless

It's clearly not intended to hit mobile, let alone super fast units

Its pretty clear its intended to break siege lines.

main mechanic is it's ability to break forcefields

dammit ninja'd
"Nerfing Toss can just make them stronger"
fezvez
Profile Blog Joined January 2011
France3021 Posts
November 08 2014 07:02 GMT
#195
I am happy to see that Zerg AA was shit in SC2, and will always be shit
sitromit
Profile Joined June 2011
7051 Posts
November 08 2014 07:09 GMT
#196
Don't worry guys, they'll balance it before launch, just like they did with HotS.
Deleted User 183001
Profile Joined May 2011
2939 Posts
November 08 2014 07:11 GMT
#197
Cyclones are good mates
mikumegurine
Profile Joined May 2013
Canada3145 Posts
November 08 2014 07:15 GMT
#198
1. Activate the ability on the disruptor first

2. Pickup the disruptor with warp prism and fly to enemy mineral line before the timer

3. Drop the disruptor for instant PROFIT?
SantosPhillipCarlo
Profile Joined September 2013
United States351 Posts
November 08 2014 07:19 GMT
#199
Official VOD is now up for the first showmatch:
All our dreams can come true if we have the courage to pursue them. - Walt Disney
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
November 08 2014 07:23 GMT
#200
Fewer minerals per patch doesn't seem like it will stick. Game flow feels too rushed that way, and saturation tweaks may be enough to encourage expanding.

Nice to have a potential PvT show match tomorrow.
ㅇㅅㅌㅅ
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