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FinestHour
United States18466 Posts
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Entropic
Canada2837 Posts
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Zenbrez
Canada5973 Posts
On November 08 2014 15:10 Entropic wrote: The hercs look dinky more like a toy than something terran-y It looks a lot like an SCV | ||
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DarkPlasmaBall
United States45049 Posts
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NKexquisite
United States911 Posts
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NKexquisite
United States911 Posts
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FinestHour
United States18466 Posts
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NKexquisite
United States911 Posts
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FinestHour
United States18466 Posts
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Zenbrez
Canada5973 Posts
On November 08 2014 15:15 NKexquisite wrote: Doesn't the ravenger have a normal attack? That fire from the sky attack seems useless It's clearly not intended to hit mobile, let alone super fast units | ||
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spritzz
Canada331 Posts
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Zenbrez
Canada5973 Posts
On November 08 2014 15:17 NKexquisite wrote: It doesn't seem like Stardust and Jjakji are taking this as serious as MC and Hyun to be honest. What do you want them to do vs cyclones.. | ||
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Hider
Denmark9407 Posts
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691175002
122 Posts
I'm not seeing any drastic changes to the zerg early game either. | ||
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NKexquisite
United States911 Posts
On November 08 2014 15:19 Zenbrez wrote: Show nested quote + On November 08 2014 15:17 NKexquisite wrote: It doesn't seem like Stardust and Jjakji are taking this as serious as MC and Hyun to be honest. What do you want them to do vs cyclones.. I don't know... 2 Cyclones are unstoppable? If so, they are super broken I guess | ||
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ZAiNs
United Kingdom6525 Posts
On November 08 2014 15:20 691175002 wrote: Holy shit, I know this is just a showmatch but these new terran units are ridiculous. I'm not seeing any drastic changes to the zerg early game either. The Ravager was out at like 6 minutes. | ||
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HomeWorld
Romania903 Posts
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FinestHour
United States18466 Posts
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fezvez
France3021 Posts
Good thing I was proven right. I mean, a 1 second setup for example? | ||
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fezvez
France3021 Posts
Starting with 12 workers has literally 0 impact on how much you would expand. It's just shaving the first minute of the game | ||
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