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Blizzard announces 2015 WCS changes - Page 25

Forum Index > SC2 General
617 CommentsPost a Reply
Prev 1 23 24 25 26 27 31 Next All
SNSeigifried
Profile Joined April 2013
United States1640 Posts
November 02 2014 00:21 GMT
#481
2k for challenger :O
Icebound Esports
Musicus
Profile Joined August 2011
Germany23576 Posts
Last Edited: 2014-11-02 18:02:01
November 02 2014 00:27 GMT
#482
On November 02 2014 09:21 SNSeigifried wrote:
2k for challenger :O


Great news, I was worried about that, but they did it right .

So if the 32 players that fail to get into Premiere still get 2k that will be 64K for challenger which leaves 198k for premiere. I think that's pretty much perfect distribution.

Now even with Polt, Violet and maybe one or two more Koreans a lot more money will reach foreigners with this system. With Korea having a lot more tournaments, this is win win really.

Edit: In WCS 2013 S3 foreigners made $49,200 in WCS NA and $65,400 in WCS EU, so $114,600 for foreigners over all. This number should grow quite a bit next season.


Maru and Serral are probably top 5.
bourne117
Profile Joined May 2010
United States837 Posts
November 02 2014 01:52 GMT
#483
On November 01 2014 07:50 Cricketer12 wrote:
Show nested quote +
On November 01 2014 07:48 Liquid`Nazgul wrote:
I like this a lot.

  • Unified league outside of Korea is really exciting to me. Grubby vs Violet, TLO vs HuK, Bunny vs Scarlett bring it on.
  • Additionally the regional qualifiers into live Ro32 are a huge improvement to the legitimacy of playing cross server for Taiwanese, Latin Americans, Chinese, etc. Now they can just play on their local servers and qualify directly into live Ro32.
  • Live on-site Ro16 as a legitimate event instead of Ro8 and even the finals played in the same studio in front of the same 20 people?
  • Same prizepool?!


whilst having some cool NA v EU matchups, i dont really understand the purpose behind such a drastic change to an otherwise mostly stable system

Because they already made a drastic change with region locks. This change had to happen because otherwise WCS NA was literally going to be lets wait till the ro4 so Polt Violet Scarlett +1 can actually play close games
QO Feasting
JimmyJRaynor
Profile Blog Joined April 2010
Canada16707 Posts
Last Edited: 2014-11-02 05:23:05
November 02 2014 04:41 GMT
#484
On November 02 2014 06:51 Thax wrote:
Show nested quote +
On November 02 2014 04:07 JimmyJRaynor wrote:
On November 02 2014 00:10 CursOr wrote:
On November 01 2014 22:15 gruff wrote:
On November 01 2014 15:50 CursOr wrote:
I am going to be quite blunt and speculative.

I figure that Blizzard is looking for WCS viewership to go up drastically. I am quite sure they would like at least 5x to 10x more the viewers on all WCS events at all times. With many more people playing and being interested in the game. If things stay largely the same, well they will stay the same.

LotV and drastic changes to WCS are in the long term (2-3 years), going to be the last pushes to get dramatically increased viewership, or this shit is just going to go away. Blizzard cant just continue to fund it for another 20 years for no good reason.

And I SINCERELY hope it works. I like SC2 and would love to see it around for a long time.

Eh no, your 5-10x prediction is luldacris and I'm sure Blizzard aren't expecting that. Also, how exactly are Blizzard funding the scene? They aren't Riot. Sure they pitch in here and there but the sc2 scene have been largely independent of Blizzards support.


??? You're trolling right ???

Blizzard funds WCS entirely. It would appear they have gotten some small, token sponsorships but I would say its safe to assume they are funding at least 90% of everything to the tune of millions a year. And to think they are "expecting" better viewer numbers and some sort of return on the money they are spending ... that is what companies do. They aren't giving away millions of dollars to keep a few thousand people entertained.


they need to produce more money with their live events. even 10X the # of twitch viewers won't do it.

they need to be able to sell tickets for $100+ in the thousands. live events must generate substantial revenue via PPV or via in-event ticket sales.

i've not seen 1 single crowd shot for today's event and it sounds like there are less than 100 people there.
tickets for today were just $20.

Blizzard knows how to make entertainment software. They are mediocre at best when it comes to live event promotion.

Blizzard needs to hand WCS over to a live event promoter that knows their stuff.
Taking Sc2 esports from the fringe to a break even financial situation requires Vince Mcmahon level genius.


You're assuming Blizzard's aim is to turn the e-sports itself into a big money maker. Blizzard's aim is to sell games. WCS is one big commercial.


OK , so when Frank Pierce said SC2 Esports would be a 10 year experiment he wanted to take over control of the leagues and turn this....
+ Show Spoiler +

[image loading]


into the half empty arena with rock bottom ticket prices that we're going to see next week?

great plan.

showing me a panoramic view of 20,000+ WoW fans at Blizzcon last year watching SC2 won't fuel the prize pool starving esports stars need to remain playing full time.

countless high level SC2 community members have already provided scathing criticisms of Blizzard's bungling of the competitive scene over the past 4.5 years. There is no point in going over that material again. HOwever, this is how we go from the pictured event above and what we've seen at live events throughout 2014.

Blizzard is not very good at
1) promoting live events
2) creating stars

for a glimpse at how you do #2
+ Show Spoiler +



south korean marketing specialists nailed #2. vince mcmahon, Zuffa, Don King have nailed #2. great promoters know how to create stars. Blizzard does not.

Blizzard is great at making games though.
Nothing in the changes to WCS from 2014 to 2015 will address the 2 issues i listed.
this is just a cryin' shame because the games themselves this weekend are absolutely fuckin' amazing.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Doublemint
Profile Joined July 2011
Austria8514 Posts
Last Edited: 2014-11-02 04:48:50
November 02 2014 04:48 GMT
#485
On November 02 2014 13:41 JimmyJRaynor wrote:
Show nested quote +
On November 02 2014 06:51 Thax wrote:
On November 02 2014 04:07 JimmyJRaynor wrote:
On November 02 2014 00:10 CursOr wrote:
On November 01 2014 22:15 gruff wrote:
On November 01 2014 15:50 CursOr wrote:
I am going to be quite blunt and speculative.

I figure that Blizzard is looking for WCS viewership to go up drastically. I am quite sure they would like at least 5x to 10x more the viewers on all WCS events at all times. With many more people playing and being interested in the game. If things stay largely the same, well they will stay the same.

LotV and drastic changes to WCS are in the long term (2-3 years), going to be the last pushes to get dramatically increased viewership, or this shit is just going to go away. Blizzard cant just continue to fund it for another 20 years for no good reason.

And I SINCERELY hope it works. I like SC2 and would love to see it around for a long time.

Eh no, your 5-10x prediction is luldacris and I'm sure Blizzard aren't expecting that. Also, how exactly are Blizzard funding the scene? They aren't Riot. Sure they pitch in here and there but the sc2 scene have been largely independent of Blizzards support.


??? You're trolling right ???

Blizzard funds WCS entirely. It would appear they have gotten some small, token sponsorships but I would say its safe to assume they are funding at least 90% of everything to the tune of millions a year. And to think they are "expecting" better viewer numbers and some sort of return on the money they are spending ... that is what companies do. They aren't giving away millions of dollars to keep a few thousand people entertained.


they need to produce more money with their live events. even 10X the # of twitch viewers won't do it.

they need to be able to sell tickets for $100+ in the thousands. live events must generate substantial revenue via PPV or via in-event ticket sales.

i've not seen 1 single crowd shot for today's event and it sounds like there are less than 100 people there.
tickets for today were just $20.

Blizzard knows how to make entertainment software. They are mediocre at best when it comes to live event promotion.

Blizzard needs to hand WCS over to a live event promoter that knows their stuff.
Taking Sc2 esports from the fringe to a break even financial situation requires Vince Mcmahon level genius.


You're assuming Blizzard's aim is to turn the e-sports itself into a big money maker. Blizzard's aim is to sell games. WCS is one big commercial.


OK , so when Frank Pierce said SC2 Esports would be a 10 year experiment he wanted to take over control of the leagues and turn this....

+ Show Spoiler +
[image loading]


into the half empty arena with rock bottom ticket prices that we're going to see next week?

great plan.

showing me a panoramic view of 20,000+ WoW fans at Blizzcon last year watching SC2 won't fuel the prize pool starving esports stars need to remain playing full time.


Aren't you a negative nancy. A guy/gal going to Blizzcon into WoW AND SC2? Inconceivable.
nimdil
Profile Blog Joined January 2011
Poland3748 Posts
November 02 2014 09:33 GMT
#486
On November 01 2014 20:57 vitka wrote:
Show nested quote +
On November 01 2014 20:41 Liquid`Nazgul wrote:
On November 01 2014 20:40 vitka wrote:
On November 01 2014 20:36 Liquid`Nazgul wrote:
On November 01 2014 20:29 vitka wrote:
I´m sorry guys, but who came up with the fact that you need to know the language to get working-visa? This is totally wrong! I can only speak for germany, but the best example: my flatmate is from south korea, doesnt speak a work, got his working visa even before arriving here! i know plenty of people coming outside from EU, who got working visa without problems, without knowing german.

I also checked the embassy and foreign office: not a single note that you need to speak german. especially for koreans it is quite easy to come to europe, as they are some kind of partners.

the only thing you need: working contract. as we talking about professional players, they probably already have working contract with their sponsors/teams/whatever, if not, do it.

Of course you don't need to speak the language to get a working visa. People need to stop talking out of their ass.

However you are talking out of your ass too. You don't just need a working contract for a working visa you need a working contract with extreme requirements. For example in the Netherlands this is €38465 for people under 30 and €52462 for over 30. The reason why they can't get legitimate working visas is because those visas are only given out with extreme salary requirements and sports visas are probably out of reach for SC2.

Imagine if you could get a working visa for a $1500 contract can you imagine the insane amount of immigrants Europe would have to deal with?


My korean flatmate earned 1500€/month, startup architect company in Berlin. Other friends got working visa with their jobs in a cafe...

He should be very afraid. In all seriousness I obviously can't speak for your roommate but if I were to guess there are details to his situations that you are unaware of.


ah, he hasnt to be afraid. paying 300€ for room you have a lot of money left to enjoy berlin. as i said, i know some other guys who have similar conditions. i just brought him up because he is south korean, i could bring up turkish or australian people as well. i also dont know if there are differences between the countries inside europe. i just guess, that if you can show a contract and proof that you can live with that money, it shouldnt be a problem to get working visa.
thing could(!) be that they are all graduated.

Of course there are differences in Europe. Over 30000 Euro in Poland and you're relatively rich. Over 50k euro is a lot.
brickrd
Profile Blog Joined March 2014
United States4894 Posts
November 02 2014 13:15 GMT
#487
On November 02 2014 09:21 SNSeigifried wrote:
2k for challenger :O

again the naysayers who were complaining about less money for the unified WCS are proven to be premature and determined to hate whatever blizzard does
TL+ Member
Dingodile
Profile Joined December 2011
4133 Posts
Last Edited: 2014-11-02 14:30:55
November 02 2014 14:21 GMT
#488
On November 02 2014 22:15 brickrd wrote:
Show nested quote +
On November 02 2014 09:21 SNSeigifried wrote:
2k for challenger :O

again the naysayers who were complaining about less money for the unified WCS are proven to be premature and determined to hate whatever blizzard does

mathematically it does. same prizepool like this year ($1,6M) but Korea gets 175k (from 170k) each season now. This means 5k less for unified WCS each season.
Grubby | ToD | Moon | Lyn | Sky
hfsrj
Profile Joined October 2012
Germany166 Posts
November 02 2014 14:35 GMT
#489
I like the change. Will be much clearer now.
TotalBiscuit
Profile Blog Joined March 2010
United Kingdom5437 Posts
November 02 2014 15:09 GMT
#490
On November 01 2014 20:49 Gr33d wrote:
Looks like TB is still salty when it comes to TaKe's events. They give out a big enough prize pool, meet the other requirements AND a lot of people watch them, ofc they should also give WCS points then.


Every single time someone says this they're inevitably from bloody Germany. Geez I get it, TaKe is amazing for this community and a great representative of his country but get off his dick for 5 seconds and realise that I have absolutely nothing against him or his events, in fact it is Blizzards policies I'm disagreeing with in regards to WCS and HSCs receiving WCS points just happens to be one of the most egregious and obvious examples of an invitational that received a lot of points, when it really shouldn't have.
CommentatorHost of SHOUTcraft Clan Wars- http://www.mlg.tv/shoutcraft
Anoss
Profile Joined July 2012
21 Posts
Last Edited: 2014-11-02 17:00:45
November 02 2014 15:11 GMT
#491
On November 02 2014 06:52 Dexp wrote:
Show nested quote +
On November 02 2014 06:40 Anoss wrote:
On November 02 2014 06:18 Dexp wrote:
You know David Kim's team just does design and balance changes and i don't think design/balance are the biggest issues in Starcraft actually. But i trust Blizzard, they will do a great job.

Oh and for more shows and bigger events, i don't know if you read it clearly but now RO32 is played offline and Ro16 will be play in a venue.



I think design/balance is an issue, games are pretty the same, we need the last unit to have a better dynamics in game.

Ro32 offline is good you right, but it will not change the WCS at all.. its a small change, a good one, but not enough imo, its just 1 different day, all the rest will be the same, and that's not fixing the pro player problem, only 32 player will be sur to have money, Blizzard need to invest on the other too.



I never said that Design/balance wasn't an issue, it is definitely with long Swarm host game, Tempest, Widow mine and you are right, the games are pretty much the same every time. I still don't think that balance/design is the BIGGEST issues of Starcraft.

RO32 offline might be a small change but RO16 with a real scene and a real crowd is pretty huge i think. I also think it will be harder for up and coming player and lower skill progamer to make money out of Starcraft.

There is good and bad in these changes, but overall, i think it's a step in the right direction.


"A step in the right direction" a very little step in my opinion.. look at yesterday, Taeja VS Soo 35k viewers.. that's our knew RO32 offline ! just one day like this will change anything.. It's kind of boring to look Blizzard act like they have time, only Blizzard have time, i work with the game (youtube, casting etc) all the people have scared, they is no view anymore, cause game are same, pro player can't focus on the game with not a lot of tournament, and we wait 1 year for just, one day off more, in same condition as yesterday.. i love Blizzard, i love the game, but it's obviously bad, we need more, look at yesterday, Taeja, Life, Soo but where is the show ? where is the Crowd ? where is the money ?? all is cheap, 5 years later... WCS should be the ultimate tournament, the most imposant, most beautifull, even the time who its play its not good ( Yesterday its start 6pm to 8 am for EU, after 3 am for EU we were 35k...) and we all know that EU is more watching Starcraft than US... really i mean so many guys pay to think and no one make the right call.. i really love Blizzard and Starcraft 2 but no, its not a good little step, nobody has time, Blizzard neet do pull it up the community, not save time like that

*mod edit: fixed broken quote tree, informed user*
Yhamm
Profile Blog Joined December 2012
France7248 Posts
November 02 2014 15:16 GMT
#492
those fail quotes, STAHP
LiquipediaWe will have only each other at the last
Doublemint
Profile Joined July 2011
Austria8514 Posts
November 02 2014 15:18 GMT
#493
On November 03 2014 00:16 Yhamm wrote:
those fail quotes, STAHP


If it were just the quotes...
Zealously
Profile Blog Joined October 2011
East Gorteau22261 Posts
November 02 2014 15:19 GMT
#494
On November 03 2014 00:16 Yhamm wrote:
those fail quotes, STAHP


I also legitimately do not understand what he's saying.
AdministratorBreak the chains
Dingodile
Profile Joined December 2011
4133 Posts
November 02 2014 15:22 GMT
#495
On November 02 2014 09:27 Musicus wrote:
Show nested quote +
On November 02 2014 09:21 SNSeigifried wrote:
2k for challenger :O


Great news, I was worried about that, but they did it right .

So if the 32 players that fail to get into Premiere still get 2k that will be 64K for challenger which leaves 136k for premiere. I think that's pretty much perfect distribution.

I think the prize distribution is the same in top32 except winner gets 30k instead 25k. Right now is 131k for premier league.
Grubby | ToD | Moon | Lyn | Sky
Nebuchad
Profile Blog Joined December 2012
Switzerland12176 Posts
November 02 2014 15:24 GMT
#496
On November 01 2014 07:45 TheBloodyDwarf wrote:
I dont know. WCS NA and WCS EU in same? That kind of sucks...
32 players in premier, so that means 32 premier spots less than now. That sucks


I disagree, I think that's pretty good. I was against region locking from the start, but now that it's done, at least there's only one 'weaker' wcs (comparatively ofc, I'm not trying to say foreign players aren't good players so don't start with that), so Blizzcon will still be a fairly great group of players, especially with the two korean leagues.
No will to live, no wish to die
Shuffleblade
Profile Joined February 2012
Sweden1903 Posts
November 02 2014 17:24 GMT
#497
I'm shocked at this and have no idea what I think about it.

One question though is what does this mean "with dedicated slots for players from different regions"?

Does it mean 10 slots for EU 10 slots for NA and so on. Meaning that no matter how much better X regions is, only the top 10 may go? Why have dedicated slots? Its like, even if X regions has super bad players compared to the others of course you should have players qualify too.....
Maru, Bomber, TY, Dear, Classic, DeParture and Rogue!
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
November 02 2014 17:29 GMT
#498
On November 03 2014 02:24 Shuffleblade wrote:
I'm shocked at this and have no idea what I think about it.

One question though is what does this mean "with dedicated slots for players from different regions"?

Does it mean 10 slots for EU 10 slots for NA and so on. Meaning that no matter how much better X regions is, only the top 10 may go? Why have dedicated slots? Its like, even if X regions has super bad players compared to the others of course you should have players qualify too.....

The slot repartition is in the OP, and actually it's 14 for EU and 8 for NA, because even Blizzard knows which is the best region. However the number of slots for the other regions may seem pretty low (I'm thinking of Taiwan and China)
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
Musicus
Profile Joined August 2011
Germany23576 Posts
Last Edited: 2014-11-02 17:43:20
November 02 2014 17:35 GMT
#499
On November 03 2014 00:22 Dingodile wrote:
Show nested quote +
On November 02 2014 09:27 Musicus wrote:
On November 02 2014 09:21 SNSeigifried wrote:
2k for challenger :O


Great news, I was worried about that, but they did it right .

So if the 32 players that fail to get into Premiere still get 2k that will be 64K for challenger which leaves 136k for premiere. I think that's pretty much perfect distribution.

I think the prize distribution is the same in top32 except winner gets 30k instead 25k. Right now is 131k for premier league.


Right I forgot the Prize money was 131k, I did my math with 100k, oops . So that would leave 198k for Premiere league, Kim Phan confirmed that the money stays the same and none of it goes to Korea. So the prize money for Premiere league is insane now.
Maru and Serral are probably top 5.
Ruyn
Profile Joined August 2014
Switzerland17 Posts
November 02 2014 17:38 GMT
#500
On November 03 2014 00:11 Anoss wrote:
Show nested quote +
On November 02 2014 06:52 Dexp wrote:
On November 02 2014 06:40 Anoss wrote:
On November 02 2014 06:18 Dexp wrote:
You know David Kim's team just does design and balance changes and i don't think design/balance are the biggest issues in Starcraft actually. But i trust Blizzard, they will do a great job.

Oh and for more shows and bigger events, i don't know if you read it clearly but now RO32 is played offline and Ro16 will be play in a venue.



I think design/balance is an issue, games are pretty the same, we need the last unit to have a better dynamics in game.

Ro32 offline is good you right, but it will not change the WCS at all.. its a small change, a good one, but not enough imo, its just 1 different day, all the rest will be the same, and that's not fixing the pro player problem, only 32 player will be sur to have money, Blizzard need to invest on the other too.



I never said that Design/balance wasn't an issue, it is definitely with long Swarm host game, Tempest, Widow mine and you are right, the games are pretty much the same every time. I still don't think that balance/design is the BIGGEST issues of Starcraft.

RO32 offline might be a small change but RO16 with a real scene and a real crowd is pretty huge i think. I also think it will be harder for up and coming player and lower skill progamer to make money out of Starcraft.

There is good and bad in these changes, but overall, i think it's a step in the right direction.


"A step in the right direction" a very little step in my opinion.. look at yesterday, Taeja VS Soo 35k viewers.. that's our knew RO32 offline ! just one day like this will change anything.. It's kind of boring to look Blizzard act like they have time, only Blizzard have time, i work with the game (youtube, casting etc) all the people have scared, they is no view anymore, cause game are same, pro player can't focus on the game with not a lot of tournament, and we wait 1 year for just, one day off more, in same condition as yesterday.. i love Blizzard, i love the game, but it's obviously bad, we need more, look at yesterday, Taeja, Life, Soo but where is the show ? where is the Crowd ? where is the money ?? all is cheap, 5 years later... WCS should be the ultimate tournament, the most imposant, most beautifull, even the time who its play its not good ( Yesterday its start 6pm to 8 am for EU, after 3 am for EU we were 35k...) and we all know that EU is more watching Starcraft than US... really i mean so many guys pay to think and no one make the right call.. i really love Blizzard and Starcraft 2 but no, its not a good little step, nobody has time, Blizzard neet do pull it up the community, not save time like that

*mod edit: fixed broken quote tree, informed user*


I'm sorry Anoss, i don't understand anything of what you are saying, i know you are French ( Je parle Français aussi ) but don't try to argue in English if you don't have good knowledge of it.

I would love to debate in French with you tough.
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