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#Dreampool Finalised - Page 4

Forum Index > SC2 General
256 CommentsPost a Reply
Prev 1 2 3 4 5 6 11 12 13 Next All
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
October 30 2014 14:14 GMT
#61
Man... I'm still sad we got no Steppes of War, but Xelnaga should be just as fun. Remember when that was one of the most popular maps out there?
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
Riquiz
Profile Joined June 2011
Netherlands402 Posts
October 30 2014 14:30 GMT
#62
Just die already Daybreak >.<
Caster man does casting on yt/RiquizCasts
roronoe
Profile Joined May 2009
Canada1527 Posts
October 30 2014 14:36 GMT
#63
No steppes of war, this is bullshit : (
The Purgatory of Endless Depths
roronoe
Profile Joined May 2009
Canada1527 Posts
October 30 2014 14:38 GMT
#64
On October 30 2014 23:14 SetGuitarsToKill wrote:
Man... I'm still sad we got no Steppes of War, but Xelnaga should be just as fun. Remember when that was one of the most popular maps out there?


That map was so terran favoured though : /
Planetary on the gold and then the game is over, z and p can't maneuever around the map
The Purgatory of Endless Depths
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
October 30 2014 14:45 GMT
#65
On October 30 2014 23:38 roronoe wrote:
Show nested quote +
On October 30 2014 23:14 SetGuitarsToKill wrote:
Man... I'm still sad we got no Steppes of War, but Xelnaga should be just as fun. Remember when that was one of the most popular maps out there?


That map was so terran favoured though : /
Planetary on the gold and then the game is over, z and p can't maneuever around the map

How many games would last long enough to get that gold? It would be "RUSH: THE MAP".
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
purakushi
Profile Joined August 2012
United States3301 Posts
October 30 2014 14:57 GMT
#66
Yay Metalopolis!
Boo~ no Antiga Shipyard T_T
T P Z sagi
ThomasjServo
Profile Blog Joined May 2012
15244 Posts
October 30 2014 15:06 GMT
#67
I am so surprised Steppes didn't make it.
mishimaBeef
Profile Blog Joined January 2010
Canada2259 Posts
October 30 2014 15:30 GMT
#68
most excited about Metalopolis, Shakuras Plateau, Xel'Naga Caverns.
Dare to live the life you have dreamed for yourself. Go forward and make your dreams come true. - Ralph Waldo Emerson
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
October 30 2014 15:34 GMT
#69
On October 30 2014 23:01 SatedSC2 wrote:
Show nested quote +
On October 30 2014 22:58 Meavis wrote:
On October 30 2014 22:52 SatedSC2 wrote:
The 3 non-WCS maps can rotate monthly. They could be selected from a monthly mapping competition. TL already run monthly mapping competitions so a collaboration would be perfect, but Blizzard could easily do it via their own forums if they so wished.

they're not interested in this afaik, there have been attempts but nothing really came out of it.

They're probably not because they're morons. They allowed Catallena, Merry Go Round, Nimbus, Foxtrot and Deadwing to be in the same map-pool as one another. Their map judgement is horrendous.

Doesn't stop my idea being golden

Well if you want we can give you 7 standard maps, we can shit those out any day, the issue happens where you realize that not everybody thinks the same way you do, and have different tastes, we can't and won't cater only to you Sated, you are only one member in the community, a loud one, but one non the least.

Regarding people whining of balance of the current map pool i remind you that this map pool was design to give terran an advantage on those maps, since when the maps were made terran was clearly having issues, it is really fun to read those comments since it clearly showcases the short memory issues many people in the "player community" faces. The problem now days with balance in the map pool, is caused because our dear friend david, who didn't take the new maps into account at all when putting his balance patches out, meaning that now we have a buffed terran with maps that favour terran.
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
Thieving Magpie
Profile Blog Joined December 2012
United States6752 Posts
October 30 2014 15:36 GMT
#70
On October 30 2014 20:13 KPrime wrote:
Time to re-live the pain of defending 2 rax on Xel'naga with that bunker placement...


It's all about that bunk
Bout that bunk
Bunk placement

It's all about that bunk
Bout that bunk
Bunk placement

I'm bringing whinin baaaack!
Hark, what baseball through yonder window breaks?
Thieving Magpie
Profile Blog Joined December 2012
United States6752 Posts
October 30 2014 15:40 GMT
#71
On October 30 2014 23:45 SetGuitarsToKill wrote:
Show nested quote +
On October 30 2014 23:38 roronoe wrote:
On October 30 2014 23:14 SetGuitarsToKill wrote:
Man... I'm still sad we got no Steppes of War, but Xelnaga should be just as fun. Remember when that was one of the most popular maps out there?


That map was so terran favoured though : /
Planetary on the gold and then the game is over, z and p can't maneuever around the map

How many games would last long enough to get that gold? It would be "RUSH: THE MAP".


iirc, that was the most consistently taken gold base to never produce more income than it cost to hold. It was marvelous since the moment one player took the gold it would be non-stop action until both gold bases were mined out, then the game would lull as players try taking the other 2 bases.
Hark, what baseball through yonder window breaks?
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
October 30 2014 15:43 GMT
#72
On October 31 2014 00:36 Thieving Magpie wrote:
Show nested quote +
On October 30 2014 20:13 KPrime wrote:
Time to re-live the pain of defending 2 rax on Xel'naga with that bunker placement...


It's all about that bunk
Bout that bunk
Bunk placement

It's all about that bunk
Bout that bunk
Bunk placement

I'm bringing whinin baaaack!


Yeah it's pretty clear, I ain't no macro player.
"Not you."
SatedSC2
Profile Blog Joined March 2014
England3012 Posts
Last Edited: 2014-10-30 15:53:00
October 30 2014 15:52 GMT
#73
--- Nuked ---
Cricketer12
Profile Blog Joined May 2012
United States13993 Posts
October 30 2014 15:59 GMT
#74
fuck cloud kingdom and metalopolis...
Chain 1 Arthalion Chain 2 Urgula Chain 3 Mululu Chain 4 Lukias
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
October 30 2014 16:04 GMT
#75
On October 31 2014 00:52 SatedSC2 wrote:
Show nested quote +
On October 31 2014 00:34 Uvantak wrote:
On October 30 2014 23:01 SatedSC2 wrote:
On October 30 2014 22:58 Meavis wrote:
On October 30 2014 22:52 SatedSC2 wrote:
The 3 non-WCS maps can rotate monthly. They could be selected from a monthly mapping competition. TL already run monthly mapping competitions so a collaboration would be perfect, but Blizzard could easily do it via their own forums if they so wished.

they're not interested in this afaik, there have been attempts but nothing really came out of it.

They're probably not because they're morons. They allowed Catallena, Merry Go Round, Nimbus, Foxtrot and Deadwing to be in the same map-pool as one another. Their map judgement is horrendous.

Doesn't stop my idea being golden

Well if you want we can give you 7 standard maps, we can shit those out any day, the issue happens where you realize that not everybody thinks the same way you do, and have different tastes, we can't and won't cater only to you Sated, you are only one member in the community, a loud one, but one non the least.

Regarding people whining of balance of the current map pool i remind you that this map pool was design to give terran an advantage on those maps, since when the maps were made terran was clearly having issues, it is really fun to read those comments since it clearly showcases the short memory issues many people in the "player community" faces. The problem now days with balance in the map pool, is caused because our dear friend david, who didn't take the new maps into account at all when putting his balance patches out, meaning that now we have a buffed terran with maps that favour terran.

I don't want seven standard maps, but one standard map out of seven isn't good.

How this isn't obvious to everyone is completely out of my realm of comprehension.


Catallena, Pantanal & Merry Go Round.

3 ≠ 1
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
SatedSC2
Profile Blog Joined March 2014
England3012 Posts
October 30 2014 16:07 GMT
#76
--- Nuked ---
IcookTacos
Profile Joined December 2011
Sweden295 Posts
October 30 2014 16:11 GMT
#77
Steppes of war where you at?! Haha victory is mine! Well, no Whirlwind kinda took the wind out of my sails.
Life | Ryung | Mvp | MarineKing | Jaedong | Bisu | HerO
DifuntO
Profile Joined November 2011
Greece2376 Posts
October 30 2014 16:12 GMT
#78
Xel'Naga Caverns oh my god I hate this map so much.

It was around when I first started playing and I have some really bad memories...

Also yay for Ohana!
All I do is Stim.
KPrime
Profile Joined April 2011
United Kingdom14 Posts
October 30 2014 16:16 GMT
#79
My only fond memory of Xel'Naga Caverns was the Mana vs Naama Dreamhack finals in 2010. All my other experiences were when I was playing on it; it wasn't as fun.
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
October 30 2014 16:17 GMT
#80
On October 31 2014 01:16 KPrime wrote:
My only fond memory of Xel'Naga Caverns was the Mana vs Naama Dreamhack finals in 2010. All my other experiences were when I was playing on it; it wasn't as fun.

I remember the casters having a LOT of fun with those two names lol
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
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