After two rounds of community voting the ladder maps for Season 4 have been determined. Season 4 will start some time after Blizzcon and last for roughly two months (shorter than a normal season).
you know this can easily be solved, just have a prevseason toggle feature with ur 1v1 and race choice . . .all m,aps from prev season are in this mode and have ur pool as normal
this is clearly rigged cos the best maps as voted by you and kept the longest by you lot were
antiga shipyard metalopolis entombed valley shakuras belshire vestige daybreak cloud kingdom
people are too quick to forget. Noone liked akilon so what the fuck,constant hate from streamers but had to go in the map picks as the others were way too bad. towards the end everyone detested daybreak and cloud.
On October 30 2014 19:53 StatixEx wrote: this is clearly rigged cos the best maps as voted by you and kept the longest by you lot were
antiga shipyard metalopolis entombed valley shakuras belshire vestige daybreak cloud kingdom
people are too quick to forget. Noone liked akilon so what the fuck,constant hate from streamers but had to go in the map picks as the others were way too bad. towards the end everyone detested daybreak and cloud.
people more detested the fact that they were the ONLY two maps people played as opposed to hating the map itself
Xel'Naga should be instant veto for everyone (zerg are fucked in ZvZ, P+T are fucked vs Z). Other than that, no vetoes immediately for me. Maybe veto metal if zerg is too tough, but lots of the non-p races will probably veto because of blink.
Might just start watching streams again just to see these maps. Not particularly crazy over Meta or Xel'Naga but it'll be interesting to see what happens on these maps compared to WoL.
Although somewhat unlikely I'm curious as to if any of these maps may be used in the season after this provided they are reasonably balanced. The Meta has certainly changed over time but that doesn't necessarily mean maps like Daybreak or CK can't work.
You can't blink in the spot farthest away from the ramp on Ohana very easily. When it was in the pool it was considered a fairly bad blink map. Akilon is also kind of meh imo.
Haha, I love how Xelnaga is the second top map on the YES vote and also second top on the VETO vote. People are really excited to be able to veto that map it seems =)
I dont think these maps are suitable for competitive play. The third bases on many maps are blocked by rocks. This means zerg either has to get early units to break them or just take really late. I get the feeling 2b protoss all ins are gonna dominate for the whole season. Not sure about how terran will do.
Does anyone else think the seasons last far too long? Having the same maps for like 3 or 4 months is horrible. I know that WCS tournaments have to use the ladder pool on ladder in their tournaments, but changing every month or so wouldn't be so bad. I'd love to see month-long seasons where each new season sees only 1 new map added and the least popular one removed.
On October 30 2014 22:52 SatedSC2 wrote: The 3 non-WCS maps can rotate monthly. They could be selected from a monthly mapping competition. TL already run monthly mapping competitions so a collaboration would be perfect, but Blizzard could easily do it via their own forums if they so wished.
they're not interested in this afaik, there have been attempts but nothing really came out of it.
On October 30 2014 23:14 SetGuitarsToKill wrote: Man... I'm still sad we got no Steppes of War, but Xelnaga should be just as fun. Remember when that was one of the most popular maps out there?
That map was so terran favoured though : / Planetary on the gold and then the game is over, z and p can't maneuever around the map
On October 30 2014 23:14 SetGuitarsToKill wrote: Man... I'm still sad we got no Steppes of War, but Xelnaga should be just as fun. Remember when that was one of the most popular maps out there?
That map was so terran favoured though : / Planetary on the gold and then the game is over, z and p can't maneuever around the map
How many games would last long enough to get that gold? It would be "RUSH: THE MAP".
On October 30 2014 22:52 SatedSC2 wrote: The 3 non-WCS maps can rotate monthly. They could be selected from a monthly mapping competition. TL already run monthly mapping competitions so a collaboration would be perfect, but Blizzard could easily do it via their own forums if they so wished.
they're not interested in this afaik, there have been attempts but nothing really came out of it.
They're probably not because they're morons. They allowed Catallena, Merry Go Round, Nimbus, Foxtrot and Deadwing to be in the same map-pool as one another. Their map judgement is horrendous.
Doesn't stop my idea being golden
Well if you want we can give you 7 standard maps, we can shit those out any day, the issue happens where you realize that not everybody thinks the same way you do, and have different tastes, we can't and won't cater only to you Sated, you are only one member in the community, a loud one, but one non the least.
Regarding people whining of balance of the current map pool i remind you that this map pool was design to give terran an advantage on those maps, since when the maps were made terran was clearly having issues, it is really fun to read those comments since it clearly showcases the short memory issues many people in the "player community" faces. The problem now days with balance in the map pool, is caused because our dear friend david, who didn't take the new maps into account at all when putting his balance patches out, meaning that now we have a buffed terran with maps that favour terran.
On October 30 2014 23:14 SetGuitarsToKill wrote: Man... I'm still sad we got no Steppes of War, but Xelnaga should be just as fun. Remember when that was one of the most popular maps out there?
That map was so terran favoured though : / Planetary on the gold and then the game is over, z and p can't maneuever around the map
How many games would last long enough to get that gold? It would be "RUSH: THE MAP".
iirc, that was the most consistently taken gold base to never produce more income than it cost to hold. It was marvelous since the moment one player took the gold it would be non-stop action until both gold bases were mined out, then the game would lull as players try taking the other 2 bases.
On October 30 2014 22:52 SatedSC2 wrote: The 3 non-WCS maps can rotate monthly. They could be selected from a monthly mapping competition. TL already run monthly mapping competitions so a collaboration would be perfect, but Blizzard could easily do it via their own forums if they so wished.
they're not interested in this afaik, there have been attempts but nothing really came out of it.
They're probably not because they're morons. They allowed Catallena, Merry Go Round, Nimbus, Foxtrot and Deadwing to be in the same map-pool as one another. Their map judgement is horrendous.
Doesn't stop my idea being golden
Well if you want we can give you 7 standard maps, we can shit those out any day, the issue happens where you realize that not everybody thinks the same way you do, and have different tastes, we can't and won't cater only to you Sated, you are only one member in the community, a loud one, but one non the least.
Regarding people whining of balance of the current map pool i remind you that this map pool was design to give terran an advantage on those maps, since when the maps were made terran was clearly having issues, it is really fun to read those comments since it clearly showcases the short memory issues many people in the "player community" faces. The problem now days with balance in the map pool, is caused because our dear friend david, who didn't take the new maps into account at all when putting his balance patches out, meaning that now we have a buffed terran with maps that favour terran.
I don't want seven standard maps, but one standard map out of seven isn't good.
How this isn't obvious to everyone is completely out of my realm of comprehension.
My only fond memory of Xel'Naga Caverns was the Mana vs Naama Dreamhack finals in 2010. All my other experiences were when I was playing on it; it wasn't as fun.
On October 31 2014 01:16 KPrime wrote: My only fond memory of Xel'Naga Caverns was the Mana vs Naama Dreamhack finals in 2010. All my other experiences were when I was playing on it; it wasn't as fun.
I remember the casters having a LOT of fun with those two names lol
On October 30 2014 22:26 gasmeter wrote: Does anyone else think the seasons last far too long? Having the same maps for like 3 or 4 months is horrible. I know that WCS tournaments have to use the ladder pool on ladder in their tournaments, but changing every month or so wouldn't be so bad. I'd love to see month-long seasons where each new season sees only 1 new map added and the least popular one removed.
They should have 10 ladder maps.
Give people 3 more vetoes for the 3 additional maps added. This means that people who only care about practicing on WCS maps (which will be mostly professional players) can veto the non-WCS maps out completely if they so wish.
The 3 non-WCS maps can rotate monthly. They could be selected from a monthly mapping competition. TL already run monthly mapping competitions so a collaboration would be perfect, but Blizzard could easily do it via their own forums if they so wished.
Maps that work well re: balance can be noted down and put into the next WCS map-pool. Maps that don't work well re: balance can be rotated out and canned. Should lead to greater balance over time as you're actually testing maps for balance before putting them on the "official ladder" (by which I mean WCS maps).
I'm a genius.
YO BLIZZARD MY CV IS AVAILABLE JUST SAYING!
Or you could, you know, have non-WCS tournaments use two or three non-ladder maps instead of the full ladder map pool. No need to go up to 10 maps and use a broken veto system (because you don't have one map in common with an opponent who vetoed the exact opposite of you) or to involve Blizzard in this since they look totally uninterested in this. No need to be a genius either. And Uvantak is 100% right about the fact that Blizzard's policy about balance isn't coherent at all. You don't change both maps and units values. You change one OR the other, or if you do both you proceed with caution. I'm pretty sure the only reason you bitch about the current ladder map pool is because of the winrates (which is 100% understandable, these WR are in fact imba for most of the current map pool), but it doesn't mean that the maps are shit. It just means that the maps are shit in the current state of balance, so no need to blame the mapmakers for that.
On October 30 2014 22:52 SatedSC2 wrote: The 3 non-WCS maps can rotate monthly. They could be selected from a monthly mapping competition. TL already run monthly mapping competitions so a collaboration would be perfect, but Blizzard could easily do it via their own forums if they so wished.
they're not interested in this afaik, there have been attempts but nothing really came out of it.
They're probably not because they're morons. They allowed Catallena, Merry Go Round, Nimbus, Foxtrot and Deadwing to be in the same map-pool as one another. Their map judgement is horrendous.
Doesn't stop my idea being golden
Well if you want we can give you 7 standard maps, we can shit those out any day, the issue happens where you realize that not everybody thinks the same way you do, and have different tastes, we can't and won't cater only to you Sated, you are only one member in the community, a loud one, but one non the least.
Regarding people whining of balance of the current map pool i remind you that this map pool was design to give terran an advantage on those maps, since when the maps were made terran was clearly having issues, it is really fun to read those comments since it clearly showcases the short memory issues many people in the "player community" faces. The problem now days with balance in the map pool, is caused because our dear friend david, who didn't take the new maps into account at all when putting his balance patches out, meaning that now we have a buffed terran with maps that favour terran.
I don't want seven standard maps, but one standard map out of seven isn't good.
How this isn't obvious to everyone is completely out of my realm of comprehension.
Catallena, Pantanal & Merry Go Round.
3 ≠ 1
Catallena and MGR are standard?
AHAHAHAHAHAHAHAHAHAHAHAHA.
No wait, you're serious? XD
Sorry for the delay Sated, i was making a new wallpaper. + Show Spoiler +
So because of the short season I assume that new maps will be out before the next year of WCS starts right? Are there any end of year tournaments such as Dreamhack that are affected by this map-pool? I'm torn as to whether I want to see these played in the pro-scene again.
On October 31 2014 01:38 KPrime wrote: So because of the short season I assume that new maps will be out before the next year of WCS starts right? Are there any end of year tournaments such as Dreamhack that are affected by this map-pool? I'm torn as to whether I want to see these played in the pro-scene again.
HSC X, IEM San Jose and Dreamhack Winter, as well as Hot6ix Cup, will all be played between BlizzCon and the end of December. However it is highly unlikely that they'll use this map pool since they have no obligation to do so, they'll probably end up using the Season 3 map pool (unless they want to make things interesting and pick other maps)
On October 31 2014 01:38 KPrime wrote: So because of the short season I assume that new maps will be out before the next year of WCS starts right? Are there any end of year tournaments such as Dreamhack that are affected by this map-pool? I'm torn as to whether I want to see these played in the pro-scene again.
Its off-season tournaments can make players play in wherever maps they want, they are not forced to play on ladder maps, because as i said there is no WCS points to be given.
Here i'm dreaming that some tournament organizer actually used some of the latest Map Of The Month maps, that would be fun.
On October 31 2014 01:38 KPrime wrote: So because of the short season I assume that new maps will be out before the next year of WCS starts right? Are there any end of year tournaments such as Dreamhack that are affected by this map-pool? I'm torn as to whether I want to see these played in the pro-scene again.
its going to be interesting whatever does happen though. Conflicting as it may be, but interesting. So glad that the maps that were voted in were atleast somewhat competitive at some point. Another note that concerns me is how the community is going to perceive balance and proceed to balance whine throughout the season...
On October 31 2014 01:38 KPrime wrote: So because of the short season I assume that new maps will be out before the next year of WCS starts right? Are there any end of year tournaments such as Dreamhack that are affected by this map-pool? I'm torn as to whether I want to see these played in the pro-scene again.
Its off-season tournaments can make players play in wherever maps they want, they are not forced to play on ladder maps, because as i said there is no WCS points to be given.
Here i'm dreaming that some tournament organizer actually used some of the latest Map Of The Month maps, that would be fun.
Using Map Of The Month is an awesome idea! In the future "end of year" tournaments could be known for their differing map pools. I'd be up for watching that.
On October 31 2014 01:38 KPrime wrote: So because of the short season I assume that new maps will be out before the next year of WCS starts right? Are there any end of year tournaments such as Dreamhack that are affected by this map-pool? I'm torn as to whether I want to see these played in the pro-scene again.
Its off-season tournaments can make players play in wherever maps they want, they are not forced to play on ladder maps, because as i said there is no WCS points to be given.
Here i'm dreaming that some tournament organizer actually used some of the latest Map Of The Month maps, that would be fun.
I'm betting they're gonna use the s3 map pool, just watch.
On October 31 2014 01:38 KPrime wrote: So because of the short season I assume that new maps will be out before the next year of WCS starts right? Are there any end of year tournaments such as Dreamhack that are affected by this map-pool? I'm torn as to whether I want to see these played in the pro-scene again.
Its off-season tournaments can make players play in wherever maps they want, they are not forced to play on ladder maps, because as i said there is no WCS points to be given.
Here i'm dreaming that some tournament organizer actually used some of the latest Map Of The Month maps, that would be fun.
Using Map Of The Month is an awesome idea! In the future "end of year" tournaments could be known for their differing map pools. I'd be up for watching that.
That's one of the reasons why this #Dreampool is being done, to force tournament organizers to actually talk to mapmakers instead of blindly go after the ladder maps, the other factor is that people will be less reticent to play on a map that forces them to play differently than normal if it is a map they have played before, which in turn allow us to be more daring with our ideas for maps without them be shut down instantly by the community for being considered nonstandard.
Not to mention that it gives us data to work with, which is very lacking when talking about nonstandard layouts.
@Meavis Hmmmmmm the majority? Maybe, but even if a couple persons ask for new maps i would call it a success.
On October 31 2014 01:38 KPrime wrote: So because of the short season I assume that new maps will be out before the next year of WCS starts right? Are there any end of year tournaments such as Dreamhack that are affected by this map-pool? I'm torn as to whether I want to see these played in the pro-scene again.
Its off-season tournaments can make players play in wherever maps they want, they are not forced to play on ladder maps, because as i said there is no WCS points to be given.
Here i'm dreaming that some tournament organizer actually used some of the latest Map Of The Month maps, that would be fun.
I'm betting they're gonna use the s3 map pool, just watch.
Would be nice if they use some MotM maps , heck even some random maps would be better than the s3 map pool. Sure it is balanced , but fuck im so tired of overgrowth lol
It'd be nice to see the release of these maps incentivise tournament organisers who are hosting during season 4 to use their own map pool. Hey, and if they took it to the next step and started to develop their own maps for their tournaments that'd be great to see.
Using season 3 maps is unfortunately more realistic but it doesn't push the boundaries of the game. Let players test mechanics on more idiosyncratic maps and let WCS host and display tournaments for the rest of the year on more standardised maps like we have seen so far.
On October 30 2014 19:19 RPR_Tempest wrote: Only one I'll have to veto is Akilon. Replace Akilon with Bel'Shir or Neo Planet or something and it would be soooooo great.
I have the exact same opinion. I suppose Akilon is nice to have in the pool for players that think they're playing SimCity instead of StarCraft, though. Just sit around and build up that nice 4 base metropolis like we saw all the time when the map was last in the pool.
On October 31 2014 03:17 CuSToM wrote: everyone who voted for steps of war or is complaining that it didn't make it... did you guys not play in beta or early retail of WoL?
I played since wings beta. Voted for steppes, and complained about it not getting in. Sadly we don't always get what we want.
CK and Daybreak are 2 of the all-time bests. I would have liked to see more interesting maps that didn't get to see much or any HotS play like Metropolis, but whatev.
Akilon was always underrated. That map is in my personal top 10.
I bet Ohana got so many votes because of the HSC meme :p. It's a fairly dull map otherwise.
Metalopolis and Shakuras! The best of the old school! ...not saying much, but still! I loved these two back when we weren't spoiled with even decent maps.
Xel'naga....ugh.
I doubt I'll veto anything, but if I do it's totally going to be Xel'naga.
On October 30 2014 21:17 ClueClueClue wrote: Where is Korhal Compound?!??!?!?!
way too new. need more Kulas Ravine though!
How is KC too new? Ohana and Akilon were added later on than KC, Cloud Kingdom at the same time as KC. It was only left out because people had other maps they wanted more, like Steppes or sth.
On October 30 2014 21:17 ClueClueClue wrote: Where is Korhal Compound?!??!?!?!
way too new. need more Kulas Ravine though!
How is KC too new? Ohana and Akilon were added later on than KC, Cloud Kingdom at the same time as KC. It was only left out because people had other maps they wanted more, like Steppes or sth.
KC came later, compared to Kulas ravine which was about as oldschool as it gets.
On October 31 2014 01:38 KPrime wrote: So because of the short season I assume that new maps will be out before the next year of WCS starts right? Are there any end of year tournaments such as Dreamhack that are affected by this map-pool? I'm torn as to whether I want to see these played in the pro-scene again.
Its off-season tournaments can make players play in wherever maps they want, they are not forced to play on ladder maps, because as i said there is no WCS points to be given.
Here i'm dreaming that some tournament organizer actually used some of the latest Map Of The Month maps, that would be fun.
Using Map Of The Month is an awesome idea! In the future "end of year" tournaments could be known for their differing map pools. I'd be up for watching that.
That's one of the reasons why this #Dreampool is being done, to force tournament organizers to actually talk to mapmakers instead of blindly go after the ladder maps, the other factor is that people will be less reticent to play on a map that forces them to play differently than normal if it is a map they have played before, which in turn allow us to be more daring with our ideas for maps without them be shut down instantly by the community for being considered nonstandard.
Wat? You do know that Blizzard forces the tournament organizers to use ladder maps, right? And your saying that Blizzard tries to make tournament organizers to go after mapmakers, while Blizzard also prevented them from doing so all year? Sorry, but that reason doesn't make any sense to me.
On October 31 2014 01:38 KPrime wrote: So because of the short season I assume that new maps will be out before the next year of WCS starts right? Are there any end of year tournaments such as Dreamhack that are affected by this map-pool? I'm torn as to whether I want to see these played in the pro-scene again.
Its off-season tournaments can make players play in wherever maps they want, they are not forced to play on ladder maps, because as i said there is no WCS points to be given.
Here i'm dreaming that some tournament organizer actually used some of the latest Map Of The Month maps, that would be fun.
Using Map Of The Month is an awesome idea! In the future "end of year" tournaments could be known for their differing map pools. I'd be up for watching that.
That's one of the reasons why this #Dreampool is being done, to force tournament organizers to actually talk to mapmakers instead of blindly go after the ladder maps, the other factor is that people will be less reticent to play on a map that forces them to play differently than normal if it is a map they have played before, which in turn allow us to be more daring with our ideas for maps without them be shut down instantly by the community for being considered nonstandard.
Wat? You do know that Blizzard forces the tournament organizers to use ladder maps, right? And your saying that Blizzard tries to make tournament organizers to go after mapmakers, while Blizzard also prevented them from doing so all year? Sorry, but that reason doesn't make any sense to me.
That's for WCS. No legit tournament tournament is gonna wanna use these old maps for their tournament, so they might go to new maps... not saying that was blizz's intention but it might be an effect of it.
On October 31 2014 01:38 KPrime wrote: So because of the short season I assume that new maps will be out before the next year of WCS starts right? Are there any end of year tournaments such as Dreamhack that are affected by this map-pool? I'm torn as to whether I want to see these played in the pro-scene again.
Its off-season tournaments can make players play in wherever maps they want, they are not forced to play on ladder maps, because as i said there is no WCS points to be given.
Here i'm dreaming that some tournament organizer actually used some of the latest Map Of The Month maps, that would be fun.
Using Map Of The Month is an awesome idea! In the future "end of year" tournaments could be known for their differing map pools. I'd be up for watching that.
That's one of the reasons why this #Dreampool is being done, to force tournament organizers to actually talk to mapmakers instead of blindly go after the ladder maps, the other factor is that people will be less reticent to play on a map that forces them to play differently than normal if it is a map they have played before, which in turn allow us to be more daring with our ideas for maps without them be shut down instantly by the community for being considered nonstandard.
Wat? You do know that Blizzard forces the tournament organizers to use ladder maps, right? And your saying that Blizzard tries to make tournament organizers to go after mapmakers, while Blizzard also prevented them from doing so all year? Sorry, but that reason doesn't make any sense to me.
That's for WCS. No legit tournament tournament is gonna wanna use these old maps for their tournament, so they might go to new maps... not saying that was blizz's intention but it might be an effect of it.
I'll quote his post again:
force tournament organizers to actually talk to mapmakers instead of blindly go after the ladder maps
which doesn't make any sense. Your statement is true, but that's not what I talked about.
On October 31 2014 01:38 KPrime wrote: So because of the short season I assume that new maps will be out before the next year of WCS starts right? Are there any end of year tournaments such as Dreamhack that are affected by this map-pool? I'm torn as to whether I want to see these played in the pro-scene again.
Its off-season tournaments can make players play in wherever maps they want, they are not forced to play on ladder maps, because as i said there is no WCS points to be given.
Here i'm dreaming that some tournament organizer actually used some of the latest Map Of The Month maps, that would be fun.
Using Map Of The Month is an awesome idea! In the future "end of year" tournaments could be known for their differing map pools. I'd be up for watching that.
That's one of the reasons why this #Dreampool is being done, to force tournament organizers to actually talk to mapmakers instead of blindly go after the ladder maps, the other factor is that people will be less reticent to play on a map that forces them to play differently than normal if it is a map they have played before, which in turn allow us to be more daring with our ideas for maps without them be shut down instantly by the community for being considered nonstandard.
Wat? You do know that Blizzard forces the tournament organizers to use ladder maps, right? And your saying that Blizzard tries to make tournament organizers to go after mapmakers, while Blizzard also prevented them from doing so all year? Sorry, but that reason doesn't make any sense to me.
That's for WCS. No legit tournament tournament is gonna wanna use these old maps for their tournament, so they might go to new maps... not saying that was blizz's intention but it might be an effect of it.
force tournament organizers to actually talk to mapmakers instead of blindly go after the ladder maps
which doesn't make any sense. Your statement is true, but that's not what I talked about.
I guess what I mean tournaments might try some interesting new maps that haven't been on ladder. They would have to ask permission from mapmakers to use maps is what he means I think... so go after less-standard or less used maps.
On October 31 2014 01:38 KPrime wrote: So because of the short season I assume that new maps will be out before the next year of WCS starts right? Are there any end of year tournaments such as Dreamhack that are affected by this map-pool? I'm torn as to whether I want to see these played in the pro-scene again.
Its off-season tournaments can make players play in wherever maps they want, they are not forced to play on ladder maps, because as i said there is no WCS points to be given.
Here i'm dreaming that some tournament organizer actually used some of the latest Map Of The Month maps, that would be fun.
Using Map Of The Month is an awesome idea! In the future "end of year" tournaments could be known for their differing map pools. I'd be up for watching that.
That's one of the reasons why this #Dreampool is being done, to force tournament organizers to actually talk to mapmakers instead of blindly go after the ladder maps, the other factor is that people will be less reticent to play on a map that forces them to play differently than normal if it is a map they have played before, which in turn allow us to be more daring with our ideas for maps without them be shut down instantly by the community for being considered nonstandard.
Wat? You do know that Blizzard forces the tournament organizers to use ladder maps, right? And your saying that Blizzard tries to make tournament organizers to go after mapmakers, while Blizzard also prevented them from doing so all year? Sorry, but that reason doesn't make any sense to me.
That's for WCS. No legit tournament tournament is gonna wanna use these old maps for their tournament, so they might go to new maps... not saying that was blizz's intention but it might be an effect of it.
I'll quote his post again:
force tournament organizers to actually talk to mapmakers instead of blindly go after the ladder maps
which doesn't make any sense. Your statement is true, but that's not what I talked about.
I guess what I mean tournaments might try some interesting new maps that haven't been on ladder. They would have to ask permission from mapmakers to use maps is what he means I think... so go after less-standard or less used maps.
Sure, but why would Blizzard make Dreampool to force them to do this? It probably would've happened no matter what, because they are actually free of Blizzards map restrictions now. And if Blizzard wanted that, they wouldn't need to change the ladder pool this much, they could've various other, more direct measures for that to happen. So no, I don't think
force tournament organizers to actually talk to mapmakers instead of blindly go after the ladder maps
On October 31 2014 07:33 CycoDude wrote: said it on b.net, but i'll say it here too: this was a rigged election. there's no way steppes didn't have enough votes.
Where are your stats? I feel like most people were just vocal about steppes potentially returning, that's it.
Personally I would have preferred really old maps over ones that were around for too long and I played them so much it feels like it was just yesterday lol.
On October 31 2014 04:44 Rikudou wrote: cloud kingdom.. probably the most wonderful map ever in our ladder
Most hated map with Daybreak for me. These 2 are somehow identic maps and very standard play. Exciting only begins with the full saturated 4th base (if mainbase is outmined etc), because its spot is very forward compared to other maps.
On October 31 2014 01:38 KPrime wrote: So because of the short season I assume that new maps will be out before the next year of WCS starts right? Are there any end of year tournaments such as Dreamhack that are affected by this map-pool? I'm torn as to whether I want to see these played in the pro-scene again.
Its off-season tournaments can make players play in wherever maps they want, they are not forced to play on ladder maps, because as i said there is no WCS points to be given.
Here i'm dreaming that some tournament organizer actually used some of the latest Map Of The Month maps, that would be fun.
Using Map Of The Month is an awesome idea! In the future "end of year" tournaments could be known for their differing map pools. I'd be up for watching that.
That's one of the reasons why this #Dreampool is being done, to force tournament organizers to actually talk to mapmakers instead of blindly go after the ladder maps, the other factor is that people will be less reticent to play on a map that forces them to play differently than normal if it is a map they have played before, which in turn allow us to be more daring with our ideas for maps without them be shut down instantly by the community for being considered nonstandard.
Wat? You do know that Blizzard forces the tournament organizers to use ladder maps, right? And your saying that Blizzard tries to make tournament organizers to go after mapmakers, while Blizzard also prevented them from doing so all year? Sorry, but that reason doesn't make any sense to me.
That's for WCS. No legit tournament tournament is gonna wanna use these old maps for their tournament, so they might go to new maps... not saying that was blizz's intention but it might be an effect of it.
force tournament organizers to actually talk to mapmakers instead of blindly go after the ladder maps
which doesn't make any sense. Your statement is true, but that's not what I talked about.
In that line i'm talking about how tournament organizers do not have an incentive to add community maps to their map pools mostly because Pro-players don't give two fucks about community maps for the most part given that's nothing but extra work for them, and any small to medium tournament organizer wants to cater to the proplayers so they can brag about having MC on their tournament, if MC does not feel like he has practiced enough in x tournament specific map, then he will veto it, just like it has happened many times before, and if he can't veto it, he will cheese/do unchivalrous strategies on them.
Now since the map pools are a limited amount of maps, usually getting a community map into a tournament map pool means leaving out a ladder map, and because small to medium tournament organizers do not experience much of an advantage from getting nonladder maps into their map pools because pro players won't practice specially for them most of the times, then there is no incentive to get them in the first place, since the games on them will be low quality no matter the way the community map is set up.
Now this whole thing changes when the ladder map pool is cancerous, no progamer will want to practice in the s4 maps seriously if they think they suck, so they will try be forced to find ways to practice their "good macro games", and if a tournament organizer tries to get a decent amount of money but it has to be played on the s4 ladder map pools, many pro-gamers will naturally oppose it if they feel the maps are coinflippy/bad, which in turn would force tournament organizers to use the s3 ladder maps or ask community mapmakers to use their good competitive maps, and make a map pool out of them mixed with s3 maps.
In short:
"Force tournament organizers to actually talk to mapmakers instead of blindly go after the ladder maps.
On October 31 2014 01:38 KPrime wrote: So because of the short season I assume that new maps will be out before the next year of WCS starts right? Are there any end of year tournaments such as Dreamhack that are affected by this map-pool? I'm torn as to whether I want to see these played in the pro-scene again.
Its off-season tournaments can make players play in wherever maps they want, they are not forced to play on ladder maps, because as i said there is no WCS points to be given.
Here i'm dreaming that some tournament organizer actually used some of the latest Map Of The Month maps, that would be fun.
Using Map Of The Month is an awesome idea! In the future "end of year" tournaments could be known for their differing map pools. I'd be up for watching that.
That's one of the reasons why this #Dreampool is being done, to force tournament organizers to actually talk to mapmakers instead of blindly go after the ladder maps, the other factor is that people will be less reticent to play on a map that forces them to play differently than normal if it is a map they have played before, which in turn allow us to be more daring with our ideas for maps without them be shut down instantly by the community for being considered nonstandard.
Wat? You do know that Blizzard forces the tournament organizers to use ladder maps, right? And your saying that Blizzard tries to make tournament organizers to go after mapmakers, while Blizzard also prevented them from doing so all year? Sorry, but that reason doesn't make any sense to me.
That's for WCS. No legit tournament tournament is gonna wanna use these old maps for their tournament, so they might go to new maps... not saying that was blizz's intention but it might be an effect of it.
I'll quote his post again:
force tournament organizers to actually talk to mapmakers instead of blindly go after the ladder maps
which doesn't make any sense. Your statement is true, but that's not what I talked about.
In that line i'm talking about how tournament organizers do not have an incentive to add community maps to their map pools mostly because Pro-players don't give two fucks about community maps for the most part given that's nothing but extra work for them, and any small to medium tournament organizer wants to cater to the proplayers so they can brag about having MC on their tournament, if MC does not feel like he has practiced enough in x tournament specific map, then he will veto it, just like it has happened many times before, and if he can't veto it, he will cheese/do unchivalrous strategies on them.
Now since the map pools are a limited amount of maps, usually getting a community map into a tournament map pool means leaving out a ladder map, and because small to medium tournament organizers do not experience much of an advantage from getting nonladder maps into their map pools because pro players won't practice specially for them most of the times, then there is no incentive to get them in the first place, since the games on them will be low quality no matter the way the community map is set up.
Now this whole thing changes when the ladder map pool is cancerous, no progamer will want to practice in the s4 maps seriously if they think they suck, so they will try be forced to find ways to practice their "good macro games", and if a tournament organizer tries to get a decent amount of money but it has to be played on the s4 ladder map pools, many pro-gamers will naturally oppose it if they feel the maps are coinflippy/bad, which in turn would force tournament organizers to use the s3 ladder maps or ask community mapmakers to use their good competitive maps, and make a map pool out of them mixed with s3 maps.
In short:
"Force tournament organizers to actually talk to mapmakers instead of blindly go after the ladder maps.
Still, while this may happen, I don't think it was reason for Blizzard to do Dreampool. Blizzard wanted some throwback community action for a time period where they don't really affect tournaments. The scenario you describe may be sideaffect, but I don't think Blizz cares about that or even considered this to be a reason for doing Dreampool.
On October 31 2014 09:17 Banchan wrote: I am happy that Shakuras is back. All I can remember from it was Zerg beating me with BL/infestor, but I loved the map.
I am happy too! cause i'll i can remember is doing the three bunker rush to zergs. good times.
On October 31 2014 07:33 CycoDude wrote: said it on b.net, but i'll say it here too: this was a rigged election. there's no way steppes didn't have enough votes.
Where are your stats? I feel like most people were just vocal about steppes potentially returning, that's it.
a lot of people who said they were voting steppes probably didnt. it became an ironic meme more than people actually desiring to play it. "rigged" lol some people need to get a hobby
Xel'Naga Caverns yay! I recall lots of shady builds on that one but dont exactly remember what they were. Will possibly be playing some 1v1 next season, seems like one could go far with 3v3 builds.
On October 31 2014 09:17 Banchan wrote: I am happy that Shakuras is back. All I can remember from it was Zerg beating me with BL/infestor, but I loved the map.
On October 31 2014 12:45 eviltomahawk wrote: Ah, time for the good old "float to the gold and do mass marine" build that has been gathering dust for years.
Dude the Gangnam style terran was revived with habitation station.
No dust on this build, maybe a bit of rust, but definitely no dust.
My buddies and I have started playing some of the dream pool maps in preparation for the new season. Gonna have to re-learn the power of sim-city on maps like XNC! EBay blocking the back door is super useful vs. Zerg.
On November 10 2014 00:51 sparklyresidue wrote: This is so weird that there isn't an alternate, modern map pool as well. I guess it's only for 2 mos., but this seems so unbelievably weird to me.
On November 10 2014 01:00 Yonnua wrote: Does the next season start just after midnight tonight?
Yes.
Sweet! There's been lots of complaints that the naturals on #dreampool are too wide, but I'll be glad to get rid of Merry Go Round, Foxtrot and King Sejong. Probably overall not that different as a pool in that regard.
I picked Akilon + Shakuras + Daybreak + Ohana. I think this map pool is better for me than what I played in season 3 (Foxtrot + MGR + Deadwing + Overgrowth), though I'll definitely miss Overgrowth
On November 10 2014 01:27 [PkF] Wire wrote: I picked Akilon + Shakuras + Daybreak + Ohana. I think this map pool is better for me than what I played in season 3 (Foxtrot + MGR + Deadwing + Overgrowth), though I'll definitely miss Overgrowth
I'd be surprised if Overgrowth wasn't back in Season 1 2015. It's the most played map this season iirc. We probably won't see Catallena, Foxtrot or Deadwing though. They've been vetoed a lot.
On November 10 2014 01:27 [PkF] Wire wrote: I picked Akilon + Shakuras + Daybreak + Ohana. I think this map pool is better for me than what I played in season 3 (Foxtrot + MGR + Deadwing + Overgrowth), though I'll definitely miss Overgrowth
I'd be surprised if Overgrowth wasn't back in Season 1 2015. It's the most played map this season iirc. We probably won't see Catallena, Foxtrot or Deadwing though. They've been vetoed a lot.
If Nimbus is still there in 2015 S1, I lose all faith in anything that ever made sense in SC2. Foxtrot is far better ; I know it's vetoed a lot, but honestly the map is good and overall balanced, the same can't be said for Nimbus that pidgeonholes you into styles and never allows you to deviate -especially true for PvT.
I hope Overgrowth stays too. Like Bel'shir Vestige and Frost, it's just a popular, solid and kinda balanced map. 3 seasons is a lot but I hope it stays.
Foxtrot is an excellent map, people just don't like it because it's different. And I don't think we'll see Overgrowth again. I mean, they got rid of Frost just because it was in the map pool for too long, so they'll do the same for OG
On November 10 2014 02:09 OtherWorld wrote: Foxtrot is an excellent map, people just don't like it because it's different. And I don't think we'll see Overgrowth again. I mean, they got rid of Frost just because it was in the map pool for too long, so they'll do the same for OG
Overgrowth has only been in for 2 seasons, it probably has a season of life left in it.
Also, Foxtrot is good in top right/bottom left but it's almost impossible for P vs Z in the other spawns. It's way too hard to wall the natural and mutalisks have really easy harass paths.
On November 10 2014 02:09 OtherWorld wrote: Foxtrot is an excellent map, people just don't like it because it's different. And I don't think we'll see Overgrowth again. I mean, they got rid of Frost just because it was in the map pool for too long, so they'll do the same for OG
Getting rid of Frost was outrageous (and to be fair it lasted 4 seasons). So no, I'm pretty sure Overgrowth is going to be still there at least for the first 2015 season, it's a balanced, gorgeous and interesting map no race really minds playing.
On November 10 2014 15:36 Die4Ever wrote: I'd love to know what the winrates end up being on these maps lol, I wonder if any of them are decently balanced still
On November 10 2014 15:36 Die4Ever wrote: I'd love to know what the winrates end up being on these maps lol, I wonder if any of them are decently balanced still
actually considering vetoing XNC already, every zvz iv played on it ( and thats all iv played so far) has been 10pool or 10 pool bane -_- shakuras feels prettynice for zerg so far to tho iv not played em all yet this is all new to me, i only started sc when half of these maps werent even in the pool anymore XD
On November 10 2014 21:13 Enigmasc wrote: actually considering vetoing XNC already, every zvz iv played on it ( and thats all iv played so far) has been 10pool or 10 pool bane -_-
On November 10 2014 11:56 Baz_33 wrote: No new team maps?....cmon blizzard Atleast could of brought back the old maps for team games as well. We get no love in 2v2
Played a game on XNC, cancelled his lowground CC with 15pool, then speedling baned him, then did it again and when he gg'd I had 3rd base on a way and roaches with glial researching
Okay just played a dozen of games and I had a lot of fun.
Some games didn't make much sense, but it was very refreshing to get out of the "standard games" and the macro routines. I think I'll enjoy this season (just might gonna veto Akilon who is still as dull to me as it was)
I lost my first PvZ on Ohana... I don't remember that ever happening before :o
I did, however, get back to Akilon with my sentry prism all-in into immortal all-in into colossus oh right that map is turtle heaven let's take a third base while we attack so we're not all-in anymore. Still as fun to do as it always was :D
This is great. I just started playing again (played the first year of WoL), and to me it feels like nothing has changed. Xel'Naga Caverns, Shakuras Plateau, and Metalopolis. Haha. Good times.
The dreampool is wonderful. Finally all normal play is no longer viable and you have to cheese or all in everygame. I am really happy that its not just a week or something but months until we get other maps.
On November 11 2014 02:03 reccos wrote: This is great. I just started playing again (played the first year of WoL), and to me it feels like nothing has changed. Xel'Naga Caverns, Shakuras Plateau, and Metalopolis. Haha. Good times.
Quoting this for when you come back after the first zealot/stalker/msc or soul-train push hits you.
ok I've just had a pretty fucking great 40 minutes long TvZ on Metalopolis that wasn't versus mech, it's a pretty fun map (because I assume it's cross only, right?)
On November 11 2014 20:47 Ej_ wrote: ok I've just had a pretty fucking great 40 minutes long TvZ on Metalopolis that wasn't versus mech, it's a pretty fun map (because I assume it's cross only, right?)
On November 11 2014 21:05 opisska wrote: This is a fine selection of maps that I never wanted to see again. It's essentially the most tired and boring maps from each era put all together!
Now I realised that our dreampool is a trash which ruined ladder games with massive allins with almost no possibilties to macro up just like the season before
I played six TvTs on Akilon in the last two days. Five times my opponent goes for 8-8-8 (two times i went for the same build) then in the six game I scout no gas (yay!) just to find out that he has gone for proxy rax with Marines. And I thought Akilon is one of the games were you maybe can play a macro game... But somehow these games are really funny at the Moment. But I don´t know if it will be funny in two weeks, when my only Macro games are always TvZ on Ohana and Shakuras.
On November 11 2014 23:38 cSc.Dav1oN wrote: Fun? At least zotac and go4sc2 remains with mappool from previous season. This idea with mappool voting looked promising, until we got it.
Yeah,blizzard should've let the masters+ players vote,not the B-S-G players who play with mouse only and qq constantly.
On November 11 2014 23:28 XPA wrote: I played six TvTs on Akilon in the last two days. Five times my opponent goes for 8-8-8 (two times i went for the same build) then in the six game I scout no gas (yay!) just to find out that he has gone for proxy rax with Marines. And I thought Akilon is one of the games were you maybe can play a macro game... But somehow these games are really funny at the Moment. But I don´t know if it will be funny in two weeks, when my only Macro games are always TvZ on Ohana and Shakuras.
Well there is obviously a tendency that goes like "oh old maps I m gonna cheese the crap out of them hrhrhrhr" but once they will be constantly countered these players will realize that they'll need to think a bit more than this...
(seriously having your opponent 8-8-8 in TvT is kinda a free win no?)
On November 11 2014 23:28 XPA wrote: I played six TvTs on Akilon in the last two days. Five times my opponent goes for 8-8-8 (two times i went for the same build) then in the six game I scout no gas (yay!) just to find out that he has gone for proxy rax with Marines. And I thought Akilon is one of the games were you maybe can play a macro game... But somehow these games are really funny at the Moment. But I don´t know if it will be funny in two weeks, when my only Macro games are always TvZ on Ohana and Shakuras.
Well there is obviously a tendency that goes like "oh old maps I m gonna cheese the crap out of them hrhrhrhr" but once they will be constantly countered these players will realize that they'll need to think a bit more than this...
(seriously having your opponent 8-8-8 in TvT is kinda a free win no?)
not at the lower leagues
i've been 8-8-8-8'ing and i've won most of my tvt ganes
On November 11 2014 23:26 cSc.Dav1oN wrote: Now I realised that our dreampool is a trash which ruined ladder games with massive allins with almost no possibilties to macro* up just like the season before **
*But that's just not true, the chosen maps give you possibilities to play macro, even some of them where disliked for the amount of easily takeable bases they had (Akilon!), Cloud Kingdom, Daybreak, hell even Shakuras DO allow you to play macro games, the cheese you are facing is mostly because players ALWAYS cheese the most at the start of a new season because the meta hasn't adapted to the new maps.
** What? you had freaking Deadwing(!) in the map pool, Overgrowth, Catallena, Nimbus, even MerryGoRound DO allow you to play long games on them.
On November 11 2014 23:26 cSc.Dav1oN wrote: Now I realised that our dreampool is a trash which ruined ladder games with massive allins with almost no possibilties to macro* up just like the season before **
*But that's just not true, the chosen maps give you possibilities to play macro, even some of them where disliked for the amount of easily takeable bases they had (Akilon!), Cloud Kingdom, Daybreak, hell even Shakuras DO allow you to play macro games, the cheese you are facing is mostly because players ALWAYS cheese the most at the start of a new season because the meta hasn't adapted to the new maps.
** What? you had freaking Deadwing(!) in the map pool, Overgrowth, Catallena, Nimbus, even MerryGoRound DO allow you to play long games on them.
Deadwing allows u to play at least 4 bases easily, Shakuras gives me 2 bases PvZ allin and still its pretty hard to execute due to a single path at the middle of the map where i can easy get into a huge cancave
Interesting fact that I faced like 8 of 10 times Swarmhosts at PvZ, combined with current mappool makes me think that I'm going to play Heroes of the Storm till next season :D
On November 11 2014 23:28 XPA wrote: I played six TvTs on Akilon in the last two days. Five times my opponent goes for 8-8-8 (two times i went for the same build) then in the six game I scout no gas (yay!) just to find out that he has gone for proxy rax with Marines. And I thought Akilon is one of the games were you maybe can play a macro game... But somehow these games are really funny at the Moment. But I don´t know if it will be funny in two weeks, when my only Macro games are always TvZ on Ohana and Shakuras.
Well there is obviously a tendency that goes like "oh old maps I m gonna cheese the crap out of them hrhrhrhr" but once they will be constantly countered these players will realize that they'll need to think a bit more than this...
(seriously having your opponent 8-8-8 in TvT is kinda a free win no?)
I got myself into Masters on NA with only 8-8-8 in all matchups a while ago, macro play didn´t get me much higher (400 points more on EU), but people got better at defending over time. But I have to admit i still lose against this like one out of ten times, when I fail with my micro.
Shakuras has actually been fun! In PvZ I can just double expand to the closest spawn position and hold my MSC between natural and third, and overcharge appropriately. Then just spam colossi or HT, depending on how late in the day it is and how much APM I have available.
On November 11 2014 23:26 cSc.Dav1oN wrote: Now I realised that our dreampool is a trash which ruined ladder games with massive allins with almost no possibilties to macro* up just like the season before **
*But that's just not true, the chosen maps give you possibilities to play macro, even some of them where disliked for the amount of easily takeable bases they had (Akilon!), Cloud Kingdom, Daybreak, hell even Shakuras DO allow you to play macro games, the cheese you are facing is mostly because players ALWAYS cheese the most at the start of a new season because the meta hasn't adapted to the new maps.
** What? you had freaking Deadwing(!) in the map pool, Overgrowth, Catallena, Nimbus, even MerryGoRound DO allow you to play long games on them.
Deadwing allows u to play at least 4 bases easily, Shakuras gives me 2 bases PvZ allin and still its pretty hard to execute due to a single path at the middle of the map where i can easy get into a huge cancave
Interesting fact that I faced like 8 of 10 times Swarmhosts at PvZ, combined with current mappool makes me think that I'm going to play Heroes of the Storm till next season :D
Lately I've found myself using the warp prism more and more. Luckily in plat there's not a lot of people that protect their infestation pit.
A waste of a season. Nothing else. The most stupid thing blizzard ever came up with. I'm not having fun playing on ugly maps that are compeletely out of meta. I have fun improving. Which is greatly limited atm. I want my money back blizzard.
On November 12 2014 14:51 insitelol wrote: A waste of a season. Nothing else. The most stupid thing blizzard ever came up with. I'm not having fun playing on ugly maps that are compeletely out of meta. I have fun improving. Which is greatly limited atm. I want my money back blizzard.
you want your money back for software you bought a year and a half ago because they temporarily changed the free online content you get with it?
I'm having a good time as Terran. Reactor hellion is still a good build, and other than auto-countering blink on Cloud Kingdom and going reaper expo into a stim timing on Metalopolis I can play vs. Protoss the same way. And TvT hasn't changed at all; it would have been hard for people to play more aggressively.
On November 12 2014 14:51 insitelol wrote: A waste of a season. Nothing else. The most stupid thing blizzard ever came up with. I'm not having fun playing on ugly maps that are compeletely out of meta. I have fun improving. Which is greatly limited atm. I want my money back blizzard.
you want your money back for software you bought a year and a half ago because they temporarily changed the free online content you get with it?
On November 12 2014 14:51 insitelol wrote: A waste of a season. Nothing else. The most stupid thing blizzard ever came up with. I'm not having fun playing on ugly maps that are compeletely out of meta. I have fun improving. Which is greatly limited atm. I want my money back blizzard.
you want your money back for software you bought a year and a half ago because they temporarily changed the free online content you get with it?
On November 12 2014 14:51 insitelol wrote: A waste of a season. Nothing else. The most stupid thing blizzard ever came up with. I'm not having fun playing on ugly maps that are compeletely out of meta. I have fun improving. Which is greatly limited atm. I want my money back blizzard.
Instead of just playing, I know have to spend time figuring out which maps are decent enough to keep playing on. Never used vetos before, but I wish we had more than 3....
The most horrible thing is that playing on non-ladder maps isnt gonna help much. First of all i ll have trouble finding opponents. And still it doesnt make any sense cause we have no clue what maps these "geniuses" are gonna use in 2015. So 90% playing on other maps would still be a complete waste of time.
edit: but i guess i have an idea for blizzard. Lets keep a constant ladder pool in 2015 for all seasons featuring: Derelict watcher Alterzim Stronghold Deadoulus Point Heavy Rain NeoPlanet S
On November 12 2014 23:59 insitelol wrote: edit: but i guess i have an idea for blizzard. Lets keep a constant ladder pool in 2015 for all seasons featuring: Derelict watcher Alterzim Stronghold Deadoulus Point Heavy Rain NeoPlanet S
On November 12 2014 23:59 insitelol wrote: The most horrible thing is that playing on non-ladder maps isnt gonna help much. First of all i ll have trouble finding opponents. And still it doesnt make any sense cause we have no clue what maps these "geniuses" are gonna use in 2015. So 90% playing on other maps would still be a complete waste of time.
edit: but i guess i have an idea for blizzard. Lets keep a constant ladder pool in 2015 for all seasons featuring: Derelict watcher Alterzim Stronghold Deadoulus Point Heavy Rain NeoPlanet S
A constant ladder pool is the single worst idea you can have. Honestly. And I'm not even talking about the maps you selected.
On November 12 2014 23:59 insitelol wrote: The most horrible thing is that playing on non-ladder maps isnt gonna help much. First of all i ll have trouble finding opponents. And still it doesnt make any sense cause we have no clue what maps these "geniuses" are gonna use in 2015. So 90% playing on other maps would still be a complete waste of time.
edit: but i guess i have an idea for blizzard. Lets keep a constant ladder pool in 2015 for all seasons featuring: Derelict watcher Alterzim Stronghold Deadoulus Point Heavy Rain NeoPlanet S
A constant ladder pool is the single worst idea you can have. Honestly. And I'm not even talking about the maps you selected.
On November 12 2014 23:59 insitelol wrote: The most horrible thing is that playing on non-ladder maps isnt gonna help much. First of all i ll have trouble finding opponents. And still it doesnt make any sense cause we have no clue what maps these "geniuses" are gonna use in 2015. So 90% playing on other maps would still be a complete waste of time.
edit: but i guess i have an idea for blizzard. Lets keep a constant ladder pool in 2015 for all seasons featuring: Derelict watcher Alterzim Stronghold Deadoulus Point Heavy Rain NeoPlanet S
A constant ladder pool is the single worst idea you can have. Honestly. And I'm not even talking about the maps you selected.
Guys... it was sarcasm...
Oops sorry then. But there are people who could suggest that seriously, so you never know d:
I'd like to have a bigger map pool with additional vetoes, though, and maybe 1 or 2 maps per season could be "player's choice" so people can choose from a wider variety of different maps to accommodate one's personal playstyle.
On November 12 2014 23:59 insitelol wrote: The most horrible thing is that playing on non-ladder maps isnt gonna help much. First of all i ll have trouble finding opponents. And still it doesnt make any sense cause we have no clue what maps these "geniuses" are gonna use in 2015. So 90% playing on other maps would still be a complete waste of time.
edit: but i guess i have an idea for blizzard. Lets keep a constant ladder pool in 2015 for all seasons featuring: Derelict watcher Alterzim Stronghold Deadoulus Point Heavy Rain NeoPlanet S
A constant ladder pool is the single worst idea you can have. Honestly. And I'm not even talking about the maps you selected.
Guys... it was sarcasm...
Oops sorry then. But there are people who could suggest that seriously, so you never know d:
I've seen more retarded stuff than that without sarcasm.
On November 13 2014 05:26 sparklyresidue wrote: I wish this map pool was around for maybe a week or so, but any longer than that is gonna get old (lel) really fast.
yeah, gues there's a reason why they're old after all, maybe because they got old.
The dream is real and I think I'm going to main protoss this season (normally zerg in ranked). Haven't played in a couple seasons but all these classic maps and the LOTV demo has me hyped. Should be a fun climb but not sure if I'll make it to masters because of the short season TT