• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:47
CEST 21:47
KST 04:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro8 Preview Pt1: Mile High6Team TLMC #5 - Finalists & Open Tournaments2[ASL20] Ro16 Preview Pt2: Turbulence10Classic Games #3: Rogue vs Serral at BlizzCon10[ASL20] Ro16 Preview Pt1: Ascent10
Community News
StarCraft II 5.0.15 PTR Patch Notes186BSL 2025 Warsaw LAN + Legends Showmatch2Weekly Cups (Sept 8-14): herO & MaxPax split cups4WardiTV TL Team Map Contest #5 Tournaments1SC4ALL $6,000 Open LAN in Philadelphia8
StarCraft 2
General
Why Storm Should NOT Be Nerfed – A Core Part of Pr StarCraft II 5.0.15 PTR Patch Notes #1: Maru - Greatest Players of All Time SC4ALL: A North American StarCraft LAN Team TLMC #5 - Finalists & Open Tournaments
Tourneys
SC2's Safe House 2 - October 18 & 19 RSL: Revival, a new crowdfunded tournament series Stellar Fest KSL Week 80 StarCraft Evolution League (SC Evo Biweekly)
Strategy
Custom Maps
External Content
Mutation # 492 Get Out More Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ [ASL20] Ro8 Preview Pt1: Mile High ASL ro8 Upper Bracket HYPE VIDEO BW General Discussion StarCraft Stellar Forces had bad maps
Tourneys
SC4ALL $1,500 Open Bracket LAN [ASL20] Ro16 Group D BSL 2025 Warsaw LAN + Legends Showmatch [ASL20] Ro16 Group C
Strategy
Simple Questions, Simple Answers Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Borderlands 3 General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread The Big Programming Thread UK Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
The Dark Side of South Kore…
Peanutsc
Too Many LANs? Tournament Ov…
TrAiDoS
I <=> 9
KrillinFromwales
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2403 users

Upcoming Changes to WCS 2015 - Page 63

Forum Index > SC2 General
1282 CommentsPost a Reply
Prev 1 61 62 63 64 65 Next
WCS AM will continue to include LatAm, Oceania/SEA, CN, and TW/HK/Macau, you can all stop freaking out about it.
Incognoto
Profile Blog Joined May 2010
France10239 Posts
September 08 2014 06:51 GMT
#1241
As if Blizzard is the only company that's capable of making a good RTS?

Companies aren't afraid that they won't be able to top SC2, companies just don't see a lot of ROI in making an RTS compared to making games for other game genres.
maru lover forever
Jett.Jack.Alvir
Profile Blog Joined August 2011
Canada2250 Posts
Last Edited: 2014-09-08 06:58:55
September 08 2014 06:56 GMT
#1242
On September 08 2014 15:51 Incognoto wrote:
As if Blizzard is the only company that's capable of making a good RTS?

Companies aren't afraid that they won't be able to top SC2, companies just don't see a lot of ROI in making an RTS compared to making games for other game genres.

Yeah games like Candy Crush is easy and cheap to make. A ten thousand dollar app could potentially make millions quite easily.

SC2 probably cost Blizzard millions to develop.

edit: It would be interesting if a new Age of Empires or Red Alert tried to become competitive. Perhaps Warhammer would be a good competitor.

Games Workshop needs it. I think they are hurting. There was one in the mall for nearly two decades, and just recently closed up. A Warhammer RTS modelled to become an esport would be what GW needs to survive.
Duprix
Profile Joined March 2011
Netherlands17 Posts
September 08 2014 07:31 GMT
#1243
I am not sure if this is a good thing. I felt that the Koreans participating in EU and NA were increasing the skill level of the foreigners and they give better more exciting games. I don't mind that Koreans dominate the EU or NA scene. I wan to see the best StarCraft being played in each region.

without Koreans the lvl of play will drop in EU and NA. and spectating will be less awesome. and people can lose interest in the game. this should be monitored and handled with care by blizzard.

I understand that Koreans can still compete in the region if they live there but I am not sure if they will move and reside in another country.

time will tell I guess.



Respect all, Fear none!
andoRRR
Profile Joined September 2013
Germany36 Posts
Last Edited: 2014-09-08 08:58:05
September 08 2014 08:57 GMT
#1244
On September 08 2014 16:31 Duprix wrote:
I am not sure if this is a good thing. I felt that the Koreans participating in EU and NA were increasing the skill level of the foreigners and they give better more exciting games. I don't mind that Koreans dominate the EU or NA scene. I wan to see the best StarCraft being played in each region.

without Koreans the lvl of play will drop in EU and NA. and spectating will be less awesome. and people can lose interest in the game. this should be monitored and handled with care by blizzard.

I understand that Koreans can still compete in the region if they live there but I am not sure if they will move and reside in another country.

time will tell I guess.




Can't quite agree with the point of viewership. I think many people will watch because it's locked and they can cheer for their country's players again. It's ok in the EU region, because except for San, every Round of 16 player so far lives in Europe and there are only 9 or 10 Koreans in the Premier League overall.
I think the problem is NA. There are always 12 - 14 Koreans in the Top 16 and that's bad for everyone involved (except the Koreans that make easy money there). If they want to participate in the NA Region, do it like Polt and viOLet. Maybe the scene will flourish because NA clans will make the decision to open a few team houses and invite Koreans.
Penev
Profile Joined October 2012
28485 Posts
Last Edited: 2014-09-08 09:36:39
September 08 2014 09:06 GMT
#1245
- The high figures of the season finals indicates that people due enjoy watching koreans battle it out for high stakes.

- The season finals were generally the most popular events, concluding with the Global Finals.

(Thanks to AWalker9)
This could mean the season finals have to come back (surprisingly). Maybe the combination region lock with season finals will work?
Edit: This will also make sure the top players (KeSPA Koreans) get some extra WCS points (no points for just qualifying for the tournament, only later stages).
I Protoss winner, could it be?
AWalker9
Profile Blog Joined August 2013
United Kingdom7229 Posts
September 08 2014 09:44 GMT
#1246
On September 08 2014 12:25 The_Templar wrote:
Show nested quote +
On September 08 2014 10:26 AWalker9 wrote:
+ Show Spoiler +
The best viewership we had for WCS outside the the Global Finals was: WCS EU S1 2013 Day 2

2013

WCS EU S1 Finals
Finals Day 1 had an average of: 55060
Finals Day 2 had an average of 80461 (Stephano vs Mvp in the final)

WCS KR (GSL) S1 Finals
Had an average: 39738 (Soulkey vs INnoVation in the final)

WCS AM S1 Finals
Finals Day 1 had an average of: 35468
Finals Day 2 had an average of: 43999 (HerO vs Revival in the final)

Season 1 Finals (In Korea)
Finals Day 1 had an average of: 19190
Finals Day 2 had an average of: 26321
Finals Day had an average of: 33648 (sOs vs INnoVation in the final)

WCS KR S2 (OSL) Finals
Had an average of: 18880 (Rain vs Maru in the final)

WCS EU S2 Finals
Finals Day 1 had an average of: 45574
Finals Day 2 had an average of: 49893 (MC vs duckdeok in the final)

WCS AM S2 Finals
Finals Day 1 had an average of: 35711
Finals Day 2 had an average of: 43682 (Jaedong vs Polt in the final)

Season 2 Finals (EU)
Finals Day 1 had an average of: 57452
Finals Day 2 had an average of: 65112
Finals Day 3 had an average of: 72782 (Jaedong vs Bomber in the final)

WCS EU S3 Finals
Finals Day 1 had an average of: 35065
Finals Day 2 had an average of: 42943 (MMA vs MC in the final)

WCS KR S3 (GSL) Finals
Finals had an average of: 27264 (Dear vs soO in the final)

WCS AM S3 Finals
Finals Day 1 had an average of: 28625
Finals Day 2 had an average of: 29800 (Polt vs ByuL in the final)

Season 3 Finals (AM)
Finals Day 1 had an average of: 39666
Finals Day 2 had an average of: 45478
Finals Day 3 had an average of: 64584 (Dear vs Soulkey in the final)

Global Finals
Finals Day 1 had an average of: 92404
Finals Day 2 had an average of: 88648 (Jaedong vs sOs in the final)

2014 So Far...

GSL S1:
Finals had an average of: 20873 (Zest vs soO in the final)

WCS EU S1 Finals*
Finals Day 1 had an average of: 24968
Finals Day 2 had an average of: 25755
Finals Day 3 had an average of: 30300
Finals Day 4 had an average of: 44113 (MMA vs MC in the final)

WCS AM S1 Finals*
Finals Day 1 had an average of: 31918
Finals Day 2 had an average of: 30075
Finals Day 3 had an average of: 30998
Finals Day 4 had an average of: 35337 (HyuN vs Oz in the final)

*NOTE: Due to NASL folding ESL picked up WCS AM and due to short timing both WCS EU and AM finals were on the same day and split which is why it is different to all the other finals.

GSL S2
Finals had an average of: 17643 (Classic vs soO in the final)

WCS EU S2 Finals
Finals Day 1 had an average of: 28643
Finals Day 2 had an average of: 38129 (StarDust vs San in the final)

WCS AM S2 Finals
Finals Day 1 had an average of: 24150
Finals Day 2 had an average of: 31974 (Bomber vs Pigbaby in the final)

Observations

- It is clear when looking at this that WCS EU has been consistently the most popular outside of the Season Finals with Stephano vs Mvp in S1 2013 a highlight throughout all of WCS.

- GSL consistently struggles due to the time of day in which it takes place as AM are sleeping and EU are working or have school. Also none of the finals since Soulkey vs INnoVation have had the same level of hype with that series regarded as one of the best of the year simply because of the comeback.

- WCS AM has pretty consistent throughout.

- The high figures of the season finals indicates that people due enjoy watching koreans battle it out for high stakes.

- The season finals were generally the most popular events, concluding with the Global Finals.

- The hype generated by the Stephano vs Mvp series have gone unmatched and by looking at the figures it suggests as said time and again foreigner vs Korean finals have the most hype.

- Viewership for WCS is down this year especially compared with the early seasons last year.

Sources:

- http://www.teamliquid.net/forum/starcraft-2/415709-top-50-streamers-in-may-2013-plus-wcs-numbers#WCS
- http://www.teamliquid.net/forum/starcraft-2/419726-top-50-streamers-in-june-2013-plus-wcs-numbers#WCS
- http://www.teamliquid.net/forum/starcraft-2/427676-top-50-streamers-in-august-2013-plus-wcs-numbers#WCS
- http://www.teamliquid.net/forum/starcraft-2/434097-top-50-streamers-in-october-2013-wcs-numbers#WCS
- http://www.teamliquid.net/forum/starcraft-2/449843-top-50-streamers-in-april-2014#WCS
- http://www.teamliquid.net/forum/starcraft-2/460778-top-50-streamers-in-june-2014#WCS
- http://www.teamliquid.net/forum/starcraft-2/464044-top-50-streamers-in-july-2014#WCS
- http://www.fuzic.nl/events/?order_by=vh&order=desc



All I've gotten from this is that Season Finals were awesome and that EU has declined quite a bit over the last 2 years. Regional finals look somewhat stable.


I think part of the problem with EU is that the guys play each other week in week out in GO4SC2, IEM qualifiers etc... So a RO8 match like Snute vs MMA is less hyped and significant as they play each other on a regular basis.
soOjwa has returned to smite all that stand in his way
Squat
Profile Joined September 2013
Sweden7978 Posts
Last Edited: 2014-09-08 13:01:04
September 08 2014 10:42 GMT
#1247
On September 08 2014 15:56 Jett.Jack.Alvir wrote:
Show nested quote +
On September 08 2014 15:51 Incognoto wrote:
As if Blizzard is the only company that's capable of making a good RTS?

Companies aren't afraid that they won't be able to top SC2, companies just don't see a lot of ROI in making an RTS compared to making games for other game genres.

Yeah games like Candy Crush is easy and cheap to make. A ten thousand dollar app could potentially make millions quite easily.

SC2 probably cost Blizzard millions to develop.

edit: It would be interesting if a new Age of Empires or Red Alert tried to become competitive. Perhaps Warhammer would be a good competitor.

Games Workshop needs it. I think they are hurting. There was one in the mall for nearly two decades, and just recently closed up. A Warhammer RTS modelled to become an esport would be what GW needs to survive.

Correct me if I'm wrong here, but from what I've heard GW is close to flatlining? Doesn't seem like there is much room for investment in a long term project like a major PC title under those conditions?

I used to be pretty involved in AOE2 a long time ago, I was expert level way back when the game was still kind of fresh. It's fairly balanced, among the the higher tier civs at least. Thing is, that has more to do with the fact that the civs are basically all the same, with minor variations. It's also complete ass to watch if you aren't already quite knowledgeable, way more than SC2 or even BW.

As for RA, eh, I dunno. I really don't think EA has any interest in pouring as much money into a niche market as Blizz has done with Sc2. Developers don't make RTS games because RTS games don't sell. They're too hard, ask too much from the player, and punish even small mistakes too harshly. I play with a group of five people who all enjoy the competitive play found in Dota, but they tear their hair out when trying to play Sc2.
"Digital. They have digital. What is digital?" - Donald J Trump
SinCitta
Profile Blog Joined August 2010
Germany2127 Posts
Last Edited: 2014-09-08 11:05:31
September 08 2014 11:02 GMT
#1248
On September 08 2014 18:44 AWalker9 wrote:
Show nested quote +
On September 08 2014 12:25 The_Templar wrote:
On September 08 2014 10:26 AWalker9 wrote:
+ Show Spoiler +
The best viewership we had for WCS outside the the Global Finals was: WCS EU S1 2013 Day 2

2013

WCS EU S1 Finals
Finals Day 1 had an average of: 55060
Finals Day 2 had an average of 80461 (Stephano vs Mvp in the final)

WCS KR (GSL) S1 Finals
Had an average: 39738 (Soulkey vs INnoVation in the final)

WCS AM S1 Finals
Finals Day 1 had an average of: 35468
Finals Day 2 had an average of: 43999 (HerO vs Revival in the final)

Season 1 Finals (In Korea)
Finals Day 1 had an average of: 19190
Finals Day 2 had an average of: 26321
Finals Day had an average of: 33648 (sOs vs INnoVation in the final)

WCS KR S2 (OSL) Finals
Had an average of: 18880 (Rain vs Maru in the final)

WCS EU S2 Finals
Finals Day 1 had an average of: 45574
Finals Day 2 had an average of: 49893 (MC vs duckdeok in the final)

WCS AM S2 Finals
Finals Day 1 had an average of: 35711
Finals Day 2 had an average of: 43682 (Jaedong vs Polt in the final)

Season 2 Finals (EU)
Finals Day 1 had an average of: 57452
Finals Day 2 had an average of: 65112
Finals Day 3 had an average of: 72782 (Jaedong vs Bomber in the final)

WCS EU S3 Finals
Finals Day 1 had an average of: 35065
Finals Day 2 had an average of: 42943 (MMA vs MC in the final)

WCS KR S3 (GSL) Finals
Finals had an average of: 27264 (Dear vs soO in the final)

WCS AM S3 Finals
Finals Day 1 had an average of: 28625
Finals Day 2 had an average of: 29800 (Polt vs ByuL in the final)

Season 3 Finals (AM)
Finals Day 1 had an average of: 39666
Finals Day 2 had an average of: 45478
Finals Day 3 had an average of: 64584 (Dear vs Soulkey in the final)

Global Finals
Finals Day 1 had an average of: 92404
Finals Day 2 had an average of: 88648 (Jaedong vs sOs in the final)

2014 So Far...

GSL S1:
Finals had an average of: 20873 (Zest vs soO in the final)

WCS EU S1 Finals*
Finals Day 1 had an average of: 24968
Finals Day 2 had an average of: 25755
Finals Day 3 had an average of: 30300
Finals Day 4 had an average of: 44113 (MMA vs MC in the final)

WCS AM S1 Finals*
Finals Day 1 had an average of: 31918
Finals Day 2 had an average of: 30075
Finals Day 3 had an average of: 30998
Finals Day 4 had an average of: 35337 (HyuN vs Oz in the final)

*NOTE: Due to NASL folding ESL picked up WCS AM and due to short timing both WCS EU and AM finals were on the same day and split which is why it is different to all the other finals.

GSL S2
Finals had an average of: 17643 (Classic vs soO in the final)

WCS EU S2 Finals
Finals Day 1 had an average of: 28643
Finals Day 2 had an average of: 38129 (StarDust vs San in the final)

WCS AM S2 Finals
Finals Day 1 had an average of: 24150
Finals Day 2 had an average of: 31974 (Bomber vs Pigbaby in the final)

Observations

- It is clear when looking at this that WCS EU has been consistently the most popular outside of the Season Finals with Stephano vs Mvp in S1 2013 a highlight throughout all of WCS.

- GSL consistently struggles due to the time of day in which it takes place as AM are sleeping and EU are working or have school. Also none of the finals since Soulkey vs INnoVation have had the same level of hype with that series regarded as one of the best of the year simply because of the comeback.

- WCS AM has pretty consistent throughout.

- The high figures of the season finals indicates that people due enjoy watching koreans battle it out for high stakes.

- The season finals were generally the most popular events, concluding with the Global Finals.

- The hype generated by the Stephano vs Mvp series have gone unmatched and by looking at the figures it suggests as said time and again foreigner vs Korean finals have the most hype.

- Viewership for WCS is down this year especially compared with the early seasons last year.

Sources:

- http://www.teamliquid.net/forum/starcraft-2/415709-top-50-streamers-in-may-2013-plus-wcs-numbers#WCS
- http://www.teamliquid.net/forum/starcraft-2/419726-top-50-streamers-in-june-2013-plus-wcs-numbers#WCS
- http://www.teamliquid.net/forum/starcraft-2/427676-top-50-streamers-in-august-2013-plus-wcs-numbers#WCS
- http://www.teamliquid.net/forum/starcraft-2/434097-top-50-streamers-in-october-2013-wcs-numbers#WCS
- http://www.teamliquid.net/forum/starcraft-2/449843-top-50-streamers-in-april-2014#WCS
- http://www.teamliquid.net/forum/starcraft-2/460778-top-50-streamers-in-june-2014#WCS
- http://www.teamliquid.net/forum/starcraft-2/464044-top-50-streamers-in-july-2014#WCS
- http://www.fuzic.nl/events/?order_by=vh&order=desc



All I've gotten from this is that Season Finals were awesome and that EU has declined quite a bit over the last 2 years. Regional finals look somewhat stable.


I think part of the problem with EU is that the guys play each other week in week out in GO4SC2, IEM qualifiers etc... So a RO8 match like Snute vs MMA is less hyped and significant as they play each other on a regular basis.



The problem for me is that the WCS events get less and less special every season. In Europe we had two new (-ly renovated) studios, we had player interviews after the online games, teaser before the game, hype videos, the Hübner, huge player posters behind each players, WCS Extra after every day. Some of those things were hit and miss but it was the effort that counted. There was the feeling that this was going to be big.

We have most of the stuff cut down or cut away entirely. The audience is very small, even now that admission is free. You get the in "7 hours until WCS XY starts" and "WCS Results Thread [Ro512]" threads on Reddit, that's it. I wouldn't know what would be on TL if Lorning wasn't around. I didn't even know when the EU regional finals were until the same weekend where they started.

Granted, the studio production runs very smoothly and professionally. But the games are there and not it Paris, Warsaw, Hamburg, Valencia, Stockholm to keep the cost down. Some people in the scene spoke out against the season finals which was good in my opinion, but they didn't buff the regional finals whatsoever. The difference of the first seasons and the later seasons is that WCS isn't ambitious. The feeling is that it is to keep SC2 alive, but not the HYPEHYPEHYPE fuckyeah SC2 everyone wanted Blizzard to go for.

This problem is much bigger than region restrictions or not.
Penev
Profile Joined October 2012
28485 Posts
September 08 2014 11:02 GMT
#1249
On September 08 2014 18:44 AWalker9 wrote:
Show nested quote +
On September 08 2014 12:25 The_Templar wrote:
On September 08 2014 10:26 AWalker9 wrote:
+ Show Spoiler +
The best viewership we had for WCS outside the the Global Finals was: WCS EU S1 2013 Day 2

2013

WCS EU S1 Finals
Finals Day 1 had an average of: 55060
Finals Day 2 had an average of 80461 (Stephano vs Mvp in the final)

WCS KR (GSL) S1 Finals
Had an average: 39738 (Soulkey vs INnoVation in the final)

WCS AM S1 Finals
Finals Day 1 had an average of: 35468
Finals Day 2 had an average of: 43999 (HerO vs Revival in the final)

Season 1 Finals (In Korea)
Finals Day 1 had an average of: 19190
Finals Day 2 had an average of: 26321
Finals Day had an average of: 33648 (sOs vs INnoVation in the final)

WCS KR S2 (OSL) Finals
Had an average of: 18880 (Rain vs Maru in the final)

WCS EU S2 Finals
Finals Day 1 had an average of: 45574
Finals Day 2 had an average of: 49893 (MC vs duckdeok in the final)

WCS AM S2 Finals
Finals Day 1 had an average of: 35711
Finals Day 2 had an average of: 43682 (Jaedong vs Polt in the final)

Season 2 Finals (EU)
Finals Day 1 had an average of: 57452
Finals Day 2 had an average of: 65112
Finals Day 3 had an average of: 72782 (Jaedong vs Bomber in the final)

WCS EU S3 Finals
Finals Day 1 had an average of: 35065
Finals Day 2 had an average of: 42943 (MMA vs MC in the final)

WCS KR S3 (GSL) Finals
Finals had an average of: 27264 (Dear vs soO in the final)

WCS AM S3 Finals
Finals Day 1 had an average of: 28625
Finals Day 2 had an average of: 29800 (Polt vs ByuL in the final)

Season 3 Finals (AM)
Finals Day 1 had an average of: 39666
Finals Day 2 had an average of: 45478
Finals Day 3 had an average of: 64584 (Dear vs Soulkey in the final)

Global Finals
Finals Day 1 had an average of: 92404
Finals Day 2 had an average of: 88648 (Jaedong vs sOs in the final)

2014 So Far...

GSL S1:
Finals had an average of: 20873 (Zest vs soO in the final)

WCS EU S1 Finals*
Finals Day 1 had an average of: 24968
Finals Day 2 had an average of: 25755
Finals Day 3 had an average of: 30300
Finals Day 4 had an average of: 44113 (MMA vs MC in the final)

WCS AM S1 Finals*
Finals Day 1 had an average of: 31918
Finals Day 2 had an average of: 30075
Finals Day 3 had an average of: 30998
Finals Day 4 had an average of: 35337 (HyuN vs Oz in the final)

*NOTE: Due to NASL folding ESL picked up WCS AM and due to short timing both WCS EU and AM finals were on the same day and split which is why it is different to all the other finals.

GSL S2
Finals had an average of: 17643 (Classic vs soO in the final)

WCS EU S2 Finals
Finals Day 1 had an average of: 28643
Finals Day 2 had an average of: 38129 (StarDust vs San in the final)

WCS AM S2 Finals
Finals Day 1 had an average of: 24150
Finals Day 2 had an average of: 31974 (Bomber vs Pigbaby in the final)

Observations

- It is clear when looking at this that WCS EU has been consistently the most popular outside of the Season Finals with Stephano vs Mvp in S1 2013 a highlight throughout all of WCS.

- GSL consistently struggles due to the time of day in which it takes place as AM are sleeping and EU are working or have school. Also none of the finals since Soulkey vs INnoVation have had the same level of hype with that series regarded as one of the best of the year simply because of the comeback.

- WCS AM has pretty consistent throughout.

- The high figures of the season finals indicates that people due enjoy watching koreans battle it out for high stakes.

- The season finals were generally the most popular events, concluding with the Global Finals.

- The hype generated by the Stephano vs Mvp series have gone unmatched and by looking at the figures it suggests as said time and again foreigner vs Korean finals have the most hype.

- Viewership for WCS is down this year especially compared with the early seasons last year.

Sources:

- http://www.teamliquid.net/forum/starcraft-2/415709-top-50-streamers-in-may-2013-plus-wcs-numbers#WCS
- http://www.teamliquid.net/forum/starcraft-2/419726-top-50-streamers-in-june-2013-plus-wcs-numbers#WCS
- http://www.teamliquid.net/forum/starcraft-2/427676-top-50-streamers-in-august-2013-plus-wcs-numbers#WCS
- http://www.teamliquid.net/forum/starcraft-2/434097-top-50-streamers-in-october-2013-wcs-numbers#WCS
- http://www.teamliquid.net/forum/starcraft-2/449843-top-50-streamers-in-april-2014#WCS
- http://www.teamliquid.net/forum/starcraft-2/460778-top-50-streamers-in-june-2014#WCS
- http://www.teamliquid.net/forum/starcraft-2/464044-top-50-streamers-in-july-2014#WCS
- http://www.fuzic.nl/events/?order_by=vh&order=desc



All I've gotten from this is that Season Finals were awesome and that EU has declined quite a bit over the last 2 years. Regional finals look somewhat stable.


I think part of the problem with EU is that the guys play each other week in week out in GO4SC2, IEM qualifiers etc... So a RO8 match like Snute vs MMA is less hyped and significant as they play each other on a regular basis.

I agree. Even though the GSL guys will probably win every season finals I'm sure we get our hypes and hopes up for everyone of them.
I Protoss winner, could it be?
Boucot
Profile Blog Joined October 2011
France15997 Posts
September 08 2014 11:31 GMT
#1250
On September 08 2014 20:02 SinCitta wrote:
Show nested quote +
On September 08 2014 18:44 AWalker9 wrote:
On September 08 2014 12:25 The_Templar wrote:
On September 08 2014 10:26 AWalker9 wrote:
+ Show Spoiler +
The best viewership we had for WCS outside the the Global Finals was: WCS EU S1 2013 Day 2

2013

WCS EU S1 Finals
Finals Day 1 had an average of: 55060
Finals Day 2 had an average of 80461 (Stephano vs Mvp in the final)

WCS KR (GSL) S1 Finals
Had an average: 39738 (Soulkey vs INnoVation in the final)

WCS AM S1 Finals
Finals Day 1 had an average of: 35468
Finals Day 2 had an average of: 43999 (HerO vs Revival in the final)

Season 1 Finals (In Korea)
Finals Day 1 had an average of: 19190
Finals Day 2 had an average of: 26321
Finals Day had an average of: 33648 (sOs vs INnoVation in the final)

WCS KR S2 (OSL) Finals
Had an average of: 18880 (Rain vs Maru in the final)

WCS EU S2 Finals
Finals Day 1 had an average of: 45574
Finals Day 2 had an average of: 49893 (MC vs duckdeok in the final)

WCS AM S2 Finals
Finals Day 1 had an average of: 35711
Finals Day 2 had an average of: 43682 (Jaedong vs Polt in the final)

Season 2 Finals (EU)
Finals Day 1 had an average of: 57452
Finals Day 2 had an average of: 65112
Finals Day 3 had an average of: 72782 (Jaedong vs Bomber in the final)

WCS EU S3 Finals
Finals Day 1 had an average of: 35065
Finals Day 2 had an average of: 42943 (MMA vs MC in the final)

WCS KR S3 (GSL) Finals
Finals had an average of: 27264 (Dear vs soO in the final)

WCS AM S3 Finals
Finals Day 1 had an average of: 28625
Finals Day 2 had an average of: 29800 (Polt vs ByuL in the final)

Season 3 Finals (AM)
Finals Day 1 had an average of: 39666
Finals Day 2 had an average of: 45478
Finals Day 3 had an average of: 64584 (Dear vs Soulkey in the final)

Global Finals
Finals Day 1 had an average of: 92404
Finals Day 2 had an average of: 88648 (Jaedong vs sOs in the final)

2014 So Far...

GSL S1:
Finals had an average of: 20873 (Zest vs soO in the final)

WCS EU S1 Finals*
Finals Day 1 had an average of: 24968
Finals Day 2 had an average of: 25755
Finals Day 3 had an average of: 30300
Finals Day 4 had an average of: 44113 (MMA vs MC in the final)

WCS AM S1 Finals*
Finals Day 1 had an average of: 31918
Finals Day 2 had an average of: 30075
Finals Day 3 had an average of: 30998
Finals Day 4 had an average of: 35337 (HyuN vs Oz in the final)

*NOTE: Due to NASL folding ESL picked up WCS AM and due to short timing both WCS EU and AM finals were on the same day and split which is why it is different to all the other finals.

GSL S2
Finals had an average of: 17643 (Classic vs soO in the final)

WCS EU S2 Finals
Finals Day 1 had an average of: 28643
Finals Day 2 had an average of: 38129 (StarDust vs San in the final)

WCS AM S2 Finals
Finals Day 1 had an average of: 24150
Finals Day 2 had an average of: 31974 (Bomber vs Pigbaby in the final)

Observations

- It is clear when looking at this that WCS EU has been consistently the most popular outside of the Season Finals with Stephano vs Mvp in S1 2013 a highlight throughout all of WCS.

- GSL consistently struggles due to the time of day in which it takes place as AM are sleeping and EU are working or have school. Also none of the finals since Soulkey vs INnoVation have had the same level of hype with that series regarded as one of the best of the year simply because of the comeback.

- WCS AM has pretty consistent throughout.

- The high figures of the season finals indicates that people due enjoy watching koreans battle it out for high stakes.

- The season finals were generally the most popular events, concluding with the Global Finals.

- The hype generated by the Stephano vs Mvp series have gone unmatched and by looking at the figures it suggests as said time and again foreigner vs Korean finals have the most hype.

- Viewership for WCS is down this year especially compared with the early seasons last year.

Sources:

- http://www.teamliquid.net/forum/starcraft-2/415709-top-50-streamers-in-may-2013-plus-wcs-numbers#WCS
- http://www.teamliquid.net/forum/starcraft-2/419726-top-50-streamers-in-june-2013-plus-wcs-numbers#WCS
- http://www.teamliquid.net/forum/starcraft-2/427676-top-50-streamers-in-august-2013-plus-wcs-numbers#WCS
- http://www.teamliquid.net/forum/starcraft-2/434097-top-50-streamers-in-october-2013-wcs-numbers#WCS
- http://www.teamliquid.net/forum/starcraft-2/449843-top-50-streamers-in-april-2014#WCS
- http://www.teamliquid.net/forum/starcraft-2/460778-top-50-streamers-in-june-2014#WCS
- http://www.teamliquid.net/forum/starcraft-2/464044-top-50-streamers-in-july-2014#WCS
- http://www.fuzic.nl/events/?order_by=vh&order=desc



All I've gotten from this is that Season Finals were awesome and that EU has declined quite a bit over the last 2 years. Regional finals look somewhat stable.


I think part of the problem with EU is that the guys play each other week in week out in GO4SC2, IEM qualifiers etc... So a RO8 match like Snute vs MMA is less hyped and significant as they play each other on a regular basis.



The problem for me is that the WCS events get less and less special every season. In Europe we had two new (-ly renovated) studios, we had player interviews after the online games, teaser before the game, hype videos, the Hübner, huge player posters behind each players, WCS Extra after every day. Some of those things were hit and miss but it was the effort that counted. There was the feeling that this was going to be big.

We have most of the stuff cut down or cut away entirely. The audience is very small, even now that admission is free. You get the in "7 hours until WCS XY starts" and "WCS Results Thread [Ro512]" threads on Reddit, that's it. I wouldn't know what would be on TL if Lorning wasn't around. I didn't even know when the EU regional finals were until the same weekend where they started.

Granted, the studio production runs very smoothly and professionally. But the games are there and not it Paris, Warsaw, Hamburg, Valencia, Stockholm to keep the cost down. Some people in the scene spoke out against the season finals which was good in my opinion, but they didn't buff the regional finals whatsoever. The difference of the first seasons and the later seasons is that WCS isn't ambitious. The feeling is that it is to keep SC2 alive, but not the HYPEHYPEHYPE fuckyeah SC2 everyone wanted Blizzard to go for.

This problem is much bigger than region restrictions or not.

I agree with that. ESL did a very good job for WCS EU 2013. I'm much less convinced about 2014. I miss the special features like post-match interviews for the Ro32 and WCS Extra. And please, please, do the season finals in a real venue, not the ESL studio.

Though, to be fair with ESL, this year they had to focus on WCS America as well.
Former SC2 writer for Millenium - twitter.com/Boucot
FeyFey
Profile Joined September 2010
Germany10114 Posts
September 08 2014 12:15 GMT
#1251
On September 08 2014 15:51 Incognoto wrote:
As if Blizzard is the only company that's capable of making a good RTS?

Companies aren't afraid that they won't be able to top SC2, companies just don't see a lot of ROI in making an RTS compared to making games for other game genres.


One thing that works for Blizzard is the long term investment, it might cost them alot of money. But it also makes sure that other companies are afraid of competing with them knowing that they would have to really commit to the product even after release. Which goes against most companies mindset of making sure people buy the product before its out, so they don't need to worry about the finished products quality and can already work on the sequel.
So Blizzard uses money to reduce competition and makes good games along the way. Might be bad if you like variety in a genre, but makes sure that there is a good game every couple of years. Only works in genres were games can have staying power though.
Wintex
Profile Blog Joined July 2011
Norway16838 Posts
September 08 2014 12:47 GMT
#1252
On September 08 2014 13:56 Jett.Jack.Alvir wrote:
Show nested quote +
On September 08 2014 13:27 Zenbrez wrote:
Blizzard games have life cycles almost unheard of, you can still find diablo 2 in many retail shelfs

I always wondered how much sales they get from older games.

You can also find War3 Battlechest.

I rebought the SC+BW game a year ago. It's pretty impressive.

I also saw war2 bnet edition for sale for around 2008 or even later. Can't remember.
The Bomber boy
Jett.Jack.Alvir
Profile Blog Joined August 2011
Canada2250 Posts
September 08 2014 13:02 GMT
#1253
On September 08 2014 19:42 Squat wrote:
Show nested quote +
On September 08 2014 15:56 Jett.Jack.Alvir wrote:
On September 08 2014 15:51 Incognoto wrote:
As if Blizzard is the only company that's capable of making a good RTS?

Companies aren't afraid that they won't be able to top SC2, companies just don't see a lot of ROI in making an RTS compared to making games for other game genres.

Yeah games like Candy Crush is easy and cheap to make. A ten thousand dollar app could potentially make millions quite easily.

SC2 probably cost Blizzard millions to develop.

edit: It would be interesting if a new Age of Empires or Red Alert tried to become competitive. Perhaps Warhammer would be a good competitor.

Games Workshop needs it. I think they are hurting. There was one in the mall for nearly two decades, and just recently closed up. A Warhammer RTS modelled to become an esport would be what GW needs to survive.

Correct me if I'm wrong here, but from what I've heard GW is close to flatlining? Doesn't seem like there is much room for investment in a long term project like a major PC title under thos conditions?

I used to be pretty involved in AOE2 a long time ago, I was expert level way back when the game was still kind of fresh. It's fairly balanced, among the the higher tier civs at least. Thing is, that has more to do with the fact that the civs are basically all the same, with minor variations. It's also complete ass to watch if you aren't already quite knowledgeable, way more than SC2 or even BW.

As for RA, eh, I dunno. I really don't think EA has any interest in pouring as much money into a niche market as Blizz has done with Sc2. Developers don't make RTS games because RTS games don't sell. They're too hard, ask too much from the player, and punish even small mistakes too harshly. I play with a group of five people who all enjoy the competitive play found in Dota, but they tear their hair out when trying to play Sc2.

You aren't wrong, GW is close to going bust. I just thought this could be a last ditch effort to revive a dying franchise. I think GW's Warhammer mmo already shut down servers, so maybe there is nothing left but to say a prayer.

I don't know if there could be anything to rival SC2, I just remember some of the games I played alongside BW.
Darkdwarf
Profile Blog Joined December 2012
Sweden960 Posts
September 08 2014 13:04 GMT
#1254
On September 08 2014 20:02 SinCitta wrote:
Show nested quote +
On September 08 2014 18:44 AWalker9 wrote:
On September 08 2014 12:25 The_Templar wrote:
On September 08 2014 10:26 AWalker9 wrote:
+ Show Spoiler +
The best viewership we had for WCS outside the the Global Finals was: WCS EU S1 2013 Day 2

2013

WCS EU S1 Finals
Finals Day 1 had an average of: 55060
Finals Day 2 had an average of 80461 (Stephano vs Mvp in the final)

WCS KR (GSL) S1 Finals
Had an average: 39738 (Soulkey vs INnoVation in the final)

WCS AM S1 Finals
Finals Day 1 had an average of: 35468
Finals Day 2 had an average of: 43999 (HerO vs Revival in the final)

Season 1 Finals (In Korea)
Finals Day 1 had an average of: 19190
Finals Day 2 had an average of: 26321
Finals Day had an average of: 33648 (sOs vs INnoVation in the final)

WCS KR S2 (OSL) Finals
Had an average of: 18880 (Rain vs Maru in the final)

WCS EU S2 Finals
Finals Day 1 had an average of: 45574
Finals Day 2 had an average of: 49893 (MC vs duckdeok in the final)

WCS AM S2 Finals
Finals Day 1 had an average of: 35711
Finals Day 2 had an average of: 43682 (Jaedong vs Polt in the final)

Season 2 Finals (EU)
Finals Day 1 had an average of: 57452
Finals Day 2 had an average of: 65112
Finals Day 3 had an average of: 72782 (Jaedong vs Bomber in the final)

WCS EU S3 Finals
Finals Day 1 had an average of: 35065
Finals Day 2 had an average of: 42943 (MMA vs MC in the final)

WCS KR S3 (GSL) Finals
Finals had an average of: 27264 (Dear vs soO in the final)

WCS AM S3 Finals
Finals Day 1 had an average of: 28625
Finals Day 2 had an average of: 29800 (Polt vs ByuL in the final)

Season 3 Finals (AM)
Finals Day 1 had an average of: 39666
Finals Day 2 had an average of: 45478
Finals Day 3 had an average of: 64584 (Dear vs Soulkey in the final)

Global Finals
Finals Day 1 had an average of: 92404
Finals Day 2 had an average of: 88648 (Jaedong vs sOs in the final)

2014 So Far...

GSL S1:
Finals had an average of: 20873 (Zest vs soO in the final)

WCS EU S1 Finals*
Finals Day 1 had an average of: 24968
Finals Day 2 had an average of: 25755
Finals Day 3 had an average of: 30300
Finals Day 4 had an average of: 44113 (MMA vs MC in the final)

WCS AM S1 Finals*
Finals Day 1 had an average of: 31918
Finals Day 2 had an average of: 30075
Finals Day 3 had an average of: 30998
Finals Day 4 had an average of: 35337 (HyuN vs Oz in the final)

*NOTE: Due to NASL folding ESL picked up WCS AM and due to short timing both WCS EU and AM finals were on the same day and split which is why it is different to all the other finals.

GSL S2
Finals had an average of: 17643 (Classic vs soO in the final)

WCS EU S2 Finals
Finals Day 1 had an average of: 28643
Finals Day 2 had an average of: 38129 (StarDust vs San in the final)

WCS AM S2 Finals
Finals Day 1 had an average of: 24150
Finals Day 2 had an average of: 31974 (Bomber vs Pigbaby in the final)

Observations

- It is clear when looking at this that WCS EU has been consistently the most popular outside of the Season Finals with Stephano vs Mvp in S1 2013 a highlight throughout all of WCS.

- GSL consistently struggles due to the time of day in which it takes place as AM are sleeping and EU are working or have school. Also none of the finals since Soulkey vs INnoVation have had the same level of hype with that series regarded as one of the best of the year simply because of the comeback.

- WCS AM has pretty consistent throughout.

- The high figures of the season finals indicates that people due enjoy watching koreans battle it out for high stakes.

- The season finals were generally the most popular events, concluding with the Global Finals.

- The hype generated by the Stephano vs Mvp series have gone unmatched and by looking at the figures it suggests as said time and again foreigner vs Korean finals have the most hype.

- Viewership for WCS is down this year especially compared with the early seasons last year.

Sources:

- http://www.teamliquid.net/forum/starcraft-2/415709-top-50-streamers-in-may-2013-plus-wcs-numbers#WCS
- http://www.teamliquid.net/forum/starcraft-2/419726-top-50-streamers-in-june-2013-plus-wcs-numbers#WCS
- http://www.teamliquid.net/forum/starcraft-2/427676-top-50-streamers-in-august-2013-plus-wcs-numbers#WCS
- http://www.teamliquid.net/forum/starcraft-2/434097-top-50-streamers-in-october-2013-wcs-numbers#WCS
- http://www.teamliquid.net/forum/starcraft-2/449843-top-50-streamers-in-april-2014#WCS
- http://www.teamliquid.net/forum/starcraft-2/460778-top-50-streamers-in-june-2014#WCS
- http://www.teamliquid.net/forum/starcraft-2/464044-top-50-streamers-in-july-2014#WCS
- http://www.fuzic.nl/events/?order_by=vh&order=desc



All I've gotten from this is that Season Finals were awesome and that EU has declined quite a bit over the last 2 years. Regional finals look somewhat stable.


I think part of the problem with EU is that the guys play each other week in week out in GO4SC2, IEM qualifiers etc... So a RO8 match like Snute vs MMA is less hyped and significant as they play each other on a regular basis.



The problem for me is that the WCS events get less and less special every season. In Europe we had two new (-ly renovated) studios, we had player interviews after the online games, teaser before the game, hype videos, the Hübner, huge player posters behind each players, WCS Extra after every day. Some of those things were hit and miss but it was the effort that counted. There was the feeling that this was going to be big.

We have most of the stuff cut down or cut away entirely. The audience is very small, even now that admission is free. You get the in "7 hours until WCS XY starts" and "WCS Results Thread [Ro512]" threads on Reddit, that's it. I wouldn't know what would be on TL if Lorning wasn't around. I didn't even know when the EU regional finals were until the same weekend where they started.

Granted, the studio production runs very smoothly and professionally. But the games are there and not it Paris, Warsaw, Hamburg, Valencia, Stockholm to keep the cost down. Some people in the scene spoke out against the season finals which was good in my opinion, but they didn't buff the regional finals whatsoever. The difference of the first seasons and the later seasons is that WCS isn't ambitious. The feeling is that it is to keep SC2 alive, but not the HYPEHYPEHYPE fuckyeah SC2 everyone wanted Blizzard to go for.

This problem is much bigger than region restrictions or not.


This was very well formulated. Last year I watched a lot of WCS, mostly America, but also Europe. This year I think I've caught like 10 series in total. It isn't interesting, and I think you describe why in a good manner.

Of course, this year as with last year, I watch everything coming out of Korea. GSL <3
Teams: IM, Jin Air, Invictus || Players: Maru, GuMiho, INnoVation, Ryung, sOs, Squirtle, NaNiwa, Has, Zoun, Life, Rogue, Dark
Squat
Profile Joined September 2013
Sweden7978 Posts
September 08 2014 13:16 GMT
#1255
On September 08 2014 22:02 Jett.Jack.Alvir wrote:
Show nested quote +
On September 08 2014 19:42 Squat wrote:
On September 08 2014 15:56 Jett.Jack.Alvir wrote:
On September 08 2014 15:51 Incognoto wrote:
As if Blizzard is the only company that's capable of making a good RTS?

Companies aren't afraid that they won't be able to top SC2, companies just don't see a lot of ROI in making an RTS compared to making games for other game genres.

Yeah games like Candy Crush is easy and cheap to make. A ten thousand dollar app could potentially make millions quite easily.

SC2 probably cost Blizzard millions to develop.

edit: It would be interesting if a new Age of Empires or Red Alert tried to become competitive. Perhaps Warhammer would be a good competitor.

Games Workshop needs it. I think they are hurting. There was one in the mall for nearly two decades, and just recently closed up. A Warhammer RTS modelled to become an esport would be what GW needs to survive.

Correct me if I'm wrong here, but from what I've heard GW is close to flatlining? Doesn't seem like there is much room for investment in a long term project like a major PC title under thos conditions?

I used to be pretty involved in AOE2 a long time ago, I was expert level way back when the game was still kind of fresh. It's fairly balanced, among the the higher tier civs at least. Thing is, that has more to do with the fact that the civs are basically all the same, with minor variations. It's also complete ass to watch if you aren't already quite knowledgeable, way more than SC2 or even BW.

As for RA, eh, I dunno. I really don't think EA has any interest in pouring as much money into a niche market as Blizz has done with Sc2. Developers don't make RTS games because RTS games don't sell. They're too hard, ask too much from the player, and punish even small mistakes too harshly. I play with a group of five people who all enjoy the competitive play found in Dota, but they tear their hair out when trying to play Sc2.

You aren't wrong, GW is close to going bust. I just thought this could be a last ditch effort to revive a dying franchise. I think GW's Warhammer mmo already shut down servers, so maybe there is nothing left but to say a prayer.

I don't know if there could be anything to rival SC2, I just remember some of the games I played alongside BW.

Yeah, their MMO has been pushing up daisies for a while now. I actually liked a lot of the ideas, but the implementation was awful.

I enjoyed dawn of war for what it was, but it never really struck me as anything that could be very esports friendly. I'm perfectly open to anything new of the RTS scene, it's about as vibrant and vivacious as Whitney Houston currently, outside of Sc2. I just don't see anything forthcoming. Gone are the days of TA, Dark Reign and Ground Control, alas.
"Digital. They have digital. What is digital?" - Donald J Trump
StarStruck
Profile Blog Joined April 2010
25339 Posts
September 08 2014 13:17 GMT
#1256
On September 08 2014 17:57 andoRRR wrote:
Show nested quote +
On September 08 2014 16:31 Duprix wrote:
I am not sure if this is a good thing. I felt that the Koreans participating in EU and NA were increasing the skill level of the foreigners and they give better more exciting games. I don't mind that Koreans dominate the EU or NA scene. I wan to see the best StarCraft being played in each region.

without Koreans the lvl of play will drop in EU and NA. and spectating will be less awesome. and people can lose interest in the game. this should be monitored and handled with care by blizzard.

I understand that Koreans can still compete in the region if they live there but I am not sure if they will move and reside in another country.

time will tell I guess.




Can't quite agree with the point of viewership. I think many people will watch because it's locked and they can cheer for their country's players again. It's ok in the EU region, because except for San, every Round of 16 player so far lives in Europe and there are only 9 or 10 Koreans in the Premier League overall.
I think the problem is NA. There are always 12 - 14 Koreans in the Top 16 and that's bad for everyone involved (except the Koreans that make easy money there). If they want to participate in the NA Region, do it like Polt and viOLet. Maybe the scene will flourish because NA clans will make the decision to open a few team houses and invite Koreans.


myths: at the end of the day guys it changes nothing in terms of viewership because the same amount of people will tune in. The numbers are very consistent. Just like the numbers for the RIOT LCS have been consistent for some time as well.
Hider
Profile Blog Joined May 2010
Denmark9403 Posts
Last Edited: 2014-09-08 15:01:25
September 08 2014 14:51 GMT
#1257
Can't quite agree with the point of viewership. I think many people will watch because it's locked and they can cheer for their country's players again.


Even if we assume your correct that the all german Sc2-fans will watch the german players battle it out, that only applies for Germans. Given that Germany probably counts for less than 10% of the entire viewer segment, the overall effect here isn't very significant.

For everyone else, they are much much less likely to watch "medicore" players from other Non-Koreans countries relative to watching for instance MMA vs TLO (or other solid Koreans vs foreigner matchups).

My belief is that the overall effect is negative here.

The concept everyone in favor of region-locking seems to be missing is that while in "real" sports, the local country has a high enough fanbase to support the fanbase. But in Sc2, players are much more reliant on viewers from different countries, and thus viewers care much more about watching the highest quality play.

For instance, you don't see Danes tuning into the Scottish football league very often, but they will tune into the English Premier League/La Liga or Champions league because that has the best players.
Ctone23
Profile Blog Joined December 2012
United States1839 Posts
September 08 2014 15:29 GMT
#1258
On September 08 2014 23:51 Hider wrote:
Show nested quote +
Can't quite agree with the point of viewership. I think many people will watch because it's locked and they can cheer for their country's players again.


Even if we assume your correct that the all german Sc2-fans will watch the german players battle it out, that only applies for Germans. Given that Germany probably counts for less than 10% of the entire viewer segment, the overall effect here isn't very significant.

For everyone else, they are much much less likely to watch "medicore" players from other Non-Koreans countries relative to watching for instance MMA vs TLO (or other solid Koreans vs foreigner matchups).

My belief is that the overall effect is negative here.

The concept everyone in favor of region-locking seems to be missing is that while in "real" sports, the local country has a high enough fanbase to support the fanbase. But in Sc2, players are much more reliant on viewers from different countries, and thus viewers care much more about watching the highest quality play.

For instance, you don't see Danes tuning into the Scottish football league very often, but they will tune into the English Premier League/La Liga or Champions league because that has the best players.


Real sports involves a lot of money. Because of that, really cannot compare to SC2. In past WCS, it felt more like the Koreans were working the system. 14 Koreans in WCS NA ro16, or whatever the numbers were, was comical. It's not like in football where a team from another region pays millions of dollars to bring a new player in. This was basically the Koreans saying, "Okay, where is the easiest region to make money?". Can't blame them for doing so, but I can appreciate Blizzards changes, they want the game to grow regionally and bring in fresh talent. I'm tired of seeing the same players each and every season.



TL+ Member
Darkhorse
Profile Blog Joined December 2011
United States23455 Posts
September 08 2014 15:38 GMT
#1259
On September 08 2014 15:51 Incognoto wrote:
As if Blizzard is the only company that's capable of making a good RTS?

Companies aren't afraid that they won't be able to top SC2, companies just don't see a lot of ROI in making an RTS compared to making games for other game genres.

I don't really know why but it just seems like with all the complaints about Blizzard games (SC2 for RTS, WoW for MMO) game devs haven't managed to make anything more popular for awhile now. Might just be brand recognition or it might be quality but Blizzard games tend to stay on top.

Not trying to start a debate on the merits/flaws of Blizzard games or their competitors pls I don't want to argue about if Rift is good for a pages on end :D
WriterRecently Necro'd (?)
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
September 08 2014 15:40 GMT
#1260
I still think blizzard should wait another year before region locking, as the NA scene has improved drastically.
Moderatorshe/her
TL+ Member
Prev 1 61 62 63 64 65 Next
Please log in or register to reply.
Live Events Refresh
BSL Open LAN 2025 - War…
08:00
Day 2 - Play Off & Finals Stage
ZZZero.O310
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 489
IndyStarCraft 173
JuggernautJason167
CosmosSc2 66
Railgan 19
StarCraft: Brood War
Sea 860
ZZZero.O 310
Dewaltoss 143
Mong 75
Dota 2
monkeys_forever291
Pyrionflax199
NeuroSwarm53
Counter-Strike
Stewie2K724
Heroes of the Storm
Khaldor263
Other Games
FrodaN5640
tarik_tv5622
summit1g3453
Grubby2229
B2W.Neo851
fl0m651
ToD165
Mew2King87
QueenE56
MindelVK17
Organizations
Other Games
EGCTV1525
gamesdonequick689
StarCraft 2
angryscii 33
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• FirePhoenix5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 5349
• masondota21454
Other Games
• imaqtpie958
• Shiphtur283
• WagamamaTV232
Upcoming Events
Afreeca Starleague
14h 14m
Barracks vs Mini
Wardi Open
15h 14m
Monday Night Weeklies
20h 14m
Sparkling Tuna Cup
1d 14h
Afreeca Starleague
1d 14h
Snow vs EffOrt
PiGosaur Monday
2 days
LiuLi Cup
2 days
The PondCast
3 days
CranKy Ducklings
4 days
Maestros of the Game
5 days
Clem vs Reynor
[ Show More ]
[BSL 2025] Weekly
5 days
[BSL 2025] Weekly
5 days
BSL Team Wars
6 days
Liquipedia Results

Completed

Proleague 2025-09-18
Chzzk MurlocKing SC1 vs SC2 Cup #2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
BSL World Championship of Poland 2025
Maestros of the Game
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.