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C&C F2P developer now leading SC2 - Page 10

Forum Index > SC2 General
244 CommentsPost a Reply
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404AlphaSquad
Profile Joined October 2011
839 Posts
August 16 2014 00:25 GMT
#181
On August 16 2014 08:50 Prog455 wrote:
Show nested quote +
On August 16 2014 07:41 BisuDagger wrote:
SC2 can't get worse. This is good news.


that is all dandy, but anyone who have played this game since release will agree, that SC2 in its current form is no where near as bad as it has been.


I disagree sc2 was in a better state before hots. Hell I even liked beta more than the stage the game is in now. and I have played since WOL Beta.
aka Kalevi
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
August 16 2014 00:42 GMT
#182
On August 16 2014 09:25 404AlphaSquad wrote:
Show nested quote +
On August 16 2014 08:50 Prog455 wrote:
On August 16 2014 07:41 BisuDagger wrote:
SC2 can't get worse. This is good news.


that is all dandy, but anyone who have played this game since release will agree, that SC2 in its current form is no where near as bad as it has been.


I disagree sc2 was in a better state before hots. Hell I even liked beta more than the stage the game is in now. and I have played since WOL Beta.

I think SC2 was better after HotS than during WoL. BL+Infestor was way more commonplace and harder to watch, and the prevalence of mediocre Blizzard maps was annoying during the earlier months.

With HotS, matchups look more skillful and thus more entertaining IMO.
ㅇㅅㅌㅅ
ZodaSoda
Profile Blog Joined November 2010
Australia1191 Posts
August 16 2014 00:50 GMT
#183
Majority of people here would bitch how bad something was even if it got dramatically better, because people just like to bitch, and that will never stop, To those people i simply say, fuck off, although you wont... no one who actually enjoys Sc2 wants to hear your constant bitching, but that seems to be the gaming culture these days, Bitch bitch bitch, sigh =/
LiquipediaI'm the strongest Dragon that you've ever seen, You're gonna die motherfucker, I take up five screens. -Kraid
Ben...
Profile Joined January 2011
Canada3485 Posts
August 16 2014 00:50 GMT
#184
On August 16 2014 09:25 404AlphaSquad wrote:
Show nested quote +
On August 16 2014 08:50 Prog455 wrote:
On August 16 2014 07:41 BisuDagger wrote:
SC2 can't get worse. This is good news.


that is all dandy, but anyone who have played this game since release will agree, that SC2 in its current form is no where near as bad as it has been.


I disagree sc2 was in a better state before hots. Hell I even liked beta more than the stage the game is in now. and I have played since WOL Beta.

Indeed. I would put pre-Queen Patch Wings of Liberty up as the pinnacle of SC2 so far. Like say April 2012 Wings of Liberty. The matchups were all relatively balanced and at the same time, all of the matchups were at least somewhat interesting if not significantly more interesting than they currently are. TvZ was about as good as it could get, PvZ was interesting, PvT was rather good and quite entertaining, and the mirror matchups were either the same or better than they currently. Marine/tank or mech vs. bio TvT on the maps of the time was a ton of fun to watch.
"Cliiiiiiiiiiiiiiiiide" -Tastosis
Socup
Profile Joined June 2014
190 Posts
August 16 2014 00:54 GMT
#185
On August 16 2014 06:23 tshi wrote:
Show nested quote +
On August 16 2014 05:09 Scandral wrote:
On August 16 2014 04:38 Moley42 wrote:
On August 16 2014 04:27 Clbull wrote:
On August 16 2014 01:02 Nuka wrote:
All you retards acting like starcraft will drastically change please shut up

User was banned for this post.

Oh, I'm positive the game will drastically change; it has to in order to address the concerns of the playerbase.

Which wont happen. Blizzard have proven themselves useless time and time again.


Diablo 3 dramatically changed in light of community driven feedback after it broke sales records, there is no real reason to think SC2 wouldn't. HotS was a weird case because SC2 was doing really well when it entered beta, which wasn't nearly enough time for them to really do some reworking.


Poll: Will the majority of the community like LoTV when it comes out?

meh, it wont make a difference because the real problems are unfixable (ie the core of sc2 is bad) (48)
 
71%

yes, this new guy will be a great improvement (11)
 
16%

no, this new guy will not get the chance to drastically change the game (9)
 
13%

68 total votes

Your vote: Will the majority of the community like LoTV when it comes out?

(Vote): yes, this new guy will be a great improvement
(Vote): no, this new guy will not get the chance to drastically change the game
(Vote): meh, it wont make a difference because the real problems are unfixable (ie the core of sc2 is bad)




loaded questions poll is loaded. Option to say that it might make sc2 worse?
There's no reason blizzard can't release new units or fixes to a game without creating another costly "expansion" you've already paid 100$ for, unless they want to treadmill the gambler with future promises of "it gets better"
chatuka
Profile Joined July 2011
1351 Posts
Last Edited: 2014-08-16 02:27:52
August 16 2014 01:09 GMT
#186
I would recommend making SC2 co-op with 4v4 and actually making it interesting with balancing gameplay and improving the game's dynamic. The future in e-sports is multi-player co-op. People might think what I'm typing is blasphemy but I think there is something valuable to be said about making SC co-op.

Two team-members on Team X can set up a base on one corner(top right) of the map. That top right corner would house two mineral patches total. Those two mineral patches can fit two command centers/lair/nexus (one CC for each patch). One team member could control one command center and the team-mate would take charge of the other command center. The next two players, on the same team as Team X, can set up on the top left corner of the map and set up a base there with two mineral patches. Each mineral patch over here would be controlled by one team-member on Team X( Each mineral patch feeds into a Command Center/Lair). once again one mineral patch is operated by each player. The opposing Team Y can set up shop on the bottom half of the map set up in the similar positions. Game is over when one team forfeits/white flag or if every command center/Lair/Nexii is annihilated by one team.

As well borrowing from LoL, there can be 5 minute scheduled bonuses or objectives (like slaying dragons) something to that effect which would favor one military dominion against the opposing faction if achieved. There can also be bans like banning a race that someone is ridiculously good at against one player on each team, or maybe two depending on gameplay dynamics. Banning races might encourage player to be more diversified in utilizing multiple races. Imagine if Flash was forced to play Protoss right in a pro-league match?

In theory, games should be more interesting with 4v4 strategy. There would be tons of strategy and average people would be entertained by its prospects. Starcraft was a revolutionary/vangaard enterprising game that introduced the world to online competition that succeeded the 1st person shooters. It surpassed WC3 and CS as the go to games of that decade. What StarCraft needs is an evolution and transition into the next decade. I believe my ideas can further along the game of StarCraft into the next decade and hopefully the next few decades.
Swift118
Profile Joined January 2012
United Kingdom335 Posts
August 16 2014 01:49 GMT
#187
On August 16 2014 04:11 Arvendilin wrote:
Show nested quote +
On August 16 2014 03:41 pNRG wrote:
Nothing helped D3...


D3 is WAAAY better now than it used to be o-o


Oh why is that? Let me guess, because they removed the RMAH/AH due to tax issues, FinCEN regulations and most probably the whole RMAH thing was not making the kind of money for a company like ActiBlizz to be bothered with it all. If ActiBlizz felt they needed to remove the feature which did promote a negative pay2win feel about the game then I guess they had to do it. Thing is though it turned a mediocre hack n slash with two interesting features (smooth combat and rampant trade) into a mediocre hack n slash with one interesting feature (smooth combat). Can't wait for those lolseasons though with zero reason to re-roll characters and no economy to reset...

About the new dev involved with sc2, I have to say I have not heard of him before. Hopefully he can add some interesting ideas to the team and I probably will be buying LotV anyways even though after HotS I am not overly enthusiastic about its release.
Doodsmack
Profile Blog Joined August 2010
United States7224 Posts
August 16 2014 02:23 GMT
#188
On August 16 2014 09:25 404AlphaSquad wrote:
Show nested quote +
On August 16 2014 08:50 Prog455 wrote:
On August 16 2014 07:41 BisuDagger wrote:
SC2 can't get worse. This is good news.


that is all dandy, but anyone who have played this game since release will agree, that SC2 in its current form is no where near as bad as it has been.


I disagree sc2 was in a better state before hots. Hell I even liked beta more than the stage the game is in now. and I have played since WOL Beta.


Please never say that BL/infestor was better than hots again lol.
Footler
Profile Joined January 2010
United States560 Posts
August 16 2014 02:28 GMT
#189
On August 16 2014 10:49 Swift118 wrote:
Show nested quote +
On August 16 2014 04:11 Arvendilin wrote:
On August 16 2014 03:41 pNRG wrote:
Nothing helped D3...


D3 is WAAAY better now than it used to be o-o


Oh why is that? Let me guess, because they removed the RMAH/AH due to tax issues, FinCEN regulations and most probably the whole RMAH thing was not making the kind of money for a company like ActiBlizz to be bothered with it all. If ActiBlizz felt they needed to remove the feature which did promote a negative pay2win feel about the game then I guess they had to do it. Thing is though it turned a mediocre hack n slash with two interesting features (smooth combat and rampant trade) into a mediocre hack n slash with one interesting feature (smooth combat). Can't wait for those lolseasons though with zero reason to re-roll characters and no economy to reset...

About the new dev involved with sc2, I have to say I have not heard of him before. Hopefully he can add some interesting ideas to the team and I probably will be buying LotV anyways even though after HotS I am not overly enthusiastic about its release.


D3 is way better than it was at launch. I do wish something could be done about trading but the game is so fun to just play now it won't bother you as much.

SC2 has also vastly improved over the years and while there are still great games from the past (obviously) your average match is much more interesting/dynamic/entertaining/etc than your average match from the past not to mention some of crazy memorable games in recent months. There are still some things I'd like to see LotV get right so that SC2 can appeal to an even larger audience so we shall see what this new guy can bring.
I am The-Sink! Parting bandwagoner before it became a soul train.
AndAgain
Profile Joined November 2010
United States2621 Posts
August 16 2014 04:16 GMT
#190
Given that Blizzard didn't make serious changes to the game with HotS, they will definitely not do it with LotV. So anything short of a different lead designer will hardly make a difference- and even that probably wouldn't.

I think the thing is that the bigger a company gets, the more conservative it tends to become. They decided to go with the safest possible route with HotS, which was to add a few new units/tweaks. They should've experimented with some drastic changes in beta. Worst case scenario would've been to revert it back to the way it was before.
All your teeth should fall out and hair should grow in their place!
BisuDagger
Profile Blog Joined October 2009
Bisutopia19297 Posts
August 16 2014 04:26 GMT
#191
On August 16 2014 07:58 Doodsmack wrote:
Show nested quote +
On August 16 2014 07:41 BisuDagger wrote:
SC2 can't get worse. This is good news.


Cool exaggeration bro. You're not a BW elitist or anything right?

Lol. Nice troll post.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
404AlphaSquad
Profile Joined October 2011
839 Posts
Last Edited: 2014-08-16 04:33:41
August 16 2014 04:26 GMT
#192
On August 16 2014 11:23 Doodsmack wrote:
Show nested quote +
On August 16 2014 09:25 404AlphaSquad wrote:
On August 16 2014 08:50 Prog455 wrote:
On August 16 2014 07:41 BisuDagger wrote:
SC2 can't get worse. This is good news.


that is all dandy, but anyone who have played this game since release will agree, that SC2 in its current form is no where near as bad as it has been.


I disagree sc2 was in a better state before hots. Hell I even liked beta more than the stage the game is in now. and I have played since WOL Beta.


Please never say that BL/infestor was better than hots again lol.

oh wow citing the worst out of the WOL era and comparing it to the general HOTS gameplay is stupid. Okay I do the same: never say sh vs sh is better than wol. see where this logic fails? There were tons of ways on how to fix the WOL problems without HOTS. The infestor nerf came with HOTS. That could have easily been done before or other approaches of redesign would have at least been possible in HOTS. But HOTS just kept the same problems of WOL and created new ones. To be fair, it fixed some. But overall it did hurt the game more than it did good.

On August 16 2014 09:50 Ben... wrote:
Show nested quote +
On August 16 2014 09:25 404AlphaSquad wrote:
On August 16 2014 08:50 Prog455 wrote:
On August 16 2014 07:41 BisuDagger wrote:
SC2 can't get worse. This is good news.


that is all dandy, but anyone who have played this game since release will agree, that SC2 in its current form is no where near as bad as it has been.


I disagree sc2 was in a better state before hots. Hell I even liked beta more than the stage the game is in now. and I have played since WOL Beta.

Indeed. I would put pre-Queen Patch Wings of Liberty up as the pinnacle of SC2 so far. Like say April 2012 Wings of Liberty. The matchups were all relatively balanced and at the same time, all of the matchups were at least somewhat interesting if not significantly more interesting than they currently are. TvZ was about as good as it could get, PvZ was interesting, PvT was rather good and quite entertaining, and the mirror matchups were either the same or better than they currently. Marine/tank or mech vs. bio TvT on the maps of the time was a ton of fun to watch.


Agreed. pre queen range patch was the best time of the entire sc2 history. until Blizz decided to go full retard mode and patch something, where no players complained, an nobody expected. Then we saw the gameplay shift into the bl/infestor era. And instead of reverting their mistakes well you know....
aka Kalevi
BisuDagger
Profile Blog Joined October 2009
Bisutopia19297 Posts
August 16 2014 04:44 GMT
#193
On August 16 2014 08:50 Prog455 wrote:
Show nested quote +
On August 16 2014 07:41 BisuDagger wrote:
SC2 can't get worse. This is good news.


Get a grip dude. I seem to remember you saying that you don't even play SC2, but rather BW. That is all dandy, but anyone who have played this game since release will agree, that SC2 in its current form is no where near as bad as it has been.

As to whether this is a good or a bad thing, i have no idea, but my guess is that SC2 will experience a spike when LotV is released, but then continue to decline, just as it is happening now - and just how every other game has its time.


Correction. I don't have time to play either game to be honest, but I do watch both SC1 and SC2 a lot. My post has nothing to do with a comparison to Brood War. So let's kill that thought right now.

My point of view: Just because SC2 is nearing state of total balance does not mean I should be satisfied with the product as a spectator. I watch the majority of every GSL, most of Proleague, Dreamhacks, IEMs, MLGs, and WCS US and EU RO8 on games so I am entitled to have my own opinion on SC2. I think the game has tons of potential. I think there have also been a variety of amazing games such as jjajki widow mines eating mutas. That being said, the game as a spectator sport still has a lot to improve on imo. With top tier programmers and state of the art tools, there is no need for us to be satisfied with our current product. LoTV has tons of open potential to improve upon the current game. Getting a new lead could really add a different perspective of creative direction. IMO, nothing bad can happen from here cause I'm not happy with how the product currently rests.

To address your second point: SC2 actually feels like it's on the rise. Viewer numbers look great and production by organizers is quite amazing. I feel like as a community SC2 hasn't felt more positive then it does now.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
JP Dayne
Profile Joined June 2013
538 Posts
August 16 2014 07:30 GMT
#194
On August 16 2014 09:25 404AlphaSquad wrote:
Show nested quote +
On August 16 2014 08:50 Prog455 wrote:
On August 16 2014 07:41 BisuDagger wrote:
SC2 can't get worse. This is good news.


that is all dandy, but anyone who have played this game since release will agree, that SC2 in its current form is no where near as bad as it has been.


I disagree sc2 was in a better state before hots. Hell I even liked beta more than the stage the game is in now. and I have played since WOL Beta.


I agree. It all went to the crapper a bit before the last patch before HotS launch
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
August 16 2014 07:35 GMT
#195
On August 16 2014 13:44 BisuDagger wrote:
Show nested quote +
On August 16 2014 08:50 Prog455 wrote:
On August 16 2014 07:41 BisuDagger wrote:
SC2 can't get worse. This is good news.


Get a grip dude. I seem to remember you saying that you don't even play SC2, but rather BW. That is all dandy, but anyone who have played this game since release will agree, that SC2 in its current form is no where near as bad as it has been.

As to whether this is a good or a bad thing, i have no idea, but my guess is that SC2 will experience a spike when LotV is released, but then continue to decline, just as it is happening now - and just how every other game has its time.


To address your second point: SC2 actually feels like it's on the rise. Viewer numbers look great and production by organizers is quite amazing. I feel like as a community SC2 hasn't felt more positive then it does now.


np you guys are welcome
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
ETisME
Profile Blog Joined April 2011
12499 Posts
August 16 2014 07:56 GMT
#196
Its definitely becoming more positive, lots of shoutouts threads on reddit for example.
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Timmsh
Profile Joined July 2011
Netherlands201 Posts
August 16 2014 09:44 GMT
#197
On August 16 2014 09:50 Ben... wrote:
Show nested quote +
On August 16 2014 09:25 404AlphaSquad wrote:
On August 16 2014 08:50 Prog455 wrote:
On August 16 2014 07:41 BisuDagger wrote:
SC2 can't get worse. This is good news.


that is all dandy, but anyone who have played this game since release will agree, that SC2 in its current form is no where near as bad as it has been.


I disagree sc2 was in a better state before hots. Hell I even liked beta more than the stage the game is in now. and I have played since WOL Beta.

Indeed. I would put pre-Queen Patch Wings of Liberty up as the pinnacle of SC2 so far. Like say April 2012 Wings of Liberty. The matchups were all relatively balanced and at the same time, all of the matchups were at least somewhat interesting if not significantly more interesting than they currently are. TvZ was about as good as it could get, PvZ was interesting, PvT was rather good and quite entertaining, and the mirror matchups were either the same or better than they currently. Marine/tank or mech vs. bio TvT on the maps of the time was a ton of fun to watch.


I think you guys only remember the good stuff, and forget about the bad.
Remember PvP? Colossis only and no way of expanding without getting hit by a 4 gate.
Remember the 1 1 1 build in TvP? That was not to be called 'interesting'. Hell, even the msc which every terran hates, is better than the constant stupid forcefields in PvT (which are now almost gone in early game).

I also think the reaper is a GREAT improvement in HOTS, you have ways of scouting without using a scan. And the widow mine gives a new dimension in TvZ.

So overall, if you want to compare the two era's, it's just a matter of focus and it's very hard to compare because the game play itself was not truly developed yet in WOL.
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
August 16 2014 09:54 GMT
#198
I feel like sc2 is close to perfect, the only true anoyings things are how laggy and buggy the hub is, and the hackers. For the rest I'm pretty happy.
Sapphire.lux
Profile Joined July 2010
Romania2620 Posts
August 16 2014 10:08 GMT
#199
On August 16 2014 18:54 Faust852 wrote:
I feel like sc2 is close to perfect, the only true anoyings things are how laggy and buggy the hub is, and the hackers. For the rest I'm pretty happy.

To have this kind of opinion is fine, but it's so fucking stupid to call other peoples posts and opinions as trolls or haters or whatever just because they don't think the game is all wonderful.
On August 16 2014 08:52 Tresher wrote:
Man TL turned into a massive trollfest. I asked why people say "Cant get any worse". Two people after me make a post: "Cant get any worse"...
With people being in super dick mode like this, this forum is slowly turning into Bnet forums. Do people really have this much fun annoying other users? Sometimes I hate the Internet.

People don't criticize the game to annoy you, they don't even care about you. Some people think the game is close to perfect, others that it's in a poor state. Neither of them is trolling.
Head Coach Park: "They should buff tanks!"
Dubba
Profile Joined April 2012
Finland15 Posts
August 16 2014 10:14 GMT
#200
Great news in my honest opinion
Just chilling like a penguin.
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