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C&C F2P developer now leading SC2 - Page 8

Forum Index > SC2 General
244 CommentsPost a Reply
Prev 1 6 7 8 9 10 13 Next All
Nuka
Profile Joined July 2014
27 Posts
August 15 2014 16:02 GMT
#141
All you retards acting like starcraft will drastically change please shut up

User was banned for this post.
Zest & herO
Maniak_
Profile Joined October 2010
France305 Posts
Last Edited: 2014-08-15 16:10:26
August 15 2014 16:09 GMT
#142
On August 16 2014 01:02 Genome852 wrote:
Dark Souls 1 had a horrible PC port with 30 fps cap and very low internal resolution that had to be modded to be changed. DS2 is much better though.

But still based on frames so playing it on a PC at more than 30fps causes quite a few issues, so not *that* much better

On August 16 2014 01:02 Genome852 wrote:
On the other hand, SC2 even on launch was one of the most bug-free games I've played. Did you play half the games you mentioned?


Why do you try to give whiners less reasons to whine? That's not nice. What else would they do with their time? :/

All of this because of a new *producer*, which is nothing even remotely related to game design...
"They make psychiatrists get psychoanalyzed before they can get certified, but they don't make a surgeon get cut on. Does that seem right to you?" -- Jubal Early - Firefly
Doodsmack
Profile Blog Joined August 2010
United States7224 Posts
August 15 2014 16:32 GMT
#143
Anyone claiming they already know this is a bad thing, and that this will have a major effect on the game, is hopefully not actually as unintelligent as the statements they're making in this thread.
yido
Profile Joined March 2014
United States350 Posts
August 15 2014 16:36 GMT
#144
On August 16 2014 01:09 Maniak_ wrote:
Show nested quote +
On August 16 2014 01:02 Genome852 wrote:
Dark Souls 1 had a horrible PC port with 30 fps cap and very low internal resolution that had to be modded to be changed. DS2 is much better though.

But still based on frames so playing it on a PC at more than 30fps causes quite a few issues, so not *that* much better

Show nested quote +
On August 16 2014 01:02 Genome852 wrote:
On the other hand, SC2 even on launch was one of the most bug-free games I've played. Did you play half the games you mentioned?


Why do you try to give whiners less reasons to whine? That's not nice. What else would they do with their time? :/

All of this because of a new *producer*, which is nothing even remotely related to game design...


So I guess that was the reason that Sc2 is much more popular than CoD and Battlefield? As I stated these games had a much smaller budget than Blizzard had for Sc2, but the end product these games had similar to a higher quality product. If you want to make a real comparison instead of misunderstand what I've written about the games, that would be great.
Look at the games objectively in terms of sales and production costs, while taking into account the resources their parent companies used to promote, support, and maintain the games. Or just keep misusing my examples and stroke Blizzard's ego more.
gl hf
Sufinsil
Profile Joined January 2011
United States760 Posts
August 15 2014 16:36 GMT
#145
Fresh blood helped Diablo 3. Hope for the same in SC2. More UI and game features please!
Genome852
Profile Blog Joined August 2010
United States979 Posts
Last Edited: 2014-08-15 17:04:24
August 15 2014 16:40 GMT
#146
On August 16 2014 01:36 yido wrote:
Show nested quote +
On August 16 2014 01:09 Maniak_ wrote:
On August 16 2014 01:02 Genome852 wrote:
Dark Souls 1 had a horrible PC port with 30 fps cap and very low internal resolution that had to be modded to be changed. DS2 is much better though.

But still based on frames so playing it on a PC at more than 30fps causes quite a few issues, so not *that* much better

On August 16 2014 01:02 Genome852 wrote:
On the other hand, SC2 even on launch was one of the most bug-free games I've played. Did you play half the games you mentioned?


Why do you try to give whiners less reasons to whine? That's not nice. What else would they do with their time? :/

All of this because of a new *producer*, which is nothing even remotely related to game design...


So I guess that was the reason that Sc2 is much more popular than CoD and Battlefield? As I stated these games had a much smaller budget than Blizzard had for Sc2, but the end product these games had similar to a higher quality product. If you want to make a real comparison instead of misunderstand what I've written about the games, that would be great.
Look at the games objectively in terms of sales and production costs, while taking into account the resources their parent companies used to promote, support, and maintain the games. Or just keep misusing my examples and stroke Blizzard's ego more.

Have you considered that RTS is a niche genre whereas FPS is not? Or that CoD and BF have a huge portion of the playerbase on consoles, which does not mesh with RTS?

You clearly have never played most of the games you mentioned, if you could even think some of them are 'higher quality' than SC2. You could have picked far better examples. BF4 and CoD: Ghosts are possibly the worst ones you could have chosen... the only thing they prove is how far standards have fallen and how alphas are being released as finished products.
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
August 15 2014 16:45 GMT
#147
On August 16 2014 01:36 yido wrote:
Show nested quote +
On August 16 2014 01:09 Maniak_ wrote:
On August 16 2014 01:02 Genome852 wrote:
Dark Souls 1 had a horrible PC port with 30 fps cap and very low internal resolution that had to be modded to be changed. DS2 is much better though.

But still based on frames so playing it on a PC at more than 30fps causes quite a few issues, so not *that* much better

On August 16 2014 01:02 Genome852 wrote:
On the other hand, SC2 even on launch was one of the most bug-free games I've played. Did you play half the games you mentioned?


Why do you try to give whiners less reasons to whine? That's not nice. What else would they do with their time? :/

All of this because of a new *producer*, which is nothing even remotely related to game design...


So I guess that was the reason that Sc2 is much more popular than CoD and Battlefield? As I stated these games had a much smaller budget than Blizzard had for Sc2, but the end product these games had similar to a higher quality product. If you want to make a real comparison instead of misunderstand what I've written about the games, that would be great.
Look at the games objectively in terms of sales and production costs, while taking into account the resources their parent companies used to promote, support, and maintain the games. Or just keep misusing my examples and stroke Blizzard's ego more.


SC2 was sold at over 6millions copies in 2012. We are in 2014 and there was HotS in the meantime. I guess SC2 is close to the top5 of all time best selling PC games now.
nemonic
Profile Joined November 2011
132 Posts
August 15 2014 17:08 GMT
#148
Well at least it can't get any worse
yido
Profile Joined March 2014
United States350 Posts
August 15 2014 17:09 GMT
#149
On August 16 2014 01:40 Genome852 wrote:
Show nested quote +
On August 16 2014 01:36 yido wrote:
On August 16 2014 01:09 Maniak_ wrote:
On August 16 2014 01:02 Genome852 wrote:
Dark Souls 1 had a horrible PC port with 30 fps cap and very low internal resolution that had to be modded to be changed. DS2 is much better though.

But still based on frames so playing it on a PC at more than 30fps causes quite a few issues, so not *that* much better

On August 16 2014 01:02 Genome852 wrote:
On the other hand, SC2 even on launch was one of the most bug-free games I've played. Did you play half the games you mentioned?


Why do you try to give whiners less reasons to whine? That's not nice. What else would they do with their time? :/

All of this because of a new *producer*, which is nothing even remotely related to game design...


So I guess that was the reason that Sc2 is much more popular than CoD and Battlefield? As I stated these games had a much smaller budget than Blizzard had for Sc2, but the end product these games had similar to a higher quality product. If you want to make a real comparison instead of misunderstand what I've written about the games, that would be great.
Look at the games objectively in terms of sales and production costs, while taking into account the resources their parent companies used to promote, support, and maintain the games. Or just keep misusing my examples and stroke Blizzard's ego more.

Have you considered that RTS is a niche genre whereas FPS is not? Or that CoD and BF have a huge portion of the playerbase on consoles, which does not mesh with RTS?

You clearly have never played most of the games you mentioned, if you could even think some of them are 'higher quality' than SC2. You could have picked far better examples. BF4 and CoD: Ghosts are possibly the worst ones you could have chosen...


You are still misusing my niche arguments without proper objective analysis accounting for the parameters I've outlined, but my lack of English proficiency may have to do with the difficulty in communicating.
If you want to analyze a game straight up, Dota2 or LoL are the only choices but they have a much larger budget so I thought it wouldn't be fair to Sc2 developers to do that. If you want to look at a lower budget game with some perspective, take into account Wargames Red Dragon, which has a strong player base despite its very small budget. Also, if you actually knew what you were doing for Rome2 and used mods it was a playable game around a month after release and it is developing into a better game than sc2 with the help of the large modding community for it.

And the guy that wants to argue only about the sales, I suggest reading more so you can understand the argument not just make an irrelevant statement.
gl hf
Genome852
Profile Blog Joined August 2010
United States979 Posts
Last Edited: 2014-08-15 17:50:16
August 15 2014 17:24 GMT
#150
On August 16 2014 02:09 yido wrote:
Show nested quote +
On August 16 2014 01:40 Genome852 wrote:
On August 16 2014 01:36 yido wrote:
On August 16 2014 01:09 Maniak_ wrote:
On August 16 2014 01:02 Genome852 wrote:
Dark Souls 1 had a horrible PC port with 30 fps cap and very low internal resolution that had to be modded to be changed. DS2 is much better though.

But still based on frames so playing it on a PC at more than 30fps causes quite a few issues, so not *that* much better

On August 16 2014 01:02 Genome852 wrote:
On the other hand, SC2 even on launch was one of the most bug-free games I've played. Did you play half the games you mentioned?


Why do you try to give whiners less reasons to whine? That's not nice. What else would they do with their time? :/

All of this because of a new *producer*, which is nothing even remotely related to game design...


So I guess that was the reason that Sc2 is much more popular than CoD and Battlefield? As I stated these games had a much smaller budget than Blizzard had for Sc2, but the end product these games had similar to a higher quality product. If you want to make a real comparison instead of misunderstand what I've written about the games, that would be great.
Look at the games objectively in terms of sales and production costs, while taking into account the resources their parent companies used to promote, support, and maintain the games. Or just keep misusing my examples and stroke Blizzard's ego more.

Have you considered that RTS is a niche genre whereas FPS is not? Or that CoD and BF have a huge portion of the playerbase on consoles, which does not mesh with RTS?

You clearly have never played most of the games you mentioned, if you could even think some of them are 'higher quality' than SC2. You could have picked far better examples. BF4 and CoD: Ghosts are possibly the worst ones you could have chosen...


You are still misusing my niche arguments without proper objective analysis accounting for the parameters I've outlined, but my lack of English proficiency may have to do with the difficulty in communicating.
If you want to analyze a game straight up, Dota2 or LoL are the only choices but they have a much larger budget so I thought it wouldn't be fair to Sc2 developers to do that. If you want to look at a lower budget game with some perspective, take into account Wargames Red Dragon, which has a strong player base despite its very small budget. Also, if you actually knew what you were doing for Rome2 and used mods it was a playable game around a month after release and it is developing into a better game than sc2 with the help of the large modding community for it.

And the guy that wants to argue only about the sales, I suggest reading more so you can understand the argument not just make an irrelevant statement.


You talked about game popularity, sales and revenue, didn't you? So can a poster not bring that up?

You also talked about how you think SC2 is lower quality than the standards for games today, which is objectively wrong. Quality standards have decreased, not increased. You list a bunch of games that prove this.

I put a lot of time into Rome2 when it came out, since I am a huge TW fan. The game was a complete mess. I think they even promised 'one patch a week' along with an apology, it was that bad. Yes you could play it, but there were huge glaring issues that certainly took more than a month or user mods to fix... saying it is a better game than SC2 from a gameplay standpoint is personal preference, as they are not alike.

I am also not sure where you are going with Wargame. A small budget game can have a loyal fanbase, how is that relevant?

If we are all missing your point, please clarify...
Big-t
Profile Joined January 2011
Austria1350 Posts
August 15 2014 17:30 GMT
#151
I have a Déjà-vu
monchi | IdrA | Flash
docvoc
Profile Blog Joined July 2011
United States5491 Posts
August 15 2014 17:47 GMT
#152
Honestly, I think that this could either be a huge curse or a huge blessing. I hope its a blessing because SC2 is such an incredible game that could be so much more popular with better marketing and popularization tactics.
User was warned for too many mimes.
pNRG
Profile Joined February 2012
United States333 Posts
August 15 2014 18:41 GMT
#153
Nothing helped D3...
"He's like a Kakuna with Flamestrike." - Artosis 25.7.2014 \\ "Sometimes you gotta' be manly to get out of the group stage, Reynad." -Artosis 17.10.2014 \\ “There goes your dream of a frivolous lawsuit with a brewing company.” – Tasteless 26.8.2015
vidium
Profile Joined January 2012
Romania222 Posts
August 15 2014 19:06 GMT
#154
lets see if he does a better job than "Rocky"...
You ever notice how no one returns to the barracks?
Arvendilin
Profile Joined February 2013
Germany1878 Posts
August 15 2014 19:11 GMT
#155
On August 16 2014 03:41 pNRG wrote:
Nothing helped D3...


D3 is WAAAY better now than it used to be o-o
My heroes: Jangbi, Bisu, Stork and BeSt for BW, Rain, Zest and Stats for SC2! Need a better Signature tbh...
rommel917
Profile Joined June 2013
Croatia11 Posts
August 15 2014 19:23 GMT
#156
I don't know if there are people here that want Generals 2. But you can try mod Rise of the reds. It add Russia and EU, change 3 old factions, have articles with story and you can talk to developers on their forum. It is stil in beta.
Clbull
Profile Blog Joined February 2011
United Kingdom1439 Posts
August 15 2014 19:27 GMT
#157
On August 16 2014 01:02 Nuka wrote:
All you retards acting like starcraft will drastically change please shut up

User was banned for this post.

Oh, I'm positive the game will drastically change; it has to in order to address the concerns of the playerbase.
Loccstana
Profile Blog Joined November 2012
United States833 Posts
August 15 2014 19:33 GMT
#158
Please bring back Red Alert 2 chronolegionaires as a terran Starcraft 2 unit. I love this guys, they were so fun to play with.
[url]http://i.imgur.com/lw2yN.jpg[/url]
Moley42
Profile Joined August 2014
2 Posts
August 15 2014 19:38 GMT
#159
On August 16 2014 04:27 Clbull wrote:
Show nested quote +
On August 16 2014 01:02 Nuka wrote:
All you retards acting like starcraft will drastically change please shut up

User was banned for this post.

Oh, I'm positive the game will drastically change; it has to in order to address the concerns of the playerbase.

Which wont happen. Blizzard have proven themselves useless time and time again.
Scandral
Profile Joined February 2013
7 Posts
August 15 2014 20:09 GMT
#160
On August 16 2014 04:38 Moley42 wrote:
Show nested quote +
On August 16 2014 04:27 Clbull wrote:
On August 16 2014 01:02 Nuka wrote:
All you retards acting like starcraft will drastically change please shut up

User was banned for this post.

Oh, I'm positive the game will drastically change; it has to in order to address the concerns of the playerbase.

Which wont happen. Blizzard have proven themselves useless time and time again.


Diablo 3 dramatically changed in light of community driven feedback after it broke sales records, there is no real reason to think SC2 wouldn't. HotS was a weird case because SC2 was doing really well when it entered beta, which wasn't nearly enough time for them to really do some reworking.
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