• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 11:51
CEST 17:51
KST 00:51
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5: Vote to Decide Ladder Maps!0[ASL20] Ro8 Preview Pt1: Mile High14Team TLMC #5 - Finalists & Open Tournaments2[ASL20] Ro16 Preview Pt2: Turbulence10Classic Games #3: Rogue vs Serral at BlizzCon10
Community News
Classic wins RSL Revival Season 20Weekly Cups (Sept 15-21): herO Goes For Four2SC2 5.0.15 PTR Patch Notes + Sept 22nd update257BSL 2025 Warsaw LAN + Legends Showmatch4Weekly Cups (Sept 8-14): herO & MaxPax split cups4
StarCraft 2
General
Storm change is a essentially a strict buff on PTR SC2 5.0.15 PTR Patch Notes + Sept 22nd update Code S RO4 & Finals Preview - Cure, Dark, Maru, Creator Why Storm Should NOT Be Nerfed – A Core Part of Pr Classic wins RSL Revival Season 2
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Prome's Evo #1 - Solar vs Classic (SC: Evo) Monday Nights Weeklies RSL: Revival, a new crowdfunded tournament series SC2's Safe House 2 - October 18 & 19
Strategy
Custom Maps
External Content
Mutation # 492 Get Out More Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense
Brood War
General
Whose hotkey signature is this? BGH Auto Balance -> http://bghmmr.eu/ Old rep packs of BW legends A cwal.gg Extension - Easily keep track of anyone Starcraft Beta Mod HELP!!!!
Tourneys
[ASL20] Ro8 Day 2 [ASL20] Ro8 Day 1 [ASL20] Ro16 Group D BSL 2025 Warsaw LAN + Legends Showmatch
Strategy
Simple Questions, Simple Answers Muta micro map competition
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Liquipedia App: Now Covering SC2 and Brood War! Path of Exile Borderlands 3
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread The Big Programming Thread UK Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion 2024 - 2026 Football Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
Fixing Hip Hop with AI
Peanutsc
Try to reverse getting fired …
Garnet
[ASL20] Players bad at pi…
pullarius1
Too Many LANs? Tournament Ov…
TrAiDoS
I <=> 9
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1465 users

Balance Test Map Update Incoming - July 15 - Page 9

Forum Index > SC2 General
442 CommentsPost a Reply
Prev 1 7 8 9 10 11 23 Next All
Cheren
Profile Blog Joined September 2013
United States2911 Posts
July 16 2014 00:29 GMT
#161
For the record, here are all the balance changes since Blizzcon 2013, assuming these changes go through:


TvP:

Positive Terran Changes:
-MSC vision is now 9 instead of 14
-Widow mines do more damage to shields
-Time Warp is now 10 seconds and 100 energy instead of 30 seconds and 75 energy.
-Ghosts start with the energy upgrade.

Positive Protoss Changes:
-Oracles are faster.


TvZ:


Positive Terran Changes:
-Tanks shoot faster
-Mech upgrades are combined
-Hellbats can be transformed without an upgrade
-Thors prioritize AA attacks

Positive Zerg Changes:
-Roach and Hydra buffs for players who play that style, but nothing for muta/ling/bane.


PvZ changes have been more minor, with buffs to roach/hydra and "Units that burrow or cloak while under the effects of Revelation will once again be revealed after unburrowing or uncloaking." to help Protoss against Swarm Hosts.

So assuming that this is the last major balance patch before Blizzcon, it's a fact that Terran will be stronger at Blizzcon 2014 than at Blizzcon 2013.
The_Darkness
Profile Joined December 2011
United States910 Posts
July 16 2014 00:38 GMT
#162
On July 16 2014 03:07 emidanRKO wrote:
I feel like too many people are hardcore Day9 followers here.

You seriously think that Widow Mines are "ridiculous" against chargelots? Have you not been watching mine-based TvPs play out for the past months? Have you seen how bad a protoss has to micro in order to actually suffer from that?

This is a great change, and with the added bonus of not removing the extra shield damage, I think protoss at all levels will suddenly be much harder to play against terran. A much needed change...but I still feel like something needs to be done about tanks and/or immortals to make mech much more viable. Although Blizzard doesn't seem to be going in that direction whatsoever... In a game where the protoss basically knows you will go a particular tech route, and only needs to know whether you are going to attack or not, it's not very fair scouting-wise since all he has to do is check your number of barracks. Hell, you can basically assume aggression, since late-game is auto screwed if you decided to go bio into mid-game.


Day9 followers? If you played a zealot archon based strategy you would understand that it's just not possible to pull off anymore unless the Terran goes for a very delayed factory and even then you will have only a narrow window to do damage. Chargelots cannot be microed like zerglings and sacrificing one or two zealots to set off a mine is not supply efficient (like it is with lings). I think the mine buff was a good decision. Chargelot archon was super duper easy to pull off pre-patch. Now it's more of a niche build.
To be is to be the value of a bound variable.
Averse
Profile Joined April 2011
United States40 Posts
Last Edited: 2014-07-16 00:46:26
July 16 2014 00:38 GMT
#163
These proposed changes are just getting silly. I think the balance team should be forbidden from making patches until they figure out what is actually wrong with their game.
LightSpectra
Profile Blog Joined October 2011
United States1772 Posts
Last Edited: 2014-07-16 00:39:43
July 16 2014 00:38 GMT
#164
On July 16 2014 09:15 Perdac Curall wrote:
This is just ridiculous. David Kim should be fired as he obviously isn't taking this seriously and is doing things by the seat of his pants. Whatever happened to the even-handed, patient Blizzard I used to know and love. The one with incremental patches that slowly strengthened or weakened things, in order to avoid jarring, balance tilting patches like this. Granted this is not yet a patch, but judging by the comments above, the previous already-pushing-too-far changes he proposed don't do enough to weaken Protoss and strengthen Terran. Did no one at Blizzard see Maru vs. herO in ProLeague last week?



Creative, aggressive Terran play that tore Protoss apart, without any buffs or nerfs. What, is herO a chobo Protoss? We are going back to WoL all over again. Whiny, uncreative Terrans lose on ladder, and then write articles completely overreacting to the "unbalanced" situation because they can't keep doing the same thing they have always done since WoL and crush face 100% of the time. Protoss should have no way of defending against early Terran aggression, and they can't have any early aggression of their own. Then the game is balanced, just like WoL was.

R.I.P Golden Age of SC2


This post is supported by the fact that Terran swept all of the WCS titles and Protoss didn't win a single one. But the best Terran in the world (the only one to get to Ro8 Code S) beat a Protoss in one game, it must all be balanced right?

Good to know that Innovation, Flash, bbyong, and Supernova are chobo Terrans that have been doing the same thing since WoL.
2006 Shinhan Bank OSL Season 3 was the greatest tournament of all time
blade55555
Profile Blog Joined March 2009
United States17423 Posts
July 16 2014 00:46 GMT
#165
On July 16 2014 02:40 PineapplePizza wrote:
This is so damn weird.

They gut punch the mine and throw out this hillariously miniscule 0.2 attack speed buff for the tank in the name of 'variety'...

...then after completely ignoring the game until a particular megathread appears, they decide for the first time in sc2 history to revert a bad patch that was poorly received for being random and unnecessary...

thus, all those months of Code B Flash were completely for naught.

We'll go back to slightly Terran-favored, incredibly-bitchy Zergs and nonstop biomine till lotv beta in october or something.


You mean it'll change from the now bitchy terrans? Woohoo!
When I think of something else, something will go here
aRyuujin
Profile Blog Joined January 2011
United States5049 Posts
July 16 2014 00:47 GMT
#166
as a terran player, this mine buff seems kind of ridiculous against protoss. I hope they revert the +shield damage. It's a pity that we dont see templar play anymore, and I think this isn't in the right direction if we want to see those builds return
can i get my estro logo back pls
Iron_
Profile Joined April 2010
United States389 Posts
July 16 2014 00:48 GMT
#167
On July 16 2014 09:15 Perdac Curall wrote:
This is just ridiculous. David Kim should be fired as he obviously isn't taking this seriously and is doing things by the seat of his pants. Whatever happened to the even-handed, patient Blizzard I used to know and love. The one with incremental patches that slowly strengthened or weakened things, in order to avoid jarring, balance tilting patches like this. Granted this is not yet a patch, but judging by the comments above, the previous already-pushing-too-far changes he proposed don't do enough to weaken Protoss and strengthen Terran. Did no one at Blizzard see Maru vs. herO in ProLeague last week?

https://www.youtube.com/watch?v=CYdrhA1fKOI

Creative, aggressive Terran play that tore Protoss apart, without any buffs or nerfs. What, is herO a chobo Protoss? We are going back to WoL all over again. Whiny, uncreative Terrans lose on ladder, and then write articles completely overreacting to the "unbalanced" situation because they can't keep doing the same thing they have always done since WoL and crush face 100% of the time. Protoss should have no way of defending against early Terran aggression, and they can't have any early aggression of their own. Then the game is balanced, just like WoL was.

R.I.P Golden Age of SC2


Creative? Aggressive? This was the most standard 14CC opening there is in the game. Maru did a *very very simple* 2 medivac drop in the main with his first 2 medivacs. Hero defended with..... 5 stalkers? Then gets caught with his entire army our of position for a nexus snipe (BARELY). This is a TERRIBLE example of Terran being competitive in the matchup. Lets not even get into the fact that you picked an example using the very best Terran in the world.

Hero played *awful* and the announcers even said so. Put the volume up next time you watch the game.
SkaPunk
Profile Joined October 2010
United States471 Posts
Last Edited: 2014-07-16 01:40:02
July 16 2014 01:39 GMT
#168
Rofl 10 seconds? Fights are over in 10 seconds, change the movement speed in it.
Team Fallacy
Perdac Curall
Profile Joined June 2011
242 Posts
July 16 2014 01:57 GMT
#169
On July 16 2014 09:48 Iron_ wrote:
Show nested quote +
On July 16 2014 09:15 Perdac Curall wrote:
This is just ridiculous. David Kim should be fired as he obviously isn't taking this seriously and is doing things by the seat of his pants. Whatever happened to the even-handed, patient Blizzard I used to know and love. The one with incremental patches that slowly strengthened or weakened things, in order to avoid jarring, balance tilting patches like this. Granted this is not yet a patch, but judging by the comments above, the previous already-pushing-too-far changes he proposed don't do enough to weaken Protoss and strengthen Terran. Did no one at Blizzard see Maru vs. herO in ProLeague last week?

https://www.youtube.com/watch?v=CYdrhA1fKOI

Creative, aggressive Terran play that tore Protoss apart, without any buffs or nerfs. What, is herO a chobo Protoss? We are going back to WoL all over again. Whiny, uncreative Terrans lose on ladder, and then write articles completely overreacting to the "unbalanced" situation because they can't keep doing the same thing they have always done since WoL and crush face 100% of the time. Protoss should have no way of defending against early Terran aggression, and they can't have any early aggression of their own. Then the game is balanced, just like WoL was.

R.I.P Golden Age of SC2


Creative? Aggressive? This was the most standard 14CC opening there is in the game. Maru did a *very very simple* 2 medivac drop in the main with his first 2 medivacs. Hero defended with..... 5 stalkers? Then gets caught with his entire army our of position for a nexus snipe (BARELY). This is a TERRIBLE example of Terran being competitive in the matchup. Lets not even get into the fact that you picked an example using the very best Terran in the world.

Hero played *awful* and the announcers even said so. Put the volume up next time you watch the game.


I picked one of the best Terrans in the world playing one of the best Protosses in the world, on a balanced map, because I believe in good examples. Apparently crushing one of the best Protosses on earth is a terrible example of Terran being competitive. With logic like that, it is little wonder articles like ZParcraft are so popular with lower level Terrans.

The 14CC was of little importance. What was hardly standard, and quite creative, was things like factory block at the Protoss third, speed medivac drops on top of colossi (who needs vikings.) All of which hints at possibilities creative Terrans are only beginning to discover. The problem is whiny, uncreative Terrans who only want to get MMM, stim and stutter step to victory before 14 minutes. If Protoss attacks before then, imbalanced. If Protoss defends and takes it into the late game, imbalanced. The game has never been more balanced than it is now at the highest level, and these nerfs and buffs are only going to revert the game to WoL days, but ZTarcraft is fine, as long as Protoss isnt winning, its balanced for these Terrans who come on forums and whine in posts about ZParcraft instead of imagining new strats like Maru.
If a Black Death could spread throughout the world once in every generation, survivors could procreate freely without making the world too full. The state of affairs might be unpleasant, but what of it? -Sith Lord Bertrand Russell
Perdac Curall
Profile Joined June 2011
242 Posts
July 16 2014 01:58 GMT
#170
The problem is that Terrans are just so used to always beating Protoss from WoL days that now that the game is balanced, Terrans think it is unbalanced.
If a Black Death could spread throughout the world once in every generation, survivors could procreate freely without making the world too full. The state of affairs might be unpleasant, but what of it? -Sith Lord Bertrand Russell
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
July 16 2014 02:12 GMT
#171
More impressed by an unnerf than the other buffs.

Still wish they would give Terran a late game.
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
Lunareste
Profile Joined July 2011
United States3596 Posts
Last Edited: 2014-07-16 02:18:54
July 16 2014 02:15 GMT
#172
On July 16 2014 10:57 Perdac Curall wrote:
Show nested quote +
On July 16 2014 09:48 Iron_ wrote:
On July 16 2014 09:15 Perdac Curall wrote:
This is just ridiculous. David Kim should be fired as he obviously isn't taking this seriously and is doing things by the seat of his pants. Whatever happened to the even-handed, patient Blizzard I used to know and love. The one with incremental patches that slowly strengthened or weakened things, in order to avoid jarring, balance tilting patches like this. Granted this is not yet a patch, but judging by the comments above, the previous already-pushing-too-far changes he proposed don't do enough to weaken Protoss and strengthen Terran. Did no one at Blizzard see Maru vs. herO in ProLeague last week?

https://www.youtube.com/watch?v=CYdrhA1fKOI

Creative, aggressive Terran play that tore Protoss apart, without any buffs or nerfs. What, is herO a chobo Protoss? We are going back to WoL all over again. Whiny, uncreative Terrans lose on ladder, and then write articles completely overreacting to the "unbalanced" situation because they can't keep doing the same thing they have always done since WoL and crush face 100% of the time. Protoss should have no way of defending against early Terran aggression, and they can't have any early aggression of their own. Then the game is balanced, just like WoL was.

R.I.P Golden Age of SC2


Creative? Aggressive? This was the most standard 14CC opening there is in the game. Maru did a *very very simple* 2 medivac drop in the main with his first 2 medivacs. Hero defended with..... 5 stalkers? Then gets caught with his entire army our of position for a nexus snipe (BARELY). This is a TERRIBLE example of Terran being competitive in the matchup. Lets not even get into the fact that you picked an example using the very best Terran in the world.

Hero played *awful* and the announcers even said so. Put the volume up next time you watch the game.


I picked one of the best Terrans in the world playing one of the best Protosses in the world, on a balanced map, because I believe in good examples. Apparently crushing one of the best Protosses on earth is a terrible example of Terran being competitive. With logic like that, it is little wonder articles like ZParcraft are so popular with lower level Terrans.

The 14CC was of little importance. What was hardly standard, and quite creative, was things like factory block at the Protoss third, speed medivac drops on top of colossi (who needs vikings.) All of which hints at possibilities creative Terrans are only beginning to discover. The problem is whiny, uncreative Terrans who only want to get MMM, stim and stutter step to victory before 14 minutes. If Protoss attacks before then, imbalanced. If Protoss defends and takes it into the late game, imbalanced. The game has never been more balanced than it is now at the highest level, and these nerfs and buffs are only going to revert the game to WoL days, but ZTarcraft is fine, as long as Protoss isnt winning, its balanced for these Terrans who come on forums and whine in posts about ZParcraft instead of imagining new strats like Maru.



No, you picked THE best Terran in the world on a map that allows drop play easily. Besides, one Terran beating one Protoss doesn't mean that the game is balanced, it just means that Maru won a match.

Factory block at the third is creative? If you mean that it forces the Protoss to choose to double expand or all-in, sure. But Nexus snipes are hardly the norm, and the only reason that herO couldn't just walk over with a couple of gateway units and destroy it was because his economy was shattered because he hadn't commited enough of his tech units to negating the double drop in his main.

Boosting Marauders into Colossus isn't new, but wouldn't have been possible had herO played better, either. herO gave several Stalkers away in defense of his main Nexus during the double drop, and had he brought over the Colossus and Sentries to help with his defense (instead of holding them at his natural for an attack that never came; he overestimated Maru's production) he would likely retained those units. If those Stalkers are alive, the battle swings highly into his favor, and he retains the Colossi as 5-6 Stalkers would provide enough anti-air to snipe Medivacs while they are boosting.

herO played very badly here, and of course if a Protoss plays very badly then he's going to get beaten by a player of Maru's caliber. That doesn't mean, however, that "the game has never been more balanced than it is now at the highest level." Everyone wants the game to be balanced, but there is a strong sentiment with quantifiable evidence that Protoss has enjoyed a significant advantage over Terran in the early and late games for over half a year now.

You really should stop with the balance whine and drop the martyrdom complex.

Btw, TvP in WOL had been even or slightly in favor of Protoss since early 2012. Squirtle, Naniwa, Creator and Parting ushered in a new era of Protoss around the 2nd 2012 GSL season, and Protoss has never significantly fallen off since, especially with the arrival of the more skilled KeSPA Protoss.
KT FlaSh FOREVER
Vindicare605
Profile Blog Joined August 2011
United States16087 Posts
July 16 2014 02:26 GMT
#173
This pedrac guy is an obvious troll. less than 300 posts and posts that are THIS crazy. He's trolling. Just ignore him.
aka: KTVindicare the Geeky Bartender
pure.Wasted
Profile Blog Joined December 2008
Canada4701 Posts
Last Edited: 2014-07-16 02:36:21
July 16 2014 02:29 GMT
#174
On July 16 2014 11:26 Vindicare605 wrote:
This pedrac guy is an obvious troll. less than 300 posts and posts that are THIS crazy. He's trolling. Just ignore him.


Are you trying to delegitimize my new signature?
INna Maru-da-FanTa, Bbaby, TY Dream that I'm Flashing you
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
July 16 2014 02:31 GMT
#175
On July 16 2014 10:58 Perdac Curall wrote:
The problem is that Terrans are just so used to always beating Protoss from WoL days that now that the game is balanced, Terrans think it is unbalanced.


winrate in TvP were pretty balance in WoL.
Vindicare605
Profile Blog Joined August 2011
United States16087 Posts
July 16 2014 02:34 GMT
#176
On July 16 2014 11:29 pure.Wasted wrote:
Show nested quote +
On July 16 2014 11:26 Vindicare605 wrote:
This pedrac guy is an obvious troll. less than 300 posts and posts that are THIS crazy. He's trolling. Just ignore him.


Are you trying to deligitimize my new signature?


No not at all, just because a troll said something outlandish and ridiculous doesn't make it less sig worthy.
aka: KTVindicare the Geeky Bartender
Doodsmack
Profile Blog Joined August 2010
United States7224 Posts
Last Edited: 2014-07-16 02:59:49
July 16 2014 02:47 GMT
#177
On July 16 2014 10:57 Perdac Curall wrote:
Show nested quote +
On July 16 2014 09:48 Iron_ wrote:
On July 16 2014 09:15 Perdac Curall wrote:
This is just ridiculous. David Kim should be fired as he obviously isn't taking this seriously and is doing things by the seat of his pants. Whatever happened to the even-handed, patient Blizzard I used to know and love. The one with incremental patches that slowly strengthened or weakened things, in order to avoid jarring, balance tilting patches like this. Granted this is not yet a patch, but judging by the comments above, the previous already-pushing-too-far changes he proposed don't do enough to weaken Protoss and strengthen Terran. Did no one at Blizzard see Maru vs. herO in ProLeague last week?

https://www.youtube.com/watch?v=CYdrhA1fKOI

Creative, aggressive Terran play that tore Protoss apart, without any buffs or nerfs. What, is herO a chobo Protoss? We are going back to WoL all over again. Whiny, uncreative Terrans lose on ladder, and then write articles completely overreacting to the "unbalanced" situation because they can't keep doing the same thing they have always done since WoL and crush face 100% of the time. Protoss should have no way of defending against early Terran aggression, and they can't have any early aggression of their own. Then the game is balanced, just like WoL was.

R.I.P Golden Age of SC2


Creative? Aggressive? This was the most standard 14CC opening there is in the game. Maru did a *very very simple* 2 medivac drop in the main with his first 2 medivacs. Hero defended with..... 5 stalkers? Then gets caught with his entire army our of position for a nexus snipe (BARELY). This is a TERRIBLE example of Terran being competitive in the matchup. Lets not even get into the fact that you picked an example using the very best Terran in the world.

Hero played *awful* and the announcers even said so. Put the volume up next time you watch the game.


I picked one of the best Terrans in the world playing one of the best Protosses in the world, on a balanced map, because I believe in good examples. Apparently crushing one of the best Protosses on earth is a terrible example of Terran being competitive. With logic like that, it is little wonder articles like ZParcraft are so popular with lower level Terrans.

The 14CC was of little importance. What was hardly standard, and quite creative, was things like factory block at the Protoss third, speed medivac drops on top of colossi (who needs vikings.) All of which hints at possibilities creative Terrans are only beginning to discover. The problem is whiny, uncreative Terrans who only want to get MMM, stim and stutter step to victory before 14 minutes. If Protoss attacks before then, imbalanced. If Protoss defends and takes it into the late game, imbalanced. The game has never been more balanced than it is now at the highest level, and these nerfs and buffs are only going to revert the game to WoL days, but ZTarcraft is fine, as long as Protoss isnt winning, its balanced for these Terrans who come on forums and whine in posts about ZParcraft instead of imagining new strats like Maru.


Stop digging the hole, bro. No one who's honest would claim that PvT is balanced right now.
Redrot
Profile Blog Joined September 2012
United States446 Posts
July 16 2014 03:02 GMT
#178
Hell if they just reverted the game to the way it was at the beginning of HOTS it would be fine probably. Hellbat drops were brutal but its not like other races don't have other ways of being other just as abusive. I like the mine change a lot though, and I do agree that time warp negates micro too much.
I root for CJ because their fb posts are hilarious
Terence Chill
Profile Joined November 2011
Germany112 Posts
July 16 2014 03:06 GMT
#179
On July 16 2014 12:02 Redrot wrote:
Hell if they just reverted the game to the way it was at the beginning of HOTS it would be fine probably. Hellbat drops were brutal but its not like other races don't have other ways of being other just as abusive. I like the mine change a lot though, and I do agree that time warp negates micro too much.


so tell me how zerg can be abusive. and dont do the silver talk by saying mass baneling op.
jellyjello
Profile Joined March 2011
Korea (South)664 Posts
July 16 2014 03:14 GMT
#180
On July 16 2014 09:38 LightSpectra wrote:
Show nested quote +
On July 16 2014 09:15 Perdac Curall wrote:
This is just ridiculous. David Kim should be fired as he obviously isn't taking this seriously and is doing things by the seat of his pants. Whatever happened to the even-handed, patient Blizzard I used to know and love. The one with incremental patches that slowly strengthened or weakened things, in order to avoid jarring, balance tilting patches like this. Granted this is not yet a patch, but judging by the comments above, the previous already-pushing-too-far changes he proposed don't do enough to weaken Protoss and strengthen Terran. Did no one at Blizzard see Maru vs. herO in ProLeague last week?

https://www.youtube.com/watch?v=CYdrhA1fKOI

Creative, aggressive Terran play that tore Protoss apart, without any buffs or nerfs. What, is herO a chobo Protoss? We are going back to WoL all over again. Whiny, uncreative Terrans lose on ladder, and then write articles completely overreacting to the "unbalanced" situation because they can't keep doing the same thing they have always done since WoL and crush face 100% of the time. Protoss should have no way of defending against early Terran aggression, and they can't have any early aggression of their own. Then the game is balanced, just like WoL was.

R.I.P Golden Age of SC2


This post is supported by the fact that Terran swept all of the WCS titles and Protoss didn't win a single one. But the best Terran in the world (the only one to get to Ro8 Code S) beat a Protoss in one game, it must all be balanced right?

Good to know that Innovation, Flash, bbyong, and Supernova are chobo Terrans that have been doing the same thing since WoL.



You don't get it, do you? The game will never be balanced through multiple iteration of these "patches". A true balance comes in the form of player skills, innovation, and strategies. The fact is that even after these proposed patches go through, the game will still be unbalanced to many viewers.

Just for the record, Flash has already stated that he does not want any changes to the current state of Terran.
Prev 1 7 8 9 10 11 23 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 8h 9m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft824
JuggernautJason45
StarCraft: Brood War
Britney 40479
Calm 5555
Bisu 3117
Shuttle 2755
Rain 2711
Horang2 1980
Mini 690
Zeus 560
BeSt 498
Light 494
[ Show more ]
Hyuk 431
ZerO 427
firebathero 282
Barracks 235
Soma 214
hero 202
sSak 146
ggaemo 144
actioN 143
Backho 131
Soulkey 127
Mind 102
PianO 101
Rush 97
JYJ95
Hyun 81
ivOry 72
Sharp 71
Movie 50
Sea.KH 47
sorry 43
soO 32
Yoon 25
Free 19
GoRush 19
Terrorterran 18
Sexy 14
Hm[arnc] 13
Dota 2
Gorgc7106
qojqva3568
Dendi1206
boxi98393
BananaSlamJamma284
Fuzer 265
XcaliburYe196
Heroes of the Storm
Khaldor165
Other Games
hiko1158
FrodaN1053
Beastyqt427
ceh9395
crisheroes367
ToD235
oskar114
NeuroSwarm49
Trikslyr44
ZerO(Twitch)12
Organizations
StarCraft: Brood War
Kim Chul Min (afreeca) 9
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• poizon28 26
• Adnapsc2 7
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• IndyKCrew
StarCraft: Brood War
• Michael_bg 7
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Nemesis5736
• Jankos1584
• TFBlade506
Other Games
• WagamamaTV280
• Shiphtur217
Upcoming Events
PiGosaur Monday
8h 9m
LiuLi Cup
19h 9m
OSC
23h 9m
The PondCast
1d 18h
CranKy Ducklings
2 days
Maestros of the Game
3 days
Serral vs herO
Clem vs Reynor
[BSL 2025] Weekly
4 days
[BSL 2025] Weekly
4 days
BSL Team Wars
5 days
Wardi Open
5 days
[ Show More ]
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

2025 Chongqing Offline CUP
RSL Revival: Season 2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
Maestros of the Game
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

IPSL Winter 2025-26
SC4ALL: Brood War
BSL 21 Team A
BSL Season 21
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.