• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:33
CEST 19:33
KST 02:33
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7
Community News
Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0
StarCraft 2
General
SC4ALL II: SC2 Player Announcement 6/8 - Maru Geoff 'iNcontroL' Robinson has passed away GSTL Returns in 2026! Balance hotfix patch 5.0.16b (July 16) Serral wins Maestros of the Game 2
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) WORTEX 2026 - Hungarian SC2 Finals Budapest Sparkling Tuna Cup - Weekly Open Tournament SC2 AI Tournament 2026 Fall 2026 GSTL Announcement
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout Mutation # 537 Hostile Territory
Brood War
General
Pros React To: First 'Fastest' Map in ASL History BW General Discussion [Personal Project Share] Terran Defense v0.60 ASL22 General Discussion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Toronto invitational lan 22 august [ASL22] Ro24 Group A [ASL22] Ro24 Group B Brood War in Budapest ! WORTEX 2026 BW Finals
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Canadian Politics Mega-thread Dating: How's your luck? Artificial Intelligence Thread
Fan Clubs
The Creator Fan Club MarineLorD Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Young Players Exit Esports E…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6031 users

Potential Barcode Solution - Page 5

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 7 8 9 Next All
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
May 07 2014 19:19 GMT
#81
On May 08 2014 04:11 Dingodile wrote:
100% sir,
Just disgusting that other can see your history.

Show nested quote +
On May 08 2014 04:01 [UoN]Sentinel wrote:
Keep them as barcodes if you want, just show their real names on ladder.

Why? Such barcode players don't want show real names on ladder. They even dont care about GM or TopMaster.

Right. But everyone else wants to see them. The problem is that when everyone adopts a barcode to hide their identity you get a slew of barcodes and nobody really has any interest in watching who's in GM or which pros/semipros are in their masters divisions.

We're saying, "Don't show who you are when you play. You have that option. You can play people who will not know your match history, or anything about you other than the game they just played against you on ladder and the corresponding replay. There will be no connection to your hidden name and your name in the actual GM spot. They will be unable to find you."

If you played Jaedong, you would never know you played Jaedong, you just know you played a barcode in X divsion. In GM you would know it's one of the 200, but otherwise it would be untraceable.
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
Dingodile
Profile Joined December 2011
4139 Posts
May 07 2014 19:29 GMT
#82
On May 08 2014 04:19 [UoN]Sentinel wrote:
Show nested quote +
On May 08 2014 04:11 Dingodile wrote:
100% sir,
Just disgusting that other can see your history.

On May 08 2014 04:01 [UoN]Sentinel wrote:
Keep them as barcodes if you want, just show their real names on ladder.

Why? Such barcode players don't want show real names on ladder. They even dont care about GM or TopMaster.

Right. But everyone else wants to see them. The problem is that when everyone adopts a barcode to hide their identity you get a slew of barcodes and nobody really has any interest in watching who's in GM or which pros/semipros are in their masters divisions.

We're saying, "Don't show who you are when you play. You have that option. You can play people who will not know your match history, or anything about you other than the game they just played against you on ladder and the corresponding replay. There will be no connection to your hidden name and your name in the actual GM spot. They will be unable to find you."

If you played Jaedong, you would never know you played Jaedong, you just know you played a barcode in X divsion. In GM you would know it's one of the 200, but otherwise it would be untraceable.

Wow your last paragraph hit me. I guess they play with barcodes because everyone can see history (and buildorders!) without playing against that opponent. I think history is the bigger issue than barcode names.
Grubby | ToD | Moon | Lyn | Sky
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
May 07 2014 19:29 GMT
#83
If I was Blizzard, I'd force unique usernames. Why hide behind a name so you can execute your cheese/greedy stuff every game in a row? StarCraft is a strategic game. Blind counter is also a strategy. But what if you don't do your usual stuff, while the other guy tries to blind counter? You may actually be ahead. Another strategy. So, yes, don't take strategy away from StarCraft. Encourage variety for players.
imre
Profile Blog Joined November 2011
France9263 Posts
May 07 2014 19:30 GMT
#84
On May 08 2014 04:19 [UoN]Sentinel wrote:
Show nested quote +
On May 08 2014 04:11 Dingodile wrote:
100% sir,
Just disgusting that other can see your history.

On May 08 2014 04:01 [UoN]Sentinel wrote:
Keep them as barcodes if you want, just show their real names on ladder.

Why? Such barcode players don't want show real names on ladder. They even dont care about GM or TopMaster.

Right. But everyone else wants to see them. The problem is that when everyone adopts a barcode to hide their identity you get a slew of barcodes and nobody really has any interest in watching who's in GM or which pros/semipros are in their masters divisions.

We're saying, "Don't show who you are when you play. You have that option. You can play people who will not know your match history, or anything about you other than the game they just played against you on ladder and the corresponding replay. There will be no connection to your hidden name and your name in the actual GM spot. They will be unable to find you."

If you played Jaedong, you would never know you played Jaedong, you just know you played a barcode in X divsion. In GM you would know it's one of the 200, but otherwise it would be untraceable.


when you've the mmr to play JD you start to know which barcode belongs to whom in top gm. The problem would be account switching to be sure you played him.
Zest fanboy.
Stress
Profile Joined February 2011
United States980 Posts
May 07 2014 19:40 GMT
#85
I don't see how barcodes are a problem? Who cares about the name of the player you are randomly facing on ladder? Even if you are ranked high enough to consistently play the top pros you will know who they are just from play style/race/build order. And if Blizzard were to implement the two new options the OP talked about, what about replays? You could always figure everything out from that....
"Touch my gosu hands." - Tastosis | | fOrGG // MC // Jaedong
Stabley
Profile Joined July 2011
United States90 Posts
May 07 2014 20:17 GMT
#86
On May 08 2014 04:40 Stress wrote:
I don't see how barcodes are a problem? Who cares about the name of the player you are randomly facing on ladder? Even if you are ranked high enough to consistently play the top pros you will know who they are just from play style/race/build order. And if Blizzard were to implement the two new options the OP talked about, what about replays? You could always figure everything out from that....



replays would be shown hidden names as well

and it is so we can see ranks on gm
Stress
Profile Joined February 2011
United States980 Posts
May 07 2014 20:24 GMT
#87
On May 08 2014 05:17 Stabley wrote:
Show nested quote +
On May 08 2014 04:40 Stress wrote:
I don't see how barcodes are a problem? Who cares about the name of the player you are randomly facing on ladder? Even if you are ranked high enough to consistently play the top pros you will know who they are just from play style/race/build order. And if Blizzard were to implement the two new options the OP talked about, what about replays? You could always figure everything out from that....



replays would be shown hidden names as well

and it is so we can see ranks on gm


Even if the names were hidden in the replay you could still figure out who it was and also have access to the BO. If you could see the name on the ladder page (instead of |||||||||| you have MKP or something) but the ingame name was hidden, wouldn't you be able to tell who it was by viewing their profile after the match? SC2 highlights the name on the ladder page if you view from profile.
"Touch my gosu hands." - Tastosis | | fOrGG // MC // Jaedong
Jett.Jack.Alvir
Profile Blog Joined August 2011
Canada2250 Posts
May 07 2014 20:34 GMT
#88
I think there might be a technical roadblock to this idea.

I know for a fact, the name of both players is coded into the replay. If the name was to remain hidden, it would need to be encoded, and if someone's name is encoded it might increase the file size.

Now I don't know the specifics, but this might be an issue because Bliz likes to have the data as small as possible (reduce lag).

And even if it was encoded, smart programmers could find a way through it and determine the player names anyways.

Someone mentioned reporting hackers and cheaters, and this won't effect anything because the code would still have the players real id. You just couldn't out them on public forums like this.
banjoetheredskin
Profile Blog Joined November 2012
United States744 Posts
May 07 2014 21:05 GMT
#89
My philosophy-
Would it be cool to know who is at the top of the KR GM ladder? Absolutely! Lots of speculation has been made about the players who are at the top of the ladder, I think NaNiwa mentioned in his interview with Thorin that a few GSL champions have been #1 on ladder during their run, like Life and Dear, and so that would certainly be neat to be "in the know." But, if we have a good idea of who the up and comers are, it seems like people would begin to say "oh yeah well he's at the top of KR GM ladder so it's not really an underdog story" or "well this isn't surprising because he's been top 5 for a while on ladder". It detracts from storylines like that, the royal roaders and things like that. But, even so, that kind of mystery about the KR ladder primarily is a little bit motivating. Yes, I want to know who those players are, but does it matter to me at all? No, I'm not playing them, so why should I care? One day when I make KR GM, and get top 16 then I can start asking them for their names and I"ll be in the know. But until then, I guess I'll just have to only see lllllllllllll
Writer#1 CJ fan | http://www.teamliquid.net/forum/starcraft-2/508947-wcs-dreamhack-austin-interviews
MediKing
Profile Joined January 2014
United States153 Posts
May 07 2014 21:19 GMT
#90
On May 07 2014 13:07 hellokitty[hk] wrote:
Show nested quote +
On May 07 2014 12:23 Stabley wrote:
Now, barcoding is in no way a problem




User was warned for this post
Stabley
Profile Joined July 2011
United States90 Posts
May 08 2014 04:54 GMT
#91
On May 08 2014 06:05 banjoetheredskin wrote:
My philosophy-
Would it be cool to know who is at the top of the KR GM ladder? Absolutely! Lots of speculation has been made about the players who are at the top of the ladder, I think NaNiwa mentioned in his interview with Thorin that a few GSL champions have been #1 on ladder during their run, like Life and Dear, and so that would certainly be neat to be "in the know." But, if we have a good idea of who the up and comers are, it seems like people would begin to say "oh yeah well he's at the top of KR GM ladder so it's not really an underdog story" or "well this isn't surprising because he's been top 5 for a while on ladder". It detracts from storylines like that, the royal roaders and things like that. But, even so, that kind of mystery about the KR ladder primarily is a little bit motivating. Yes, I want to know who those players are, but does it matter to me at all? No, I'm not playing them, so why should I care? One day when I make KR GM, and get top 16 then I can start asking them for their names and I"ll be in the know. But until then, I guess I'll just have to only see lllllllllllll



eh.. why does everyone just say you have to be top gm to care about stuff.
AnonymousSC2
Profile Joined January 2014
United States189 Posts
May 08 2014 05:06 GMT
#92
I don't understand what the OP's problem with barcodes is exactly.

My opinion: Barcodes aren't a problem and shouldn't bother you..

/Thread
Stabley
Profile Joined July 2011
United States90 Posts
May 08 2014 05:27 GMT
#93
On May 08 2014 14:06 AnonymousSC2 wrote:
I don't understand what the OP's problem with barcodes is exactly.

My opinion: Barcodes aren't a problem and shouldn't bother you..

/Thread



I'm sure that your opinion clearly overrides that of everyone elses, and just because you fail to understand mine doesn't mean the topic should stop being discussed.
Shinta)
Profile Joined July 2010
United States1716 Posts
May 08 2014 05:48 GMT
#94
On May 08 2014 05:24 Stress wrote:
Show nested quote +
On May 08 2014 05:17 Stabley wrote:
On May 08 2014 04:40 Stress wrote:
I don't see how barcodes are a problem? Who cares about the name of the player you are randomly facing on ladder? Even if you are ranked high enough to consistently play the top pros you will know who they are just from play style/race/build order. And if Blizzard were to implement the two new options the OP talked about, what about replays? You could always figure everything out from that....



replays would be shown hidden names as well

and it is so we can see ranks on gm

SC2 highlights the name on the ladder page if you view from profile.

That wouldn't happen.
Suteki Da Ne 素敵だね Isn't it Wonderful
bearhug
Profile Joined September 2010
United States999 Posts
May 08 2014 06:43 GMT
#95
People have the freedom to use whatever the name they want (provided length and moral restriction). I don't see any problem with barcode.
We are dusts in the vast cosmic arena. Need to make the most out of life when we still have it.
Jett.Jack.Alvir
Profile Blog Joined August 2011
Canada2250 Posts
Last Edited: 2014-05-08 06:49:59
May 08 2014 06:46 GMT
#96
Hey Stabley, I think the issue is the title of your thread.

Using the word 'solution' implies there is a problem in the first place, but mid post you state that barcode isn't a problem.

In a way, you are contradicting yourself, and thus you get many replies of people that don't understand your point of view.

While I agree with your idea, I think you need to express it without any mis-interpretations.

Maybe if your thread title was "Possible Alternative to Barcode" you would get a better response.
ReachTheSky
Profile Joined April 2010
United States3294 Posts
May 08 2014 06:59 GMT
#97
The only problem I see is that you don't like barcode IDs. Barcode IDs do not affect any aspect of the game. Sounds like you just want to know who they are . Anywho, I disagree.
TL+ Member
Jett.Jack.Alvir
Profile Blog Joined August 2011
Canada2250 Posts
May 08 2014 07:11 GMT
#98
Its not barcodes we have a problem with, we just want to know who is truly topping the GM ranks.

It would be fun to know who are all those barcodes in GM.
Incognoto
Profile Blog Joined May 2010
France10239 Posts
May 08 2014 07:22 GMT
#99
On May 08 2014 14:06 AnonymousSC2 wrote:
I don't understand what the OP's problem with barcodes is exactly.

My opinion: Barcodes aren't a problem and shouldn't bother you..

/Thread


You can't /thread a discussion because you think that your opinion is somehow more valid than everyone else's. Especially if you start your post with "I don't understand"
maru lover forever
MarlieChurphy
Profile Blog Joined January 2013
United States2065 Posts
Last Edited: 2014-05-08 08:10:35
May 08 2014 08:08 GMT
#100
I always laugh whenever I see a player with a barcode and a clan tag, it's even funnier if you play like 2v2 and they both have a barcode and a clan tag.

I don't think barcodes are a problem, it's really no different than a player just making a smurf name like they did on the BW ladders. It just makes it harder for people to know what that smurf name is from sleuthing (that people on TL used to do) and then when you hit them on ladder, or try to find games, you know who they really are.

RIP SPOR 11/24/11 NEVAR FORGET
Prev 1 2 3 4 5 6 7 8 9 Next All
Please log in or register to reply.
Live Events Refresh
Patches Events
16:00
Berry Patch Open #2
RotterdaM557
Liquipedia
PSISTORM Gaming Misc
15:55
FSL s11 code S championships
Freeedom32
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft1294
RotterdaM 557
ByuN 331
IndyStarCraft 247
EmSc Tv 11
StarCraft: Brood War
Britney 33544
Calm 4427
Artosis 830
Mini 741
Shuttle 662
firebathero 278
Dewaltoss 74
Pusan 51
Barracks 42
Yoon 42
[ Show more ]
Killer 25
ajuk12(nOOB) 22
Sexy 20
Hm[arnc] 17
Noble 13
Dota 2
qojqva3876
Dendi2438
Fuzer 155
XcaliburYe60
febbydoto18
Counter-Strike
fl0m4761
byalli878
shoxiejesuss658
Heroes of the Storm
Liquid`Hasu217
Other Games
Mlord1681
Grubby1427
FrodaN722
Hui .193
DeMusliM193
KnowMe69
Mew2King63
Trikslyr59
MindelVK6
Organizations
Other Games
EGCTV890
gamesdonequick712
StarCraft 2
IntoTheiNu 549
Other Games
BasetradeTV58
StarCraft 2
EmSc Tv 11
EmSc2Tv 11
[ Show 13 non-featured ]
StarCraft 2
• 3DClanTV 77
• StrangeGG 38
• printf 8
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1634
Other Games
• Shiphtur293
Upcoming Events
Sparkling Tuna Cup
16h 27m
PiG Sty Festival
18h 27m
Solar vs Reynor
Serral vs TBD
OSC
22h 27m
Afreeca Starleague
1d 16h
hero vs ggaemo
Larva vs Mong
The Patches Monday
1d 22h
Afreeca Starleague
2 days
Soulkey vs PianO
JyJ vs sSak
GSL
2 days
PiGosaur Cup
3 days
Replay Cast
3 days
Afreeca Starleague
3 days
Mini vs Calm
Queen vs EffOrt
[ Show More ]
Replay Cast
4 days
The PondCast
4 days
IntoTheTV X SOOP
5 days
GSL
6 days
Liquipedia Results

Completed

Escore Tournament S3: W8
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 1
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSL Season 22: Qualifier 2
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.