• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:03
CEST 02:03
KST 09:03
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Classic Games #3: Rogue vs Serral at BlizzCon9[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway13
Community News
SC4ALL $6,000 Open LAN in Philadelphia7Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues29LiuLi Cup - September 2025 Tournaments3Weekly Cups (August 25-31): Clem's Last Straw?39Weekly Cups (Aug 18-24): herO dethrones MaxPax6
StarCraft 2
General
Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues #1: Maru - Greatest Players of All Time Team Liquid Map Contest #21 - Presented by Monster Energy Classic Games #3: Rogue vs Serral at BlizzCon What happened to Singapore/Brazil servers?
Tourneys
Maestros of The Game—$20k event w/ live finals in Paris RSL: Revival, a new crowdfunded tournament series WardiTV TL Team Map Contest #5 Tournaments Sparkling Tuna Cup - Weekly Open Tournament SC4ALL $6,000 Open LAN in Philadelphia
Strategy
Custom Maps
External Content
Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around
Brood War
General
Pros React To: SoulKey's 5-Peat Challenge BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion ASL20 General Discussion BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams
Tourneys
[IPSL] ISPL Season 1 Winter Qualis and Info! Is there English video for group selection for ASL [ASL20] Ro16 Group B [ASL20] Ro16 Group A
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Borderlands 3 Nintendo Switch Thread Path of Exile General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread The Big Programming Thread Things Aren’t Peaceful in Palestine
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
The Personality of a Spender…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 947 users

Potential Barcode Solution - Page 5

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 7 8 9 Next All
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
May 07 2014 19:19 GMT
#81
On May 08 2014 04:11 Dingodile wrote:
100% sir,
Just disgusting that other can see your history.

Show nested quote +
On May 08 2014 04:01 [UoN]Sentinel wrote:
Keep them as barcodes if you want, just show their real names on ladder.

Why? Such barcode players don't want show real names on ladder. They even dont care about GM or TopMaster.

Right. But everyone else wants to see them. The problem is that when everyone adopts a barcode to hide their identity you get a slew of barcodes and nobody really has any interest in watching who's in GM or which pros/semipros are in their masters divisions.

We're saying, "Don't show who you are when you play. You have that option. You can play people who will not know your match history, or anything about you other than the game they just played against you on ladder and the corresponding replay. There will be no connection to your hidden name and your name in the actual GM spot. They will be unable to find you."

If you played Jaedong, you would never know you played Jaedong, you just know you played a barcode in X divsion. In GM you would know it's one of the 200, but otherwise it would be untraceable.
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
Dingodile
Profile Joined December 2011
4135 Posts
May 07 2014 19:29 GMT
#82
On May 08 2014 04:19 [UoN]Sentinel wrote:
Show nested quote +
On May 08 2014 04:11 Dingodile wrote:
100% sir,
Just disgusting that other can see your history.

On May 08 2014 04:01 [UoN]Sentinel wrote:
Keep them as barcodes if you want, just show their real names on ladder.

Why? Such barcode players don't want show real names on ladder. They even dont care about GM or TopMaster.

Right. But everyone else wants to see them. The problem is that when everyone adopts a barcode to hide their identity you get a slew of barcodes and nobody really has any interest in watching who's in GM or which pros/semipros are in their masters divisions.

We're saying, "Don't show who you are when you play. You have that option. You can play people who will not know your match history, or anything about you other than the game they just played against you on ladder and the corresponding replay. There will be no connection to your hidden name and your name in the actual GM spot. They will be unable to find you."

If you played Jaedong, you would never know you played Jaedong, you just know you played a barcode in X divsion. In GM you would know it's one of the 200, but otherwise it would be untraceable.

Wow your last paragraph hit me. I guess they play with barcodes because everyone can see history (and buildorders!) without playing against that opponent. I think history is the bigger issue than barcode names.
Grubby | ToD | Moon | Lyn | Sky
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
May 07 2014 19:29 GMT
#83
If I was Blizzard, I'd force unique usernames. Why hide behind a name so you can execute your cheese/greedy stuff every game in a row? StarCraft is a strategic game. Blind counter is also a strategy. But what if you don't do your usual stuff, while the other guy tries to blind counter? You may actually be ahead. Another strategy. So, yes, don't take strategy away from StarCraft. Encourage variety for players.
imre
Profile Blog Joined November 2011
France9263 Posts
May 07 2014 19:30 GMT
#84
On May 08 2014 04:19 [UoN]Sentinel wrote:
Show nested quote +
On May 08 2014 04:11 Dingodile wrote:
100% sir,
Just disgusting that other can see your history.

On May 08 2014 04:01 [UoN]Sentinel wrote:
Keep them as barcodes if you want, just show their real names on ladder.

Why? Such barcode players don't want show real names on ladder. They even dont care about GM or TopMaster.

Right. But everyone else wants to see them. The problem is that when everyone adopts a barcode to hide their identity you get a slew of barcodes and nobody really has any interest in watching who's in GM or which pros/semipros are in their masters divisions.

We're saying, "Don't show who you are when you play. You have that option. You can play people who will not know your match history, or anything about you other than the game they just played against you on ladder and the corresponding replay. There will be no connection to your hidden name and your name in the actual GM spot. They will be unable to find you."

If you played Jaedong, you would never know you played Jaedong, you just know you played a barcode in X divsion. In GM you would know it's one of the 200, but otherwise it would be untraceable.


when you've the mmr to play JD you start to know which barcode belongs to whom in top gm. The problem would be account switching to be sure you played him.
Zest fanboy.
Stress
Profile Joined February 2011
United States980 Posts
May 07 2014 19:40 GMT
#85
I don't see how barcodes are a problem? Who cares about the name of the player you are randomly facing on ladder? Even if you are ranked high enough to consistently play the top pros you will know who they are just from play style/race/build order. And if Blizzard were to implement the two new options the OP talked about, what about replays? You could always figure everything out from that....
"Touch my gosu hands." - Tastosis | | fOrGG // MC // Jaedong
Stabley
Profile Joined July 2011
United States90 Posts
May 07 2014 20:17 GMT
#86
On May 08 2014 04:40 Stress wrote:
I don't see how barcodes are a problem? Who cares about the name of the player you are randomly facing on ladder? Even if you are ranked high enough to consistently play the top pros you will know who they are just from play style/race/build order. And if Blizzard were to implement the two new options the OP talked about, what about replays? You could always figure everything out from that....



replays would be shown hidden names as well

and it is so we can see ranks on gm
Stress
Profile Joined February 2011
United States980 Posts
May 07 2014 20:24 GMT
#87
On May 08 2014 05:17 Stabley wrote:
Show nested quote +
On May 08 2014 04:40 Stress wrote:
I don't see how barcodes are a problem? Who cares about the name of the player you are randomly facing on ladder? Even if you are ranked high enough to consistently play the top pros you will know who they are just from play style/race/build order. And if Blizzard were to implement the two new options the OP talked about, what about replays? You could always figure everything out from that....



replays would be shown hidden names as well

and it is so we can see ranks on gm


Even if the names were hidden in the replay you could still figure out who it was and also have access to the BO. If you could see the name on the ladder page (instead of |||||||||| you have MKP or something) but the ingame name was hidden, wouldn't you be able to tell who it was by viewing their profile after the match? SC2 highlights the name on the ladder page if you view from profile.
"Touch my gosu hands." - Tastosis | | fOrGG // MC // Jaedong
Jett.Jack.Alvir
Profile Blog Joined August 2011
Canada2250 Posts
May 07 2014 20:34 GMT
#88
I think there might be a technical roadblock to this idea.

I know for a fact, the name of both players is coded into the replay. If the name was to remain hidden, it would need to be encoded, and if someone's name is encoded it might increase the file size.

Now I don't know the specifics, but this might be an issue because Bliz likes to have the data as small as possible (reduce lag).

And even if it was encoded, smart programmers could find a way through it and determine the player names anyways.

Someone mentioned reporting hackers and cheaters, and this won't effect anything because the code would still have the players real id. You just couldn't out them on public forums like this.
banjoetheredskin
Profile Blog Joined November 2012
United States744 Posts
May 07 2014 21:05 GMT
#89
My philosophy-
Would it be cool to know who is at the top of the KR GM ladder? Absolutely! Lots of speculation has been made about the players who are at the top of the ladder, I think NaNiwa mentioned in his interview with Thorin that a few GSL champions have been #1 on ladder during their run, like Life and Dear, and so that would certainly be neat to be "in the know." But, if we have a good idea of who the up and comers are, it seems like people would begin to say "oh yeah well he's at the top of KR GM ladder so it's not really an underdog story" or "well this isn't surprising because he's been top 5 for a while on ladder". It detracts from storylines like that, the royal roaders and things like that. But, even so, that kind of mystery about the KR ladder primarily is a little bit motivating. Yes, I want to know who those players are, but does it matter to me at all? No, I'm not playing them, so why should I care? One day when I make KR GM, and get top 16 then I can start asking them for their names and I"ll be in the know. But until then, I guess I'll just have to only see lllllllllllll
Writer#1 CJ fan | http://www.teamliquid.net/forum/starcraft-2/508947-wcs-dreamhack-austin-interviews
MediKing
Profile Joined January 2014
United States153 Posts
May 07 2014 21:19 GMT
#90
On May 07 2014 13:07 hellokitty[hk] wrote:
Show nested quote +
On May 07 2014 12:23 Stabley wrote:
Now, barcoding is in no way a problem




User was warned for this post
Stabley
Profile Joined July 2011
United States90 Posts
May 08 2014 04:54 GMT
#91
On May 08 2014 06:05 banjoetheredskin wrote:
My philosophy-
Would it be cool to know who is at the top of the KR GM ladder? Absolutely! Lots of speculation has been made about the players who are at the top of the ladder, I think NaNiwa mentioned in his interview with Thorin that a few GSL champions have been #1 on ladder during their run, like Life and Dear, and so that would certainly be neat to be "in the know." But, if we have a good idea of who the up and comers are, it seems like people would begin to say "oh yeah well he's at the top of KR GM ladder so it's not really an underdog story" or "well this isn't surprising because he's been top 5 for a while on ladder". It detracts from storylines like that, the royal roaders and things like that. But, even so, that kind of mystery about the KR ladder primarily is a little bit motivating. Yes, I want to know who those players are, but does it matter to me at all? No, I'm not playing them, so why should I care? One day when I make KR GM, and get top 16 then I can start asking them for their names and I"ll be in the know. But until then, I guess I'll just have to only see lllllllllllll



eh.. why does everyone just say you have to be top gm to care about stuff.
AnonymousSC2
Profile Joined January 2014
United States189 Posts
May 08 2014 05:06 GMT
#92
I don't understand what the OP's problem with barcodes is exactly.

My opinion: Barcodes aren't a problem and shouldn't bother you..

/Thread
Stabley
Profile Joined July 2011
United States90 Posts
May 08 2014 05:27 GMT
#93
On May 08 2014 14:06 AnonymousSC2 wrote:
I don't understand what the OP's problem with barcodes is exactly.

My opinion: Barcodes aren't a problem and shouldn't bother you..

/Thread



I'm sure that your opinion clearly overrides that of everyone elses, and just because you fail to understand mine doesn't mean the topic should stop being discussed.
Shinta)
Profile Joined July 2010
United States1716 Posts
May 08 2014 05:48 GMT
#94
On May 08 2014 05:24 Stress wrote:
Show nested quote +
On May 08 2014 05:17 Stabley wrote:
On May 08 2014 04:40 Stress wrote:
I don't see how barcodes are a problem? Who cares about the name of the player you are randomly facing on ladder? Even if you are ranked high enough to consistently play the top pros you will know who they are just from play style/race/build order. And if Blizzard were to implement the two new options the OP talked about, what about replays? You could always figure everything out from that....



replays would be shown hidden names as well

and it is so we can see ranks on gm

SC2 highlights the name on the ladder page if you view from profile.

That wouldn't happen.
Suteki Da Ne 素敵だね Isn't it Wonderful
bearhug
Profile Joined September 2010
United States999 Posts
May 08 2014 06:43 GMT
#95
People have the freedom to use whatever the name they want (provided length and moral restriction). I don't see any problem with barcode.
We are dusts in the vast cosmic arena. Need to make the most out of life when we still have it.
Jett.Jack.Alvir
Profile Blog Joined August 2011
Canada2250 Posts
Last Edited: 2014-05-08 06:49:59
May 08 2014 06:46 GMT
#96
Hey Stabley, I think the issue is the title of your thread.

Using the word 'solution' implies there is a problem in the first place, but mid post you state that barcode isn't a problem.

In a way, you are contradicting yourself, and thus you get many replies of people that don't understand your point of view.

While I agree with your idea, I think you need to express it without any mis-interpretations.

Maybe if your thread title was "Possible Alternative to Barcode" you would get a better response.
ReachTheSky
Profile Joined April 2010
United States3294 Posts
May 08 2014 06:59 GMT
#97
The only problem I see is that you don't like barcode IDs. Barcode IDs do not affect any aspect of the game. Sounds like you just want to know who they are . Anywho, I disagree.
TL+ Member
Jett.Jack.Alvir
Profile Blog Joined August 2011
Canada2250 Posts
May 08 2014 07:11 GMT
#98
Its not barcodes we have a problem with, we just want to know who is truly topping the GM ranks.

It would be fun to know who are all those barcodes in GM.
Incognoto
Profile Blog Joined May 2010
France10239 Posts
May 08 2014 07:22 GMT
#99
On May 08 2014 14:06 AnonymousSC2 wrote:
I don't understand what the OP's problem with barcodes is exactly.

My opinion: Barcodes aren't a problem and shouldn't bother you..

/Thread


You can't /thread a discussion because you think that your opinion is somehow more valid than everyone else's. Especially if you start your post with "I don't understand"
maru lover forever
MarlieChurphy
Profile Blog Joined January 2013
United States2063 Posts
Last Edited: 2014-05-08 08:10:35
May 08 2014 08:08 GMT
#100
I always laugh whenever I see a player with a barcode and a clan tag, it's even funnier if you play like 2v2 and they both have a barcode and a clan tag.

I don't think barcodes are a problem, it's really no different than a player just making a smurf name like they did on the BW ladders. It just makes it harder for people to know what that smurf name is from sleuthing (that people on TL used to do) and then when you hit them on ladder, or try to find games, you know who they really are.

RIP SPOR 11/24/11 NEVAR FORGET
Prev 1 2 3 4 5 6 7 8 9 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 9h 57m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nathanias 132
StarCraft: Brood War
Artosis 736
ZZZero.O 39
sSak 28
NaDa 18
Dota 2
monkeys_forever573
LuMiX0
Counter-Strike
fl0m1482
Stewie2K420
Other Games
Grubby3596
FrodaN2187
SortOf225
C9.Mang0161
Maynarde100
NeuroSwarm83
Organizations
Other Games
BasetradeTV40
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• davetesta21
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• RayReign 10
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Doublelift6720
Other Games
• Scarra1221
• imaqtpie1112
Upcoming Events
Afreeca Starleague
9h 57m
Snow vs Sharp
Jaedong vs Mini
Wardi Open
10h 57m
OSC
23h 57m
Sparkling Tuna Cup
1d 9h
Afreeca Starleague
1d 9h
Light vs Speed
Larva vs Soma
PiGosaur Monday
1d 23h
LiuLi Cup
2 days
RSL Revival
3 days
Maru vs Reynor
Cure vs TriGGeR
The PondCast
3 days
RSL Revival
4 days
Zoun vs Classic
[ Show More ]
Korean StarCraft League
5 days
RSL Revival
5 days
[BSL 2025] Weekly
5 days
BSL Team Wars
5 days
RSL Revival
6 days
Online Event
6 days
Liquipedia Results

Completed

Proleague 2025-09-10
SEL Season 2 Championship
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL Polish World Championship 2025
IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
Stellar Fest
SC4ALL: StarCraft II
EC S1
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.