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Call to Action: May 5 Balance Testing

Forum Index > SC2 General
Post a Reply
1 2 3 Next All
digmouse
Profile Blog Joined November 2010
China6331 Posts
Last Edited: 2014-05-06 15:55:40
May 06 2014 13:45 GMT
#1
[image loading]
Banner by Existor

http://us.battle.net/sc2/en/blog/14030254/call-to-action-may-5-balance-testing-5-5-2014

We’ve just published a new Balance Test Map to the StarCraft II Custom Games list titled " MerryGoRoundLE (2.1.1 Balance v1.0)" in order to test a couple of Terran balance tweaks in Heart of the Swarm multiplayer. During this testing phase, please keep in mind that none of the changes listed below are final. Our plan is to first explore how each change impacts the game and potentially test additional changes after reviewing your feedback. Let's have a look at what you'll be testing:

Terran
  • Removed Transformation Servos upgrade
  • Changed Hellion/Hellbat transform requirement to Armory


Balance Testing Extension Mod

We’ve also updated the Extension Mod for balance testing, so that you can try your hand with these changes on maps other than Merry Go Round. Those of you who are interested in trying out the Extension Mod can use the following steps to get a game started:

  • Navigate to Browse Maps on the Custom Games menu,
  • Select a map and click the Create with Mod button in the lower right corner,
  • Choose to sort by Blizzard Mods from the dropdown list at the top of the screen.
  • Select the “Balance Test Mod” Extension from the list and then hit Create Game.


If you're interested in the StarCraft II Balance Team's reasoning behind each change, you can check out David Kim's recent forum post.

We’d like to remind you that feedback based on playtesting is the most helpful information you can share with us at this time. We kindly ask that you spend some time playing games on the test map before offering your thoughts on the changes listed above.

As always, thank you for your continued feedback and support. We’d like to restate that none of the changes listed above are final. Once you feel you’ve had enough time to test thoroughly, we welcome you to join us in this discussion thread.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
larse
Profile Blog Joined March 2012
1611 Posts
May 06 2014 13:46 GMT
#2
I think if the patch goes through, SC2 will return to a quite balanced status again.
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
May 06 2014 13:54 GMT
#3
"I think" belongs in the other thread,
in the balance test map thread, use evidence!
Mura Ma Man, Dark Da Dude, Super Shot Sos!
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
Last Edited: 2014-05-06 13:55:33
May 06 2014 13:54 GMT
#4
I think if the patch goes through there are going to be a lot of LOL TvZ timings.

But it could be interesting.

EDIT - OK TOASTIE!
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
May 06 2014 13:55 GMT
#5
On May 06 2014 22:46 larse wrote:
I think if the patch goes through, SC2 will return to a quite balanced status again.

Even if it does, it will not get into fun status.
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
May 06 2014 14:00 GMT
#6
On May 06 2014 22:55 -Archangel- wrote:
Show nested quote +
On May 06 2014 22:46 larse wrote:
I think if the patch goes through, SC2 will return to a quite balanced status again.

Even if it does, it will not get into fun status.

Show me those non fun replays!
Mura Ma Man, Dark Da Dude, Super Shot Sos!
digmouse
Profile Blog Joined November 2010
China6331 Posts
Last Edited: 2014-05-06 14:10:49
May 06 2014 14:10 GMT
#7
On May 06 2014 22:54 SC2Toastie wrote:
"I think" belongs in the other thread,
in the balance test map thread, use evidence!

I think now that the actual testing is here, theorycrafting should stay in that separate thread.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
partydude89
Profile Blog Joined August 2012
1850 Posts
May 06 2014 14:13 GMT
#8
happy they are going through with this change! i can't wait to see what happens!
#1 Official Hack Fan|#2 Bomber behind Wintex.|Curious|Life|Flash|TY|Cure|Maru|sOs|Jin Air Green Wings fighting!|SBENU Fighting!|
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
May 06 2014 14:13 GMT
#9
On May 06 2014 23:10 digmouse wrote:
Show nested quote +
On May 06 2014 22:54 SC2Toastie wrote:
"I think" belongs in the other thread,
in the balance test map thread, use evidence!

I think now that the actual testing is here, theorycrafting should stay in that separate thread.

Agreed.
Mura Ma Man, Dark Da Dude, Super Shot Sos!
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
May 06 2014 14:13 GMT
#10
On May 06 2014 23:13 partydude89 wrote:
happy they are going through with this change! i can't wait to see what happens!

It's not 'through', it's being tested :D!
Mura Ma Man, Dark Da Dude, Super Shot Sos!
Coriolis
Profile Blog Joined September 2010
United States1152 Posts
May 06 2014 14:14 GMT
#11
Nothing to change swarmhosts? Seriously? I'm pretty sure the only person that actually likes swarmhosts is stephano.
Descolada in everything not TL/Starcraft
iHirO
Profile Blog Joined January 2011
United Kingdom1381 Posts
May 06 2014 14:14 GMT
#12
While Blizzard are at it, they should merge the Hellbat and Hellion on the Production Queue/Unit List as its pretty pointless.
GraphicsThis is for all you new people: I only have one rule. Everyone fights. No one quits. You don't do your job, I'll shoot you myself. You get me?
agahamsorr0w
Profile Joined April 2011
Netherlands359 Posts
May 06 2014 14:16 GMT
#13
On May 06 2014 23:13 partydude89 wrote:
happy they are going through with this change! i can't wait to see what happens!


double reactored hellbat timings. thats what what happens.
Waise
Profile Joined June 2013
3165 Posts
Last Edited: 2014-05-06 14:16:50
May 06 2014 14:16 GMT
#14
On May 06 2014 22:46 larse wrote:
I think if the patch goes through, SC2 will return to a quite balanced status again.

i'm very happy that every time a balance change is tested we have people here to make sarcastic remarks about how they don't like blizzard and don't like the game. it provides a lot of constructive and interesting content to the community

On May 06 2014 23:16 agahamsorr0w wrote:
Show nested quote +
On May 06 2014 23:13 partydude89 wrote:
happy they are going through with this change! i can't wait to see what happens!


double reactored hellbat timings. thats what what happens.

oh goodness! i might have to scout actively and build r-r-roaches!
agahamsorr0w
Profile Joined April 2011
Netherlands359 Posts
May 06 2014 14:24 GMT
#15
On May 06 2014 23:16 Waise wrote:
Show nested quote +
On May 06 2014 22:46 larse wrote:
I think if the patch goes through, SC2 will return to a quite balanced status again.

i'm very happy that every time a balance change is tested we have people here to make sarcastic remarks about how they don't like blizzard and don't like the game. it provides a lot of constructive and interesting content to the community

Show nested quote +
On May 06 2014 23:16 agahamsorr0w wrote:
On May 06 2014 23:13 partydude89 wrote:
happy they are going through with this change! i can't wait to see what happens!


double reactored hellbat timings. thats what what happens.

oh goodness! i might have to scout actively and build r-r-roaches!


you already have to do that. the reasons hellbat transformation required an upgrade was because hellbat drops and hellbat timings were absolutely ridiculous. you dont need to use that s-s-sarcasm kid.
Waise
Profile Joined June 2013
3165 Posts
May 06 2014 14:27 GMT
#16
On May 06 2014 23:24 agahamsorr0w wrote:
Show nested quote +
On May 06 2014 23:16 Waise wrote:
On May 06 2014 22:46 larse wrote:
I think if the patch goes through, SC2 will return to a quite balanced status again.

i'm very happy that every time a balance change is tested we have people here to make sarcastic remarks about how they don't like blizzard and don't like the game. it provides a lot of constructive and interesting content to the community

On May 06 2014 23:16 agahamsorr0w wrote:
On May 06 2014 23:13 partydude89 wrote:
happy they are going through with this change! i can't wait to see what happens!


double reactored hellbat timings. thats what what happens.

oh goodness! i might have to scout actively and build r-r-roaches!


you already have to do that. the reasons hellbat transformation required an upgrade was because hellbat drops and hellbat timings were absolutely ridiculous. you dont need to use that s-s-sarcasm kid.

well if you're right it's a good thing this is a test map and not a patch go test the map and send blizzard your feedback instead of trying to pick a fight on forums
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
May 06 2014 14:44 GMT
#17
Please go through pleas go through please go through
[CCSRAM] BaoQuan
Profile Joined August 2013
United States96 Posts
May 06 2014 14:46 GMT
#18
Nothing to change swarmhosts? Seriously? I'm pretty sure the only person that actually likes swarmhosts is stephano.


Stephano and Petraeus
WGT-Baal
Profile Blog Joined June 2008
France3560 Posts
May 06 2014 14:50 GMT
#19
On May 06 2014 23:46 [CCSRAM] BaoQuan wrote:
Show nested quote +
Nothing to change swarmhosts? Seriously? I'm pretty sure the only person that actually likes swarmhosts is stephano.


Stephano and Petraeus


how can you forget our glorious, supreme swarmhost leader Firecake!
Horang2 fan
Butterednuts
Profile Blog Joined September 2010
United States859 Posts
May 06 2014 14:50 GMT
#20
I never thought I would see TeamLiquid excited to see Hellbats again
Chameleons Cast No Shadows
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