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Canada13379 Posts
On May 04 2014 22:29 Frex wrote: I feel that they might as well remove Durable Materials upgrade from raven and just grant it to them automatically.
They could also rething Neosteel Frames upgrade
You can't simply give every unit all its upgrades for free.
It removes diversity from the game and makes timings more powerful without actually putting effort in.
IMO small changes like this are a step in the right direction and while it is removing an upgrade, its an upgrade whose initial implementation was always very very contentious.
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On May 04 2014 23:36 ZeromuS wrote:Show nested quote +On May 04 2014 22:29 Frex wrote: I feel that they might as well remove Durable Materials upgrade from raven and just grant it to them automatically.
They could also rething Neosteel Frames upgrade You can't simply give every unit all its upgrades for free. It removes diversity from the game and makes timings more powerful without actually putting effort in. IMO small changes like this are a step in the right direction and while it is removing an upgrade, its an upgrade whose initial implementation was always very very contentious.
I don´t know if you are familiar with Durable Materials, but all it does is increase the duration of Auto-Turret and PDD from 3 minutes to 4 minutes.
I was also suggesting to redesign Neosteel Frames upgrade, which I have not seen in use in any game during HotS. Having new upgrades would actually add diversity. They could also do something Caduceus Reactor upgrade (another upgarde which I have never seen upgraded in a live game), they did play around with it in beta, but just left as it was in WoL.
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On May 04 2014 23:47 Frex wrote:Show nested quote +On May 04 2014 23:36 ZeromuS wrote:On May 04 2014 22:29 Frex wrote: I feel that they might as well remove Durable Materials upgrade from raven and just grant it to them automatically.
They could also rething Neosteel Frames upgrade You can't simply give every unit all its upgrades for free. It removes diversity from the game and makes timings more powerful without actually putting effort in. IMO small changes like this are a step in the right direction and while it is removing an upgrade, its an upgrade whose initial implementation was always very very contentious. I don´t know if you are familiar with Durable Materials, but all it does is increase the duration of Auto-Turret and PDD from 3 minutes to 4 minutes. I was also suggesting to redesign Neosteel Frames upgrade, which I have not seen in use in any game during HotS. Having new upgrades would actually add diversity. They could also do something Caduceus Reactor upgrade (another upgarde which I have never seen upgraded in a live game), they did play around with it in beta, but just left as it was in WoL. Regarding Caduceus Reactor: some people have started it to fake Cloak research.
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On May 04 2014 23:52 ZAiNs wrote:Show nested quote +On May 04 2014 23:47 Frex wrote:On May 04 2014 23:36 ZeromuS wrote:On May 04 2014 22:29 Frex wrote: I feel that they might as well remove Durable Materials upgrade from raven and just grant it to them automatically.
They could also rething Neosteel Frames upgrade You can't simply give every unit all its upgrades for free. It removes diversity from the game and makes timings more powerful without actually putting effort in. IMO small changes like this are a step in the right direction and while it is removing an upgrade, its an upgrade whose initial implementation was always very very contentious. I don´t know if you are familiar with Durable Materials, but all it does is increase the duration of Auto-Turret and PDD from 3 minutes to 4 minutes. I was also suggesting to redesign Neosteel Frames upgrade, which I have not seen in use in any game during HotS. Having new upgrades would actually add diversity. They could also do something Caduceus Reactor upgrade (another upgarde which I have never seen upgraded in a live game), they did play around with it in beta, but just left as it was in WoL. Regarding Caduceus Reactor: some people have started it to fake Cloak research. Do you actually play the game? It's better to just fake with the actual cloak upgrade itself as the cost is lower
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On May 04 2014 23:52 ZAiNs wrote:Show nested quote +On May 04 2014 23:47 Frex wrote:On May 04 2014 23:36 ZeromuS wrote:On May 04 2014 22:29 Frex wrote: I feel that they might as well remove Durable Materials upgrade from raven and just grant it to them automatically.
They could also rething Neosteel Frames upgrade You can't simply give every unit all its upgrades for free. It removes diversity from the game and makes timings more powerful without actually putting effort in. IMO small changes like this are a step in the right direction and while it is removing an upgrade, its an upgrade whose initial implementation was always very very contentious. I don´t know if you are familiar with Durable Materials, but all it does is increase the duration of Auto-Turret and PDD from 3 minutes to 4 minutes. I was also suggesting to redesign Neosteel Frames upgrade, which I have not seen in use in any game during HotS. Having new upgrades would actually add diversity. They could also do something Caduceus Reactor upgrade (another upgarde which I have never seen upgraded in a live game), they did play around with it in beta, but just left as it was in WoL. Regarding Caduceus Reactor: some people have started it to fake Cloak research. HotS even killed this only use; now you can fake Cloak with Cloak. (:
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On May 05 2014 00:00 TheDwf wrote:Show nested quote +On May 04 2014 23:52 ZAiNs wrote:On May 04 2014 23:47 Frex wrote:On May 04 2014 23:36 ZeromuS wrote:On May 04 2014 22:29 Frex wrote: I feel that they might as well remove Durable Materials upgrade from raven and just grant it to them automatically.
They could also rething Neosteel Frames upgrade You can't simply give every unit all its upgrades for free. It removes diversity from the game and makes timings more powerful without actually putting effort in. IMO small changes like this are a step in the right direction and while it is removing an upgrade, its an upgrade whose initial implementation was always very very contentious. I don´t know if you are familiar with Durable Materials, but all it does is increase the duration of Auto-Turret and PDD from 3 minutes to 4 minutes. I was also suggesting to redesign Neosteel Frames upgrade, which I have not seen in use in any game during HotS. Having new upgrades would actually add diversity. They could also do something Caduceus Reactor upgrade (another upgarde which I have never seen upgraded in a live game), they did play around with it in beta, but just left as it was in WoL. Regarding Caduceus Reactor: some people have started it to fake Cloak research. HotS even killed this only use; now you can fake Cloak with Cloak. (: The energy boost ups would be a lot more meaningful if it upped the max energy or regen rate.
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Canada13379 Posts
On May 04 2014 23:47 Frex wrote:Show nested quote +On May 04 2014 23:36 ZeromuS wrote:On May 04 2014 22:29 Frex wrote: I feel that they might as well remove Durable Materials upgrade from raven and just grant it to them automatically.
They could also rething Neosteel Frames upgrade You can't simply give every unit all its upgrades for free. It removes diversity from the game and makes timings more powerful without actually putting effort in. IMO small changes like this are a step in the right direction and while it is removing an upgrade, its an upgrade whose initial implementation was always very very contentious. I don´t know if you are familiar with Durable Materials, but all it does is increase the duration of Auto-Turret and PDD from 3 minutes to 4 minutes. I was also suggesting to redesign Neosteel Frames upgrade, which I have not seen in use in any game during HotS. Having new upgrades would actually add diversity. They could also do something Caduceus Reactor upgrade (another upgarde which I have never seen upgraded in a live game), they did play around with it in beta, but just left as it was in WoL.
Oh thats right sorry
Also yeah a redesign could work but what would it benefit really?
IDK i still think this is the wrong way to look at things is upgrades necessarily.
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On May 04 2014 22:48 Loccstana wrote: When are we going to get the siege tank buff to make mech viable?
Needs +15 dmg to shields (unless armored).
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On May 05 2014 00:40 ZeromuS wrote:Show nested quote +On May 04 2014 23:47 Frex wrote:On May 04 2014 23:36 ZeromuS wrote:On May 04 2014 22:29 Frex wrote: I feel that they might as well remove Durable Materials upgrade from raven and just grant it to them automatically.
They could also rething Neosteel Frames upgrade You can't simply give every unit all its upgrades for free. It removes diversity from the game and makes timings more powerful without actually putting effort in. IMO small changes like this are a step in the right direction and while it is removing an upgrade, its an upgrade whose initial implementation was always very very contentious. I don´t know if you are familiar with Durable Materials, but all it does is increase the duration of Auto-Turret and PDD from 3 minutes to 4 minutes. I was also suggesting to redesign Neosteel Frames upgrade, which I have not seen in use in any game during HotS. Having new upgrades would actually add diversity. They could also do something Caduceus Reactor upgrade (another upgarde which I have never seen upgraded in a live game), they did play around with it in beta, but just left as it was in WoL. Oh thats right sorry Also yeah a redesign could work but what would it benefit really? IDK i still think this is the wrong way to look at things is upgrades necessarily.
I thought it also extended the range of seeker missles??
EDIT: Holy crap it doesn't. I've always been getting it for that purpose, lol...
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On May 05 2014 05:55 FabledIntegral wrote:Show nested quote +On May 05 2014 00:40 ZeromuS wrote:On May 04 2014 23:47 Frex wrote:On May 04 2014 23:36 ZeromuS wrote:On May 04 2014 22:29 Frex wrote: I feel that they might as well remove Durable Materials upgrade from raven and just grant it to them automatically.
They could also rething Neosteel Frames upgrade You can't simply give every unit all its upgrades for free. It removes diversity from the game and makes timings more powerful without actually putting effort in. IMO small changes like this are a step in the right direction and while it is removing an upgrade, its an upgrade whose initial implementation was always very very contentious. I don´t know if you are familiar with Durable Materials, but all it does is increase the duration of Auto-Turret and PDD from 3 minutes to 4 minutes. I was also suggesting to redesign Neosteel Frames upgrade, which I have not seen in use in any game during HotS. Having new upgrades would actually add diversity. They could also do something Caduceus Reactor upgrade (another upgarde which I have never seen upgraded in a live game), they did play around with it in beta, but just left as it was in WoL. Oh thats right sorry Also yeah a redesign could work but what would it benefit really? IDK i still think this is the wrong way to look at things is upgrades necessarily. I thought it also extended the range of seeker missles?? EDIT: Holy crap it doesn't. I've always been getting it for that purpose, lol... It used to increase the previous Missile tracking time from 10 to 15s.
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On May 05 2014 05:54 FabledIntegral wrote:Show nested quote +On May 04 2014 22:48 Loccstana wrote: When are we going to get the siege tank buff to make mech viable? Needs +15 dmg to shields (unless armored). I propose a flat out buff to like 45 (60 armored) or even 60 flat with a slower attack speed.
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On May 05 2014 05:58 SC2Toastie wrote:Show nested quote +On May 05 2014 05:54 FabledIntegral wrote:On May 04 2014 22:48 Loccstana wrote: When are we going to get the siege tank buff to make mech viable? Needs +15 dmg to shields (unless armored). I propose a flat out buff to like 45 (60 armored) or even 60 flat with a slower attack speed. And more splash. I want siege tanks to be scary again, not something you just attack head on with a pack of lings.
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actually i like none of these changes... hellbats/hellion transition doesnt help any in TvP. upgrade cost reduction doesnt help either... they should rather go on by fixing some protoss units...
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On May 05 2014 06:06 maartendq wrote:Show nested quote +On May 05 2014 05:58 SC2Toastie wrote:On May 05 2014 05:54 FabledIntegral wrote:On May 04 2014 22:48 Loccstana wrote: When are we going to get the siege tank buff to make mech viable? Needs +15 dmg to shields (unless armored). I propose a flat out buff to like 45 (60 armored) or even 60 flat with a slower attack speed. And more splash. I want siege tanks to be scary again, not something you just attack head on with a pack of lings.
ya i agree siege tanks are way to bad against Z and P! blink stalkers and lings raping siege tanks... not a word about those "new" mutas... god do i hate them...
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PvT "However, we do believe the matchup is still slightly in favor of Protoss" -__________________-
so clueless
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On May 05 2014 18:44 TT1 wrote: PvT "However, we do believe the matchup is still slightly in favor of Protoss" -__________________-
so clueless
Disciple of Rain spotted.
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On May 05 2014 18:16 KOtical wrote: actually i like none of these changes... hellbats/hellion transition doesnt help any in TvP. upgrade cost reduction doesnt help either... they should rather go on by fixing some protoss units... Only if mines are removed. You cannot have your cake and eat it too.
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On May 05 2014 18:44 TT1 wrote: PvT "However, we do believe the matchup is still slightly in favor of Protoss" -__________________-
so clueless
yeah I see those terrans destroy protoss left and right everywhere...
sorry wrong tense: I meant to say: I had seen terrans destroy protoss left and right everywhere... back in 2011.
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On May 05 2014 18:48 Ghanburighan wrote:Show nested quote +On May 05 2014 18:44 TT1 wrote: PvT "However, we do believe the matchup is still slightly in favor of Protoss" -__________________-
so clueless Disciple of Rain spotted.
hahaha, its true tho. protoss is forced to open 1 way now due to the mine/ghost buffs (blink + collo) and that makes us extremely predictable. its a low econ style so all that terran has to do is scv pull at 13-14mins and were dead, watch illusion vs jyp on overgrowth for reference
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I'd personally like more changes in the "buff tank, nerf mine" department. Although I do like the hellbat change as well.
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