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i51 gives Miniraser loss for playing for stalemate - Page 2

Forum Index > SC2 General
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nkr
Profile Blog Joined November 2010
Sweden5451 Posts
April 19 2014 14:46 GMT
#21
On April 19 2014 23:44 ZodaSoda wrote:
This is more of the case of players not switching to counters and just making swarmhosts than swarmhosts causing stalemates...


Is there a counter to swarmhost zvz? I havn't seen any game go to swarmhost vs swarmhost and thus never seen the transition.
ESPORTS ILLUMINATI
Nimix
Profile Joined October 2011
France1809 Posts
April 19 2014 14:46 GMT
#22
Having watched SH vs SH ZvZ on some streams, to be honest this is understandable... If you're organizing a tournament for entertainment purposes and because of one unit it turns into 2h games were nothing happens, what are you supposed to do? Lose viewers and do nothing about it, while delaying the whole tournament? Banning the unit is extreme, but what else can you do? Asking the players to not play SH would be worse than a public ban of the unit in my opinion, and would result in a massive shitfest when it is discovered.
It's like PF spam in TvZ mech vs SH, the Reality vs whoever game was a fun one timer but what if it happened often? Would we watch ravens and floating buildings and waves of locusts do nothing for 1H30?
VegaMatt
Profile Joined April 2014
United Kingdom11 Posts
April 19 2014 14:46 GMT
#23
On April 19 2014 23:44 ZodaSoda wrote:
This is more of the case of players not switching to counters and just making swarmhosts than swarmhosts causing stalemates...

there is no counter in zvz to swarmhost
Pangpootata
Profile Blog Joined January 2011
1838 Posts
Last Edited: 2014-04-19 14:49:18
April 19 2014 14:48 GMT
#24
On April 19 2014 23:46 VegaMatt wrote:
Show nested quote +
On April 19 2014 23:44 ZodaSoda wrote:
This is more of the case of players not switching to counters and just making swarmhosts than swarmhosts causing stalemates...

there is no counter in zvz to swarmhost

How about transitioning into air? Or abusing the lack of mobility of SH by running zerglings into his base? There's a reason why we don't see SH vs SH in high level games (Proleague); because SH is not really a good unit in ZvZ.
virpi
Profile Blog Joined August 2009
Germany3599 Posts
April 19 2014 14:49 GMT
#25
can't wait for monobattle tournaments!
first we make expand, then we defense it.
pajoondies
Profile Joined February 2014
United States316 Posts
April 19 2014 14:50 GMT
#26
GG blizzard, how many times do we have to have idiotic games before they realize the game has problems

all it takes is for just ONE extremely long match like this to ruin a LAN's schedule (people begin to leave because the game is boring, taking too long, getting late, etc), imagine if they have more than one? LAN would never end
ejozl
Profile Joined October 2010
Denmark3489 Posts
April 19 2014 14:50 GMT
#27
I can see how an 2 hour 10 minute stalemate game can get you behind on schedule. At least both the players were Zerg and both were treated equally.
Though this is obviously really sad and something needs to be done to the Swarm Host and even though both are treated the same, one player might've just invested twice as much practice in using Swarm Hosts than the other player...
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
Liman
Profile Joined July 2012
Serbia681 Posts
April 19 2014 14:51 GMT
#28
Will blizz take a hint?
Freelancer veteran
ZodaSoda
Profile Blog Joined November 2010
Australia1191 Posts
April 19 2014 14:51 GMT
#29
a counter would be using vipers to abuse swarmhosts or mutas to disrupt mining, there's is plenty things to do to make a zvz not last 2 hours and if you really think otherwise, you're full of it...
LiquipediaI'm the strongest Dragon that you've ever seen, You're gonna die motherfucker, I take up five screens. -Kraid
PresenceSc2
Profile Joined February 2011
Australia4032 Posts
April 19 2014 14:51 GMT
#30
You see this shit David?
Stephano//HerO//TaeJa//Squirtle//Bomber
Derez
Profile Blog Joined January 2011
Netherlands6068 Posts
April 19 2014 14:52 GMT
#31
I'd personally just ban the players out of the tourney.
Squat
Profile Joined September 2013
Sweden7978 Posts
April 19 2014 14:52 GMT
#32
On April 19 2014 23:48 Pangpootata wrote:
Show nested quote +
On April 19 2014 23:46 VegaMatt wrote:
On April 19 2014 23:44 ZodaSoda wrote:
This is more of the case of players not switching to counters and just making swarmhosts than swarmhosts causing stalemates...

there is no counter in zvz to swarmhost

How about transitioning into air? Or abusing the lack of mobility of SH by running zerglings into his base? There's a reason why we don't see SH vs SH in high level games (Proleague); because SH is not really a good unit in ZvZ.

Very map dependent. On certain maps, what you describe is absolutely doable. On others, there really is no way to break entrenched SH turtles. Zerg air just gets murdered by spores and vipers.

The reason you don't see SH in ZvZ at that level is because of a different meta compared to EU, and also because if you scout your opponent rushing to SH you can often just go and kill him. Once it's established, it's virtually unbreakable.
"Digital. They have digital. What is digital?" - Donald J Trump
Zaphid
Profile Blog Joined April 2010
Czech Republic1860 Posts
April 19 2014 14:52 GMT
#33
I smell an ESEX article in the making :D
I will never ever play Mech against Protoss. - MVP
madals
Profile Blog Joined June 2011
United Kingdom624 Posts
April 19 2014 14:53 GMT
#34
Why is it always when PengWin and I are casting together, this shit happens #ManaFireCakeNeverForget

On a serious note though, there WAS a remake before they made this ruling. The first game went for 2hr+ before a remake was called, after an hour in the remake the EXACT same situation occurred.
Caster: @Madals91 http://www.youtube.com/Madals91 <--
AnonymousSC2
Profile Joined January 2014
United States189 Posts
April 19 2014 14:53 GMT
#35
I approve the tournament's decision. Hey, Blizzard, maybe you should pay attention. When tournaments are banning certain units, you fucked up.
ETisME
Profile Blog Joined April 2011
12703 Posts
April 19 2014 14:54 GMT
#36
Didn't swarmhost style die out in Korea because of baneling roach keeps crushing it?
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
GinDo
Profile Blog Joined September 2010
3327 Posts
Last Edited: 2014-04-19 14:58:39
April 19 2014 14:54 GMT
#37
Hahaha, great way to start the day. Would what Blizzy is going to do? Will they even comment?

I know, how about we give BLs pre tempest nerf range upgrade. And instead of broodlings, it shoots warhounds.
ⱩŦ ƑⱠẬ$Ħ / ƩǤ ɈƩẬƉØƝǤ [ɌȻ] / ȊṂ.ṂṼⱣ / ẬȻƩɌ.ȊƝƝØṼẬŦȊØƝ / ẬȻƩɌ.ϟȻẬɌⱠƩŦŦ ϟⱠẬɎƩɌϟ ȻⱠẬƝ
nkr
Profile Blog Joined November 2010
Sweden5451 Posts
April 19 2014 14:55 GMT
#38
On April 19 2014 23:53 madals wrote:
Why is it always when PengWin and I are casting together, this shit happens #ManaFireCakeNeverForget

On a serious note though, there WAS a remake before they made this ruling. The first game went for 2hr+ before a remake was called, after an hour in the remake the EXACT same situation occurred.


so the correlation of pengwin+madals and horrible games is 1.0 ... I think madals and pengwin should've been banned rather than swarmhosts
ESPORTS ILLUMINATI
Ourk
Profile Joined April 2010
United Kingdom298 Posts
April 19 2014 14:56 GMT
#39
ok im sorry but this is so wrong, they didnt ban the Swamhosts it was the fact both games mini and i went SH both games i was out playing him and he was forced to uproot into his base, on the i51 webstie you can look at the rules and it says

4.11. Draws & Stalemates

If a player deliberately plays for a stalemate, administrators hold the right to decide the outcome of the game.
If there is a natural stalemate the game will be replayed.

he was deliberately trying to cause a stalemate both games, he could never win game 1 or game 2 but i was still mining and trying my best to stop him from doing this but nothing worked, he had a chance the first game and it was a rematch but he did the same game 2 i think it was fair what they did.
VTJRaen
Profile Blog Joined July 2011
United Kingdom238 Posts
Last Edited: 2014-04-19 14:57:23
April 19 2014 14:56 GMT
#40
Full disclosure: I am the Mutliplay eSports Co-Ordinator and the person who agreed with and enforced this specific rule.

Just to note, Swarmhosts were not banned, and are not banned at iSeries.

An administrative decision was made after a re-game due to a natural stalemate, that in the second game Miniraser was in a position where he was playing for another re-game and, given the stated rules regarding such actions (especially with specific time restraints) that the map win would be awarded to his opponent.

Miniraser was understandably frustrated, and took those frustrations first to the admins and then to Twitter.
Multiplay eSports Co-Ordinator
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