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Next Balance Patch the 28th February. - Page 33

Forum Index > SC2 General
827 CommentsPost a Reply
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Plansix
Profile Blog Joined April 2011
United States60190 Posts
March 04 2014 19:55 GMT
#641
On March 05 2014 04:20 Bagi wrote:
Show nested quote +
On March 05 2014 03:52 aZealot wrote:
Good god, 4 years after release and people are still having this fucking discussion. -_-

Seems to get under the skin of protoss players?

Maybe, but nothing gets under a Terran's skin like suggesting that they don't play the mechanically hardest race.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
March 04 2014 20:23 GMT
#642
On March 05 2014 04:55 Plansix wrote:
Show nested quote +
On March 05 2014 04:20 Bagi wrote:
On March 05 2014 03:52 aZealot wrote:
Good god, 4 years after release and people are still having this fucking discussion. -_-

Seems to get under the skin of protoss players?

Maybe, but nothing gets under a Terran's skin like suggesting that they don't play the mechanically hardest race.


QFMFT
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
marpis
Profile Joined February 2014
Finland18 Posts
March 04 2014 20:41 GMT
#643
To help protoss engage vs swarmhosts... how about make SW visible even while burrowed?
I don't really see why not and I haven't seen anyone talk about this earlier.
Bagi
Profile Joined August 2010
Germany6799 Posts
March 04 2014 20:59 GMT
#644
On March 05 2014 04:55 Plansix wrote:
Show nested quote +
On March 05 2014 04:20 Bagi wrote:
On March 05 2014 03:52 aZealot wrote:
Good god, 4 years after release and people are still having this fucking discussion. -_-

Seems to get under the skin of protoss players?

Maybe, but nothing gets under a Terran's skin like suggesting that they don't play the mechanically hardest race.

Not true though, zerg takes just as much skill as terran.
PrivateGG
Profile Joined January 2014
France8 Posts
March 04 2014 21:21 GMT
#645
How about having the same SH as in the campaign? Rooted instead of burrowed? They are visible and the zerg army can't move on top of them.
Couldn't that solve a part of the problem?
bra bra bra
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
Last Edited: 2014-03-04 21:29:09
March 04 2014 21:28 GMT
#646
On March 05 2014 04:20 Bagi wrote:
Show nested quote +
On March 05 2014 03:52 aZealot wrote:
Good god, 4 years after release and people are still having this fucking discussion. -_-

Seems to get under the skin of protoss players?


Meh, I couldn't give a shit, either way. If some Terrans want to indulge a martyr complex everytime they find match, go for gold is how I see it. I do wish, though, that some Protoss players didn't feel the need to stoke the mania. It's a waste of time.
KT best KT ~ 2014
Magnifico
Profile Joined March 2013
1958 Posts
March 04 2014 21:49 GMT
#647
I can't believe that there are people claiming the "protoss no micro race" card here. Why TL can't be better than Twitch chat and BL.net forums anymore?
Bagi
Profile Joined August 2010
Germany6799 Posts
March 04 2014 21:50 GMT
#648
On March 05 2014 06:28 aZealot wrote:
Show nested quote +
On March 05 2014 04:20 Bagi wrote:
On March 05 2014 03:52 aZealot wrote:
Good god, 4 years after release and people are still having this fucking discussion. -_-

Seems to get under the skin of protoss players?


Meh, I couldn't give a shit, either way. If some Terrans want to indulge a martyr complex everytime they find match, go for gold is how I see it. I do wish, though, that some Protoss players didn't feel the need to stoke the mania. It's a waste of time.

Yeah clearly you do not care.

The attempted jab towards terran players comes from not caring.
Chaggi
Profile Joined August 2010
Korea (South)1936 Posts
March 04 2014 22:04 GMT
#649
On March 05 2014 06:49 Tiaraju9 wrote:
I can't believe that there are people claiming the "protoss no micro race" card here. Why TL can't be better than Twitch chat and BL.net forums anymore?


no one believes that protoss is a "no" micro race. some people here just think that the mechanical requirements that it takes to control a protoss army is easier
Qikz
Profile Blog Joined November 2009
United Kingdom12056 Posts
March 04 2014 22:07 GMT
#650
On March 05 2014 06:49 Tiaraju9 wrote:
I can't believe that there are people claiming the "protoss no micro race" card here. Why TL can't be better than Twitch chat and BL.net forums anymore?


I don't think you're remembering TL about 5-6 years ago. It was the same shit in BW, nothings changed but slowly but surely all those people whining all the time do or say something stupid and get themselves banned. They then get replaced by someone else.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
Last Edited: 2014-03-04 22:18:54
March 04 2014 22:17 GMT
#651
On March 05 2014 06:50 Bagi wrote:
Show nested quote +
On March 05 2014 06:28 aZealot wrote:
On March 05 2014 04:20 Bagi wrote:
On March 05 2014 03:52 aZealot wrote:
Good god, 4 years after release and people are still having this fucking discussion. -_-

Seems to get under the skin of protoss players?


Meh, I couldn't give a shit, either way. If some Terrans want to indulge a martyr complex everytime they find match, go for gold is how I see it. I do wish, though, that some Protoss players didn't feel the need to stoke the mania. It's a waste of time.

Yeah clearly you do not care.

The attempted jab towards terran players comes from not caring.



Oh no, I said some Terran players (that includes you by the way). Most Terran just get on with it (as do most Protoss).

But, as to the debate, I could not give a shit. Knock yourself out, unappreciated hero.
KT best KT ~ 2014
RampancyTW
Profile Joined August 2010
United States577 Posts
March 04 2014 22:22 GMT
#652
Completely irrelevant to this discussion, but I just wanted to say that my several long months of being terrible and not really knowing what I'm doing my transition from Masters WoL Z to (?) HotS meching Terran has been an absolute blast. I have yet to use the new widow mines vP (still trying to figure out what kind of vP style/composition I want to play), but god is it fun having the big boom army of static death.
Kevin_Sorbo
Profile Joined November 2011
Canada3217 Posts
March 04 2014 22:41 GMT
#653
is Dinomight a Plansix alt??

Well I like the new patch. Not getting rekt by a-moved zealots as much when I have mines. And now they dont have storm by the time I get a pair of medevacs to their base, because they are afraid of said mines.
I feel like it could shift the meta in interesting ways.

Now watching tvp wont be as much as a cringefest either.
The mind is like a parachute, it doesnt work unless its open. - Zappa
cheekymonkey
Profile Joined January 2014
France1387 Posts
March 04 2014 22:47 GMT
#654
On March 04 2014 20:50 Foxxan wrote:
Show nested quote +
On March 04 2014 20:02 -Celestial- wrote:
On March 04 2014 18:18 architecture wrote:

The justification is that 70% of protoss's army food (zeal, archon, colo) does not need to be microed.



I'm constantly amused by this myth that Protoss units do not benefit from microing them.

If you don't micro your Archons as battle is joined to created attack paths then you tend to end up blocking your Zealots and screwing yourself quite badly. If you don't micro your Colossi you lose a lot of efficiency and take massive unnecessary splash damage in PvP laser wars. Ideally you want to micro your Zealots too; but at this point you're looking at at least 4-6 different units needing different types of micro simultaneously whilst also controlling the overall engagement, so its not really feasible. At that point controlling your blob of mineral-only units (even if they're very EXPENSIVE mineral-only units) just isn't a priority.


Stop trying to make grandiose claims on how units are microd unless you actually have some evidence. And stop trying to apply Terran army control philosophy to a Protoss army, they get microd in totally different ways.

I think when people say "protoss requires no micro" its degree wise, not literally.
In general it doesnt take much micro for protoss. The skill ceiling aint very high/or fun to watch or play.
THAT is the core problem


then you haven't watched Parting...
Bagi
Profile Joined August 2010
Germany6799 Posts
March 04 2014 22:53 GMT
#655
On March 05 2014 07:17 aZealot wrote:
Show nested quote +
On March 05 2014 06:50 Bagi wrote:
On March 05 2014 06:28 aZealot wrote:
On March 05 2014 04:20 Bagi wrote:
On March 05 2014 03:52 aZealot wrote:
Good god, 4 years after release and people are still having this fucking discussion. -_-

Seems to get under the skin of protoss players?


Meh, I couldn't give a shit, either way. If some Terrans want to indulge a martyr complex everytime they find match, go for gold is how I see it. I do wish, though, that some Protoss players didn't feel the need to stoke the mania. It's a waste of time.

Yeah clearly you do not care.

The attempted jab towards terran players comes from not caring.



Oh no, I said some Terran players (that includes you by the way). Most Terran just get on with it (as do most Protoss).

But, as to the debate, I could not give a shit. Knock yourself out, unappreciated hero.

You know what would show that you do not give a shit? To stop posting about it.

Instead you always enter these discussions pretending to be above it all and then potshots at the side you dont like. Its getting pretty fucking obnoxious and you really are not fooling anyone, except maybe yourself?
pure.Wasted
Profile Blog Joined December 2008
Canada4701 Posts
March 05 2014 01:36 GMT
#656
On March 05 2014 04:27 NonY wrote:
Show nested quote +
On March 04 2014 11:19 pure.Wasted wrote:
On March 04 2014 11:08 NonY wrote:
Slowing down the speed at which protoss can tech (by making photon overcharge worthless) won't improve the game. Everyone (including most protosses) hated when the best protoss builds were warpgate rushes, whether defensive or offensive.


And Blink/DT/Oracle rushes are better...?

Uhh, yeah, obviously. Zealots and stalkers without blink are boring and basic units. Warpgate rushes that used sentries were somewhat interesting, but often too early in the game to be very complex. The variety of ways you deal with blink/dt/oracle are much more interesting than dealing with a warpgate rush. And the variety of ways the protoss player controls blink/dt/oracle and executes the builds are much more interesting as well. Clearly we see the game very very differently if you don't think having the option between 3+ builds all involving very different units is better than doing the same rush over and over again with the same basic units. I can't even fathom why you'd have to ask or even consider if making things simpler and more predictable in every way possible is better for a strategy game.


I don't think that Protoss having versatility is bad at all, and I love Blink Stalkers, except right now Blink Stalkers shut down all Terran creativity until 10+ minutes into a match, so while Protoss has gotten more interesting, Terran has gotten less interesting. There's no net gain. The MU hasn't improved.

But this conversation started because you said nerfing PO in PvT would destroy Protoss versatility, and I just don't see why that's true. It would kill some extreme builds that have no right to exist, like proxy Oracle (which should be just as viable as proxy Banshee -- aka textbook "all in" and not a macro opening!!!) and allow Terrans to punish pressure builds that fail to do damage, but how in the world would it prevent Blink Stalker pressure from being a potential threat, or teching straight into Archives for HT over Colo?

On March 05 2014 04:55 Plansix wrote:
Show nested quote +
On March 05 2014 04:20 Bagi wrote:
On March 05 2014 03:52 aZealot wrote:
Good god, 4 years after release and people are still having this fucking discussion. -_-

Seems to get under the skin of protoss players?

Maybe, but nothing gets under a Terran's skin like suggesting that they don't play the mechanically hardest race.


Must be nice to argue strawmen all the time.

HOTS TvZ Zerg was just as mechanically challenging as Terran before WMs got nerfed.


Step 1. Watch Innovation vs. DRG.

Step 2. Give me a single series where a Protoss player has to multitask (micro, macro, and out-maneuver the enemy all at the same time) as frequently and efficiently over the course of 3 20+ minute games.

Step 3. Realize that the multitasking required in Innovation vs. DRG was spectacular when it happened, but then became the norm for the MU.

And before you point me to any given series Polt played, I want you to sit and think, for a minute, about how much attention a Zerg had to pay to his army when WM still had large splash. Lings, Banes, Mutas, the three core units of the standard Zerg composition, required CONSTANT supervision. In the case of Banes, if they were not babysat, they could all die to one widow mine or just do zero damage against split Marines. In the case of Mutas, sure, they don't take more micro to use than Phoenixes (one of the most microable Protoss units), but the difference is Classic makes 5 Phoenixes in one game out of 5, whereas you're liable to see 20-40 Mutas in any single game of TvZ. What takes more multitasking, 5 units over 5 minutes or 20-40 over 15? In one game or in every single game? It's just math.

FWIW, Rain's multitasking against Polt was very impressive, and I'm sure that if Protoss units had higher skill ceilings, he would be first in line to take advantage of them. I don't for a second think that all Protoss players are mechanically weaker -- but those that are can get free rides, and those that aren't don't get to impress us to the degree that they should.
INna Maru-da-FanTa, Bbaby, TY Dream that I'm Flashing you
WombaT
Profile Blog Joined May 2010
Northern Ireland27415 Posts
March 05 2014 02:04 GMT
#657
I'm genuinely curious as to how many drawing parallels between racial difficulty (in pure mechanics) actually play both of the sides that they're talking about.

In my case Terran just feels a hell of a lot harder mechanically, whereas with Protoss there's a frustration to be had in the lack of microability of base units that Terran bio has and the need to rely on AoE and spells to equalise that, the good use of which is a skill in itself. Protoss has periods where you can really multitask and rely on mechanics but it doesn't seem to scale across the whole game as much which is disappointing for those who like that kind of thing. For example doing a Phoenix opener in PvZ, harassing perhaps with Zealots while macroing is a period of the game where mechanically sound players are clearly better in, but you can't keep playing like that for a whole game.

I don't understand this 'don't complain' attitude either as long as you're not a prick about it
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
TL+ Member
Foxxan
Profile Joined October 2004
Sweden3427 Posts
March 05 2014 02:28 GMT
#658
On March 05 2014 07:47 cheekymonkey wrote:
Show nested quote +
On March 04 2014 20:50 Foxxan wrote:
On March 04 2014 20:02 -Celestial- wrote:
On March 04 2014 18:18 architecture wrote:

The justification is that 70% of protoss's army food (zeal, archon, colo) does not need to be microed.



I'm constantly amused by this myth that Protoss units do not benefit from microing them.

If you don't micro your Archons as battle is joined to created attack paths then you tend to end up blocking your Zealots and screwing yourself quite badly. If you don't micro your Colossi you lose a lot of efficiency and take massive unnecessary splash damage in PvP laser wars. Ideally you want to micro your Zealots too; but at this point you're looking at at least 4-6 different units needing different types of micro simultaneously whilst also controlling the overall engagement, so its not really feasible. At that point controlling your blob of mineral-only units (even if they're very EXPENSIVE mineral-only units) just isn't a priority.


Stop trying to make grandiose claims on how units are microd unless you actually have some evidence. And stop trying to apply Terran army control philosophy to a Protoss army, they get microd in totally different ways.

I think when people say "protoss requires no micro" its degree wise, not literally.
In general it doesnt take much micro for protoss. The skill ceiling aint very high/or fun to watch or play.
THAT is the core problem


then you haven't watched Parting...

Oh, yes i have. He uses good forcefields with good blink.
Iam not impressed.

When i see a good terran use his great micro/multitasking iam impressed.
When i saw stephano attack a protoss with his roaches with good flank/position i was impressed

Or when i saw life use his zerglings, i was impressed.
Protoss just does not have that special thing as a race, and therefore iam not impressed.
When dear played - I was impressed by something, cant remember exactly what - Maybe his positioning.
Which doesnt even happen in combat- just pre combat.

DinoMight
Profile Blog Joined June 2012
United States3725 Posts
Last Edited: 2014-03-05 06:43:07
March 05 2014 06:41 GMT
#659
On March 05 2014 11:28 Foxxan wrote:
Show nested quote +
On March 05 2014 07:47 cheekymonkey wrote:
On March 04 2014 20:50 Foxxan wrote:
On March 04 2014 20:02 -Celestial- wrote:
On March 04 2014 18:18 architecture wrote:

The justification is that 70% of protoss's army food (zeal, archon, colo) does not need to be microed.



I'm constantly amused by this myth that Protoss units do not benefit from microing them.

If you don't micro your Archons as battle is joined to created attack paths then you tend to end up blocking your Zealots and screwing yourself quite badly. If you don't micro your Colossi you lose a lot of efficiency and take massive unnecessary splash damage in PvP laser wars. Ideally you want to micro your Zealots too; but at this point you're looking at at least 4-6 different units needing different types of micro simultaneously whilst also controlling the overall engagement, so its not really feasible. At that point controlling your blob of mineral-only units (even if they're very EXPENSIVE mineral-only units) just isn't a priority.


Stop trying to make grandiose claims on how units are microd unless you actually have some evidence. And stop trying to apply Terran army control philosophy to a Protoss army, they get microd in totally different ways.

I think when people say "protoss requires no micro" its degree wise, not literally.
In general it doesnt take much micro for protoss. The skill ceiling aint very high/or fun to watch or play.
THAT is the core problem


then you haven't watched Parting...

Oh, yes i have. He uses good forcefields with good blink.
Iam not impressed.

When i see a good terran use his great micro/multitasking iam impressed.
When i saw stephano attack a protoss with his roaches with good flank/position i was impressed

Or when i saw life use his zerglings, i was impressed.
Protoss just does not have that special thing as a race, and therefore iam not impressed.
When dear played - I was impressed by something, cant remember exactly what - Maybe his positioning.
Which doesnt even happen in combat- just pre combat.



If you are not impressed by Parting's play then really, there is no point debating with you. Even the most diehard, biased Terran players are impressed by Parting. He is God.

Parting's micro extends past just good FF and blink usage. The way he positions his army. The way he hits like 5 different spells perfectly at the same time. The way he picks up hurt units with his warp prism and drops them off in the back while continue to micro the battle.... how he flanks Terran armies with storm drops...

He's ridiculous. If you can't appreciate that then you know nothing about StarCraft...
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
Chaggi
Profile Joined August 2010
Korea (South)1936 Posts
Last Edited: 2014-03-05 08:42:21
March 05 2014 08:41 GMT
#660
Sorry post wouldn't post on mobile
Prev 1 31 32 33 34 35 42 Next All
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