Next Balance Patch the 28th February. - Page 24
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ArTiFaKs
United States1229 Posts
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SonGoku
Germany152 Posts
On March 01 2014 13:20 aZealot wrote: It is live in NA. Head banging Hydras are mean. I have not run into mines yet. MSC vision nerf takes getting used to. It's big. It will go live in EU after the last WCS group E matches. Group E? Today is already Group F?! But still, maybe thats why I dont see any changes as I played T_T | ||
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BigFan
TLADT24920 Posts
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Waise
3165 Posts
On March 01 2014 13:32 BigFan wrote: Let's just hope that terran won't be the new race that's picked on for balance whiners lol that's not going to happen because straight up macro protoss play hasn't actually been nerfed at all (well, i guess msc sight might affect army positioning lategame too, but we'll have to wait and see) | ||
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ZeromuS
Canada13379 Posts
On March 01 2014 13:35 Waise wrote: that's not going to happen because straight up macro protoss play hasn't actually been nerfed at all (well, i guess msc sight might affect army positioning lategame too, but we'll have to wait and see) If the midgame and early game change then of course lategame will be impacted, it might not come as quickly or might provide more options for terran in terms of getting ghosts in time for storm and delaying 2 or 3 base templar pushes before collossus. | ||
SirPinky
United States525 Posts
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FabledIntegral
United States9232 Posts
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AnonymousSC2
United States189 Posts
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aZealot
New Zealand5447 Posts
On March 01 2014 13:29 SonGoku wrote: Group E? Today is already Group F?! But still, maybe thats why I dont see any changes as I played T_T Oh sorry, I meant Group F. | ||
Existor
Russian Federation4295 Posts
On March 01 2014 13:14 SonGoku wrote: Ok my fault! But still, I dont really feel like it has changed a lot. Maybe because I dont really have played mines in tvp often, but I watched some Rotterdam stream today and he said something like "sometimes it does nothing but sometimes it can be game-winning". In wich cases is the mine buff game winning? Drop into eco? edit: thanks for the gif, that looks good! First time Terrans got Oracle answer and protosses whining? | ||
seak99
Canada69 Posts
On February 27 2014 17:22 MrLightning wrote: Good changes for ladder, far less PvPs for me to play ![]() ![]() really dude? a bit of vision nerf on the msc and protoss is "done" ??? just goes to show that any nerf for any race will prompt people into thinking there race is done for. | ||
Xequecal
United States473 Posts
On March 01 2014 13:57 SirPinky wrote: There is a very minimal nerf here to PvT. As many have said a million times, which I will just reinforce, is the MSC is the problem in this match. Reducing sight range and duration is like taking a Ferrari, putting Volkswagon Beetle rims on it, and saying "look now it's not a fast car." I would argue even 30 seconds from 50 seconds Photon Overcharge still wouldn't change anything. Disbanding Terran's initial attack by right clicking on a building and throwing off timing pushes is just silly. Nothing in this patch leads to any early harassment capabilities for Terran - this is a simple playstyle/timing shift for Protoss; 2 base blink will just become more common once obs are out. They didn't nerf overcharge because the 60-second version is pretty much mandatory to not make PvP retarded. 30-second PO makes it literally impossible to ever expand in PvP. | ||
beefITek
France54 Posts
You annouced a patch for 28th and where it is ?? Get so bored of protoss noob play Get this out now | ||
Bagi
Germany6799 Posts
On March 01 2014 20:29 beefITek wrote: where is the patch blizzard ??? You annouced a patch for 28th and where it is ?? Get so bored of protoss noob play Get this out now It got delayed for Europe, wont be up until after WCS tonight. | ||
beefITek
France54 Posts
It got delayed for Europe, wont be up until after WCS tonight. i dont see the point .. anyway there are still 2 more groups next week why do they wait for tonight ... Is there a way to talk to David Kim ?? Cause i don't really understand if he is clearly incompentent or what is his purpose on this game but when i see Pvt i find the MU completly ridiculous in term of required skills on toss side... and even i watched some PvZ where Z is clearly more skilled (solar vs Arthur) and the toss just abuse the completly broken OP toss game design and Z has just no chance, ridiculous... It is really getting ridiculous seriously it's pain full to watch, caster just cant explain what happen "toss just OP" .... The patch won't be enough .. all the game design should be reviewed , you can have the most deadly OP army and so many way to haras or all in .. The worst is that all noob toss all in or abusive play can work even if scouted and well defended, and WORST, if it doenst win instant, the fails all in absolutly did not put them behind ... Silly | ||
sparklyresidue
United States5522 Posts
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juicyjames
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United States3815 Posts
On March 02 2014 02:11 sparklyresidue wrote: Remember that thread that listed all the current vs. proposed changes for the Test Map by displaying .gif images (i.e., what 8 second Blink cooldown looks like instead of 15s)? I can't find that, if anyone has a link to that I'd be much appreciated. That was my thread. Here you go: http://www.teamliquid.net/forum/viewmessage.php?topic_id=443178 | ||
sparklyresidue
United States5522 Posts
On March 02 2014 02:15 juicyjames wrote: That was my thread. Here you go: http://www.teamliquid.net/forum/viewmessage.php?topic_id=443178 thanks! | ||
_Epi_
Germany158 Posts
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ETisME
12275 Posts
Mines are quite useful against chargelot ht archon but it's not as big as I thought it would be. There were still a few games where it is late on bunker for 5 seconds and loses a lot to a zealot stalker poke. It looked like bad protoss can't use blink stalker timing as easily but good protoss can still play as if there was no nerf. Of cause time will tell whether it is true or not but I find it a bit surprising overall. | ||
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