I also agree that the population cap seems low.
Also the micro from Lalush video would be great.
Forum Index > SC2 General |
NukeD
Croatia1612 Posts
I also agree that the population cap seems low. Also the micro from Lalush video would be great. | ||
fLyiNgDroNe
Belgium4009 Posts
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Meepman
Canada610 Posts
Seriously, great job and thanks so much guys ![]() | ||
chroniX
517 Posts
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NapkinBox
United States314 Posts
Plus, it adds more fun imo. | ||
bo1b
Australia12814 Posts
On January 15 2014 17:09 NapkinBox wrote: I am full support of having limited control groups. The biggest reason is that it gives another dimension in engagements; the battle will be decided not by just units only, but for which player controls their units better. Plus, it adds more fun imo. They already are decided by control, 1 control group armies are the absolute best way to lose lol | ||
monkh
United Kingdom568 Posts
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DemigodcelpH
1138 Posts
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cptjibberjabber
Netherlands87 Posts
On January 15 2014 17:09 NapkinBox wrote: I am full support of having limited control groups. The biggest reason is that it gives another dimension in engagements; the battle will be decided not by just units only, but for which player controls their units better. Plus, it adds more fun imo. no, please no. I would absolutely hate limited control groups. I've played SC2, not BW. this isn't SC2:BW. It might be more fun to watch pro players make amazing things happen, but it's only frustrating for casual ladder players. | ||
Xiphias
Norway2223 Posts
On January 15 2014 17:09 NapkinBox wrote: I am full support of having limited control groups. The biggest reason is that it gives another dimension in engagements; the battle will be decided not by just units only, but for which player controls their units better. Plus, it adds more fun imo. There is no point discussing this because the editor won't make a reliable way of doing this. | ||
NapkinBox
United States314 Posts
On January 15 2014 18:40 Xiphias wrote: Show nested quote + On January 15 2014 17:09 NapkinBox wrote: I am full support of having limited control groups. The biggest reason is that it gives another dimension in engagements; the battle will be decided not by just units only, but for which player controls their units better. Plus, it adds more fun imo. There is no point discussing this because the editor won't make a reliable way of doing this. What do you mean? It's done in SC2BW, though. | ||
Brett
Australia3820 Posts
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FrozenProbe
Italy276 Posts
On January 15 2014 19:12 NapkinBox wrote: Show nested quote + On January 15 2014 18:40 Xiphias wrote: On January 15 2014 17:09 NapkinBox wrote: I am full support of having limited control groups. The biggest reason is that it gives another dimension in engagements; the battle will be decided not by just units only, but for which player controls their units better. Plus, it adds more fun imo. There is no point discussing this because the editor won't make a reliable way of doing this. What do you mean? It's done in SC2BW, though. If you select a bunch of units you can quickly move all of them before the trigger will cut the unit until 12. So, yeah, is not like having unlimited group selection, but it can be abused easily | ||
Xiphias
Norway2223 Posts
On January 15 2014 19:33 Brett wrote: Have you improved Carrier/interceptor AI and behaviour? (i.e. have you reverted them to BW states?) Blizzard supposedly did this in HoTS after Nony had made his movie about it, but it still does not work as in BW. We tried to fix this in the editor but the interceptors behavior is hard-coded in the SC2 engine, so we cannot unfortunately fix this. Beg blizzard is the only option. | ||
Headnoob
Australia2108 Posts
You guys are top cunts. | ||
NapkinBox
United States314 Posts
On January 15 2014 20:09 Headnoob wrote: Hey look, fans do a better job than a developer with an insane amount of resources and supposedly talented staff. Valve would agree. | ||
Aeromi
France14460 Posts
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DcTceremony
United Kingdom37 Posts
Amazing work, keep it up. | ||
Sikian
Spain177 Posts
On January 15 2014 20:09 Headnoob wrote: Hey look, fans do a better job than a developer with an insane amount of resources and supposedly talented staff. You guys are top cunts. Remember that fans are not maimed by money. | ||
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iHirO
United Kingdom1381 Posts
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