• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 13:39
CET 19:39
KST 03:39
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win3
StarCraft 2
General
ComeBackTV's documentary on Byun's Career ! RSL Revival - 2025 Season Finals Preview Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump Chinese SC2 server to reopen; live all-star event in Hangzhou Maestros of the Game: Live Finals Preview (RO4)
Tourneys
StarCraft2.fi 15th Anniversary Cup RSL Offline Finals Info - Dec 13 and 14! Tenacious Turtle Tussle 2025 RSL Offline Finals Dates + Ticket Sales! Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle How Rain Became ProGamer in Just 3 Months [BSL21] RO8 Bracket & Prediction Contest BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
[ASL20] Grand Finals [BSL21] RO8 - Day 2 - Sunday 21:00 CET [BSL21] RO8 - Day 1 - Saturday 21:00 CET Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Fighting Spirit mining rates Current Meta
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV ZeroSpace Megathread The 2048 Game Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
How Sleep Deprivation Affect…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1953 users

Starbow - Page 103

Forum Index > SC2 General
Post a Reply
Prev 1 101 102 103 104 105 346 Next
Foxxan
Profile Joined October 2004
Sweden3427 Posts
January 20 2014 19:42 GMT
#2041
I was hoping for a bug report, even, that would be more exciting!

Agree
dani`
Profile Joined January 2011
Netherlands2402 Posts
January 20 2014 19:44 GMT
#2042
On January 21 2014 04:39 HaRuHi wrote:
Does anybody know why broodwar maps have so much unbuildable space?`And if we are to treat starbow as something else than broodwar sc2, why don't do the mapmakers the same and let us build where it looks buildable?

Agree, I don't really know what that is all about... Perhaps I'm missing something abusive that Terran can build everywhere but I kinda doubt it.
Cheerio
Profile Blog Joined August 2007
Ukraine3178 Posts
January 20 2014 19:44 GMT
#2043
On January 21 2014 02:24 Sapphire.lux wrote:
Show nested quote +
On January 21 2014 02:10 [17]Purple wrote:
On January 21 2014 02:06 Sapphire.lux wrote:
On January 21 2014 01:10 Yorbon wrote:
On January 21 2014 00:55 Plansix wrote:
On January 21 2014 00:46 Grumbels wrote:
On January 21 2014 00:40 FromShouri wrote:
Too the last few people....blizzard does know about the mod, im not that interested in digging up a link but karune a blizzard cm made a post about it on the b.net forums that boiled down to, "ya weve heard of it, ya its fun for a mod, no were not worried, and just be glad we made sc2 with all the creation tools we did because otherwise starbow wouldnt exist."

Edit - also in the obs maps/sc2bw they had rankings in the map, x wins got you critters and you could see your win lose, etc.

http://www.blizzposts.com/topic/en/224793/starbow-the-arcade-and-starcraft-ii-forums

"It seems like people were asking for these same changes (3 base saturation, the "deathball" problem, the "terrible terrible damage" problem) as far back as early 2011....so why did it take a custom map team?..."

It's no different than people asking for more tower defense or more big game hunters or more super-close rush maps. Custom map makers try to fill those requests.

They are only the words of a Blizzard community manager, so they are quite meaningless, but it seems very silly to call the desire to have good gameplay one that Blizzard is happy to have being filled by a mod developer.

Lol, the statement made by their community manager is meaningless. The guy who communicates with the community and we should just ignore him.

Just because the mod had a good week on reddit does mean that Blizzard is going to go "omg guys, thy did it. They cracked the RTS code. This is what we were looking for all along."
I do think referring to a cry for change of gameplay as a cry for more tower defence disqualifies one as a community manager, though. You'll never be taken seriously again by the people taking the mentioned issues seriously, regardless of truth.
Well, unless you're trying to polarize or cut part of the playerbase from the discussion.

Or maybe i have a wrong image in my head of what a community manager should do, but i have a hard time imagining this answer being a good one either way.

I did find that statement very strange. Comparing it to a tower defense was playing it down IMO. As a so called community manager he should at least have a bit more tact.

But it is in the same league as a tower defence, it is simply a mod of a game. Sure it may gain some more traction from now and who knows, it may even become the next coming of Counter Strike or DotA, but at this very moment in time it is still just a mod.

That's not the point though is it? Starbow has implemented a lot of the features the community has been crying out for since WOL BETA: a better economy, better designed Protoss, proper Terran mech, units with micro potential, etc. Blizzard pretended that this things can not be done due to the new engine, that they'll make the game worse, and all sorts of excuses.

I guess we always knew that feedback and criticism is worthless no matter how well argued, evidence or anything else. We've been told to go play BW when we asked for a better game and now we are told Starbow is just like any other mod, just sucks to be dismissed in this way i guess.

You should understand that not everyone thinks SB is better than SC2, you make it sound like it's a fact. I gave it a try and so far I wasn't impressed. People with opinions like that just don't camp in this thread.
SiaBBo
Profile Joined February 2011
Finland132 Posts
January 20 2014 19:44 GMT
#2044
On January 21 2014 04:39 HaRuHi wrote:
Does anybody know why broodwar maps have so much unbuildable space?`And if we are to treat starbow as something else than broodwar sc2, why don't do the mapmakers the same and let us build where it looks buildable?

It was to balance TvP so Terran couldn't build missile turrets everywhere.
Manijak
Profile Joined October 2010
Slovenia112 Posts
January 20 2014 20:02 GMT
#2045
Watched a bit of Idra's stream, at least for me, it's looking more interesting than HotS at the moment.
Ardias
Profile Joined January 2014
Russian Federation615 Posts
January 20 2014 20:02 GMT
#2046
So much Starbow hype vs Starbow hate there, getting really tired of this dispute.

Also dont forget that there will be an ESL cup tomorrow. I believe they made them regular.
Mess with the best or die like the rest.
Sapphire.lux
Profile Joined July 2010
Romania2620 Posts
January 20 2014 20:07 GMT
#2047
On January 21 2014 04:44 Cheerio wrote:
Show nested quote +
On January 21 2014 02:24 Sapphire.lux wrote:
On January 21 2014 02:10 [17]Purple wrote:
On January 21 2014 02:06 Sapphire.lux wrote:
On January 21 2014 01:10 Yorbon wrote:
On January 21 2014 00:55 Plansix wrote:
On January 21 2014 00:46 Grumbels wrote:
On January 21 2014 00:40 FromShouri wrote:
Too the last few people....blizzard does know about the mod, im not that interested in digging up a link but karune a blizzard cm made a post about it on the b.net forums that boiled down to, "ya weve heard of it, ya its fun for a mod, no were not worried, and just be glad we made sc2 with all the creation tools we did because otherwise starbow wouldnt exist."

Edit - also in the obs maps/sc2bw they had rankings in the map, x wins got you critters and you could see your win lose, etc.

http://www.blizzposts.com/topic/en/224793/starbow-the-arcade-and-starcraft-ii-forums

"It seems like people were asking for these same changes (3 base saturation, the "deathball" problem, the "terrible terrible damage" problem) as far back as early 2011....so why did it take a custom map team?..."

It's no different than people asking for more tower defense or more big game hunters or more super-close rush maps. Custom map makers try to fill those requests.

They are only the words of a Blizzard community manager, so they are quite meaningless, but it seems very silly to call the desire to have good gameplay one that Blizzard is happy to have being filled by a mod developer.

Lol, the statement made by their community manager is meaningless. The guy who communicates with the community and we should just ignore him.

Just because the mod had a good week on reddit does mean that Blizzard is going to go "omg guys, thy did it. They cracked the RTS code. This is what we were looking for all along."
I do think referring to a cry for change of gameplay as a cry for more tower defence disqualifies one as a community manager, though. You'll never be taken seriously again by the people taking the mentioned issues seriously, regardless of truth.
Well, unless you're trying to polarize or cut part of the playerbase from the discussion.

Or maybe i have a wrong image in my head of what a community manager should do, but i have a hard time imagining this answer being a good one either way.

I did find that statement very strange. Comparing it to a tower defense was playing it down IMO. As a so called community manager he should at least have a bit more tact.

But it is in the same league as a tower defence, it is simply a mod of a game. Sure it may gain some more traction from now and who knows, it may even become the next coming of Counter Strike or DotA, but at this very moment in time it is still just a mod.

That's not the point though is it? Starbow has implemented a lot of the features the community has been crying out for since WOL BETA: a better economy, better designed Protoss, proper Terran mech, units with micro potential, etc. Blizzard pretended that this things can not be done due to the new engine, that they'll make the game worse, and all sorts of excuses.

I guess we always knew that feedback and criticism is worthless no matter how well argued, evidence or anything else. We've been told to go play BW when we asked for a better game and now we are told Starbow is just like any other mod, just sucks to be dismissed in this way i guess.

You should understand that not everyone thinks SB is better than SC2, you make it sound like it's a fact. I gave it a try and so far I wasn't impressed. People with opinions like that just don't camp in this thread.

I didn't say everyone has the same opinion. Some people are fond of SC2 as it is, especially those that discovered competitive RTS with SC2, nothing wrong with that.
Head Coach Park: "They should buff tanks!"
Cheerio
Profile Blog Joined August 2007
Ukraine3178 Posts
January 20 2014 20:09 GMT
#2048
On January 21 2014 05:07 Sapphire.lux wrote:
Show nested quote +
On January 21 2014 04:44 Cheerio wrote:
On January 21 2014 02:24 Sapphire.lux wrote:
On January 21 2014 02:10 [17]Purple wrote:
On January 21 2014 02:06 Sapphire.lux wrote:
On January 21 2014 01:10 Yorbon wrote:
On January 21 2014 00:55 Plansix wrote:
On January 21 2014 00:46 Grumbels wrote:
On January 21 2014 00:40 FromShouri wrote:
Too the last few people....blizzard does know about the mod, im not that interested in digging up a link but karune a blizzard cm made a post about it on the b.net forums that boiled down to, "ya weve heard of it, ya its fun for a mod, no were not worried, and just be glad we made sc2 with all the creation tools we did because otherwise starbow wouldnt exist."

Edit - also in the obs maps/sc2bw they had rankings in the map, x wins got you critters and you could see your win lose, etc.

http://www.blizzposts.com/topic/en/224793/starbow-the-arcade-and-starcraft-ii-forums

"It seems like people were asking for these same changes (3 base saturation, the "deathball" problem, the "terrible terrible damage" problem) as far back as early 2011....so why did it take a custom map team?..."

It's no different than people asking for more tower defense or more big game hunters or more super-close rush maps. Custom map makers try to fill those requests.

They are only the words of a Blizzard community manager, so they are quite meaningless, but it seems very silly to call the desire to have good gameplay one that Blizzard is happy to have being filled by a mod developer.

Lol, the statement made by their community manager is meaningless. The guy who communicates with the community and we should just ignore him.

Just because the mod had a good week on reddit does mean that Blizzard is going to go "omg guys, thy did it. They cracked the RTS code. This is what we were looking for all along."
I do think referring to a cry for change of gameplay as a cry for more tower defence disqualifies one as a community manager, though. You'll never be taken seriously again by the people taking the mentioned issues seriously, regardless of truth.
Well, unless you're trying to polarize or cut part of the playerbase from the discussion.

Or maybe i have a wrong image in my head of what a community manager should do, but i have a hard time imagining this answer being a good one either way.

I did find that statement very strange. Comparing it to a tower defense was playing it down IMO. As a so called community manager he should at least have a bit more tact.

But it is in the same league as a tower defence, it is simply a mod of a game. Sure it may gain some more traction from now and who knows, it may even become the next coming of Counter Strike or DotA, but at this very moment in time it is still just a mod.

That's not the point though is it? Starbow has implemented a lot of the features the community has been crying out for since WOL BETA: a better economy, better designed Protoss, proper Terran mech, units with micro potential, etc. Blizzard pretended that this things can not be done due to the new engine, that they'll make the game worse, and all sorts of excuses.

I guess we always knew that feedback and criticism is worthless no matter how well argued, evidence or anything else. We've been told to go play BW when we asked for a better game and now we are told Starbow is just like any other mod, just sucks to be dismissed in this way i guess.

You should understand that not everyone thinks SB is better than SC2, you make it sound like it's a fact. I gave it a try and so far I wasn't impressed. People with opinions like that just don't camp in this thread.

I didn't say everyone has the same opinion. Some people are fond of SC2 as it is, especially those that discovered competitive RTS with SC2, nothing wrong with that.

For the record: I've been playing SC:BW since 1999.
derElbe
Profile Joined February 2009
Germany571 Posts
January 20 2014 20:34 GMT
#2049
i really like watching this mod,
thank you!
Hoejja - Bisu - Leenock - TLO
Qwyn
Profile Blog Joined December 2010
United States2779 Posts
January 20 2014 20:37 GMT
#2050
On January 21 2014 05:02 Manijak wrote:
Watched a bit of Idra's stream, at least for me, it's looking more interesting than HotS at the moment.


Was IdrA streaming some Starbow earlier today, or were those the streams on the 16th? Would love to watch him play but he's playing SC2 at the moment.
"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
Qwyn
Profile Blog Joined December 2010
United States2779 Posts
January 20 2014 20:40 GMT
#2051
On January 21 2014 04:39 HaRuHi wrote:
Does anybody know why broodwar maps have so much unbuildable space?`And if we are to treat starbow as something else than broodwar sc2, why don't do the mapmakers the same and let us build where it looks buildable?


In BW there is a "rocky" tileset that is often used in the middle of the map which is unbuildable. If you're talking about on FS, right outside the ramp the terrain is rocky, presumably to prevent stupid building contains and bullshit - the rocky terrain in the middle also striped with rocky ground - I mean, I would assume this would signify battleground. Anyhow you can still place turrets if you're doing a tank push in TvP or playing TvT and the like. Maybe if you're having trouble differentiating unbuildable vs. buildable the mapmakers might consider making it more evident? Just a thought, I haven't had any problems so far.
"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
Sapphire.lux
Profile Joined July 2010
Romania2620 Posts
January 20 2014 20:44 GMT
#2052
I enjoy watching Idras stream...something i never thought possible before lol
Head Coach Park: "They should buff tanks!"
SCST
Profile Joined November 2011
Mexico1609 Posts
January 20 2014 21:06 GMT
#2053
On January 21 2014 05:44 Sapphire.lux wrote:
I enjoy watching Idras stream...something i never thought possible before lol


Agreed. Not streaming Starbow right now though, unfortunately.
"The weak cannot forgive. Forgiveness is an attribute of the strong." - Gandhi
TeeTS
Profile Joined June 2011
Germany2762 Posts
Last Edited: 2014-01-20 21:16:25
January 20 2014 21:16 GMT
#2054
this sounds fantastic. So much better than SC2 atm. might give it a try the upcoming days!
thezanursic
Profile Blog Joined July 2011
5497 Posts
January 20 2014 21:29 GMT
#2055
On January 21 2014 01:14 iMOOrtal wrote:
Show nested quote +
On January 21 2014 00:58 thezanursic wrote:
On January 21 2014 00:33 celphy wrote:
On January 20 2014 23:59 The_Red_Viper wrote:
Cause i read this so often, pls explain to me why starbow would get more popular than normal sc2?


There are a few reasons why StarBow COULD get bigger than SC2 (eg. look at DOTA) for example it is f2p, feels more rewarding (units actually do stuff and dont just die unless deathballed) and has no established elite/meta/pros...

How is that going to happen`? Will there be big advertising? Why should people who don't have sc2 right now play starbow?


There never was big advertising for DOTA (yes - propably a bit worn out at that point but still one of the best examples to give) but if players like the game it simply spreads by word of mouth and hype.
As mentioned above StarBow will be F2P during next week (Patch 2.1 commencing) so there will be atleast a few people giving the free arcade a shot (and blizzard will be advertising the free Arcade to keep their game alive for sure), not to mention old bw players coming back that really disliked SC2.

They don't even know about it. Sure the mod is fun, but the hype is already kinda over, i just don't see starbow being relevant for most of the playerbase if nothing changes.
If they add a ladder (which is not allowed) then maybe it would get slightly bigger, but i don't see why people would play it who aren't really interested in sc2.


They maybe don't know about it at that point in time but A) Blizz will promote F2P Aracde B) word is spread C) BW-ish!!!...
For the problem of the hype being already over - sure. Hype brings you much more attention in a short time. But things can grow more slowly and blossom aswell. I actually do see SB being relevant to the playerbase since most players actively DO watch SC2 and argueably SB makes up for more interesting and dynamic matches (atm) aswell as not having the 3-base-deathball-a-click design.
Looking at a possible ladder function I sadly have to agree with you - ladder would really step up their game but maybe days aren't counted yet.
People try anything thats F2P and alot of ppl just dont wanna buy 80€ box to be roflstomped on ladder by some tryhards.


So maybe I'm being to optimistic, to far-from-reality. But maybe we can force Blizzard to think about their game design (Protoss is much discussed in that regard) and if we can make SC2 better by playing a mod that's gonna die - I'll do it. It's fun .


Yeah because old BW players just jump at the idea of playing a BW-ish mod. Pretty sure it would be more likely for them to simply reinstall BW and play that.


I've played BW recently, and I've played Starbow recently.. both are good games and have their place. Why can't people play both and enjoy both?

I'm not saying that you can't enjoy both, I'm saying that it wouldn't work as a marketing tool.
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
January 20 2014 21:34 GMT
#2056
On January 20 2014 18:59 NukeD wrote:
^Maybe a little increase in the tank rate of fire would be good. However I dont know how smart that is for PvT.


Increasing rate of fire is always going to be a bad thing. It forces people to a-move instead of micro, because any stutter-stepping would reduce dps.
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
InFaMOUs331
Profile Blog Joined August 2011
42 Posts
January 20 2014 21:39 GMT
#2057
Idra is now playing Starbow
404AlphaSquad
Profile Joined October 2011
839 Posts
January 20 2014 21:43 GMT
#2058
Bug report: Siegetanks can unsiege while in stasis. Surely not intended.
aka Kalevi
ionONE
Profile Joined March 2011
Germany605 Posts
January 20 2014 21:44 GMT
#2059
http://www.file-upload.net/download-8538171/tank-bug-44-min.SC2Replay.html

tanks at 44 min do not attack?
JANGBI never forget
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
January 20 2014 21:45 GMT
#2060
On January 21 2014 02:14 Piy wrote:
Are you going to put the ability to Muta spread back into the game? Zerg has a hard time against mech when Terran can counter Mutas so efficiently. They can't adequately force goliaths since 2-3 vessels destroy a muta cloud in seconds because the mutas naturally bunch up.

This isn't a question of infinite selection, mutas are fine to deal with for terran regardless of Terran's composition, it's a question of zerg having a core unit in it's anti-mech composition back in the game. I think it would also solve a lot of the rage about Irradiate, which tbh I think probably is too strong in a mech composition right now as it effectively negates muta.

Is there a way to spread them I'm not seeing?


You need to make a tech transition once irradiate comes out, stop making mutalisks and start making lurkers/defilers.

Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
Prev 1 101 102 103 104 105 346 Next
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
17:00
#34
RotterdaM828
TKL 384
IndyStarCraft 224
SteadfastSC183
BRAT_OK 112
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Clem_sc2 852
RotterdaM 828
TKL 384
IndyStarCraft 224
SteadfastSC 183
ProTech131
BRAT_OK 112
UpATreeSC 67
MindelVK 24
StarCraft: Brood War
Calm 3415
Rain 1735
Bisu 1683
GuemChi 771
Larva 361
Shuttle 344
BeSt 217
firebathero 209
Hyun 115
ggaemo 85
[ Show more ]
Zeus 68
Oya187 41
JYJ 33
Rock 30
Shinee 25
Mong 18
Bale 17
soO 14
Dota 2
Gorgc8512
qojqva3138
BananaSlamJamma142
Counter-Strike
allub249
Heroes of the Storm
Khaldor260
Other Games
Beastyqt641
ToD196
KnowMe136
ArmadaUGS114
XaKoH 112
C9.Mang089
Trikslyr68
Mew2King64
NightEnD5
OptimusSC22
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• kabyraGe 91
• Reevou 4
• Kozan
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• IndyKCrew
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV536
League of Legends
• Nemesis3736
• TFBlade1068
Other Games
• imaqtpie1261
• Shiphtur392
Upcoming Events
Sparkling Tuna Cup
15h 22m
WardiTV 2025
17h 22m
Spirit vs YoungYakov
Rogue vs Nice
Scarlett vs Reynor
TBD vs Clem
uThermal vs Shameless
PiGosaur Cup
1d 6h
WardiTV 2025
1d 17h
MaNa vs Gerald
TBD vs MaxPax
ByuN vs TBD
TBD vs ShoWTimE
OSC
1d 20h
YoungYakov vs Mixu
ForJumy vs TBD
Percival vs TBD
Shameless vs TBD
The PondCast
2 days
WardiTV 2025
2 days
Cure vs Creator
TBD vs Solar
WardiTV 2025
3 days
OSC
3 days
CranKy Ducklings
4 days
[ Show More ]
SC Evo League
4 days
Ladder Legends
5 days
BSL 21
5 days
Sparkling Tuna Cup
5 days
Ladder Legends
5 days
BSL 21
6 days
Replay Cast
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Offline Finals
Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
WardiTV 2025
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.