What kind of bad joke is this... Back to Reactor Hellion expands in TvZ?
This new map pool looks awful. They even managed to create a map with even more Blink surface than Star Station—hats off!
Dwf, for someone who apparently knows so much about the game it seems you're very often happy for the map pool to be the same map with 5 different textures. Having different maps which favour different builds is a lot better for the game in general. I stopped watching SC2 entirely now because every game plays out the same as no maps favour different styles. It's good that these maps can't be played in exactly the same way every other map can. Why can't you see that?
Why can't you see that not being able to wall in PvZ and TvZ with less than 8 buildings is a huge problem?
I don't play at a high level so I don't really know if this is viable. It costs the same as a standard wall off but bunkers take 10 seconds longer to build than depots.
What kind of bad joke is this... Back to Reactor Hellion expands in TvZ?
This new map pool looks awful. They even managed to create a map with even more Blink surface than Star Station—hats off!
Dwf, for someone who apparently knows so much about the game it seems you're very often happy for the map pool to be the same map with 5 different textures. Having different maps which favour different builds is a lot better for the game in general. I stopped watching SC2 entirely now because every game plays out the same as no maps favour different styles. It's good that these maps can't be played in exactly the same way every other map can. Why can't you see that?
Why can't you see that not being able to wall in PvZ and TvZ with less than 8 buildings is a huge problem?
I don't play at a high level so I don't really know if this is viable. It costs the same as a standard wall off but bunkers take 10 seconds longer to build than depots.
No, that really isn't good, if the zerg sees you walling off like that he has a free pass to drone like a madman knowing very well that all the economy and the aggression of the terran has gone out the window.
What kind of bad joke is this... Back to Reactor Hellion expands in TvZ?
This new map pool looks awful. They even managed to create a map with even more Blink surface than Star Station—hats off!
Dwf, for someone who apparently knows so much about the game it seems you're very often happy for the map pool to be the same map with 5 different textures. Having different maps which favour different builds is a lot better for the game in general. I stopped watching SC2 entirely now because every game plays out the same as no maps favour different styles. It's good that these maps can't be played in exactly the same way every other map can. Why can't you see that?
Why can't you see that not being able to wall in PvZ and TvZ with less than 8 buildings is a huge problem?
I don't play at a high level so I don't really know if this is viable. It costs the same as a standard wall off but bunkers take 10 seconds longer to build than depots.
No, that really isn't good, if the zerg sees you walling off like that he has a free pass to drone like a madman knowing very well that all the economy and the aggression of the terran has gone out the window.
Call me a gold league scrub but doesn't the 6 depot/1 bunker wall off send exactly the same message?
What kind of bad joke is this... Back to Reactor Hellion expands in TvZ?
This new map pool looks awful. They even managed to create a map with even more Blink surface than Star Station—hats off!
Dwf, for someone who apparently knows so much about the game it seems you're very often happy for the map pool to be the same map with 5 different textures. Having different maps which favour different builds is a lot better for the game in general. I stopped watching SC2 entirely now because every game plays out the same as no maps favour different styles. It's good that these maps can't be played in exactly the same way every other map can. Why can't you see that?
Why can't you see that not being able to wall in PvZ and TvZ with less than 8 buildings is a huge problem?
I don't play at a high level so I don't really know if this is viable. It costs the same as a standard wall off but bunkers take 10 seconds longer to build than depots.
No, that really isn't good, if the zerg sees you walling off like that he has a free pass to drone like a madman knowing very well that all the economy and the aggression of the terran has gone out the window.
Call me a gold league scrub but doesn't the 6 depot/1 bunker wall off send exactly the same message?
Honestly i would drone after seeing that. I would still scout his main for a 3rd cc to truly determine if he going to be aggressive or not but 3 bunkers just send off that illusion of defensive/passive play. The reasoning behind this is that yes that wall off costs the same as the depo wall off BUT The terran still has to get those depos anyways for their units, which means overall they are still investing 200 minerals more into that wall off in their overall build instead of a standard depo wall.
What kind of bad joke is this... Back to Reactor Hellion expands in TvZ?
This new map pool looks awful. They even managed to create a map with even more Blink surface than Star Station—hats off!
Dwf, for someone who apparently knows so much about the game it seems you're very often happy for the map pool to be the same map with 5 different textures. Having different maps which favour different builds is a lot better for the game in general. I stopped watching SC2 entirely now because every game plays out the same as no maps favour different styles. It's good that these maps can't be played in exactly the same way every other map can. Why can't you see that?
Why can't you see that not being able to wall in PvZ and TvZ with less than 8 buildings is a huge problem?
I don't play at a high level so I don't really know if this is viable. It costs the same as a standard wall off but bunkers take 10 seconds longer to build than depots.
No, that really isn't good, if the zerg sees you walling off like that he has a free pass to drone like a madman knowing very well that all the economy and the aggression of the terran has gone out the window.
Call me a gold league scrub but doesn't the 6 depot/1 bunker wall off send exactly the same message?
Building a passive bunker is like building a depot that doesn't give supply.
What kind of bad joke is this... Back to Reactor Hellion expands in TvZ?
This new map pool looks awful. They even managed to create a map with even more Blink surface than Star Station—hats off!
Dwf, for someone who apparently knows so much about the game it seems you're very often happy for the map pool to be the same map with 5 different textures. Having different maps which favour different builds is a lot better for the game in general. I stopped watching SC2 entirely now because every game plays out the same as no maps favour different styles. It's good that these maps can't be played in exactly the same way every other map can. Why can't you see that?
Why can't you see that not being able to wall in PvZ and TvZ with less than 8 buildings is a huge problem?
I don't play at a high level so I don't really know if this is viable. It costs the same as a standard wall off but bunkers take 10 seconds longer to build than depots.
No, that really isn't good, if the zerg sees you walling off like that he has a free pass to drone like a madman knowing very well that all the economy and the aggression of the terran has gone out the window.
Call me a gold league scrub but doesn't the 6 depot/1 bunker wall off send exactly the same message?
Building a passive bunker is like building a depot that doesn't give supply.
On December 21 2013 19:31 PVJ wrote: I didn't get a chance to see habitation station in action, why is the high yielding so unique?
Make Tempests. Watch the other player unable to mine its gold properly while you can. Laugh at how hilarious the situation is. (http://www.youtube.com/watch?v=5AtNAEJzYFw)
Yes, Tempests are going to be so broken on this map. You can defend all 3 bases, one of which is a gold expansion with them while still being offensive and denying opponents gold.
There are not enough vetoes for all the CRAP maps. The ladder pool just gets worse and worse. *sigh Im so frustrated with the state of the game in general then they keep releasing utter garbage like alterzim.
it will kill the game for me if this trend continues. Things at blizzard have gone from bad to worse since activision took over.
On December 22 2013 02:35 verne wrote: There are not enough vetoes for all the CRAP maps. The ladder pool just gets worse and worse. *sigh Im so frustrated with the state of the game in general then they keep releasing utter garbage like alterzim.
it will kill the game for me if this trend continues. Things at blizzard have gone from bad to worse since activision took over.
Out of interest, in your opinion what is a good map?
What kind of bad joke is this... Back to Reactor Hellion expands in TvZ?
This new map pool looks awful. They even managed to create a map with even more Blink surface than Star Station—hats off!
Dwf, for someone who apparently knows so much about the game it seems you're very often happy for the map pool to be the same map with 5 different textures. Having different maps which favour different builds is a lot better for the game in general. I stopped watching SC2 entirely now because every game plays out the same as no maps favour different styles. It's good that these maps can't be played in exactly the same way every other map can. Why can't you see that?
Why can't you see that not being able to wall in PvZ and TvZ with less than 8 buildings is a huge problem?
(I removed the picture)
I don't play at a high level so I don't really know if this is viable. It costs the same as a standard wall off but bunkers take 10 seconds longer to build than depots.
I just tried some stuff and if you build your 3rd CC at the ramp you can wall off with: 1 bunker, 2 depots, 1 CC and 2 Ebays. It's still vulnerable to early speedlings, because with a standard build your ebays get added on quite late, so I don't know how it will work out in the end.
On December 22 2013 02:35 verne wrote: There are not enough vetoes for all the CRAP maps. The ladder pool just gets worse and worse. *sigh Im so frustrated with the state of the game in general then they keep releasing utter garbage like alterzim.
it will kill the game for me if this trend continues. Things at blizzard have gone from bad to worse since activision took over.
Out of interest, in your opinion what is a good map?
This is the question I'm always interested in hearing an answer to but I rarely get one. Unconventional maps are hated because they "don't work" for one reason or another, whereas standard maps are hated because they're either "stale" or because they "force me into playing a certain way".
On December 22 2013 02:35 verne wrote: There are not enough vetoes for all the CRAP maps. The ladder pool just gets worse and worse. *sigh Im so frustrated with the state of the game in general then they keep releasing utter garbage like alterzim.
it will kill the game for me if this trend continues. Things at blizzard have gone from bad to worse since activision took over.
Out of interest, in your opinion what is a good map?
This is the question I'm always interested in hearing an answer to but I rarely get one. Unconventional maps are hated because they "don't work" for one reason or another, whereas standard maps are hated because they're either "stale" or because they "force me into playing a certain way".
Sort of. Unconventional maps are hated when the emphasize hated ideas. If cool or neat ideas are used, people tend to love the unconventional map, even though it might not be feasible. Take the Redbull TLMC winner, which featured rising lava every five mins, as a good example. Such an idea is super radical and probably won't work, but it was loved by almost everyone.
On December 22 2013 02:35 verne wrote: There are not enough vetoes for all the CRAP maps. The ladder pool just gets worse and worse. *sigh Im so frustrated with the state of the game in general then they keep releasing utter garbage like alterzim.
it will kill the game for me if this trend continues. Things at blizzard have gone from bad to worse since activision took over.
Out of interest, in your opinion what is a good map?
This is the question I'm always interested in hearing an answer to but I rarely get one. Unconventional maps are hated because they "don't work" for one reason or another, whereas standard maps are hated because they're either "stale" or because they "force me into playing a certain way".
Because bashing shit without giving thoughtout arguments and avoiding the discussion is a lot easier than improving/fixing the situation with useful additions...
On December 22 2013 02:35 verne wrote: There are not enough vetoes for all the CRAP maps. The ladder pool just gets worse and worse. *sigh Im so frustrated with the state of the game in general then they keep releasing utter garbage like alterzim.
it will kill the game for me if this trend continues. Things at blizzard have gone from bad to worse since activision took over.
Out of interest, in your opinion what is a good map?
This is the question I'm always interested in hearing an answer to but I rarely get one. Unconventional maps are hated because they "don't work" for one reason or another, whereas standard maps are hated because they're either "stale" or because they "force me into playing a certain way".
Because bashing shit without giving thoughtout arguments and avoiding the discussion is a lot easier than improving/fixing the situation with useful additions...
See: politics :-)
It's cool to be a hater on the internet yo.
But really, Daedalus for example seems pretty similar to Metalopolis. And games were still exciting to watch back when that map was being used. But people complained super hard about how maps weren't "macro" enough, and what we have thus far happened. I don't mind seeing it tried again.
On December 22 2013 02:35 verne wrote: There are not enough vetoes for all the CRAP maps. The ladder pool just gets worse and worse. *sigh Im so frustrated with the state of the game in general then they keep releasing utter garbage like alterzim.
it will kill the game for me if this trend continues. Things at blizzard have gone from bad to worse since activision took over.
Out of interest, in your opinion what is a good map?
This is the question I'm always interested in hearing an answer to but I rarely get one. Unconventional maps are hated because they "don't work" for one reason or another, whereas standard maps are hated because they're either "stale" or because they "force me into playing a certain way".
To be fair my logic is usually whatever I think is good will turn out to be the opposite of what the populous thinks. I can't stand Polar Night, and to this day I'm amazed it made tournament play. On the other hand I really liked Alterzim, and that seemed to be veto'd by 80% of players and has never been played in a single tournament :\