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New Ladder Maps for '14 Season 1 - Page 9

Forum Index > SC2 General
316 CommentsPost a Reply
Prev 1 7 8 9 10 11 16 Next All
Psz
Profile Joined April 2011
Hungary57 Posts
December 23 2013 10:56 GMT
#161
I wish they would take PvT blink allins into consideration, and not make every single map excellent for it...
Qikz
Profile Blog Joined November 2009
United Kingdom12056 Posts
December 23 2013 12:02 GMT
#162
On December 23 2013 17:34 Bagi wrote:
Show nested quote +
On December 23 2013 08:04 cptjibberjabber wrote:
On December 23 2013 06:14 VArsovskiSC wrote:
TBH Blizz i.e. - DK - should question out the philosophy about units/balancing again - he clearly said that unit role changes won't happen until LotV..

I suggest he questions out that decision again, cause TBH I feel like a lot of people won't watch/play..

The matchups are looong ago figured out (or in the case of PvZ still not quite figured out matchup, but unfortunately stale in the late-game) and because of that - all we see are same games again and again..

Therefore - EVEN ONE bad map, or at least not well polished map, would impact the scene far greater than otherwise a single bad map would


maybe that's what necessary. Shut everyone up about balance, force EVERYONE to rethink everything. Would be a very interesting experiment. Everyone can still rely on their mechanics, but the metagame would completely shift around. Balance whine would be rampant the first months, but then something will be figured out.

That's a pretty big assumption to make.

Its been 3 years and there hasn't been a major shift the way TvP is played outside the early game.


Pretty much every map has been the same for 3 years.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
quebecman77
Profile Blog Joined February 2013
Canada133 Posts
December 23 2013 13:53 GMT
#163
Yeah David Kim got that right, sc2 need about 8 new retarded maps each season to stay fresh and fun, map not tested who look COOL are what this game needed!!

Btw how many map Broodwar got in 8 year to stay the most and best RTS ever ???

Why sc2 can't hire someone not totally retarded ??? ... Damn I would balance this game better that all of them !!!
( most sc2 pro gamer with rts exp would do just the same... Not saying I'm special... )

just thinking about the way they go and what they patch and change make my mind go wtf each time....

Also just want to add that I'm REALY sad they do something like that, sc2 could have been such a good game... Played about 3k game before the patchzerg era...I have even try the exp and I'm sad that the balance and the overall game don't allow me to play again ( I'm terran so that 5x WORST )

im alway looking at patch and change for see if the game allow me to comeback but they do worst and worst shit each time... that just crazy...

signed: a sad player who realy love rts with all my heart and played the first sc for about 10 year.....
Shellshock
Profile Blog Joined March 2011
United States97277 Posts
December 23 2013 13:55 GMT
#164
I think I'm most interested in Daedalus Point and least interested in Heavy Rain. Probably won't veto anything just to try them out at first but I guess I'll have to see how it goes. Not a fan of joint 2v2 bases :/
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
TheDwf
Profile Joined November 2011
France19747 Posts
December 23 2013 13:57 GMT
#165
On December 23 2013 21:02 Qikz wrote:
Show nested quote +
On December 23 2013 17:34 Bagi wrote:
On December 23 2013 08:04 cptjibberjabber wrote:
On December 23 2013 06:14 VArsovskiSC wrote:
TBH Blizz i.e. - DK - should question out the philosophy about units/balancing again - he clearly said that unit role changes won't happen until LotV..

I suggest he questions out that decision again, cause TBH I feel like a lot of people won't watch/play..

The matchups are looong ago figured out (or in the case of PvZ still not quite figured out matchup, but unfortunately stale in the late-game) and because of that - all we see are same games again and again..

Therefore - EVEN ONE bad map, or at least not well polished map, would impact the scene far greater than otherwise a single bad map would


maybe that's what necessary. Shut everyone up about balance, force EVERYONE to rethink everything. Would be a very interesting experiment. Everyone can still rely on their mechanics, but the metagame would completely shift around. Balance whine would be rampant the first months, but then something will be figured out.

That's a pretty big assumption to make.

Its been 3 years and there hasn't been a major shift the way TvP is played outside the early game.


Pretty much every map has been the same for 3 years.

[image loading]


[image loading]

Yeah. No difference at all...
JuNQkiE
Profile Joined December 2013
United States11 Posts
December 23 2013 14:48 GMT
#166
Awesome pretty pumped about the new maps especially 2v2 curious to see more team play , especially in proleague!
«Rockin' Louis Vuitton condoms, cause I'm so fucking in style wow!
Morbidius
Profile Joined November 2010
Brazil3449 Posts
December 23 2013 17:07 GMT
#167
God Xelnaga Caverns was glorious.
Has foreign StarCraft hit rock bottom?
purakushi
Profile Joined August 2012
United States3303 Posts
December 23 2013 17:17 GMT
#168
Disregarding any balance concerns, I wish we had a map or two with open naturals. I miss Metalopolis largely for its open naturals.
T P Z sagi
jdsowa
Profile Joined March 2011
405 Posts
December 23 2013 17:53 GMT
#169
All these maps are fine. The problems that plague this game can be fixed by altering unit HP, vision, food cap, unit speed, reducing effectiveness of AOE and hard counters, etc.
Shellshock
Profile Blog Joined March 2011
United States97277 Posts
December 23 2013 17:54 GMT
#170
On December 24 2013 02:07 Morbidius wrote:
God Xelnaga Caverns was glorious.

I agree. They should bring it back. Toss in a classic map every once in a while ^^
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
NovemberstOrm
Profile Blog Joined September 2011
Canada16217 Posts
Last Edited: 2013-12-23 18:21:16
December 23 2013 18:04 GMT
#171
On December 23 2013 22:53 quebecman77 wrote:
Yeah David Kim got that right, sc2 need about 8 new retarded maps each season to stay fresh and fun, map not tested who look COOL are what this game needed!!

Btw how many map Broodwar got in 8 year to stay the most and best RTS ever ???

Why sc2 can't hire someone not totally retarded ??? ... Damn I would balance this game better that all of them !!!
( most sc2 pro gamer with rts exp would do just the same... Not saying I'm special... )

just thinking about the way they go and what they patch and change make my mind go wtf each time....

Also just want to add that I'm REALY sad they do something like that, sc2 could have been such a good game... Played about 3k game before the patchzerg era...I have even try the exp and I'm sad that the balance and the overall game don't allow me to play again ( I'm terran so that 5x WORST )

im alway looking at patch and change for see if the game allow me to comeback but they do worst and worst shit each time... that just crazy...

signed: a sad player who realy love rts with all my heart and played the first sc for about 10 year.....

New maps are necessary playing the same maps with the same fast 3 base expansion style of gameplay can get boring. Maps should change up the styles of play we see.
Moderatorlickypiddy
ETisME
Profile Blog Joined April 2011
12884 Posts
December 23 2013 18:33 GMT
#172
Some maps are looking really weird but I a. Liking it in some ways
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Teoita
Profile Blog Joined January 2011
Italy12248 Posts
December 23 2013 21:03 GMT
#173
On December 24 2013 03:04 NovemberstOrm wrote:
Show nested quote +
On December 23 2013 22:53 quebecman77 wrote:
Yeah David Kim got that right, sc2 need about 8 new retarded maps each season to stay fresh and fun, map not tested who look COOL are what this game needed!!

Btw how many map Broodwar got in 8 year to stay the most and best RTS ever ???

Why sc2 can't hire someone not totally retarded ??? ... Damn I would balance this game better that all of them !!!
( most sc2 pro gamer with rts exp would do just the same... Not saying I'm special... )

just thinking about the way they go and what they patch and change make my mind go wtf each time....

Also just want to add that I'm REALY sad they do something like that, sc2 could have been such a good game... Played about 3k game before the patchzerg era...I have even try the exp and I'm sad that the balance and the overall game don't allow me to play again ( I'm terran so that 5x WORST )

im alway looking at patch and change for see if the game allow me to comeback but they do worst and worst shit each time... that just crazy...

signed: a sad player who realy love rts with all my heart and played the first sc for about 10 year.....

New maps are necessary playing the same maps with the same fast 3 base expansion style of gameplay can get boring. Maps should change up the styles of play we see.


On the other hand, it'd be kind of nice to, you know, be able to wall off a natural for example...
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
starslayer
Profile Joined August 2011
United States696 Posts
Last Edited: 2013-12-24 00:28:11
December 24 2013 00:14 GMT
#174
http://i.imgur.com/XX2IgIq.jpg if this works i found that this wall off is really good on Daedalus Point
i came here to kickass and chew bubblegum and i'm all out of bubble gum
Big G
Profile Joined April 2011
Italy835 Posts
December 24 2013 00:37 GMT
#175
So... If I'm not mistaken, Avalanche has the usual sweet spot for cannon rushes and siege tanks.
TheDwf
Profile Joined November 2011
France19747 Posts
December 24 2013 00:38 GMT
#176
On December 24 2013 09:14 starslayer wrote:
http://i.imgur.com/XX2IgIq.jpg if this works i found that this wall off is really good on Daedalus Point

Zerg auto-wins with Roach/Baneling bust.
starslayer
Profile Joined August 2011
United States696 Posts
Last Edited: 2013-12-24 01:56:05
December 24 2013 01:52 GMT
#177
On December 24 2013 09:38 TheDwf wrote:
Show nested quote +
On December 24 2013 09:14 starslayer wrote:
http://i.imgur.com/XX2IgIq.jpg if this works i found that this wall off is really good on Daedalus Point

Zerg auto-wins with Roach/Baneling bust.


well it is the rush map and thats if you dont scout it also its terran we can somehow hold roach bane bust with 3cc so we will have to see, tanks might have to be a regular thing on this map shouldnt be to hard to fit them in
i came here to kickass and chew bubblegum and i'm all out of bubble gum
Qwyn
Profile Blog Joined December 2010
United States2781 Posts
Last Edited: 2013-12-24 04:04:51
December 24 2013 04:04 GMT
#178
I can't freaking wait to see the new maps...gonna be some sick sim-city of that open nat map too...

Seriously...have to echo Day9's point on SotG for all the people complaining, rofl...wtf? This is more than they've ever done before...fuck yes!
"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
blastyblast21
Profile Joined January 2013
United States61 Posts
December 24 2013 04:21 GMT
#179
all the new maps sucks beside habitation station also why get rid of the best map in the pools bel shire. also all of these maps are perfect for toss all ins. Learn to make maps blizzards. Husky's IMBA league maps are more balanced than this.
ETisME
Profile Blog Joined April 2011
12884 Posts
December 24 2013 04:40 GMT
#180
On December 24 2013 13:04 Qwyn wrote:
I can't freaking wait to see the new maps...gonna be some sick sim-city of that open nat map too...

Seriously...have to echo Day9's point on SotG for all the people complaining, rofl...wtf? This is more than they've ever done before...fuck yes!

nowadays even reddit is better than TL on this regard, some people here only exist to balance whine or something
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
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