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Poll: Should PL add 2v2 to their normal format?

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 7 8 9 Next All
TT1
Profile Blog Joined December 2008
Canada10035 Posts
Last Edited: 2013-12-16 19:38:45
December 16 2013 13:26 GMT
#1
I really enjoyed watching the preseason 2v2 matches but im pretty sad that they decided not to add it to their regular season format. I feel like SC2 needs a breath of fresh air, the game in general feels really redundant and dull atm. Theres alot of strategy involved in 2v2 and the matches are much more high tempo, its a nice change of pace and imo it adds alot more excitement to the game. SC2 is due for a shake up, this could be what it needs to gain a bit more popularity in the international and korean scene. Thoughts?

(assuming everything is balanced game-wise and map-wise)
Poll: Should PL add 2v2 to their reg. season format?

Yes (546)
 
65%

No (300)
 
35%

846 total votes

Your vote: Should PL add 2v2 to their reg. season format?

(Vote): Yes
(Vote): No



in regards to the comments that talk about the quality of the preseason matches.. im sure that the skill level would improve over time, just like it did with 1v1's. its natural that the games look a bit messy at first
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Squat
Profile Joined September 2013
Sweden7978 Posts
December 16 2013 13:29 GMT
#2
The poll needs more options. 2v2 could work, but the maps are horrible. Maybe disable resource sharing. A simple yes/no is not enough here.
"Digital. They have digital. What is digital?" - Donald J Trump
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
December 16 2013 13:29 GMT
#3
I approve of 2v2 as long as they use some other maps besides alterzim stronghold or however it's spelled.
Moderatorshe/her
TL+ Member
DARKING
Profile Blog Joined September 2011
Mexico675 Posts
December 16 2013 13:31 GMT
#4
I would like to see more 2v2, but my goddess Alterzim Stronghold was a horrible map for it. They need to pick/make new maps for it.
LiquipediaMexican Liquipedia staff and Terran player. I tweet things @DARKING665.
lystier
Profile Blog Joined August 2013
China877 Posts
December 16 2013 13:34 GMT
#5
I like 2v2, but all these 2v2s played in preseason are dull.
Startale forever.
Waxangel
Profile Blog Joined September 2002
United States33592 Posts
December 16 2013 13:35 GMT
#6
where's the GOD NO option?
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
TT1
Profile Blog Joined December 2008
Canada10035 Posts
December 16 2013 13:36 GMT
#7
On December 16 2013 22:35 Waxangel wrote:
where's the GOD NO option?


fuckin traditionalist, get with the times grandpa
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Undead1993
Profile Joined January 2012
Germany17651 Posts
December 16 2013 13:37 GMT
#8
On December 16 2013 22:36 TT1 wrote:
Show nested quote +
On December 16 2013 22:35 Waxangel wrote:
where's the GOD NO option?


fuckin traditionalist, get with the times grandpa

did you even watch today's 2v2s? they were horrible not even slightly worth watching.
SEKO SEKO SEKO SEKO SEKO
TheDwf
Profile Joined November 2011
France19747 Posts
December 16 2013 13:38 GMT
#9
Yes, but something needs to be done to adress feed strategies.
robert1005
Profile Joined July 2012
Netherlands98 Posts
December 16 2013 13:39 GMT
#10
On December 16 2013 22:37 Undead1993 wrote:
Show nested quote +
On December 16 2013 22:36 TT1 wrote:
On December 16 2013 22:35 Waxangel wrote:
where's the GOD NO option?


fuckin traditionalist, get with the times grandpa

did you even watch today's 2v2s? they were horrible not even slightly worth watching.


If 2v2-ers would get on the same level like 1v1 pro's the games should get a lot more interesting. There is not much multitasking and mechanics involved in 2v2's and I think that is why it's kinda boring to watch.
The universe begins to look more like a great thought than a great machine.
TT1
Profile Blog Joined December 2008
Canada10035 Posts
December 16 2013 13:41 GMT
#11
On December 16 2013 22:37 Undead1993 wrote:
Show nested quote +
On December 16 2013 22:36 TT1 wrote:
On December 16 2013 22:35 Waxangel wrote:
where's the GOD NO option?


fuckin traditionalist, get with the times grandpa

did you even watch today's 2v2s? they were horrible not even slightly worth watching.


well yea obviously, its still something new to them. the quality of matches would improve over time just like it did with 1v1's
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Waxangel
Profile Blog Joined September 2002
United States33592 Posts
Last Edited: 2013-12-16 13:41:48
December 16 2013 13:41 GMT
#12
On December 16 2013 22:36 TT1 wrote:
Show nested quote +
On December 16 2013 22:35 Waxangel wrote:
where's the GOD NO option?


fuckin traditionalist, get with the times grandpa


i'd rather not pros waste their time playing 2v2's solely for PL when there's way more opportunities outside PL in SC2 compared to BW
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
FeyFey
Profile Joined September 2010
Germany10114 Posts
December 16 2013 13:42 GMT
#13
All for it if they choose okayish maps, so not the one they are using.
Fuell
Profile Joined February 2011
Netherlands3111 Posts
December 16 2013 13:46 GMT
#14
Nope
fOu/Zenith/NEX/WeRRa/SlayerS
TT1
Profile Blog Joined December 2008
Canada10035 Posts
December 16 2013 13:49 GMT
#15
On December 16 2013 22:41 Waxangel wrote:
Show nested quote +
On December 16 2013 22:36 TT1 wrote:
On December 16 2013 22:35 Waxangel wrote:
where's the GOD NO option?


fuckin traditionalist, get with the times grandpa


i'd rather not pros waste their time playing 2v2's solely for PL when there's way more opportunities outside PL in SC2 compared to BW


how so? only a small % of koreans play in foreign tourneys and theres only a few leagues in korea. also, i doubt it would have an effect on the higher tier kors seeing as teamplay matches usually involve 2nd tier pros. if anything it just gives lesser known players more exposure
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Heyoka
Profile Blog Joined March 2008
Katowice25012 Posts
December 16 2013 13:50 GMT
#16
On December 16 2013 22:36 TT1 wrote:
Show nested quote +
On December 16 2013 22:35 Waxangel wrote:
where's the GOD NO option?


fuckin traditionalist, get with the times grandpa


I think if he was really a traditionalist he would be voting FOR 2v2 given Proleague's history.
@RealHeyoka | ESL / DreamHack StarCraft Lead
iloveav
Profile Joined November 2008
Poland1482 Posts
December 16 2013 13:50 GMT
#17
Obviously yes.
2V2 might not be balaced and a bit wonky, but its many times more interesting and funnier than watching the same 1v1 builds over and over again.
aka LRM)Cats_Paw.
goody153
Profile Blog Joined April 2013
44266 Posts
December 16 2013 13:53 GMT
#18
i think that maps are the only problem presented in 2v2 aside from general balance of course.

But 2v2's are so damn interesting, crazy and hyper entertaining. Its so diverse.
this is a quote
Magnifico
Profile Joined March 2013
1958 Posts
December 16 2013 13:56 GMT
#19
Someone have to post this:

Destructicon
Profile Blog Joined September 2011
4713 Posts
Last Edited: 2013-12-16 13:59:47
December 16 2013 13:57 GMT
#20
I voted for no. The beauty of SC2 is that it is a individual game, its focus is on 1 vs 1, like it or not that's its strength its creating those moments of jaw droping awe when someone does something you never thought possible, micro, macro or multi-tasking all on his own.

I feel like any form of team play would just ruin what SC2 stands form. If you feel SC2 is stale strategically then you should be doing everything in your power to get the message across to Blizzard to do some balance changes that will fix that, not ask for stupid shit like 2 vs 2, that also dilute and divide the community.

And if you think team games provide variety, you're dead wrong, they only provide novelty right now. Team map making is not very well understood, but once it does develop you'd see not only the maps but also the metagame have to conform to a certain standard, because, no matter what you still have to have mains a certain position, with resources at a certain angle, with ramps in certain places and you can't have it too narrow or FF rape everything and you can't have them too open or zergs destroy everything, that's just how it is.
WriterNever give up, never surrender! https://www.youtube.com/user/DestructiconSC
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