HotS Balance Update - November 11 - Page 21
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ETisME
12276 Posts
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LarryUnderwood68
Germany9 Posts
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igay
Australia1178 Posts
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Beakyboo
United States485 Posts
Everything else seems good. I'd love to see bio tank come back, with bio mine still being viable. Tank buff doesn't have to just mean mech. | ||
Santow
Sweden4 Posts
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SjPhotoGrapher
181 Posts
TvX used to be a lot of fun before they nerfed everything. Oracle's make the game boring as now early game aggression is gone..... Blizzard should remove Oracles, bring back the old rax times,and get rid of these boring huge maps in the map pool. When are they going to learn that games where players expand first, followed by expanding a third time, and spend a majority of their time making workers and buildings with a 3 second or less battle that determines the game is BORING....... They almost make me want to go make my own RTS. | ||
Zorkmid
4410 Posts
On November 12 2013 14:52 -Kaiser- wrote: It helps with getting roaches past/out of force fields without losing so many. Maybe you should try playing the game before you complain about how worthless things are. He's right though. How many games out of 1000 have you gotten roaches, burrow and tunneling claws. Unless you play very non-standard, I'd say like 5. | ||
mishimaBeef
Canada2259 Posts
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3clipse
Canada2555 Posts
On November 12 2013 15:58 SjPhotoGrapher wrote: SC2 is stale now, time to go find another competitive game to play TvX used to be a lot of fun before they nerfed everything. Oracle's make the game boring as now early game aggression is gone..... Blizzard should remove Oracles, bring back the old rax times,and get rid of these boring huge maps in the map pool. When are they going to learn that games where players expand first, followed by expanding a third time, and spend a majority of their time making workers and buildings with a 3 second or less battle that determines the game is BORING....... They almost make me want to go make my own RTS. I'm sure it would be way better than sc2. You show em. You show em all. | ||
Interstellar
Mexico67 Posts
I guess we got just about all couple hundred of the grandmasters right here voicing their opinions on the already incredible oracle micro they're dealing wtih??? Doubt it. | ||
Interstellar
Mexico67 Posts
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JacobShock
Denmark2485 Posts
On November 12 2013 15:58 SjPhotoGrapher wrote: SC2 is stale now, time to go find another competitive game to play TvX used to be a lot of fun before they nerfed everything. Oracle's make the game boring as now early game aggression is gone..... Blizzard should remove Oracles, bring back the old rax times,and get rid of these boring huge maps in the map pool. When are they going to learn that games where players expand first, followed by expanding a third time, and spend a majority of their time making workers and buildings with a 3 second or less battle that determines the game is BORING....... They almost make me want to go make my own RTS. when are people going to learn that peoples opinion of boring differs greatly | ||
Apoteosis
Chile820 Posts
Did you all Terrans know that mutas die against MARINES? Yes, MARINES. So stop whining please! On topic, approve the changes. | ||
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Olli
Austria24417 Posts
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DeadCell
Canada255 Posts
Overall I really liked everything before the patch, and now it seems kinda wonky. Meh day one I suppose, time will tel.. | ||
Everlong
Czech Republic1973 Posts
They never fail to fail.. wtf... | ||
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NovemberstOrm
Canada16217 Posts
On November 12 2013 15:58 SjPhotoGrapher wrote: SC2 is stale now, time to go find another competitive game to play TvX used to be a lot of fun before they nerfed everything. Oracle's make the game boring as now early game aggression is gone..... Blizzard should remove Oracles, bring back the old rax times,and get rid of these boring huge maps in the map pool. When are they going to learn that games where players expand first, followed by expanding a third time, and spend a majority of their time making workers and buildings with a 3 second or less battle that determines the game is BORING....... They almost make me want to go make my own RTS. bye, you won't be missed. I don't think you understand SC2 ![]() | ||
Rowrin
United States280 Posts
On November 12 2013 16:12 Apoteosis wrote: What's this whining about mines that cannot kill mutas? Did you all Terrans know that mutas die against MARINES? Yes, MARINES. So stop whining please! On topic, approve the changes. Did you forget that Blizz buffed the crap out of mutas at the start of hots? aka the whole reason why mines can shoot up in the first place. | ||
-Kaiser-
Canada932 Posts
On November 12 2013 16:01 Zorkmid wrote: He's right though. How many games out of 1000 have you gotten roaches, burrow and tunneling claws. Unless you play very non-standard, I'd say like 5. You haven't because it didn't really help that much before with forcefields. Now it does. The point of the patch was that it wasn't being used, and they patched it so that it has a better use. I don't understand your reply. If nothing else, I can see this having an effect on 2base sentry timings which are very strong right now, maybe making roaches a viable way to attack a protoss third again. | ||
jackslater
Russian Federation604 Posts
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