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HotS Balance Update - November 11 - Page 21

Forum Index > SC2 General
1858 CommentsPost a Reply
Prev 1 19 20 21 22 23 93 Next
ETisME
Profile Blog Joined April 2011
12902 Posts
November 12 2013 06:42 GMT
#401
not sure how other people feel about it but the new tank buff had been amazing for my mech
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
LarryUnderwood68
Profile Joined December 2010
Germany9 Posts
November 12 2013 06:46 GMT
#402
speed medivacs ... speed oracle- tooo much speeed - annoying
igay
Profile Blog Joined November 2011
Australia1178 Posts
November 12 2013 06:51 GMT
#403
i think they may have pissed off the terrans lol
MVP <3 MKP <3 DRG <3
Beakyboo
Profile Joined May 2010
United States485 Posts
November 12 2013 06:52 GMT
#404
I just don't see the oracle buff having the intended effect. The unit's still not going to be harassing all game long, and no speed buff is ever going to fix that. The best it will ever be is a cool scout with revelation.

Everything else seems good. I'd love to see bio tank come back, with bio mine still being viable. Tank buff doesn't have to just mean mech.
Santow
Profile Joined May 2011
Sweden4 Posts
November 12 2013 06:55 GMT
#405
Thanks Blizzard for buffing oracle so protoss will cheese even more with this proxy stargate bullshit. Disappointing...
SjPhotoGrapher
Profile Joined February 2013
181 Posts
Last Edited: 2013-11-12 06:58:56
November 12 2013 06:58 GMT
#406
SC2 is stale now, time to go find another competitive game to play

TvX used to be a lot of fun before they nerfed everything.

Oracle's make the game boring as now early game aggression is gone.....

Blizzard should remove Oracles, bring back the old rax times,and get rid of these boring huge maps in the map pool.

When are they going to learn that games where players expand first, followed by expanding a third time, and spend a majority of their time making workers and buildings with a 3 second or less battle that determines the game is BORING.......

They almost make me want to go make my own RTS.
Zorkmid
Profile Joined November 2008
4410 Posts
November 12 2013 07:01 GMT
#407
On November 12 2013 14:52 -Kaiser- wrote:
Show nested quote +
On November 12 2013 14:50 Like a Boss wrote:
That roach speed has to be the most useless thing ever.


It helps with getting roaches past/out of force fields without losing so many. Maybe you should try playing the game before you complain about how worthless things are.


He's right though. How many games out of 1000 have you gotten roaches, burrow and tunneling claws. Unless you play very non-standard, I'd say like 5.
mishimaBeef
Profile Blog Joined January 2010
Canada2259 Posts
November 12 2013 07:01 GMT
#408
Looking forward to all the changes. Oracles did seem a little gimmicky in pro play that I've watched. Hope now they can be strong, efficient units throughout the game. Interesting that roach burrow speed went from 2.25 to 2 now. I was thinking that 2.25 sounded a bit fast. DEM ROACHES.
Dare to live the life you have dreamed for yourself. Go forward and make your dreams come true. - Ralph Waldo Emerson
3clipse
Profile Blog Joined September 2008
Canada2555 Posts
November 12 2013 07:04 GMT
#409
On November 12 2013 15:58 SjPhotoGrapher wrote:
SC2 is stale now, time to go find another competitive game to play

TvX used to be a lot of fun before they nerfed everything.

Oracle's make the game boring as now early game aggression is gone.....

Blizzard should remove Oracles, bring back the old rax times,and get rid of these boring huge maps in the map pool.

When are they going to learn that games where players expand first, followed by expanding a third time, and spend a majority of their time making workers and buildings with a 3 second or less battle that determines the game is BORING.......

They almost make me want to go make my own RTS.

I'm sure it would be way better than sc2. You show em. You show em all.
Interstellar
Profile Joined May 2012
Mexico67 Posts
November 12 2013 07:05 GMT
#410
The speed increase on the oracle really only helps the higher skilled players with good oracle micro. A lot of you are acting like every protoss you meet has excellent oracle micro.

I guess we got just about all couple hundred of the grandmasters right here voicing their opinions on the already incredible oracle micro they're dealing wtih??? Doubt it.
El que es chingon, es chingon.
Interstellar
Profile Joined May 2012
Mexico67 Posts
November 12 2013 07:08 GMT
#411
Also all the Terrans forgetting they just got their mech and air upgrades combined. Prob the best Terran buff ever. Everybody fixating on the oracle buff...
El que es chingon, es chingon.
JacobShock
Profile Blog Joined April 2012
Denmark2485 Posts
November 12 2013 07:08 GMT
#412
On November 12 2013 15:58 SjPhotoGrapher wrote:
SC2 is stale now, time to go find another competitive game to play

TvX used to be a lot of fun before they nerfed everything.

Oracle's make the game boring as now early game aggression is gone.....

Blizzard should remove Oracles, bring back the old rax times,and get rid of these boring huge maps in the map pool.

When are they going to learn that games where players expand first, followed by expanding a third time, and spend a majority of their time making workers and buildings with a 3 second or less battle that determines the game is BORING.......

They almost make me want to go make my own RTS.


when are people going to learn that peoples opinion of boring differs greatly
"Right on" - Morrow
Apoteosis
Profile Joined June 2011
Chile820 Posts
November 12 2013 07:12 GMT
#413
What's this whining about mines that cannot kill mutas?

Did you all Terrans know that mutas die against MARINES? Yes, MARINES. So stop whining please!

On topic, approve the changes.
Life won like 200k and didn't hire a proper criminal lawyer.
Olli
Profile Blog Joined February 2012
Austria24422 Posts
Last Edited: 2013-11-12 07:13:17
November 12 2013 07:12 GMT
#414
The oracle "buff" is actually a nerf to protoss because when you fly that thing to your opponent's base now and look away to macro, it'll already be there and die to marines
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
DeadCell
Profile Joined April 2011
Canada256 Posts
November 12 2013 07:19 GMT
#415
Widow mine nerf will probably show a lot more tanks in TvZ; Oracle buff seems really unnecessary. I do like the burrow roach speed buff though, should make for more interesting games.

Overall I really liked everything before the patch, and now it seems kinda wonky. Meh day one I suppose, time will tel..
If it comes down to you or them, send flowers.
Everlong
Profile Joined April 2010
Czech Republic1973 Posts
November 12 2013 07:19 GMT
#416
2.8??? :D

They never fail to fail..

wtf...
NovemberstOrm
Profile Blog Joined September 2011
Canada16217 Posts
Last Edited: 2013-11-12 07:25:06
November 12 2013 07:24 GMT
#417
On November 12 2013 15:58 SjPhotoGrapher wrote:
SC2 is stale now, time to go find another competitive game to play

TvX used to be a lot of fun before they nerfed everything.

Oracle's make the game boring as now early game aggression is gone.....

Blizzard should remove Oracles, bring back the old rax times,and get rid of these boring huge maps in the map pool.

When are they going to learn that games where players expand first, followed by expanding a third time, and spend a majority of their time making workers and buildings with a 3 second or less battle that determines the game is BORING.......

They almost make me want to go make my own RTS.

bye, you won't be missed.
I don't think you understand SC2
Moderatorlickypiddy
Rowrin
Profile Joined September 2011
United States280 Posts
November 12 2013 07:29 GMT
#418
On November 12 2013 16:12 Apoteosis wrote:
What's this whining about mines that cannot kill mutas?

Did you all Terrans know that mutas die against MARINES? Yes, MARINES. So stop whining please!

On topic, approve the changes.


Did you forget that Blizz buffed the crap out of mutas at the start of hots? aka the whole reason why mines can shoot up in the first place.
-Kaiser-
Profile Blog Joined November 2011
Canada932 Posts
November 12 2013 07:31 GMT
#419
On November 12 2013 16:01 Zorkmid wrote:
Show nested quote +
On November 12 2013 14:52 -Kaiser- wrote:
On November 12 2013 14:50 Like a Boss wrote:
That roach speed has to be the most useless thing ever.


It helps with getting roaches past/out of force fields without losing so many. Maybe you should try playing the game before you complain about how worthless things are.


He's right though. How many games out of 1000 have you gotten roaches, burrow and tunneling claws. Unless you play very non-standard, I'd say like 5.


You haven't because it didn't really help that much before with forcefields. Now it does. The point of the patch was that it wasn't being used, and they patched it so that it has a better use. I don't understand your reply.

If nothing else, I can see this having an effect on 2base sentry timings which are very strong right now, maybe making roaches a viable way to attack a protoss third again.
3 Hatch Before Cool
jackslater
Profile Joined November 2012
Russian Federation604 Posts
November 12 2013 07:32 GMT
#420
Wow oracle change is nice! I'm going to ladder and make hell for the terrans ))) <3
Prev 1 19 20 21 22 23 93 Next
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