• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:59
CEST 18:59
KST 01:59
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
uThermal's 2v2 Tour: $15,000 Main Event5Serral wins EWC 202543Tournament Spotlight: FEL Cracow 202510Power Rank - Esports World Cup 202580RSL Season 1 - Final Week9
Community News
Weekly Cups (Jul 28-Aug 3): herO doubles up6LiuLi Cup - August 2025 Tournaments5[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder10EWC 2025 - Replay Pack4Google Play ASL (Season 20) Announced63
StarCraft 2
General
uThermal's 2v2 Tour: $15,000 Main Event Rogue Talks: "Koreans could dominate again" The GOAT ranking of GOAT rankings RSL Revival patreon money discussion thread Official Ladder Map Pool Update (April 28, 2025)
Tourneys
LiuLi Cup - August 2025 Tournaments $5,100+ SEL Season 2 Championship (SC: Evo) WardiTV Mondays RSL Season 2 Qualifier Links and Dates StarCraft Evolution League (SC Evo Biweekly)
Strategy
Custom Maps
External Content
Mutation # 485 Death from Below Mutation # 484 Magnetic Pull Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars
Brood War
General
ASL Season 20 Ro24 Groups BGH Auto Balance -> http://bghmmr.eu/ StarCraft player reflex TE scores BW General Discussion Google Play ASL (Season 20) Announced
Tourneys
KCM 2025 Season 3 Small VOD Thread 2.0 [Megathread] Daily Proleagues [ASL20] Online Qualifiers Day 2
Strategy
Fighting Spirit mining rates [G] Mineral Boosting Simple Questions, Simple Answers Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Total Annihilation Server - TAForever Nintendo Switch Thread Beyond All Reason [MMORPG] Tree of Savior (Successor of Ragnarok)
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread The Games Industry And ATVI European Politico-economics QA Mega-thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
[\m/] Heavy Metal Thread [Manga] One Piece Movie Discussion! Anime Discussion Thread Korean Music Discussion
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
Gaming After Dark: Poor Slee…
TrAiDoS
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
Customize Sidebar...

Website Feedback

Closed Threads



Active: 697 users

BlizzCon SC2 Panel Summary - Page 8

Forum Index > SC2 General
295 CommentsPost a Reply
Prev 1 6 7 8 9 10 15 Next All
Sapphire.lux
Profile Joined July 2010
Romania2620 Posts
November 09 2013 05:17 GMT
#141
BW micro hard to appreciate....but tightly packed deathballs and 3 sec. battles are much better
Head Coach Park: "They should buff tanks!"
Ero-Sennin
Profile Blog Joined July 2009
United States756 Posts
Last Edited: 2013-11-09 05:35:53
November 09 2013 05:20 GMT
#142
On November 09 2013 07:09 Plexa wrote:
Show nested quote +
On November 09 2013 07:04 LittLeD wrote:
David Kim answered the question about the 'Depth of Micro' video. His answer was that it draws back to the viability of moves, and that it should be easily viable when a 'cool' move is made that gets someone an advantage.
What a cop out answer =[

UPDATE:
Show nested quote +
You all appear to be drawing conclusions without hearing what David said in context.
He said that the type of micro implemented back in Brood War was not easy to understand and appreciate as a casual viewer. These were hidden mechanics (so hidden that it even took a specific video made by a passionate investigator that to explain the nuances to our most invested followers). We think we can do better than that. Skill based tactics like Blink, or zerg surrounds - those are the kinds of things that are easy to understand. Others like Spawn Larvae and Chrono Boost, carrier micro etc. - these are not easy to watch and appreciate to new viewers.
We feel that the game needs a healthy mix of skill abilities that are easy to appreciate along side the deeper unseen technical stuff. Right now, we think the game leans too heavy on the hard-to-appreciate-for-a-new-viewer side.

Another disappointing response. The micro displayed in the video was anything but subtle. The video explained why the SC2 engine was preventing this micro from happening (hence the research) but the micro is EASILY seen as impressive. It absolutely falls into the class of Blink micro or Surrounds because you see units moving in impressive ways.

Just.... wow....

The healthy mix they want is being prevented by their own engine for exactly the reasons that Lalush outlines aslkdfa;lskdfna

You don't need to add flashy abilities to create this healthy mix, you just need to open up the potential of units so that players can do impressive things with them.
._.


If I could like this a thousand times, upvote it, share it, tweet it, jesus christ... this! For goodness sakes, I had the exact same reaction when I read what he said. You can ABSOLUTELY see and appreciate the micro in front of you, even a casual player can see that. Even D-/D scrubs on iccup could appreciate a pro microing units in a fashion they themselves wouldn't be able to replicate. That makes it even more awe-inspiring.

Edited: Also, some guy on reddit said this: "How can you say that this type of micro can not be appreciated by casuals when BW was huge."

And that's so simply put, I just... that's... genius.
Luck makes talent look like genius.
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
November 09 2013 05:31 GMT
#143
On November 09 2013 14:17 Sapphire.lux wrote:
BW micro hard to appreciate....but tightly packed deathballs and 3 sec. battles are much better

BW micro hard to appreciate unless you did it yourself. Saying this as one of those guys who did not think that BW micro was anything special until i tried to do it myself and broke my mouse.
DeMoN pulls off a Miracle and Flies to the Moon
fuzzy_panda
Profile Blog Joined November 2010
New Zealand1681 Posts
November 09 2013 05:44 GMT
#144
BW music??



Maybe it's finally time for me to buy HotS lol
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
November 09 2013 05:50 GMT
#145
On November 09 2013 14:44 fuzzy_panda wrote:
BW music?? http://www.youtube.com/watch?v=jrbN2y5r-vU


Maybe it's finally time for me to buy HotS lol

After listening to this i am switching to T. For serious.
DeMoN pulls off a Miracle and Flies to the Moon
13th Marine
Profile Joined January 2011
United States344 Posts
November 09 2013 05:53 GMT
#146
On November 09 2013 14:50 lolfail9001 wrote:
Show nested quote +
On November 09 2013 14:44 fuzzy_panda wrote:
BW music?? http://www.youtube.com/watch?v=jrbN2y5r-vU


Maybe it's finally time for me to buy HotS lol

After listening to this i am switching to T. For serious.

Terran music OP.
Bomber | BoxeR | Dear | Flash | fOrGG | HerO | INnoVation | Jaedong | Life | MarineKing | Maru | MMA | MVP | NaDa | Polt | Taeja
Patate
Profile Joined January 2011
Canada441 Posts
November 09 2013 05:54 GMT
#147
On November 09 2013 08:03 Liquid`Nazgul wrote:
I don't think I can properly express how much I hate this answer about the micro. It's completely ignorant of how casuals experienced BW. It was way, way easier to understand BW micro.


Well, Kim couldn't just say " we won't make a very big effort on this game anymore, so don't bother pointing out the flaws" can't he?
Dead game.
StarStruck
Profile Blog Joined April 2010
25339 Posts
November 09 2013 06:00 GMT
#148
On November 09 2013 14:20 Ero-Sennin wrote:
Show nested quote +
On November 09 2013 07:09 Plexa wrote:
On November 09 2013 07:04 LittLeD wrote:
David Kim answered the question about the 'Depth of Micro' video. His answer was that it draws back to the viability of moves, and that it should be easily viable when a 'cool' move is made that gets someone an advantage.
What a cop out answer =[

UPDATE:
You all appear to be drawing conclusions without hearing what David said in context.
He said that the type of micro implemented back in Brood War was not easy to understand and appreciate as a casual viewer. These were hidden mechanics (so hidden that it even took a specific video made by a passionate investigator that to explain the nuances to our most invested followers). We think we can do better than that. Skill based tactics like Blink, or zerg surrounds - those are the kinds of things that are easy to understand. Others like Spawn Larvae and Chrono Boost, carrier micro etc. - these are not easy to watch and appreciate to new viewers.
We feel that the game needs a healthy mix of skill abilities that are easy to appreciate along side the deeper unseen technical stuff. Right now, we think the game leans too heavy on the hard-to-appreciate-for-a-new-viewer side.

Another disappointing response. The micro displayed in the video was anything but subtle. The video explained why the SC2 engine was preventing this micro from happening (hence the research) but the micro is EASILY seen as impressive. It absolutely falls into the class of Blink micro or Surrounds because you see units moving in impressive ways.

Just.... wow....

The healthy mix they want is being prevented by their own engine for exactly the reasons that Lalush outlines aslkdfa;lskdfna

You don't need to add flashy abilities to create this healthy mix, you just need to open up the potential of units so that players can do impressive things with them.
._.


If I could like this a thousand times, upvote it, share it, tweet it, jesus christ... this! For goodness sakes, I had the exact same reaction when I read what he said. You can ABSOLUTELY see and appreciate the micro in front of you, even a casual player can see that. Even D-/D scrubs on iccup could appreciate a pro microing units in a fashion they themselves wouldn't be able to replicate. That makes it even more awe-inspiring.

Edited: Also, some guy on reddit said this: "How can you say that this type of micro can not be appreciated by casuals when BW was huge."

And that's so simply put, I just... that's... genius.


>_< Not only that but it's pretty distinguishable lmao.
lamprey1
Profile Joined June 2012
Canada919 Posts
November 09 2013 06:02 GMT
#149
On November 09 2013 14:17 Sapphire.lux wrote:
BW micro hard to appreciate....but tightly packed deathballs and 3 sec. battles are much better


i had a feeling Kim was going play the "readability" card.
i stated this in the giant "Depth of Micro" thread.
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
November 09 2013 06:03 GMT
#150
Broodwar music added to the game? Remastered? Wow this was more than I expected. Really awesome.

No automated tournament system is sad though. All the balance changes going through is also pretty sad.
Neosteel Enthusiast
RiZu
Profile Joined February 2012
Singapore5715 Posts
Last Edited: 2013-11-09 06:15:37
November 09 2013 06:14 GMT
#151
The free arcade for starter edition is awesome, the casual players base will definitely increased dramatically. Look like I can get more guys to start playing arcade now. Going to see how the arcade scene will further develop.
Butterednuts
Profile Blog Joined September 2010
United States859 Posts
November 09 2013 06:15 GMT
#152
I wish they would remove the level cap entirely. Have it just keep getting higher and higher by some multiplicative so that way you can showboat off a number to show how much StarCraft you play. I think it would be cool to see just how much I play instead of just seeing that number 30.
Chameleons Cast No Shadows
Tobblish
Profile Joined August 2011
Sweden6404 Posts
Last Edited: 2013-11-09 06:17:02
November 09 2013 06:15 GMT
#153
Like that they are focusing more on the Arcade, would have liked some more Clan Support, maybe hinting towards a Clan vs Clan matchmaking.
In game tournamnets etc.

Nothing new on the extra content/skins just excitement is not good if it could be implemented with the new F2P Arcade it could open up even more for new players imo.

The comment on Micro.. just seems silly lets be honest and overly defensive.

Blizzard should be called out on it, HARD.
The curse is real
SoniC_eu
Profile Joined April 2011
Denmark1008 Posts
November 09 2013 06:16 GMT
#154
Dissapointed in DK and his comment on the Depth of Micro. I would state that the game needs depth for the hardcore sc2 player, and sure it can have elements of flashiness (for new players). But that fact that they are valuing new customers, rather than focussing on retaining the ones that actually are hardcore sc2/BW fans pisses me off. I dont know how much time and money I have used on Blizzard products, but this certainly makes me shrug my shoulders. Am I not as important as a new customer?

Give us depth of micro, and keep the flashiness = everyone wins AND we get a fun period of rebalancing sc2. It would totally revamp the game.
In order to succeed, your desire for success should be greater than your fear of failure. http://da.twitch.tv/sonic_eu
RiZu
Profile Joined February 2012
Singapore5715 Posts
November 09 2013 06:17 GMT
#155
On November 09 2013 15:15 Tobblish wrote:
Like that they are focusing more on the Arcade, would have liked some more Clan Support, maybe hinting towards a Clan vs Clan matchmaking.
In game tournamnets etc.

Nothing new on the extra content/skins just excitement is not good if it could be implemented with the new F2P Arcade it could open up even more for new players imo.

The comment on Micro.. just seems silly lets be honest and overly defensive.


Can see many wc3 custom dwellers on garena server transfer over. At last, Blizzard start focusing a little bit on the arcade scene. It has so much potential.
SoniC_eu
Profile Joined April 2011
Denmark1008 Posts
November 09 2013 06:17 GMT
#156
On November 09 2013 15:15 Butterednuts wrote:
I wish they would remove the level cap entirely. Have it just keep getting higher and higher by some multiplicative so that way you can showboat off a number to show how much StarCraft you play. I think it would be cool to see just how much I play instead of just seeing that number 30.


I like that idea! Taht would be a great addition :D
In order to succeed, your desire for success should be greater than your fear of failure. http://da.twitch.tv/sonic_eu
Garnet
Profile Blog Joined February 2006
Vietnam9021 Posts
November 09 2013 06:55 GMT
#157
I hope Blizzard finds that new game designer they're searching for soon.
TAMinator
Profile Joined February 2011
Australia2706 Posts
November 09 2013 07:22 GMT
#158
They should raise the level cap to more than 35, I really like seeing +xp symbols when I kill shit, makes me all giddy inside.
YyapSsap
Profile Joined September 2010
New Zealand1511 Posts
Last Edited: 2013-11-09 07:27:13
November 09 2013 07:23 GMT
#159
Maybe a testmap (for an actual game) with the changes in Lalush's video should be uploaded to them?

Just to show how different it will be? would be interested to see BWesque mutalisks in action in the current TvZ matchup.
Tchado
Profile Blog Joined January 2011
Jordan1831 Posts
November 09 2013 08:09 GMT
#160
I dont know if Blizzard is into DLCs , but here is a thought , Remake the BW campaign in sc2 with models and shit ??? I'd pay for that.
Prev 1 6 7 8 9 10 15 Next All
Please log in or register to reply.
Live Events Refresh
uThermal 2v2 Circuit
15:00
Group Stage Day 1
WardiTV1117
uThermal759
TKL 244
SteadfastSC242
IndyStarCraft 202
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
uThermal 759
TKL 244
SteadfastSC 242
IndyStarCraft 202
Livibee 98
ForJumy 69
BRAT_OK 40
MindelVK 19
trigger 15
StarCraft: Brood War
Britney 34207
Calm 3602
Bisu 3068
Sea 1569
ZerO 818
Mong 720
ggaemo 700
Soulkey 523
BeSt 512
Jaedong 449
[ Show more ]
hero 308
Snow 301
Soma 223
actioN 206
sSak 129
Larva 100
Dewaltoss 100
Zeus 100
sorry 70
Sharp 69
JYJ52
Killer 50
Bonyth 39
sas.Sziky 34
Sexy 22
Shine 19
Aegong 16
yabsab 13
Terrorterran 10
ivOry 10
IntoTheRainbow 10
scan(afreeca) 7
JulyZerg 5
Stormgate
B2W.Neo141
JuggernautJason30
Dota 2
Gorgc6696
qojqva3882
syndereN433
420jenkins297
Counter-Strike
fl0m2424
Foxcn313
flusha305
Heroes of the Storm
Khaldor173
Other Games
gofns8558
Beastyqt534
KnowMe269
Lowko246
RotterdaM245
oskar102
XaKoH 91
QueenE85
Fuzer 76
ArmadaUGS75
Trikslyr53
ZerO(Twitch)23
EmSc Tv 11
Organizations
Other Games
EmSc Tv 11
StarCraft 2
EmSc2Tv 11
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• poizon28 72
• davetesta23
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• FirePhoenix8
• Michael_bg 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV590
Other Games
• Shiphtur288
Upcoming Events
RSL Revival
9h 1m
RSL Revival
17h 1m
SC Evo League
19h 1m
uThermal 2v2 Circuit
22h 1m
CSO Cup
23h 1m
Sparkling Tuna Cup
1d 17h
uThermal 2v2 Circuit
1d 22h
Wardi Open
2 days
RotterdaM Event
2 days
Replay Cast
3 days
[ Show More ]
RSL Revival
4 days
The PondCast
5 days
Replay Cast
6 days
LiuLi Cup
6 days
Liquipedia Results

Completed

ASL Season 20: Qualifier #2
FEL Cracow 2025
CC Div. A S7

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
uThermal 2v2 Main Event
HCC Europe
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
BSL 21 Team A
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
WardiTV Summer 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.