On August 14 2013 10:46 Blisse wrote:
A Widow Mine INSTANTLY kills 20-30 supply worth of ling/bling. You can minimize the damage running into Storms by pulling out and still save half your army. You have no such luck ever with Widow Mines, and you will never have the speed to "dodge" WM hits since you can't predict where they'll pop, like how you can see where a Storm exists. It's even been said that the progamers aren't even manually targetting their WM fire yet. I'm not saying it's imbalanced. I'm saying it's just so ridiculously hit or miss. If they have 8 WM, you need to send at least 3-4 waves of 8-9 Zerglings in order to trigger them, because any less and they'll die to the bio before activating the mine. It's so ridiculous that there's no other way of getting through WM other than rushing Ultralisks and letting them soak up the damage.
A Widow Mine INSTANTLY kills 20-30 supply worth of ling/bling. You can minimize the damage running into Storms by pulling out and still save half your army. You have no such luck ever with Widow Mines, and you will never have the speed to "dodge" WM hits since you can't predict where they'll pop, like how you can see where a Storm exists. It's even been said that the progamers aren't even manually targetting their WM fire yet. I'm not saying it's imbalanced. I'm saying it's just so ridiculously hit or miss. If they have 8 WM, you need to send at least 3-4 waves of 8-9 Zerglings in order to trigger them, because any less and they'll die to the bio before activating the mine. It's so ridiculous that there's no other way of getting through WM other than rushing Ultralisks and letting them soak up the damage.
A Mine hitting the very heart of a tight clump (= Zerg's fault for not spreading, even roughly) of lings/banes kills at most ~25 units, i. e. 12-13 supply, not "20-30". Splitting exists, flanks exist, running past Terran's frontline so Mines splash Terran's units exists, etc., so stop pretending Zerg can't do anything to mitigate Mines' splash. By this "yet," I assume you imply this will become standard as Terrans get better? Well no, because SC2 = fast and furious, everything happens in 2-3 seconds and it will never be within human ability to manually target the densest areas of Zerg's swarm every major fight considering you already have to split Marines.