Was looking forward to the shift between the Hellbat and the Banshee (as I already like getting blue flame
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Forum Index > SC2 General |
Rhuubarb
Australia102 Posts
Was looking forward to the shift between the Hellbat and the Banshee (as I already like getting blue flame ![]() ![]() | ||
Atlas247
Canada318 Posts
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ZeromuS
Canada13379 Posts
On June 20 2013 07:04 Akusta wrote: Show nested quote + On June 20 2013 07:02 GTPGlitch wrote: On June 20 2013 07:01 FXOTheoRy wrote: On June 20 2013 06:55 TheDwf wrote: On June 20 2013 06:54 Akusta wrote: Prisms move faster than vikings. This is just silly. Yeah. Can't wait to have Zealots 24/7 rampaging my base because I can't finish a Prism with a Viking... speed medivacs same problem afaik barracks can't be put in medivacs Especially not 30 barracks with an option of either Marines/Marauder for deployment. Hah. By the time I have 30 Gateways, I will have Speed Upgrade researched and it will be the same speed as a speed prism is now on the live patch. This is just a buff to the non-upgraded warp prism. It makes it just a little more maneuverable a little bit earlier its not like we get the super speed prisms immediately and will have 30 gates and no tech up at the 10 minute mark :/ | ||
Kovaz
Canada233 Posts
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Bagration
United States18282 Posts
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Jaded.
United States125 Posts
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Ben...
Canada3485 Posts
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Quakecomm
United States344 Posts
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aZealot
New Zealand5447 Posts
On June 20 2013 08:19 Nerski wrote: I've figured out how to end the arguing between T and P and I'm sure Z soon too. The WarpOverVac !!!! Cary your units, warp them in! Heal them! speed boost it's all yours!.....for 1523423 easy payments of 9.99 plus shipping and handling. ![]() I lol'd, hard, at work. Nice one, mate. Thanks, that was a good giggle. :D | ||
Atlas247
Canada318 Posts
On June 20 2013 09:26 Quakecomm wrote: So when does Zerg get their hyper op drop mechanic? When will nydus worms have more than 3 heath? There's this unit called the Mutalisk... ![]() | ||
blade55555
United States17423 Posts
On June 20 2013 09:33 Atlas247 wrote: Show nested quote + On June 20 2013 09:26 Quakecomm wrote: So when does Zerg get their hyper op drop mechanic? When will nydus worms have more than 3 heath? There's this unit called the Mutalisk... ![]() Not a drop mechanic lol. I hope zerg gets an op drop mechanic soon :D | ||
Atlas247
Canada318 Posts
On June 20 2013 09:34 blade55555 wrote: Show nested quote + On June 20 2013 09:33 Atlas247 wrote: On June 20 2013 09:26 Quakecomm wrote: So when does Zerg get their hyper op drop mechanic? When will nydus worms have more than 3 heath? There's this unit called the Mutalisk... ![]() Not a drop mechanic lol. I hope zerg gets an op drop mechanic soon :D Man no one in these threads can take a joke. | ||
TeslasPigeon
464 Posts
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Billinator
United States86 Posts
On June 20 2013 07:01 FXOTheoRy wrote: Show nested quote + On June 20 2013 06:55 TheDwf wrote: On June 20 2013 06:54 Akusta wrote: Prisms move faster than vikings. This is just silly. Yeah. Can't wait to have Zealots 24/7 rampaging my base because I can't finish a Prism with a Viking... speed medivacs same problem however, medivacs have 8 marines. warp prism warps in 10-20 zealots, you are fucked unless your army is in position. also when medivac speed is on cooldown it has speed of 3.5. Warp prisms are faster than that at 3.9 | ||
JSK
United States133 Posts
On June 20 2013 06:55 Durmaz21 wrote: This is pretty dumb ^^ when can we get to the point where we agree amongst ourselves that all three races need to be good, even if they're not the ones we play? | ||
Elldar
Sweden287 Posts
On June 20 2013 09:24 Jaded. wrote: this is really just a bandaid fix, I'm still of the opinion that protoss needs a redesign instead of these small bandaids. Personally I would start with removing warpgate and buffing gateway units so that they're more than just a meat shield (and a bad one at that) for your colossus or templars. Obviously that change would need a lot of testing to find out just how big a buff and how big a nerf robo/stargate units will take. But this might just be me wishing for SC:BW HD edition. Redesign of a fundamental mechanic will probably never occur, eventhough wg is a stupid mechanic which mitigate defenders advantag. Taking away defenders advantage force the nerf on the gateway units or else they would be op, which you are implying. This is also the reason protoss realy heavily on gimmicks since their base units are too weak while their tech unit are too strong. Leading to either all-in warpgate play or turtleing high tech plays. ----- on topic: Good change let's see how this turns out. I hope blizzard still has an eye on hellbat drops. | ||
Belha
Italy2850 Posts
What about hellbats?? | ||
sibs
635 Posts
lol. disappointed the obviously since beta broken unit is going to remain untouched. | ||
GolemMadness
Canada11044 Posts
On June 20 2013 09:41 Billinator wrote: Show nested quote + On June 20 2013 07:01 FXOTheoRy wrote: On June 20 2013 06:55 TheDwf wrote: On June 20 2013 06:54 Akusta wrote: Prisms move faster than vikings. This is just silly. Yeah. Can't wait to have Zealots 24/7 rampaging my base because I can't finish a Prism with a Viking... speed medivacs same problem however, medivacs have 8 marines. warp prism warps in 10-20 zealots, you are fucked unless your army is in position. also when medivac speed is on cooldown it has speed of 3.5. Warp prisms are faster than that at 3.9 But zerg could have ~25 overlords if they're maxed out. That's their ENTIRE ARMY that they can drop in your base at once!!! | ||
CCa1ss1e
Canada3231 Posts
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