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[Now live] New Patch - Warp Prism buff - Page 2

Forum Index > SC2 General
980 CommentsPost a Reply
Prev 1 2 3 4 5 48 49 50 Next All
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
Last Edited: 2013-06-19 22:08:53
June 19 2013 22:06 GMT
#21
Yep, it's another week and on Team Liquid the sky is going to fall in, yet again, for the SC Universe.

I like this evidence of constancy in an otherwise chaotic world. It's comforting.
KT best KT ~ 2014
Crownlol
Profile Blog Joined October 2011
United States3726 Posts
June 19 2013 22:07 GMT
#22
On June 20 2013 07:06 Akusta wrote:
Show nested quote +
On June 20 2013 07:04 Brett wrote:
On June 20 2013 07:02 GTPGlitch wrote:
On June 20 2013 07:01 FXOTheoRy wrote:
On June 20 2013 06:55 TheDwf wrote:
On June 20 2013 06:54 Akusta wrote:
Prisms move faster than vikings. This is just silly.

Yeah. Can't wait to have Zealots 24/7 rampaging my base because I can't finish a Prism with a Viking...

speed medivacs same problem


afaik barracks can't be put in medivacs

"afaik warp prisms cant heal"

Shall we continue the dumb comparison?


Your argument is invalid. Which is better? 3+ heal to one unit? Or arbitrary instant troop deployment across the map from 30 production facilities?


I'll trade hellbats for warpgate.
shaGuar :: elemeNt :: XeqtR :: naikon :: method
rpgalon
Profile Joined April 2011
Brazil1069 Posts
June 19 2013 22:09 GMT
#23
On June 20 2013 07:06 Akusta wrote:
Show nested quote +
On June 20 2013 07:04 Brett wrote:
On June 20 2013 07:02 GTPGlitch wrote:
On June 20 2013 07:01 FXOTheoRy wrote:
On June 20 2013 06:55 TheDwf wrote:
On June 20 2013 06:54 Akusta wrote:
Prisms move faster than vikings. This is just silly.

Yeah. Can't wait to have Zealots 24/7 rampaging my base because I can't finish a Prism with a Viking...

speed medivacs same problem


afaik barracks can't be put in medivacs

"afaik warp prisms cant heal"

Shall we continue the dumb comparison?


Your argument is invalid. Which is better? 3+ heal to one unit? Or arbitrary instant troop deployment across the map from 30 production facilities?

it's the same as a doomdrop from terran, except the units warped have shit dps and can't retreat.
badog
jinorazi
Profile Joined October 2004
Korea (South)4948 Posts
June 19 2013 22:09 GMT
#24
shit i'll trade warpgate for many things
age: 84 | location: california | sex: 잘함
Insoleet
Profile Joined May 2012
France1806 Posts
June 19 2013 22:11 GMT
#25
No hellbat nerf

Well, i'm glad that prism got buffed. Funnier games coming ! :D
WolfintheSheep
Profile Joined June 2011
Canada14127 Posts
June 19 2013 22:12 GMT
#26
On June 20 2013 07:06 Akusta wrote:
Show nested quote +
On June 20 2013 07:04 Brett wrote:
On June 20 2013 07:02 GTPGlitch wrote:
On June 20 2013 07:01 FXOTheoRy wrote:
On June 20 2013 06:55 TheDwf wrote:
On June 20 2013 06:54 Akusta wrote:
Prisms move faster than vikings. This is just silly.

Yeah. Can't wait to have Zealots 24/7 rampaging my base because I can't finish a Prism with a Viking...

speed medivacs same problem


afaik barracks can't be put in medivacs

"afaik warp prisms cant heal"

Shall we continue the dumb comparison?


Your argument is invalid. Which is better? 3+ heal to one unit? Or arbitrary instant troop deployment across the map from 30 production facilities?

Doomdrop from Terran is exactly the same, you're still committing half an army.

A 10 supply drop from Terran is still more dangerous than a 4 Zealot Prism warp-in (also 10 supply).
Average means I'm better than half of you.
Apolo
Profile Joined May 2010
Portugal1259 Posts
Last Edited: 2013-06-19 22:13:57
June 19 2013 22:13 GMT
#27
On June 20 2013 07:06 Akusta wrote:
Show nested quote +
On June 20 2013 07:04 Brett wrote:
On June 20 2013 07:02 GTPGlitch wrote:
On June 20 2013 07:01 FXOTheoRy wrote:
On June 20 2013 06:55 TheDwf wrote:
On June 20 2013 06:54 Akusta wrote:
Prisms move faster than vikings. This is just silly.

Yeah. Can't wait to have Zealots 24/7 rampaging my base because I can't finish a Prism with a Viking...

speed medivacs same problem


afaik barracks can't be put in medivacs

"afaik warp prisms cant heal"

Shall we continue the dumb comparison?


Your argument is invalid. Which is better? 3+ heal to one unit? Or arbitrary instant troop deployment across the map from 30 production facilities?


Which are all doomed to die, even if they cause some damage. Protoss needs something to make PvX more interesting, that's the point of this buff.
Rassy
Profile Joined August 2010
Netherlands2308 Posts
Last Edited: 2013-06-19 22:24:03
June 19 2013 22:14 GMT
#28
On June 20 2013 07:04 Brett wrote:
Show nested quote +
On June 20 2013 07:02 GTPGlitch wrote:
On June 20 2013 07:01 FXOTheoRy wrote:
On June 20 2013 06:55 TheDwf wrote:
On June 20 2013 06:54 Akusta wrote:
Prisms move faster than vikings. This is just silly.

Yeah. Can't wait to have Zealots 24/7 rampaging my base because I can't finish a Prism with a Viking...

speed medivacs same problem


afaik barracks can't be put in medivacs

"afaik warp prisms cant heal"

Shall we continue the dumb comparison?


Ya

afaik terran units dont have autoregenerating shields.

Dont realy mind this update, its something wich will only effect higher level players as players in diamond or lower seldom use warp prism harras in my experience, and with the prism now beeing faster the harras will only be more difficult for them to execute because they have to react faster.
1 viking at home at the place the prism is most likely to get in should still deter i guess?
And maybe they could lower the health again back to what it used to be, as with the faster speed it will take less damage.

Reaper drop damn, thats brilliant lol.
Brett
Profile Blog Joined October 2002
Australia3820 Posts
June 19 2013 22:16 GMT
#29
On June 20 2013 07:14 Rassy wrote:
Show nested quote +
On June 20 2013 07:04 Brett wrote:
On June 20 2013 07:02 GTPGlitch wrote:
On June 20 2013 07:01 FXOTheoRy wrote:
On June 20 2013 06:55 TheDwf wrote:
On June 20 2013 06:54 Akusta wrote:
Prisms move faster than vikings. This is just silly.

Yeah. Can't wait to have Zealots 24/7 rampaging my base because I can't finish a Prism with a Viking...

speed medivacs same problem


afaik barracks can't be put in medivacs

"afaik warp prisms cant heal"

Shall we continue the dumb comparison?


Ya

afaik terran units dont have autoregenerating shields.

Drop reapers then bro!

Being dumb is fun!
ChristianS
Profile Blog Joined March 2011
United States3223 Posts
June 19 2013 22:19 GMT
#30
I don't even understand what this argument is. Whether warp prisms or speed medivacs are "better" at doom drops? Even if speed medivacs are better, isn't Terran supposed to be a great deal more mobile anyway? Why is the assumption that all three races should be equivalent in every regard?

As far as actual constructive discussion: what is the proper Terran response to warp prism harass play now? Vikings don't work to chase it down, they can only sit around and shoot the warp prism if it flies in, which you could do anyway by leaving your army at home. If you stay at home with all your vikings, they're wasted supply, and if you stay at home with your whole army, you've done exactly what Protoss wanted in the first place anyway.

So... turrets? I'm thinking place buildings with a lot of small crevasses, and leave hellbats in them to fight zealots. SCVs can repair if need be, and that should buy time for the next round of production to come out. Maybe a few marines, too, since hellbats don't do so well against DTs. Leaving ~10 supply at home should be safe (I think).
"Never attribute to malice that which is adequately explained by stupidity." -Robert J. Hanlon
Msr
Profile Joined March 2011
Korea (South)495 Posts
June 19 2013 22:20 GMT
#31
why did the hellbat change not go through...?
Zenbrez
Profile Joined June 2012
Canada5973 Posts
June 19 2013 22:21 GMT
#32
On June 20 2013 07:06 Akusta wrote:
Show nested quote +
On June 20 2013 07:04 Brett wrote:
On June 20 2013 07:02 GTPGlitch wrote:
On June 20 2013 07:01 FXOTheoRy wrote:
On June 20 2013 06:55 TheDwf wrote:
On June 20 2013 06:54 Akusta wrote:
Prisms move faster than vikings. This is just silly.

Yeah. Can't wait to have Zealots 24/7 rampaging my base because I can't finish a Prism with a Viking...

speed medivacs same problem


afaik barracks can't be put in medivacs

"afaik warp prisms cant heal"

Shall we continue the dumb comparison?


Your argument is invalid. Which is better? 3+ heal to one unit? Or arbitrary instant troop deployment across the map from 30 production facilities?

Exaggerating doesn't make your argument any stronger either. 30 production facilities? The fuck?
Refer to my post.
HolyArrow
Profile Blog Joined August 2010
United States7116 Posts
June 19 2013 22:22 GMT
#33
ITT:

Terran players: Waahh Protoss has feature A now
Protoss players: Well Terran has feature B!
Terran players: But Protoss has feature C!

It's almost like Terran and Protoss are supposed to be different races!
Zealously
Profile Blog Joined October 2011
East Gorteau22261 Posts
June 19 2013 22:24 GMT
#34
On June 20 2013 07:22 HolyArrow wrote:
ITT:

Terran players: Waahh Protoss has feature A now
Protoss players: Well Terran has feature B!
Terran players: But Protoss has feature C!

It's almost like Terran and Protoss are supposed to be different races!


Don't be ridiculous

EQUALITY!

+ Show Spoiler +
Wait and see how this turns out. If prism harass is considered too strong for a while after this patch, they might revert it. Until then, sit tight and see what happens - would more varied games kill anyone?
AdministratorBreak the chains
ObliviousNA
Profile Joined March 2011
United States535 Posts
June 19 2013 22:26 GMT
#35
On June 20 2013 07:06 Akusta wrote:
Show nested quote +
On June 20 2013 07:04 Brett wrote:
On June 20 2013 07:02 GTPGlitch wrote:
On June 20 2013 07:01 FXOTheoRy wrote:
On June 20 2013 06:55 TheDwf wrote:
On June 20 2013 06:54 Akusta wrote:
Prisms move faster than vikings. This is just silly.

Yeah. Can't wait to have Zealots 24/7 rampaging my base because I can't finish a Prism with a Viking...

speed medivacs same problem


afaik barracks can't be put in medivacs

"afaik warp prisms cant heal"

Shall we continue the dumb comparison?


Your argument is invalid. Which is better? 3+ heal to one unit? Or arbitrary instant troop deployment across the map from 30 production facilities?

Nothing changes late-game from right now. 30 warpgates? Current protoss lategame would already have prism speed. If you're going to fear monger, at least suggest some reasonable balance concerns -_-
Theory is when you know everything but nothing works. Practice is when everything works but no one knows why. In our lab, theory and practice are combined: nothing works and no one knows why.
dcemuser
Profile Joined August 2010
United States3248 Posts
June 19 2013 22:27 GMT
#36
On June 20 2013 07:19 ChristianS wrote:
I don't even understand what this argument is. Whether warp prisms or speed medivacs are "better" at doom drops? Even if speed medivacs are better, isn't Terran supposed to be a great deal more mobile anyway? Why is the assumption that all three races should be equivalent in every regard?

As far as actual constructive discussion: what is the proper Terran response to warp prism harass play now? Vikings don't work to chase it down, they can only sit around and shoot the warp prism if it flies in, which you could do anyway by leaving your army at home. If you stay at home with all your vikings, they're wasted supply, and if you stay at home with your whole army, you've done exactly what Protoss wanted in the first place anyway.

So... turrets? I'm thinking place buildings with a lot of small crevasses, and leave hellbats in them to fight zealots. SCVs can repair if need be, and that should buy time for the next round of production to come out. Maybe a few marines, too, since hellbats don't do so well against DTs. Leaving ~10 supply at home should be safe (I think).


Just use standard TvT defense strat: 1 Viking, 1 Turret, 1 Bunker at each base.

No, but seriously all you truly need is a Viking and a Turret to kill the fragile prism. You don't have to chase it at all.
shid0x
Profile Joined July 2012
Korea (South)5014 Posts
Last Edited: 2013-06-19 22:28:22
June 19 2013 22:28 GMT
#37
Oh boy.
Time for missile turrets everywhere.
RIP MKP
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
June 19 2013 22:28 GMT
#38
Where are my overlord jetpacks?!

*rabble rabble rabble*
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
TRpredator
Profile Joined March 2012
Russian Federation101 Posts
June 19 2013 22:28 GMT
#39
Late game in TvP will be a complete hell now
KingFool
Profile Joined January 2008
Canada428 Posts
June 19 2013 22:29 GMT
#40
ill stay out of it for the most part. I think it's a little silly for terrans to say "30 zlots in my base" when that would be 60 supply stuck across the map not part of your main army.
Stimin myself on a daily basis
Prev 1 2 3 4 5 48 49 50 Next All
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