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New Maps for 2013 Ladder Season 3 - Page 4

Forum Index > SC2 General
455 CommentsPost a Reply
Prev 1 2 3 4 5 6 21 22 23 Next All
HeeroFX
Profile Blog Joined November 2010
United States2704 Posts
April 26 2013 01:44 GMT
#61
Derelict Watcher TE looks amazing and awesome, like one of the best in the ladder pool.

Zerus Prime TE looks pretty cool, kinda interesting map.
Klontas Mire TE another intresting map, not sure how that bridge thing is gonna work, I feel like fast expands will be hard to do.
ZeeSC2
Profile Joined May 2011
United States134 Posts
April 26 2013 01:44 GMT
#62
Zerus Prime TE looks like it will be very graphic intensive, which might cause some lag for some people's computers.
ShowTheLights
Profile Blog Joined June 2012
Korea (South)1705 Posts
April 26 2013 01:44 GMT
#63
On April 26 2013 10:44 HeeroFX wrote:
Derelict Watcher TE looks amazing and awesome, like one of the best in the ladder pool.

Zerus Prime TE looks pretty cool, kinda interesting map.
Klontas Mire TE another intresting map, not sure how that bridge thing is gonna work, I feel like fast expands will be hard to do.


Agreed Derelict watcher looks dynamic and really good
•••Acer.MMA••• <> KT_Puzzle <> JinAir•GreenWings_CoCa <> CJ_herO <> Axiom CranK & Ryung <> IM_Seed <> IM_Squirtle <> le' ToD <> Innovation <> ROOT_CatZ <> inuh! <> Chobra <> SKT1_Fantasy
Aelonius
Profile Blog Joined October 2010
Netherlands432 Posts
April 26 2013 01:45 GMT
#64
Klontas Mire TE effectively shuts down any chance for Zerg to get a decent economy early on (2 base) without overly committing in units in ZvP. Veto #1.

Zerus Prime TE, I really really hate the single choke play which forces Zerg to waltz into a choke, or play mutalisks. Either way, single spot to engage with ground is not favourable, veto #2.
''The nine most terrifying words in the English language are: 'I'm from the government and I'm here to help.''—Ronald Reagan
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
April 26 2013 01:46 GMT
#65
Zerus Prime TE vaguely reminds me of Entombed Valley, but it's probably because of the expansion layout for the main-natural-third. Derelict Watcher looks really shiny and seems decent, bu we'll see how it does. Klontas Mire looks like an auto-veto, but the tiny path in the top middle of the map looks kinda interesting. There have been experiments on community-made maps with such tiny corridors on mirror-symmetry maps, so it's interesting to see Blizzard possibly try it out, though it looks this particular pathway looks large enough for most units to fit through. Nevertheless, the rest of the map seems rather mediocre.

I was hoping that the KeSPA-made Newkirk Redevelopment Precinct would make it into the map pool to replace the old Newkirk Precinct, but it looks like that hasn't happened. I really wish they would go for more community-made maps instead of these ones since Derelict Watcher and Zerus Prime look like good veto candidates. Perhaps the TL Map Contest will be another breath of fresh air.
ㅇㅅㅌㅅ
neoghaleon55
Profile Blog Joined August 2010
United States7435 Posts
April 26 2013 01:46 GMT
#66
On April 26 2013 10:12 .kv wrote:
i'm happy for new maps but this one

[image loading]

no please lol


God that map looks awful
Nobody's going to take that third when the 4th is easier to defend.
That third looks so mind numbingly stupid with 3 or 4 different attack paths leading into it.
All choked up and narrow, too.
Forcefield galore incoming.
moo...for DRG
CycoDude
Profile Joined November 2010
United States326 Posts
April 26 2013 01:48 GMT
#67
On April 26 2013 10:37 Arceus wrote:
man all three look rather boring, all that expansion flow seems really simple, overused and uninteresting for me
hope that Blizzard wont shove it down our throat by forcing major organizations to include these stuffs

since when have they forced tournament organizers to use their maps?

anyway, second map looks...i dunno lol. it's ugly at the very least. third seems too big (i hate huge macro maps). that second 2v2 map where you spawn right next to your opponent...either really fun, or really lame. probably both lol.
AKomrade
Profile Blog Joined March 2010
United States582 Posts
April 26 2013 01:49 GMT
#68
GOD YES! THE TYRANNY OF DAYBREAK HAS ENDED! IT IS TRULY A GOLDEN AGE!

+ Show Spoiler +
Fuck Daybreak

+ Show Spoiler +
NEW MAPS!
ALL HAIL THE KING IN THE NORTH! HAIL! HAIL!
Diaresta
Profile Joined February 2012
United States597 Posts
Last Edited: 2013-04-26 01:52:11
April 26 2013 01:49 GMT
#69
Derelict Watcher definitely looks like it's the best map presented.

Edit: I had Newkirk and Korhal vetoed, so I'm glad they're finally getting taking out of the map pool.
@Diaresta Huk//Jaedong//Taeja ★EGTL★ ♥Stephano♥ | "Agent 3154, welcome back."
Savage88
Profile Joined April 2013
Germany132 Posts
April 26 2013 01:49 GMT
#70
Bye Daybreak! Finally! Its a great map, but it feels we play it for 2 years already.
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
Last Edited: 2013-04-26 01:51:58
April 26 2013 01:51 GMT
#71
You have got to be kidding.

"Thank you to tournament organizers"?????

Who vetted these maps? These are all borderline imbalanced (at best!), and they're all just bad design. I honestly can't believe effort was put into this crop of disappointments. I really hope Blizzard can do better than this in the near future. Their intentions are good but legitimizing these maps with "TE" mumbo jumbo is a disservice to every part of the community.

Blizzard, just let other people make maps.
Comprehensive strategic intention: DNE
Beakyboo
Profile Joined May 2010
United States485 Posts
April 26 2013 01:52 GMT
#72
Really happy with the removals. Newkirk and Korhal City were awful, and daybreak was way too dated. Kind of interested for Klontas Mire too. It looks pretty silly, but whatever, it'll be a change of pace at least.
Pursuit_
Profile Blog Joined June 2012
United States1330 Posts
Last Edited: 2013-04-26 01:55:19
April 26 2013 01:52 GMT
#73
On April 26 2013 10:37 KrazyTrumpet wrote:
Show nested quote +
On April 26 2013 10:36 BoggieMan wrote:
some of these maps have wierd features, like this one map with the very small bridge like choke. It could be cool if the ladder maps were just "standard" maps with no extraordinary features that don't require huge changes in your buildorders that aren't gonna help you anything if that specific map isen't in the tournament mappool/pools.
other than that it seems decent


I WANT weird maps every now and then, though. Keeps things interesting. It's especially important if the desire is to codify the map pool across a range of tournaments, and have the ladder maps actually be relevant to the pro scene.


I agree with this, There should be at least 1-2 and preferably 3 maps with 'weird' features on them. If somebody wants to play only on standard maps they could veto the weird ones, and I honestly get bored of playing on similarly designed maps all the time. I'm actually pretty excited for Klontas Mire TE, though I can see why a Zerg would want to veto it.
In Somnis Veritas
vol_
Profile Joined May 2010
Australia1608 Posts
April 26 2013 01:52 GMT
#74
Nooo Daybreak!! Oh well, she had a long, fulfilling and balanced life.
The new maps are.. interesting.. o.O
Jaedong gives me a deep resonance.
Blargh
Profile Joined September 2010
United States2103 Posts
Last Edited: 2013-04-26 01:55:09
April 26 2013 01:54 GMT
#75
Zerus Prime looks pretty bad. It may be a large map, but the actual layout is pretty bad. The lack of paths through the middle will ruin it completely. They should at least make lanes on the top and bottom to allow flow from one side to the other.

And for the Mire place, are the spawns at the top right and top left or the two middle things? Because the two middle things obviously wouldn't work and the top ones have really bad layout for just about anything and any race.

I don't think Blizzard realizes that making random shit just for it to be "new" doesn't actually make the map any good. Ohwell.
igay
Profile Blog Joined November 2011
Australia1178 Posts
April 26 2013 01:54 GMT
#76
holy crap daybreak is leaving
MVP <3 MKP <3 DRG <3
c0sm0naut
Profile Joined April 2011
United States1229 Posts
Last Edited: 2013-04-26 01:56:03
April 26 2013 01:55 GMT
#77
Good bye Daybreak, it was good while it lasted
hard to judge a map by a picture, are they playable yet?

edit: confirmed playabru XD
NPF
Profile Joined May 2010
Canada1635 Posts
April 26 2013 01:55 GMT
#78
On April 26 2013 10:45 Aelonius wrote:
Klontas Mire TE effectively shuts down any chance for Zerg to get a decent economy early on (2 base) without overly committing in units in ZvP. Veto #1.

Zerus Prime TE, I really really hate the single choke play which forces Zerg to waltz into a choke, or play mutalisks. Either way, single spot to engage with ground is not favourable, veto #2.


You can also uses drops, something forgotten or use Nydus worms to go around, your opponent won't have 50% of the map with vision. There are other options.
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
April 26 2013 01:58 GMT
#79
There should be an achievement for mining out Zerus Prime considering how many expansions are on that map. Come to think of it, it might even be that difficult if the two players spawn on the left and right since the middle looks like a rather thin choke. Whereas on Newkirk Precinct you get 7 expansions per side of map, you get 9 expansions per side on Zerus.
ㅇㅅㅌㅅ
Prplppleatr
Profile Joined May 2011
United States1518 Posts
April 26 2013 01:59 GMT
#80
3 bases for everyone!
🥇 Prediction Contest - Mess with the best, die like the rest.
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