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New Maps for 2013 Ladder Season 3 - Page 5

Forum Index > SC2 General
455 CommentsPost a Reply
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Plansix
Profile Blog Joined April 2011
United States60190 Posts
April 26 2013 02:00 GMT
#81
Klontas Mire TE has got to be the ugliest map I have ever seen.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Blargh
Profile Joined September 2010
United States2103 Posts
April 26 2013 02:04 GMT
#82
On April 26 2013 10:55 NPF wrote:
Show nested quote +
On April 26 2013 10:45 Aelonius wrote:
Klontas Mire TE effectively shuts down any chance for Zerg to get a decent economy early on (2 base) without overly committing in units in ZvP. Veto #1.

Zerus Prime TE, I really really hate the single choke play which forces Zerg to waltz into a choke, or play mutalisks. Either way, single spot to engage with ground is not favourable, veto #2.


You can also uses drops, something forgotten or use Nydus worms to go around, your opponent won't have 50% of the map with vision. There are other options.

Roach+Hydra is barely (if at all) viable on it, though. There is no easy way to engage a terran army with widow mines and tanks on something like that. Protoss varies a bit more, I suppose, but even then, I think the matches on that map will all suck. =/
silveryms
Profile Joined January 2010
United States23 Posts
Last Edited: 2013-04-26 02:08:03
April 26 2013 02:07 GMT
#83
Has anyone else tried to wall off your natural on derelict watcher? It seems incredibly hard to do so without having to put down 4 buildings as protoss. And you get red building squares on the edge of the ramp.
las91
Profile Blog Joined May 2011
United States5080 Posts
April 26 2013 02:07 GMT
#84
Klontas looks like an eerily close map to the old Scrap Station. Just no island. I like the look of the two other 1v1 maps though.
In Inca we trust
Sufinsil
Profile Joined January 2011
United States760 Posts
April 26 2013 02:09 GMT
#85
I like Klontas Mire TE. Its trying something different than the basic map making rule guide 101 and can make for some interesting games. Until we play it we do not know how bad or good it will turn out.
isaachukfan
Profile Blog Joined October 2011
Canada785 Posts
April 26 2013 02:10 GMT
#86
Daybreak was one of the best maps ever made, but it's time is gone!
The first map looks lovely, second map looks good gameplay wise but need some major works on the asthetics.
I'm a mennonite, yes I'm allowed to use a computer
purakushi
Profile Joined August 2012
United States3303 Posts
Last Edited: 2013-04-26 02:13:17
April 26 2013 02:11 GMT
#87
Glad that there are new maps. Finally, Daybreak is removed...

(2)Klontas Mire TE = rush rush rush
(4)Zerus Prime TE = easy 3rd base T_T ugh, 3 base syndrome

(2)Derelict Watcher TE seems decent, though.

I wish Blizzard would test changes to resources. sigh
T P Z sagi
BlackCaXIII
Profile Joined February 2013
Canada9 Posts
April 26 2013 02:11 GMT
#88
Really interesting maps.
Going to look forward to what kind of games Klontas Mire makes with that small bridge.
klipik12
Profile Joined March 2012
United States241 Posts
April 26 2013 02:11 GMT
#89
What blizzard was thinking when they added Klontas Mire:

"Hey guys, remember how Scrap Station was? Let's make that again! People liked that map, right?"

¬.¬; pleaseno.
<(^_^)> || Axiom - CoL - mYi - Prime - ROOT - EG - Acer || WCS Teamleague pls ;-;
robopork
Profile Blog Joined May 2009
United States511 Posts
April 26 2013 02:11 GMT
#90
Forge fast expand OR take a third before 12 minutes. Apparently never both :/
“This left me alone to solve the coffee problem - a sort of catch-22, as in order to think straight I need caffeine, and in order to make that happen I need to think straight.”
jakethesnake
Profile Blog Joined May 2011
Canada4948 Posts
April 26 2013 02:12 GMT
#91
On April 26 2013 11:07 las91 wrote:
Klontas looks like an eerily close map to the old Scrap Station. Just no island. I like the look of the two other 1v1 maps though.


I thought the same thing, but with a regular main ramp.
Community Newsjjakji || jjakji || jjakji || jjakji || jjakji || jjakji || jjakji nshoseo.jpg
MCXD
Profile Blog Joined February 2012
Australia2738 Posts
Last Edited: 2013-04-26 02:16:16
April 26 2013 02:15 GMT
#92
Derelict Watcher and Zerus Prime look pretty good to me.

The small bridge is a cute idea on Klontas Mire, but it's still a terrible map. Needs to be used elsewhere.
paddyz
Profile Joined May 2011
Ireland628 Posts
April 26 2013 02:16 GMT
#93
Sorry for my ignorance but only recently got back into 1v1 and only have like 100 games played 1v1. What was the problem with daybreak? (I know its been in the pool for ages, but balance-wise it seems ok to me, I play random and don't have it blocked). I know It was really hard for toss to take a 3rd base vs Zerg back when the fast max on roaches and push was all the rage but that was so long ago.
Moobla
Profile Joined May 2011
United States186 Posts
April 26 2013 02:17 GMT
#94
On April 26 2013 11:16 paddyz wrote:
Sorry for my ignorance but only recently got back into 1v1 and only have like 100 games played 1v1. What was the problem with daybreak? (I know its been in the pool for ages, but balance-wise it seems ok to me, I play random and don't have it blocked). I know It was really hard for toss to take a 3rd base vs Zerg back when the fast max on roaches and push was all the rage but that was so long ago.


No problem with it, it got removed because it was old.
"If you aren't attacking, you are probably losing." -QXC
snotboogie
Profile Blog Joined August 2009
Australia3550 Posts
April 26 2013 02:17 GMT
#95
Noooo.... Daybreak, I still love you!
ETisME
Profile Blog Joined April 2011
12888 Posts
April 26 2013 02:22 GMT
#96
Klontas Mire TE looks very interesting, don't think games would be very balanced but I would like to try it out
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
BiG
Profile Joined June 2010
Germany153 Posts
April 26 2013 02:26 GMT
#97
i dont get why people want balanced or near-balanced maps removed... daybreak was a perfectly fine map, now we get klontas for it? yeah great.

seriously how is there supposed to be any map-balance, when ppl always cry about wanting to have "innovative" maps, which just favor some race in some matchups quite heavily.
Qwyn
Profile Blog Joined December 2010
United States2781 Posts
April 26 2013 02:28 GMT
#98
Well, these maps are all easily downvotes for me (except for the space platform one, maybe - I'd prefer that over Shit Station). What the fuck has gotten into their heads that they make 3 bases (and even 4 on that Zerus map) so fucking easy to take.

Really Blizzard?

When are you going to let the community make all the ladder maps? This is just another disappointment.
"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
Moobla
Profile Joined May 2011
United States186 Posts
Last Edited: 2013-04-26 02:41:44
April 26 2013 02:29 GMT
#99
Klontas Mire looks like the most depressing map ever made. Can someone convince Blizzard that it has no chance and that they should bring back Cloud Kingdom instead? I still can't comprehend why Daybreak got another season over CK. Start Station should also be removed imo, there are lots of good maps out there that get no publicity, we shouldn't have to settle with mediocrity.

On a brighter note, Derelict looks nice and shiny. I also can't wait to abuse tempests on Zerus Prime
"If you aren't attacking, you are probably losing." -QXC
Deleted User 135096
Profile Blog Joined December 2010
3624 Posts
April 26 2013 02:30 GMT
#100
wouldn't be a map pool change without the addition of at least one bad map. Progress!
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