New Maps for 2013 Ladder Season 3 - Page 23
Forum Index > SC2 General |
Qikz
United Kingdom12022 Posts
| ||
AllSalesFinal
United States211 Posts
| ||
iamcaustic
Canada1509 Posts
The terrain layout of Derelict Watcher felt incredibly off to me and Zerus... well, I'm not sure how anyone could enjoy playing on that map, but then again people played on maps like Condemned Ridge. o.o Klontas, while a bit weird, at least flowed well IMO and offers some decent opportunities for things like mech, as some people have noted in this thread. | ||
synd
Bulgaria586 Posts
Terrible maps. I thought Star Station was bad... but this. Oh god.... From the 3 maps - everyone of them is horrible. They removed Daybreak to add new way worse maps? Good job there, I guess. Never expected less from Blizzard. AT LEAST THEY HAVE MANY ROCKS,AMIRITE? | ||
Kfish
Chile282 Posts
I liked Scrap Station better, fun fun games | ||
JIJI_
United States123 Posts
Maps like klontas or zerus are more complex than say a star station or day break, but as a result people can abuse the terrain to make blink and reaper all-ins way more effective than they should reasonably be. Also maps should not be overly complex and overwhelming - even as a Master's player I am slightly overwhelmed with say a zerus where there are 18 bases it's impossible to keep tabs on what my opponent is doing....I cannot imagine somebody newer to the game enjoying it very much. There is middle ground, but maps can be too big imo....maps like Day Break or Neo planet is constant action which I enjoy and it is possible to constantly scout what your opponent is taking base wise and is much more back and forth rather than take 4 easy bases and then do battle. I didn't veto any of the new maps, but I am not exactly thrilled with them. Star station and Neo planet S are my favorite of the current pool. | ||
FCReverie
Australia103 Posts
On May 06 2013 06:00 grumpyone wrote: After just losing to 2rax proxy reaper on Klontas Mire (as Zerg), I'm just going to say that that map is really good for reapers... I'd say that Star Station is still the best reaper map though. Close spawns on that map the normal reaper sometimes gets there just as the pool finishes. | ||
RandomAccount#282689
42 Posts
| ||
FCReverie
Australia103 Posts
On May 07 2013 05:02 Jalued wrote: Does anyone know how to prevent the toss placing proxy pylons on Klontis mire? They can put them behind the rocks (south of the natural) and there is nothing that terran can do about it until warpgate appears... This map pool is shite... Can your break down the rocks ahead of time vs a 2 base all in? vs a 1 base all in you should already know it's coming and be prepared because he wont have expanded. | ||
Ben...
Canada3485 Posts
| ||
RandomAccount#282689
42 Posts
| ||
FCReverie
Australia103 Posts
On May 07 2013 05:13 Jalued wrote: You can prepare for it but because of the position of the natural you can only hold on 1 base. I'm sure there are ways to get around it but the entire situation is tiresome and I don't have the patience to play on such a stupid map Yeah it's a shame terran buildings can't fly away if they are in a bad spot vs a 1 base all in :/ Even if you can't hold the base you can float it out, save the scvs and when they go to expo push back out. | ||
RandomAccount#282689
42 Posts
| ||
AKomrade
United States582 Posts
| ||
Baum
Germany1010 Posts
| ||
Lorch
Germany3683 Posts
| ||
| ||