Heart of the Swarm: An Empire, or a Menace? - Page 17
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Arcanefrost
Belgium1257 Posts
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yarders
United Kingdom194 Posts
http://www.frostmagazine.com/2013/03/starcraft-2-heart-of-the-swarm-review/ See my full thoughts in my own review. | ||
Stratos_speAr
United States6959 Posts
On March 22 2013 20:49 fr0d0b0ls0n wrote: People just remember the epic dialog and not the mediocre stuff that is really happening. Campaign story wise both the terran and protoss BW campaigns are (infinitely) worst than WOL or HOTS. I cannot express just how ridiculous this statement is. The Protoss campaign was fairly cheesy, but at least each campaign in SC/BW was cohesive and consistent, actually understandable, didn't have trite BS love stories and prophecies, didn't use obnoxious deus ex machina plot devices to do exactly what the characters needed, and actually had a decent script. Here, I'll copy/paste a script comparison I brought up earlier. The script being a direct representation of the story (Tassadar goes fucking Obi Wan on us?), it should give us a few talking points for the actual story and not just the script. Compare these, You speak of knowledge, Judicator? You speak of experience? I have journeyed through the darkness between the most distant stars. I have beheld the births of negative-suns and borne witness to the entropy of entire realities. Unto my experience, Aldaris, all that you've built here on Aiur is but a fleeting dream! A dream from which your precious Conclave shall awaken, finding themselves drowned in a greater nightmare. (Zeratul, speaking to Aldaris) You'll regret that. You don't seem to realize my situation here. I will not be stopped. Not by you, or the Confederates, or the Protoss, or anyone! I will rule this sector or see it burnt to ashes around me! (Mengsk, speaking to Raynor) I come to you in the wake of recent events to issue a call to reason. Let no human deny the perils of our time. While we battle one another, divided be the petty strife of our common history, the tide of greater conflict is turning against us, threatening to destroy all that we have accomplished. It is time for us as nations and as individuals to set aside our long-standing feuds and unite. The tides of an unwinnable war are upon us and we must seek refuge on higher ground lest we be swept away by the flood. The Confederacy is no more. Whatever semblance of unity and protection it once provided is a phantom... a memory. With our enemies left unchecked, who will you turn to for protection? The devastation wrought by the alien invaders is self-evident. We have seen our homes and villages destroyed by the calculated blows of the Protoss. We have seen first hand our friends and loved ones consumed by the nightmarish Zerg. Unprecedented and unimaginable though they may be, these are the signs of our time. The time has come my fellow Terrans to rally to a new banner. In unity lies strength; already many of the dissident factions have joined us. Out of the many we shall forge an indivisible whole capitulating only to a single throne. And from that throne, I shall watch over you. From this day forward let no human make war upon any other human. Let no Terran agency conspire against this new beginning, and let no man consort with alien powers, and to all the enemies of humanity: seek not to bar our way. For we shall win through, no matter the cost! (Mengsk, Episode I ending cinematic) To this. Gabriel Tosh: You guys did good. Now me and my Spectre's will finish the job. We'll kill Mengsk, and burn his Dominion to the ground. Matt Horner: Overthrowing Mengsk is just the start. This is about building a better tomorrow. Don't you see? We just released every scientist, philosopher and free thinker that ever challenged Mengsks' rule. That was our real victory today. Gabriel Tosh: You really that naive? Tomorrow there'll be a new Mengsk. And another one after that. Your great shining dream of the future is just an illusion. Jim Raynor: So if it's all so bleak, why are you here Tosh? What do you get out of all this? Gabriel Tosh: Same thing as you brother. I don't quit 'till Mengsk is dead Matt Horner: Vengeance doesn't factor into this. Our revolution is about freedom. Jim Raynor: You'll see that better future Matt. [turning to Tosh] Jim Raynor: But it ain't for the likes of us General Warfield: The Xel'Naga artifact's been assembled. I hope to God it does what we think it does. Tychus Findlay: Damn straight. Bettin' our asses on some alien piece of crap don't sit right with me. Jim Raynor: I hear ya, Tychus. But I was bankin' everything on that I'd be quit already. 'Cause here we are in the mouth of hell, an' we made it this far by leanin' on each other. General Warfield: Whether it's blind luck or damn-fool courage - in all my years, I've never seen anything like what you two jokers have pulled off. Jim Raynor: That thing may be the key to stopping the Queen of Blades - but it's our sweat and blood that'll make it happen. After everything we've been through, past all the fire and fury... the one thing I know - is that we can count on each other to get the job done. Or die trying, if that's what it takes. Jim Raynor: [It stops raining and everyone is bathed in sunlight] ... because some things are just worth fighting for. Kate Lockwell: Sir, do you still stand by the sentiment that selfless devotion to the people is the basis of your rule? Arcturus Mengsk: Well, of course! I was called upon to serve the greater interest of humanity! Personal power was never my goal! Kate Lockwell: Then how would you characterize this statement? Arcturus Mengsk: [recording] ... I will not be stopped. Not by you or the Confederates or the protoss or anyone! I will rule this sector or see it burnt to ashes around me... Arcturus Mengsk: I... I won't STAND for this! You jackals think you can come in here and question ME? This interview is OVER! Zeratul: The final piece of the prophecy. It speaks of one who shall "... break the cycle of the gods..." Karass: Most ominous. But if the Queen of Blades seeks this prophecy, we must keep it from her. Zeratul: The rest is obscured... what? Sarah Kerrigan: You might peel away the prophecy's layers, Zeratul - but you cannot outrun the doom that awaits us all! [Kerrigan's minions unburrow] Zeratul: We cannot prevail against so many! Karass: I will stand against the Queen of Blades while you escape with the fragments! Zeratul: I will not abandon you! Karass: This prophecy is more important than either of us! Reveal its secrets, Zeratul! The future rests on it! Tassadar: Greetings, brother. I speak to you... from the Beyond. Zeratul: Tassadar! But... you died... slaying this cursed Overmind! Tassadar: I have never tasted death, Zeratul - nor shall I. But that is a tale for another time. I have come to tell you of this creature's... courage. Zeratul: Courage? It was an abomination! Tassadar: Not always. The zerg were... altered. A single over-riding purpose was forced upon them: the destruction of our people. The Overmind was formed with thought and reason... but not free will. It screamed and raged within the prison of its own mind. Zeratul: Who did this? Why? Tassadar: I know not. But the Overmind found a way to resist its all-consuming directive. It created a chance... a hope of salvation. The Queen of Blades. Zeratul: Madness! Tassadar: Only she can free the zerg from slavery - and in so doing, save all that is... from the flame. Zeratul: I do not understand, brother. Tassadar: Forget what you know, Zeratul. The Overmind saw a vision... the end of all things. And now you must see it too. Zeratul: No! This vision! I cannot bear it, stop! Go ahead, tell us that the SC2 script is better than SC/BW's with a straight face. | ||
Telenil
France484 Posts
On March 22 2013 22:44 Arnstein wrote: Come on, the first WoW had good bits too. Onyxia's reveal in Stormwind Keep, Vaelastrasz's demise or the Fordring quest chain all were memorable stories.I didn't expect a good story(why would I? Everything after WC3 have sucked story-wise) On March 22 2013 23:49 Stratos_speAr wrote: The most striking comparison I've seen was made in one of Broodmywarcraft's videos. The videos themselves are often more insulting than necessary, but that minute sort of speaks for itself.Here, I'll copy/paste a script comparison I brought up earlier. The script being a direct representation of the story (Tassadar goes fucking Obi Wan on us?), it should give us a few talking points for the actual story and not just the script. | ||
Stratos_speAr
United States6959 Posts
On March 23 2013 00:00 Telenil wrote: Come on, the first WoW had good bits too. Onyxia's reveal in Stormwind Keep, Vaelastrasz's demise or the Fordring quest chain all were memorable stories. I actually don't think WoW has been terrible, it's just suffered from the MMO syndrome: everyone character that we cared about has been killed off, the story is of no consequence because it's so difficult to tie it into the gameplay effectively, and none of the current characters matter. | ||
Firenza
United States51 Posts
The only way to describe the way I think Blizzard's changed is that it feels like they used to make games for themselves that happened to be blockbusters, whereas they're now making games to be blockbusters. The quality of their games is still excellent, but there's definitely something special lacking. | ||
Xain
Canada94 Posts
On March 22 2013 23:49 Stratos_speAr wrote: I cannot express just how ridiculous this statement is. The Protoss campaign was fairly cheesy, but at least each campaign in SC/BW was cohesive and consistent, actually understandable, didn't have trite BS love stories and prophecies, didn't use obnoxious deus ex machina plot devices to do exactly what the characters needed, and actually had a decent script. Here, I'll copy/paste a script comparison I brought up earlier. The script being a direct representation of the story (Tassadar goes fucking Obi Wan on us?), it should give us a few talking points for the actual story and not just the script. Compare these, You speak of knowledge, Judicator? You speak of experience? I have journeyed through the darkness between the most distant stars. I have beheld the births of negative-suns and borne witness to the entropy of entire realities. Unto my experience, Aldaris, all that you've built here on Aiur is but a fleeting dream! A dream from which your precious Conclave shall awaken, finding themselves drowned in a greater nightmare. (Zeratul, speaking to Aldaris) You'll regret that. You don't seem to realize my situation here. I will not be stopped. Not by you, or the Confederates, or the Protoss, or anyone! I will rule this sector or see it burnt to ashes around me! (Mengsk, speaking to Raynor) I come to you in the wake of recent events to issue a call to reason. Let no human deny the perils of our time. While we battle one another, divided be the petty strife of our common history, the tide of greater conflict is turning against us, threatening to destroy all that we have accomplished. It is time for us as nations and as individuals to set aside our long-standing feuds and unite. The tides of an unwinnable war are upon us and we must seek refuge on higher ground lest we be swept away by the flood. The Confederacy is no more. Whatever semblance of unity and protection it once provided is a phantom... a memory. With our enemies left unchecked, who will you turn to for protection? The devastation wrought by the alien invaders is self-evident. We have seen our homes and villages destroyed by the calculated blows of the Protoss. We have seen first hand our friends and loved ones consumed by the nightmarish Zerg. Unprecedented and unimaginable though they may be, these are the signs of our time. The time has come my fellow Terrans to rally to a new banner. In unity lies strength; already many of the dissident factions have joined us. Out of the many we shall forge an indivisible whole capitulating only to a single throne. And from that throne, I shall watch over you. From this day forward let no human make war upon any other human. Let no Terran agency conspire against this new beginning, and let no man consort with alien powers, and to all the enemies of humanity: seek not to bar our way. For we shall win through, no matter the cost! (Mengsk, Episode I ending cinematic) To this. Gabriel Tosh: You guys did good. Now me and my Spectre's will finish the job. We'll kill Mengsk, and burn his Dominion to the ground. Matt Horner: Overthrowing Mengsk is just the start. This is about building a better tomorrow. Don't you see? We just released every scientist, philosopher and free thinker that ever challenged Mengsks' rule. That was our real victory today. Gabriel Tosh: You really that naive? Tomorrow there'll be a new Mengsk. And another one after that. Your great shining dream of the future is just an illusion. Jim Raynor: So if it's all so bleak, why are you here Tosh? What do you get out of all this? Gabriel Tosh: Same thing as you brother. I don't quit 'till Mengsk is dead Matt Horner: Vengeance doesn't factor into this. Our revolution is about freedom. Jim Raynor: You'll see that better future Matt. [turning to Tosh] Jim Raynor: But it ain't for the likes of us General Warfield: The Xel'Naga artifact's been assembled. I hope to God it does what we think it does. Tychus Findlay: Damn straight. Bettin' our asses on some alien piece of crap don't sit right with me. Jim Raynor: I hear ya, Tychus. But I was bankin' everything on that I'd be quit already. 'Cause here we are in the mouth of hell, an' we made it this far by leanin' on each other. General Warfield: Whether it's blind luck or damn-fool courage - in all my years, I've never seen anything like what you two jokers have pulled off. Jim Raynor: That thing may be the key to stopping the Queen of Blades - but it's our sweat and blood that'll make it happen. After everything we've been through, past all the fire and fury... the one thing I know - is that we can count on each other to get the job done. Or die trying, if that's what it takes. Jim Raynor: [It stops raining and everyone is bathed in sunlight] ... because some things are just worth fighting for. Kate Lockwell: Sir, do you still stand by the sentiment that selfless devotion to the people is the basis of your rule? Arcturus Mengsk: Well, of course! I was called upon to serve the greater interest of humanity! Personal power was never my goal! Kate Lockwell: Then how would you characterize this statement? Arcturus Mengsk: [recording] ... I will not be stopped. Not by you or the Confederates or the protoss or anyone! I will rule this sector or see it burnt to ashes around me... Arcturus Mengsk: I... I won't STAND for this! You jackals think you can come in here and question ME? This interview is OVER! Zeratul: The final piece of the prophecy. It speaks of one who shall "... break the cycle of the gods..." Karass: Most ominous. But if the Queen of Blades seeks this prophecy, we must keep it from her. Zeratul: The rest is obscured... what? Sarah Kerrigan: You might peel away the prophecy's layers, Zeratul - but you cannot outrun the doom that awaits us all! [Kerrigan's minions unburrow] Zeratul: We cannot prevail against so many! Karass: I will stand against the Queen of Blades while you escape with the fragments! Zeratul: I will not abandon you! Karass: This prophecy is more important than either of us! Reveal its secrets, Zeratul! The future rests on it! Tassadar: Greetings, brother. I speak to you... from the Beyond. Zeratul: Tassadar! But... you died... slaying this cursed Overmind! Tassadar: I have never tasted death, Zeratul - nor shall I. But that is a tale for another time. I have come to tell you of this creature's... courage. Zeratul: Courage? It was an abomination! Tassadar: Not always. The zerg were... altered. A single over-riding purpose was forced upon them: the destruction of our people. The Overmind was formed with thought and reason... but not free will. It screamed and raged within the prison of its own mind. Zeratul: Who did this? Why? Tassadar: I know not. But the Overmind found a way to resist its all-consuming directive. It created a chance... a hope of salvation. The Queen of Blades. Zeratul: Madness! Tassadar: Only she can free the zerg from slavery - and in so doing, save all that is... from the flame. Zeratul: I do not understand, brother. Tassadar: Forget what you know, Zeratul. The Overmind saw a vision... the end of all things. And now you must see it too. Zeratul: No! This vision! I cannot bear it, stop! Go ahead, tell us that the SC2 script is better than SC/BW's with a straight face. I'll agree with you that the original story was better (though by how much is left to debate), but this does not prove anything. You don't get to choose the best from SC1 and compare it to the worst from SC2 and call it objective criticism. Also quality of the language used does not equal to better story, it just equals to nerds getting impressed by something any litterature student can produce in its sleep. In short, you're right, but not because of the reasons you give. | ||
HackBenjamin
Canada1094 Posts
On March 23 2013 00:00 Telenil wrote: Come on, the first WoW had good bits too. Onyxia's reveal in Stormwind Keep, Vaelastrasz's demise or the Fordring quest chain all were memorable stories. The most striking comparison I've seen was made in one of Broodmywarcraft's videos. The videos themselves are often more insulting than necessary, but that minute sort of speaks for itself. Yeah, there were some outstanding stories in WoW, including some I wish had been resolved in game. It was like Blizzard planted this tree, but the bigger it got, the more crooked and ugly the branches got. | ||
Stratos_speAr
United States6959 Posts
On March 23 2013 00:27 Xain wrote: + Show Spoiler + On March 22 2013 23:49 Stratos_speAr wrote: I cannot express just how ridiculous this statement is. The Protoss campaign was fairly cheesy, but at least each campaign in SC/BW was cohesive and consistent, actually understandable, didn't have trite BS love stories and prophecies, didn't use obnoxious deus ex machina plot devices to do exactly what the characters needed, and actually had a decent script. Here, I'll copy/paste a script comparison I brought up earlier. The script being a direct representation of the story (Tassadar goes fucking Obi Wan on us?), it should give us a few talking points for the actual story and not just the script. Compare these, You speak of knowledge, Judicator? You speak of experience? I have journeyed through the darkness between the most distant stars. I have beheld the births of negative-suns and borne witness to the entropy of entire realities. Unto my experience, Aldaris, all that you've built here on Aiur is but a fleeting dream! A dream from which your precious Conclave shall awaken, finding themselves drowned in a greater nightmare. (Zeratul, speaking to Aldaris) You'll regret that. You don't seem to realize my situation here. I will not be stopped. Not by you, or the Confederates, or the Protoss, or anyone! I will rule this sector or see it burnt to ashes around me! (Mengsk, speaking to Raynor) I come to you in the wake of recent events to issue a call to reason. Let no human deny the perils of our time. While we battle one another, divided be the petty strife of our common history, the tide of greater conflict is turning against us, threatening to destroy all that we have accomplished. It is time for us as nations and as individuals to set aside our long-standing feuds and unite. The tides of an unwinnable war are upon us and we must seek refuge on higher ground lest we be swept away by the flood. The Confederacy is no more. Whatever semblance of unity and protection it once provided is a phantom... a memory. With our enemies left unchecked, who will you turn to for protection? The devastation wrought by the alien invaders is self-evident. We have seen our homes and villages destroyed by the calculated blows of the Protoss. We have seen first hand our friends and loved ones consumed by the nightmarish Zerg. Unprecedented and unimaginable though they may be, these are the signs of our time. The time has come my fellow Terrans to rally to a new banner. In unity lies strength; already many of the dissident factions have joined us. Out of the many we shall forge an indivisible whole capitulating only to a single throne. And from that throne, I shall watch over you. From this day forward let no human make war upon any other human. Let no Terran agency conspire against this new beginning, and let no man consort with alien powers, and to all the enemies of humanity: seek not to bar our way. For we shall win through, no matter the cost! (Mengsk, Episode I ending cinematic) To this. Gabriel Tosh: You guys did good. Now me and my Spectre's will finish the job. We'll kill Mengsk, and burn his Dominion to the ground. Matt Horner: Overthrowing Mengsk is just the start. This is about building a better tomorrow. Don't you see? We just released every scientist, philosopher and free thinker that ever challenged Mengsks' rule. That was our real victory today. Gabriel Tosh: You really that naive? Tomorrow there'll be a new Mengsk. And another one after that. Your great shining dream of the future is just an illusion. Jim Raynor: So if it's all so bleak, why are you here Tosh? What do you get out of all this? Gabriel Tosh: Same thing as you brother. I don't quit 'till Mengsk is dead Matt Horner: Vengeance doesn't factor into this. Our revolution is about freedom. Jim Raynor: You'll see that better future Matt. [turning to Tosh] Jim Raynor: But it ain't for the likes of us General Warfield: The Xel'Naga artifact's been assembled. I hope to God it does what we think it does. Tychus Findlay: Damn straight. Bettin' our asses on some alien piece of crap don't sit right with me. Jim Raynor: I hear ya, Tychus. But I was bankin' everything on that I'd be quit already. 'Cause here we are in the mouth of hell, an' we made it this far by leanin' on each other. General Warfield: Whether it's blind luck or damn-fool courage - in all my years, I've never seen anything like what you two jokers have pulled off. Jim Raynor: That thing may be the key to stopping the Queen of Blades - but it's our sweat and blood that'll make it happen. After everything we've been through, past all the fire and fury... the one thing I know - is that we can count on each other to get the job done. Or die trying, if that's what it takes. Jim Raynor: [It stops raining and everyone is bathed in sunlight] ... because some things are just worth fighting for. Kate Lockwell: Sir, do you still stand by the sentiment that selfless devotion to the people is the basis of your rule? Arcturus Mengsk: Well, of course! I was called upon to serve the greater interest of humanity! Personal power was never my goal! Kate Lockwell: Then how would you characterize this statement? Arcturus Mengsk: [recording] ... I will not be stopped. Not by you or the Confederates or the protoss or anyone! I will rule this sector or see it burnt to ashes around me... Arcturus Mengsk: I... I won't STAND for this! You jackals think you can come in here and question ME? This interview is OVER! Zeratul: The final piece of the prophecy. It speaks of one who shall "... break the cycle of the gods..." Karass: Most ominous. But if the Queen of Blades seeks this prophecy, we must keep it from her. Zeratul: The rest is obscured... what? Sarah Kerrigan: You might peel away the prophecy's layers, Zeratul - but you cannot outrun the doom that awaits us all! [Kerrigan's minions unburrow] Zeratul: We cannot prevail against so many! Karass: I will stand against the Queen of Blades while you escape with the fragments! Zeratul: I will not abandon you! Karass: This prophecy is more important than either of us! Reveal its secrets, Zeratul! The future rests on it! Tassadar: Greetings, brother. I speak to you... from the Beyond. Zeratul: Tassadar! But... you died... slaying this cursed Overmind! Tassadar: I have never tasted death, Zeratul - nor shall I. But that is a tale for another time. I have come to tell you of this creature's... courage. Zeratul: Courage? It was an abomination! Tassadar: Not always. The zerg were... altered. A single over-riding purpose was forced upon them: the destruction of our people. The Overmind was formed with thought and reason... but not free will. It screamed and raged within the prison of its own mind. Zeratul: Who did this? Why? Tassadar: I know not. But the Overmind found a way to resist its all-consuming directive. It created a chance... a hope of salvation. The Queen of Blades. Zeratul: Madness! Tassadar: Only she can free the zerg from slavery - and in so doing, save all that is... from the flame. Zeratul: I do not understand, brother. Tassadar: Forget what you know, Zeratul. The Overmind saw a vision... the end of all things. And now you must see it too. Zeratul: No! This vision! I cannot bear it, stop! Go ahead, tell us that the SC2 script is better than SC/BW's with a straight face. I'll agree with you that the original story was better (though by how much is left to debate), but this does not prove anything. You don't get to choose the best from SC1 and compare it to the worst from SC2 and call it objective criticism. Also quality of the language used does not equal to better story, it just equals to nerds getting impressed by something any litterature student can produce in its sleep. In short, you're right, but not because of the reasons you give. Find a better quote from WoL and HotS. Go ahead, try. I couldn't. They're all the same. And as I said, the script directly reflects several of the plot points; for instance, the entire Protoss section of the WoL campaign (Tassadar pulling an Obi Wan on us) was one massive fuck-up. That video that another poster linked explains quite nicely how it is absolutely absurd in every possible way. Mengsk's and Zeratul's speeches show us that, unlike in SC2 where they are either generic Saturday Morning Supervillains or useless old men telling crazy prophecies, in SC/BW they are actually characters with some level of depth to them. | ||
syroz
France249 Posts
2) Dont overthink. 3) Enjoy what you've got. I loved Sc and BW too, but it was throught my child/teenager's eyes. The Sc2 campagn is quite ok for such a big current game. It totatally met my (maybe lower) expectations. The tone is different, less mature, but it's a different game. Dont see sc2 as the actual sequel of sc and it will be easier to sleep. | ||
Spawkuring
United States755 Posts
On March 23 2013 00:27 Xain wrote: + Show Spoiler + On March 22 2013 23:49 Stratos_speAr wrote: I cannot express just how ridiculous this statement is. The Protoss campaign was fairly cheesy, but at least each campaign in SC/BW was cohesive and consistent, actually understandable, didn't have trite BS love stories and prophecies, didn't use obnoxious deus ex machina plot devices to do exactly what the characters needed, and actually had a decent script. Here, I'll copy/paste a script comparison I brought up earlier. The script being a direct representation of the story (Tassadar goes fucking Obi Wan on us?), it should give us a few talking points for the actual story and not just the script. Compare these, You speak of knowledge, Judicator? You speak of experience? I have journeyed through the darkness between the most distant stars. I have beheld the births of negative-suns and borne witness to the entropy of entire realities. Unto my experience, Aldaris, all that you've built here on Aiur is but a fleeting dream! A dream from which your precious Conclave shall awaken, finding themselves drowned in a greater nightmare. (Zeratul, speaking to Aldaris) You'll regret that. You don't seem to realize my situation here. I will not be stopped. Not by you, or the Confederates, or the Protoss, or anyone! I will rule this sector or see it burnt to ashes around me! (Mengsk, speaking to Raynor) I come to you in the wake of recent events to issue a call to reason. Let no human deny the perils of our time. While we battle one another, divided be the petty strife of our common history, the tide of greater conflict is turning against us, threatening to destroy all that we have accomplished. It is time for us as nations and as individuals to set aside our long-standing feuds and unite. The tides of an unwinnable war are upon us and we must seek refuge on higher ground lest we be swept away by the flood. The Confederacy is no more. Whatever semblance of unity and protection it once provided is a phantom... a memory. With our enemies left unchecked, who will you turn to for protection? The devastation wrought by the alien invaders is self-evident. We have seen our homes and villages destroyed by the calculated blows of the Protoss. We have seen first hand our friends and loved ones consumed by the nightmarish Zerg. Unprecedented and unimaginable though they may be, these are the signs of our time. The time has come my fellow Terrans to rally to a new banner. In unity lies strength; already many of the dissident factions have joined us. Out of the many we shall forge an indivisible whole capitulating only to a single throne. And from that throne, I shall watch over you. From this day forward let no human make war upon any other human. Let no Terran agency conspire against this new beginning, and let no man consort with alien powers, and to all the enemies of humanity: seek not to bar our way. For we shall win through, no matter the cost! (Mengsk, Episode I ending cinematic) To this. Gabriel Tosh: You guys did good. Now me and my Spectre's will finish the job. We'll kill Mengsk, and burn his Dominion to the ground. Matt Horner: Overthrowing Mengsk is just the start. This is about building a better tomorrow. Don't you see? We just released every scientist, philosopher and free thinker that ever challenged Mengsks' rule. That was our real victory today. Gabriel Tosh: You really that naive? Tomorrow there'll be a new Mengsk. And another one after that. Your great shining dream of the future is just an illusion. Jim Raynor: So if it's all so bleak, why are you here Tosh? What do you get out of all this? Gabriel Tosh: Same thing as you brother. I don't quit 'till Mengsk is dead Matt Horner: Vengeance doesn't factor into this. Our revolution is about freedom. Jim Raynor: You'll see that better future Matt. [turning to Tosh] Jim Raynor: But it ain't for the likes of us General Warfield: The Xel'Naga artifact's been assembled. I hope to God it does what we think it does. Tychus Findlay: Damn straight. Bettin' our asses on some alien piece of crap don't sit right with me. Jim Raynor: I hear ya, Tychus. But I was bankin' everything on that I'd be quit already. 'Cause here we are in the mouth of hell, an' we made it this far by leanin' on each other. General Warfield: Whether it's blind luck or damn-fool courage - in all my years, I've never seen anything like what you two jokers have pulled off. Jim Raynor: That thing may be the key to stopping the Queen of Blades - but it's our sweat and blood that'll make it happen. After everything we've been through, past all the fire and fury... the one thing I know - is that we can count on each other to get the job done. Or die trying, if that's what it takes. Jim Raynor: [It stops raining and everyone is bathed in sunlight] ... because some things are just worth fighting for. Kate Lockwell: Sir, do you still stand by the sentiment that selfless devotion to the people is the basis of your rule? Arcturus Mengsk: Well, of course! I was called upon to serve the greater interest of humanity! Personal power was never my goal! Kate Lockwell: Then how would you characterize this statement? Arcturus Mengsk: [recording] ... I will not be stopped. Not by you or the Confederates or the protoss or anyone! I will rule this sector or see it burnt to ashes around me... Arcturus Mengsk: I... I won't STAND for this! You jackals think you can come in here and question ME? This interview is OVER! Zeratul: The final piece of the prophecy. It speaks of one who shall "... break the cycle of the gods..." Karass: Most ominous. But if the Queen of Blades seeks this prophecy, we must keep it from her. Zeratul: The rest is obscured... what? Sarah Kerrigan: You might peel away the prophecy's layers, Zeratul - but you cannot outrun the doom that awaits us all! [Kerrigan's minions unburrow] Zeratul: We cannot prevail against so many! Karass: I will stand against the Queen of Blades while you escape with the fragments! Zeratul: I will not abandon you! Karass: This prophecy is more important than either of us! Reveal its secrets, Zeratul! The future rests on it! Tassadar: Greetings, brother. I speak to you... from the Beyond. Zeratul: Tassadar! But... you died... slaying this cursed Overmind! Tassadar: I have never tasted death, Zeratul - nor shall I. But that is a tale for another time. I have come to tell you of this creature's... courage. Zeratul: Courage? It was an abomination! Tassadar: Not always. The zerg were... altered. A single over-riding purpose was forced upon them: the destruction of our people. The Overmind was formed with thought and reason... but not free will. It screamed and raged within the prison of its own mind. Zeratul: Who did this? Why? Tassadar: I know not. But the Overmind found a way to resist its all-consuming directive. It created a chance... a hope of salvation. The Queen of Blades. Zeratul: Madness! Tassadar: Only she can free the zerg from slavery - and in so doing, save all that is... from the flame. Zeratul: I do not understand, brother. Tassadar: Forget what you know, Zeratul. The Overmind saw a vision... the end of all things. And now you must see it too. Zeratul: No! This vision! I cannot bear it, stop! Go ahead, tell us that the SC2 script is better than SC/BW's with a straight face. I'll agree with you that the original story was better (though by how much is left to debate), but this does not prove anything. You don't get to choose the best from SC1 and compare it to the worst from SC2 and call it objective criticism. Also quality of the language used does not equal to better story, it just equals to nerds getting impressed by something any litterature student can produce in its sleep. In short, you're right, but not because of the reasons you give. I have to disagree with you. Most of those conversations are from pretty pivotal moments in the SC2 campaign. If he's not allowed to use dialogue from the most important parts of the SC2 story, then what IS he allowed to use? | ||
HeeroFX
United States2704 Posts
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Psychonian
United States2322 Posts
E.G. Jim being locked in his cell WITH a gun and WITH cigarettes Kerrigan flying away The death of Narud/Duran/whatever - this should have been a much more revealing moment IMO. And the fact that, at the end, there was no hint of beginning to fight Amon anytime soon. So overall, it was, like someone said, the best Blizzard release since WC3, but there were, infact, some problems. But really, even with a company like Blizzard, you can't expect it to be perfect. Skyrim, Far Cry 3, all the best games have some story problems like this. Great writeup overall though, but much too critical. On March 23 2013 00:36 Stratos_speAr wrote: Find a better quote from WoL and HotS. Go ahead, try. I couldn't. They're all the same. And as I said, the script directly reflects several of the plot points; for instance, the entire Protoss section of the WoL campaign (Tassadar pulling an Obi Wan on us) was one massive fuck-up. That video that another poster linked explains quite nicely how it is absolutely absurd in every possible way. Mengsk's and Zeratul's speeches show us that, unlike in SC2 where they are either generic Saturday Morning Supervillains or useless old men telling crazy prophecies, in SC/BW they are actually characters with some level of depth to them. I personally believe that both of the games had their good and bad moments. You might dislike WoL and HotS, but overall I like the way it's going. I am looking forward to LotV, and really, SC, BW, WoL, and HotS were all well made games. Anyway, you wanted us to tell you that the SC2 scripts is better than SC/BW's. I won't do that, but I will say that they are very close to the same in my opinion. | ||
syroz
France249 Posts
On March 23 2013 00:45 Psychonian wrote: I partially disagree with what you wrote, because I thoroughly enjoyed the HotS campaign, but there were some things that made me say "What the fuck?" E.G. Jim being locked in his cell WITH a gun and WITH cigarettes Kerrigan flying away The death of Narud/Duran/whatever - this should have been a much more revealing moment IMO. And the fact that, at the end, there was no hint of beginning to fight Amon anytime soon. So overall, it was, like someone said, the best Blizzard release since WC3, but there were, infact, some problems. But really, even with a company like Blizzard, you can't expect it to be perfect. Skyrim, Far Cry 3, all the best games have some story problems like this. Great writeup overall though, but much too critical Yeah the Duran death was cheap. It is kind of waste. The Duran/Norad character and his hybrids could have offered a greater challenge than simply "kill the weak Mengkst entrenched behind his barricade" and that would have given Kerrigan a better reason to give up on his humanity. It should have been the final boss. For instance great idea: Mengst was already dead, Norad took his place with his ability and use terran tools to revive his god. It would have been great to see Kerrigan reaction in such a case. | ||
Roe
Canada6002 Posts
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HackBenjamin
Canada1094 Posts
On March 22 2013 22:58 Nick! wrote: I liked how my decisions in the WoL campaign affected the HoTS story! Matt - '' I'll have my associate Tosh deal with that.'' Kerrigan - ''No thanks'' Golden This is one of my favourite observations thus far. Well said ![]() | ||
Warpish
834 Posts
On March 23 2013 00:45 Psychonian wrote: But really, even with a company like Blizzard, you can't expect it to be perfect. Of course we're not expecting perfection. Hell, at these point we're not even expecting a good story. The people protesting here were simply expecting an average story that made sense and that it was not full of plot holes and massive retcons. The sad part, is that we didn't even got that... | ||
Kompicek
Czech Republic245 Posts
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baba44713
83 Posts
Also.. it's one thing when a continuation of a story makes you angry and when you feel it disrespects the original material. It's much worse when you realize that this continuation actually made you stop caring completely. Somewhere between the latter half of WoL and the beginning chapters of HotS I realized... I just don't care. At all. I care not what happens to Kerrigan, I care not what happens to Raynor, and I'm not the least bit interested how the story will end in the last part of the trilogy. I enjoy the game purely from a mechanical standpoint, but HotS has pretty successfully detached me from its world and setting completely - if LotV was released just as a series of missions with no context, cutscenes or narrative, I wouldn't mind at all, the only difference being that I would need to hit the escape button little less frequently. It's all a bit sad. But hey, the multiplayer's kinda fun, init? ![]() | ||
Mortal
2943 Posts
+ Show Spoiler + Has that joke been make 1000x yet? | ||
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