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Heart of the Swarm: An Empire, or a Menace? - Page 18

Forum Index > SC2 General
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Novacute
Profile Joined September 2011
Australia313 Posts
March 22 2013 17:11 GMT
#341
It's so unfortunate. If the three campaigns were not stretched out like mad, having a complete campaign would feel so much more epic and satisfying. The massive 'main plot breaks' in the two games are horrible tbh. They were drawn out to unnecessary portions (artifact retrieval, etc). If they weaved everything into one succinct, coherent and reasonably lengthy campaign, it would deliver far more impact than it's current form. While Hots for me is about multiplayer, the campaign is supposed to be an epic continuation from Brood War. Too bad it took 6 years and drawn out plots to cover the entire story. Even if they did end it in WoL, i'm certain the creative team could have designed it's own campaign that flows from the defeat of Amon. Stupid Activision and its corporate strategy.
magicallypuzzled
Profile Joined June 2011
United States588 Posts
March 22 2013 17:26 GMT
#342
the op's post is a very prettily wrapped turd that isn't worth the time It took to read. most if not all his/her points were a misconception on his part rather then a failure of the actual story.


tldr I'll never get back the time you wasted I hope your proud of yourself

User was warned for this post
is depressed
EAGER-beaver
Profile Joined March 2004
Canada2799 Posts
Last Edited: 2013-03-22 18:15:48
March 22 2013 17:46 GMT
#343
Crazy good post sir, you really summed up and put into perspective why I always had this lingering doubt in my mind about why the hots story didn't make much sense and left me feeling very disapointed compared to my experience with the BW campaign. I played the original sc and BW campaign maybe twice, 10 + years ago so my memory of specific events was very hazy, but even then, I felt the relationship between kerrigan and raynor was completely off, the crystal made no sense, what's the deal with Duran and Alexi Stukov, etc...

But again, I can excuse if there's a giant change and the story of sc vs sc2 gets completely retconned, so sc2 stands alone, but what I cannot forgive are the shallow caricatures the main characters have been turned into and the over used plot devices told to tell a dumbed down, and boring story.

I'm going have to play through the original starcraft and BW campaigns again now just to get that nasty WOL and HOTS taste out of my mouth.

EDIT: I'm pretty saddened to see that most of the responses to the OP are thinly veiled tldr; comments

I'm going to do a follow up post once I've played through the orignal sc and BW campaigns to see if sc2's brand of story telling really is that bad, or that I've simply matured in the intervening 10 year gap between sc1 and 2 so my expectations are unrealistically high, or maybe I'm just looking at sc1's campaign with rose tinted glasses.
Simon and Garfunkel rock my face off
Thingdo
Profile Joined August 2009
United States186 Posts
March 22 2013 18:04 GMT
#344
I don't really understand why people seem to single Blizzard out for bad storytelling. The stories in the last few games haven't been masterpieces by a long shot, but go look at the stories for some other games that are out there.

A lot of games barely manage to make their plot coherent, let alone have things like understandable character motivations, and yet I really don't hear a lot of complaints about them. Modern Warfare 2 for example had plot elements that made almost no sense whatsoever, and yet I never hear anyone criticizing its story line. I've played several other games that had stories that were awful, but nobody seems to call them out. Whenever its a game by Blizzard though, everyone seems to freak out and talk about how terrible their writers are.

I'd suppose I'd attribute this to 2 main things:

1. Hating on Blizzard has been "the cool" thing to do on the Internet since WoW became immensely popular.

2. The community on Team Liquid in particular is extremely negative about just about everything. I really don't come to this site that much anymore because almost every thread I visit is just people complaining about everything. If its a thread about story, people talk about how the story is the worst thing ever written. If its a thread about balance, people talk about how Blizzard is run by retards who don't understand balance at all. If its a thread about a tournament, people complain about how the tournament is run terribly. Doesn't much seem to matter what the topic is, this community will find reasons to hate it.
Sbrubbles
Profile Joined October 2010
Brazil5776 Posts
March 22 2013 18:22 GMT
#345
What do you mean "people seem to single out Blizzard"? There is plenty of criticism for a lot of companies and a lot of modern games (see criticism of the Mass Effect 3 ending for one of many examples). This is TL, though, a site created around SC, so it's natural that SC/Blizzard-related stuff gets a lot more attention.

Modern Warfare 2 had a crappy story, but so what? Does that mean that every game now can dismiss the possibility of having a good story?

Also, if you think everything the community creates is inherently negative, then there's really nothing to do for you but hope you can overcome your own bias.
Bora Pain minha porra!
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
March 22 2013 18:31 GMT
#346
On March 23 2013 03:04 Thingdo wrote:
I don't really understand why people seem to single Blizzard out for bad storytelling. The stories in the last few games haven't been masterpieces by a long shot, but go look at the stories for some other games that are out there.

A lot of games barely manage to make their plot coherent, let alone have things like understandable character motivations, and yet I really don't hear a lot of complaints about them. Modern Warfare 2 for example had plot elements that made almost no sense whatsoever, and yet I never hear anyone criticizing its story line. I've played several other games that had stories that were awful, but nobody seems to call them out. Whenever its a game by Blizzard though, everyone seems to freak out and talk about how terrible their writers are.

I'd suppose I'd attribute this to 2 main things:

1. Hating on Blizzard has been "the cool" thing to do on the Internet since WoW became immensely popular.

2. The community on Team Liquid in particular is extremely negative about just about everything. I really don't come to this site that much anymore because almost every thread I visit is just people complaining about everything. If its a thread about story, people talk about how the story is the worst thing ever written. If its a thread about balance, people talk about how Blizzard is run by retards who don't understand balance at all. If its a thread about a tournament, people complain about how the tournament is run terribly. Doesn't much seem to matter what the topic is, this community will find reasons to hate it.


No, it's because their prior stories have been significantly better. Of course SC/BW, WC3, and D2 didn't have great stories by any means, but they were passable and had great atmosphere. SC2 and D3 have horrible writing that is completely inconsistent with the already established lore and terrible scripts that violently remove you from the immersion.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
squanzo
Profile Joined May 2011
68 Posts
March 22 2013 18:31 GMT
#347
Stopped reading after the first paragraph where he said he was upset with WoL and D3 because of their stories.


If you're playing SC2 or D3 for the story then I don't want your opinion on anything.

User was warned for this post
Whoranzone
Profile Joined June 2011
Germany330 Posts
March 22 2013 18:35 GMT
#348
Well honestly I can't really claim that I would have expected anything story wise after WoL, Diablo 3 and World of Meme/popculturereference Craft.
I bought the game just for a couple rounds of multiplayer. This is what Blizzard titles are.
tsuxiit
Profile Joined July 2010
1305 Posts
Last Edited: 2013-03-22 18:41:06
March 22 2013 18:40 GMT
#349
Good read. I would have liked to see a treatise on the supporting characters of HotS (Dehaka et. al.) a la redlettermedia's exposure of the shitty Star Wars characters (see 6:46:
.
GoodSirTets
Profile Joined June 2012
Canada200 Posts
March 22 2013 18:58 GMT
#350
In broodwar the story was focused around the plot and the doings of the characters. Because of this focus, people could get past the cheesy dialogue. In wings and HoTS they made a huge mistake of having the emphasis and story complete revolve around the undeveloped, shallow, and stupidly inconsistent characters of Jim & Kerrigan. The story is pretty much non existant.

Wings: kerrigan is de infested.
HoTS: Kerrigan infested, Mengsk dies.
That is literally the only plot development. Compare this to the original campaign where they actually told a story.
High Diamond/ Low Masters :^)
striderxxx
Profile Joined February 2011
Canada443 Posts
March 22 2013 19:07 GMT
#351
I've never played BW, so all the SC2 storylines makes sense and logical to me, which is the market Blizzard is catering to anyhow.
Damnight
Profile Blog Joined October 2010
Germany222 Posts
March 22 2013 19:16 GMT
#352
On March 20 2013 22:47 Crisium wrote:
I completely agree with you on the Raynor - Kerrigan relationship. They merely flirted in StarCraft Episode 1, and in Episode 2 Kerrigan graciously let Raynor escape Char instead of killing him. As for Broodwar, in Episode 6 they grudgingly worked together but Jim was distrusting of her the entire time. And once her betrayal was revealed, he promised twice to kill her. That's the full extent of their relationship in StarCraft and Broodwar

But now they are in love...



The book "Queen of Blades" Expands on it alot. I went into WoL thinking they they were madly in love, but broken apart. Atleast that´s what I took away from that book....
Also if you don't read the shortstory or the books around the Lore it's actually really hard to grasp the importance of certain events. It feels like that a lot of people aren't actually fully informed. Most I feel only played the game, but did not read anything nor did they play through the campaign multiple times.... We can argue that that shouldn't be necessary, but oh well.
Eventine
Profile Blog Joined September 2011
United States307 Posts
March 22 2013 19:22 GMT
#353
On March 23 2013 03:58 GoodSirTets wrote:
In broodwar the story was focused around the plot and the doings of the characters. Because of this focus, people could get past the cheesy dialogue. In wings and HoTS they made a huge mistake of having the emphasis and story complete revolve around the undeveloped, shallow, and stupidly inconsistent characters of Jim & Kerrigan. The story is pretty much non existant.

Wings: kerrigan is de infested.
HoTS: Kerrigan infested, Mengsk dies.
That is literally the only plot development. Compare this to the original campaign where they actually told a story.


Did you actually play through the campaign?

There's a story about about a son rebelling against his father.
There's a story about a man traveling the universe on a seemingly hopeless mission to return some sort of purpose to his life.
There's a story about a looming threat that threatens to wipe out the races.
There's a story about a woman struggling between her desire for vengeance and her morality.
There's quirky side stories like Matt and Mira.

There are plenty of story lines. If you dislike the main characters, well there's nothing that can be done to help you there. But if you fail to notice the many story lines that have happened in WoL and HotS, then you might want to consider replaying the campaigns.

I don't understand why threads like these exist. It creates partisanship in the community. There isn't any purpose besides, this is what I think, agree with me.
You are everything, I never knew, I always wanted.
251
Profile Blog Joined March 2008
United States1401 Posts
Last Edited: 2013-03-22 19:24:45
March 22 2013 19:24 GMT
#354
On March 23 2013 03:58 GoodSirTets wrote:
In broodwar the story was focused around the plot and the doings of the characters. Because of this focus, people could get past the cheesy dialogue. In wings and HoTS they made a huge mistake of having the emphasis and story complete revolve around the undeveloped, shallow, and stupidly inconsistent characters of Jim & Kerrigan. The story is pretty much non existant.

Wings: kerrigan is de infested.
HoTS: Kerrigan infested, Mengsk dies.
That is literally the only plot development. Compare this to the original campaign where they actually told a story.


This guy gets it. At least in every mission in StarCraft and Brood War, you felt like you had something to play for, an epic development of the story in most missions. WoL and HotS missions are pseudo significant fetch quests or "kill these things in X amount of time" for little to no story gain.

If you want to look at the story as just a supplemental to some fun and different missions, then that's fine and it works on that level. I enjoyed the HotS campaign on a 'gaming' level, as in I had fun playing the missions. But not in a 'oh shit what's going to happen next' 'it's on the line' feeling that I get from SC or BW. The new games just don't have that pacing or momentum.
"If you can chill..........then chill."
LunarC
Profile Blog Joined October 2009
United States1186 Posts
Last Edited: 2013-03-22 19:31:19
March 22 2013 19:29 GMT
#355
Your points may be valid. I cannot say. I have not played the campaign yet.

However, your writing is convoluted to the point of absurdity.

If you write short simple pieces it wouldn't be an issue. By all means, hack away. However, if you are going to write spotlighted posts with heavy analysis, I would suggest improving your prose. Even if you have good things to say it's hard to take someone who writes like you do very seriously.

You can start by writing shorter sentences and getting rid of that faux-analytical tone. Happy editing!
REEBUH!!!
Roe
Profile Blog Joined June 2010
Canada6002 Posts
March 22 2013 19:31 GMT
#356
On March 23 2013 04:22 Eventine wrote:
Show nested quote +
On March 23 2013 03:58 GoodSirTets wrote:
In broodwar the story was focused around the plot and the doings of the characters. Because of this focus, people could get past the cheesy dialogue. In wings and HoTS they made a huge mistake of having the emphasis and story complete revolve around the undeveloped, shallow, and stupidly inconsistent characters of Jim & Kerrigan. The story is pretty much non existant.

Wings: kerrigan is de infested.
HoTS: Kerrigan infested, Mengsk dies.
That is literally the only plot development. Compare this to the original campaign where they actually told a story.


Did you actually play through the campaign?

There's a story about about a son rebelling against his father.
There's a story about a man traveling the universe on a seemingly hopeless mission to return some sort of purpose to his life.
There's a story about a looming threat that threatens to wipe out the races.
There's a story about a woman struggling between her desire for vengeance and her morality.
There's quirky side stories like Matt and Mira.

There are plenty of story lines. If you dislike the main characters, well there's nothing that can be done to help you there. But if you fail to notice the many story lines that have happened in WoL and HotS, then you might want to consider replaying the campaigns.

I don't understand why threads like these exist. It creates partisanship in the community. There isn't any purpose besides, this is what I think, agree with me.


You could say the same for Phantom Menace actually. There's lots of "stories" but nothing makes sense, the acting is lame and the script is wooden. Just lots of flashy action and graphics.
On_Slaught
Profile Joined August 2008
United States12190 Posts
Last Edited: 2013-03-22 20:16:21
March 22 2013 20:13 GMT
#357
Honestly, Blizzard and Metzen should be embarressed by this mess. It's as if the story was written by a 8year old trying to mimic Transformers style story writing. I've gone back and played Wings campaign, and while still horrible, has some of the charm of the original with a lot less of the emo drama stuff (tho obviously it is still there since Jim is in it...).

On top of that, gameplay wise SC2 feels more like DoTA/D3/LoL now. Why do we need a hero on EVERY SINGLE LEVEL (except the tutorial)? Why? We didn't have that in WoL.

Tone wise, SC feels less and less like a sci-fi game and more like a fantasy game. Everything on Zerus screamed WC3/WoW.

HoTS is a fucking joke. The only thing Blizzard can do atm is game good gameplay (only thing holding up Diablo/Starcraft at this point), but even that is getting worse imo.

Edit: To respond to all the people saying we shouldn't expect anything from a game, I would generally agree. However this is Starcraft TWO. There were games before this and those had significantly better writing. Imagine if Transformers 2 was the same, but Transformers 1 was instead Pulp Fiction.
Scila
Profile Joined October 2010
Canada1849 Posts
March 22 2013 20:27 GMT
#358
I didn't understand everything you said but I think I get (and agree with) with the overall idea. I just finished playing through the HOTS campaign and I felt rather let down by the story just like WOL, mainly due to the cliches and "uneven" characters. The Kerrigan/Raynor relationship is basically a joke now. I also agree that everyone would benefit from Blizzard writing better, more mature stories (like they used to) and I do not understand why they've settled on dumbing down the storylines (and in many cases gameplay) of their games in the past decade.

Technically, the HOTS campaign is great and has that Blizzard touch of quality, but I'm really getting tired of the crappy story. As soon as I started playing I knew I'd see Metzen's name in the ending credits and lo and behold it was there. They should reassign that guy already.
All we have to decide is what to do with the time that is given to us.
Slaughter
Profile Blog Joined November 2003
United States20254 Posts
Last Edited: 2013-03-23 00:02:37
March 22 2013 20:35 GMT
#359
Well the OP has a lot of points that I agree with and a lot I disagree with.

I also think that there is some overanalysis or over thinking of portions of it and giving bw a bit more credit then it deserves.

But its a great OP post (while biased) still is good enough to admit this and have an expanded discussion of multiple aspects of the plot/story. Really gives a lot better room to discuss multiple view points and interpretations. Way better then the other thread where the story is being discussed.
Never Knows Best.
Osmoses
Profile Blog Joined October 2008
Sweden5302 Posts
March 22 2013 20:55 GMT
#360
The OP was a bit unfocused, I think. The fact that a professional musician didn't like the sounds were obvious and completely unnecessary, as were the forays into other games.

I don't think a critique of the HOTS campaign needs to be any longer than "none of the characters or their actions make any sense". Maybe with a footnote about inconsistensies and outright disregard for established cannon, but really, it's just so obviously bad that an in-depth review is completely superfluous. If you liked it, you have no concept of good storytelling. That's not a diss, it's not an insult, it's stating and obvious fact while looking at very clear evidence.

I will still buy LotV because unlike D3, in spite of the horrendous storytelling, the gameplay of SC2 is still fun. And if Blizzard doesn't need good writing to sell me their shit I guess I can understand why they don't make an effort :p
Excuse me hun, but what is your name? Vivian? I woke up next to you naked and, uh, did we, um?
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