• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:07
CEST 01:07
KST 08:07
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
RSL goes to London! 2026 Offline Finals Nov 21-225Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-69SC4ALL II announced - $10,000 prize pool, Dec 5-64PIG STY FESTIVAL 8.0! (13 - 23 August)14
StarCraft 2
General
Protoss AoE skill expression Balance hotfix patch 5.0.16b (July 16) Serral wins HomeStory Cup 29 StarCraft 2 at SC4ALL II Invite #4/8 - Percival 5.0.16 patch for SC2 goes live (8 worker start)
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 RSL Revival: Season 6 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament PIG STY FESTIVAL 8.0! (13 - 23 August) Tasteless Time Warp: SC Evo Showmatch (May 25)
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 538 Media Blackout The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Are you ready for ASL 22? NEW HYPE VIDEO How FlaSh Nearly Forfeited MSL Finals being late BW General Discussion ASL22 General Discussion
Tourneys
KCM Race Survival 2026 Season 3 [Megathread] Daily Proleagues Escore Tournament - Season 3 SC4ALL II: Brood War - $2500 - Dec 5-6
Strategy
Odyssey Mineral Stack Saturation Any training maps people recommend? Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread Diablo 2 thread ZeroSpace Early Access is Now Live!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Iain M Banks Says He Has Cancer And Months To Live European Politico-economics QA Mega-thread The Games Industry And ATVI
Fan Clubs
The ShoWTimE Fan Club The herO Fan Club! The Clem Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
NBA General Discussion Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Please support my new stand…
Peanutsc
What is a Gamer?
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6404 users

Starcraft 2 Science: Skillcraft Results - Page 7

Forum Index > SC2 General
Post a Reply
Prev 1 5 6 7 All
willoc
Profile Joined February 2011
Canada1530 Posts
June 25 2013 17:55 GMT
#121
Cool article. Thank you.
Be bold and mighty forces will come to your aid!
Neemi
Profile Joined August 2012
Netherlands656 Posts
June 25 2013 18:25 GMT
#122
On June 26 2013 01:59 Dreamer.T wrote:
Anyone else laugh at that sudden dip of gg's going from diamond to masters?


Haha yes, I noticed it too. It seems WhiteRa's "More GG more skill" has finally been supported though, despite that dip there does seem to be a positive correlation!
Cute
9-BiT
Profile Blog Joined January 2012
United States1089 Posts
June 25 2013 18:55 GMT
#123
I don't gg, maybe I should start.
kwark_uk: @father_sc learn to play maybe?
idkfa
Profile Joined October 2011
United States77 Posts
June 25 2013 20:00 GMT
#124
On June 26 2013 03:55 9-BiT wrote:
I don't gg, maybe I should start.


Handling defeat with grace is a useful skill, and postgame ggs are a good way to practice it. I suspect that the GM level sees gg frequency spike for social reasons; these guys can't really be strangers to each other if they play each other much more frequently than ye olde random gold vs another gold. Plus, piss someone off, and you will find yourself antagonized in return when the other shoe drops (and it always does).

If you use "literally" as a form of hyperbole, you will literally DIE! (Eventually.)
Lumi
Profile Blog Joined August 2009
United States1616 Posts
Last Edited: 2013-06-25 20:11:15
June 25 2013 20:04 GMT
#125
Oh my god, the dip in GG for masters players.. I laughed so hard at that graph, and then a second time when I payed more attention to that detail :D

Also. Crushdog5 - I want your babies.
twitter.com/lumigaming - DongRaeGu is the One True Dong - /r/onetruedong
nanaoei
Profile Blog Joined May 2010
3358 Posts
June 25 2013 20:15 GMT
#126
On June 26 2013 05:04 Lumi wrote:
Oh my god, the dip in GG for masters players.. I laughed so hard at that graph, and then a second time when I payed more attention to that detail :D

Also. Crushdog5 - I want your babies.


perhaps the combination of being good players,
-who still have lots to learn
-mass game to have a chance at reaching GM
-copying build orders and are in general frustrated by their/other's play.

although it'd be less accurate, i'd like to see the stats for 'gl hf', 'gl', 'hf' and another one for people who 'gl hf'' then do not 'gg' after game, haha.
*@boesthius' FF7 nostalgia stream bomb* "we should work on a 'Final Progamer' fangame»whitera can be a protagonist---lastlie: "we save world and then defense it"
nanaoei
Profile Blog Joined May 2010
3358 Posts
June 25 2013 20:30 GMT
#127
Proud that this is all from my local university! : )

SFU fighting~
*@boesthius' FF7 nostalgia stream bomb* "we should work on a 'Final Progamer' fangame»whitera can be a protagonist---lastlie: "we save world and then defense it"
Jacmert
Profile Blog Joined October 2011
Canada1709 Posts
Last Edited: 2013-06-26 00:13:12
June 26 2013 00:10 GMT
#128
On June 26 2013 05:30 nanaoei wrote:
Proud that this is all from my local university! : )

SFU fighting~

Faculty of Applied Sciences ftw!

EDIT: Oh, never mind. I forgot Cognitive Sciences is an inter-disciplinary department at SFU (I think Computing Science + Psychology?). Anyways... GO SFU! /woot
Plat Support Main #believe
FatkiddsLag
Profile Joined May 2010
United States413 Posts
June 26 2013 00:19 GMT
#129
Some are your axis are wrong.
Jacmert
Profile Blog Joined October 2011
Canada1709 Posts
Last Edited: 2013-06-26 01:29:47
June 26 2013 01:28 GMT
#130
The plural of "axis" is "axes" (pronounced, 'ax-ease'), btw
Plat Support Main #believe
Reithan
Profile Blog Joined February 2011
United States360 Posts
July 02 2013 13:50 GMT
#131
On March 31 2013 10:36 Reithan wrote:
I'm still interested in a tool or sc2 plugin/feature for seeing your own PAC.

Would still love any response to this question. Even if it's just "We don't plan on implementing any tools or interfaces for individual users at this time" or something...
http://www.teamliquid.net/blog/Xanthus730 ***** http://www.twitch.tv/reithan
CrushDog5
Profile Joined March 2010
Canada207 Posts
July 02 2013 20:33 GMT
#132
On July 02 2013 22:50 Reithan wrote:
Show nested quote +
On March 31 2013 10:36 Reithan wrote:
I'm still interested in a tool or sc2 plugin/feature for seeing your own PAC.

Would still love any response to this question. Even if it's just "We don't plan on implementing any tools or interfaces for individual users at this time" or something...


We don't plan on implementing tools or interfaces for individual users at this time.

That being said, we'd be happy to answer questions from anyone who wanted to implement such a thing. PM me or email me if you have implementation questions. All our analysis code is MATLAB, which is obviously not a good choice for a general purpose tool, so some work will need to be done. The required data processing required to get PAC latencies is not difficult.

We're a science lab, so our mandate (and funding) keeps us focused on those aspects of the project that are of primarily scientific interest, but we are very supportive of the community and if our work could be helpful to anyone, that would be great.
SkillCraft.com - StarCraft + Science
dsjoerg
Profile Joined January 2012
United States384 Posts
July 02 2013 21:39 GMT
#133
If you could share the code for computing PACs in any language, that would help the community maintain 100% consistency in how PAC is measured and described. That would help avoid the situation that exists today with APM and EAPM, where there are thirty-nine different measurements, all different.
card-carrying grubby fan. developer of GGTracker.
Die4Ever
Profile Joined August 2010
United States17744 Posts
Last Edited: 2013-07-02 21:44:35
July 02 2013 21:44 GMT
#134
You measured these stats per game instead of per time? That means that if a league has longer games it inflates all their stats. I feel like you should've measured them per minute or something.
Cool stuff though!
"Expert" mods4ever.com
midnight999
Profile Blog Joined December 2012
United States257 Posts
July 02 2013 23:05 GMT
#135
Interesting statistics...
CrushDog5
Profile Joined March 2010
Canada207 Posts
July 03 2013 23:20 GMT
#136
On July 03 2013 06:44 Die4Ever wrote:
You measured these stats per game instead of per time? That means that if a league has longer games it inflates all their stats. I feel like you should've measured them per minute or something.
Cool stuff though!



We did use measures that are per unit time i.e., workers trained divided by game length(time) for each game.
For the record though, there were only a small differences in game length by league.
SkillCraft.com - StarCraft + Science
Prev 1 5 6 7 All
Please log in or register to reply.
Live Events Refresh
Next event in 54m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech96
SpeCial 57
Ketroc 45
StarCraft: Brood War
Artosis 697
Dota 2
NeuroSwarm139
League of Legends
JimRising 650
Counter-Strike
summit1g6275
Fnx 631
Super Smash Bros
C9.Mang02732
Chillindude43
Heroes of the Storm
Khaldor162
Other Games
gofns14640
Grubby2127
Liquid`RaSZi1397
Mlord707
PiGStarcraft495
IndyStarCraft 129
ToD113
Organizations
Other Games
gamesdonequick1029
WardiTV807
BasetradeTV44
[ Show 14 non-featured ]
StarCraft 2
• Hupsaiya 91
• RyuSc2 35
• musti20045 27
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• HerbMon 11
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21428
League of Legends
• Shiphtur724
Upcoming Events
OSC
54m
WardiTV Weekly
11h 54m
The Patches Monday
16h 54m
Sparkling Tuna Cup
1d 10h
PiG Sty Festival
1d 12h
PiGosaur Cup
2 days
Replay Cast
2 days
Kung Fu Cup
2 days
Replay Cast
3 days
The PondCast
3 days
[ Show More ]
Replay Cast
4 days
CranKy Ducklings
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Proleague 2026-08-08
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
RSL Revival: Season 6
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2

Upcoming

Escore Tournament S3: W7
CSLAN 4
ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1
META DYMY #4
Thunderpick World Champ.
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.