• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:59
CEST 21:59
KST 04:59
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview7[ASL21] Finals Preview: Two Legacies21
Community News
ZeroSpace at Steam NextFest - Last free demo8Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611Douyu Cup 2026: $20,000 Legends Event (June 26-28)10[BSL22] Non-Korean Championship from 13 to 28 June4
StarCraft 2
General
StarCraft II 5.0.16 PTR Patch Notes may 26th Daily SC2 Player Grid - feedback wanted TL Poll: How do you feel about the 5.0.16 PTR balance changes? Code S Season 2 (2026) - RO8 Preview Updates to The Core/Core Lite for v5.0.16?
Tourneys
Master Swan Open (Global Bronze-Master 2) GSL CK #4 20-21th June Crank Gathers Season 4: BW vs SC2 Team League Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule !
Strategy
[G] Having the right mentality to improve
Custom Maps
Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 530 One For All The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ vespene.gg — BW replays in browser Data needed BW General Discussion VPN experiences
Tourneys
The Casual Games of the Week Thread [Megathread] Daily Proleagues [ASL21] Grand Finals [BSL22] Grand Finals - Sunday 21:00 CEST
Strategy
Simple Questions, Simple Answers Relatively freeroll strategies Creating a full chart of Zerg builds Why doesn't anyone use restoration?
Other Games
General Games
ZeroSpace at Steam NextFest - Last free demo Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread ZeroSpace Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Vanilla Mini Mafia {D-2} Late to making 20.06.2026 memorable [p]94718
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread [H]Internet/Gaming Cafe Tips and Tricks The Games Industry And ATVI UK Politics Mega-thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
How To Predict Tilt in Espor…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8643 users

Starcraft 2 Science: Skillcraft Results - Page 5

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 7 Next All
CrushDog5
Profile Joined March 2010
Canada207 Posts
March 10 2013 17:54 GMT
#81
@ JaKaTaK

It would be fairly straightforward to compare various hotkey configurations for efficiency and for ease of learning. We'd need replays. Maybe 100 before the change, and then everything afterwords. We'd need comparable replays from people who have not switched, but have played an equivalent amount of games, and are in the same league. You just match the ActionLatencies at the start, and then compare them after the switch. You'd also see what the cost of the switch is, in actual time (e.g., it costs 100ms per hotkey use, and it is back to normal speed after 300 games, and 25ms better than normal after that). You could ALSO see if there were specific hotkeys which were difficult to learn, and which ones may not be any better than

I'm not sure how easy it is to get that data, but it is not challenging to analyze (though it will take some time).

If you could figure out how to make the data collection painless, I'd be willing to analyze the data.


SkillCraft.com - StarCraft + Science
kafkaesque
Profile Blog Joined November 2011
Germany2006 Posts
March 10 2013 17:55 GMT
#82
I have no idea what's going on here, so it must be interesting.

| (• ◡•)|╯ ╰(❍ᴥ❍ʋ)
CrushDog5
Profile Joined March 2010
Canada207 Posts
March 10 2013 17:56 GMT
#83
On March 11 2013 02:55 kafkaesque wrote:
I have no idea what's going on here, so it must be interesting.



LOL
SkillCraft.com - StarCraft + Science
Yalpe
Profile Joined October 2011
Canada11 Posts
March 18 2013 19:20 GMT
#84
I haven't hit the 1v1 ladder in well over 6 months IIRC. I race switched to protoss from zerg and I changed my keyboard layout to TheCore. Would grinding some games on the ladder and submitting the replays help you guys in any way? I played a bunch of team games in between but nothing really serious... I just wonder if the data would suffer from so many changes (hots + keys + race).
HeeroFX
Profile Blog Joined November 2010
United States2704 Posts
March 18 2013 19:25 GMT
#85
Cool stuff I like how gigs decline by master players
william_h
Profile Joined March 2013
3 Posts
March 21 2013 10:43 GMT
#86
Hi CrushDog,

Quick question since no one seems to have brought this up; do you think you're missing 1/2 of the picture here?

If we compare SC2 to say - blitz chess - I think measuring what level of a chess player someone is from how fast he move his pieces (APM/PAC) might gives impression that chess or SC2 is just a matter of moving things quickly instead of something that require understanding of the rules of the game, strength of each pieces alone and in relation to other pieces, positioning, etc?

That's been said, I can't think how can you automate measuring how good someone is at a) game reading b) understanding flow from economy to tech to unit c) scouting d) positioning and counter from replays alone.

Kal_rA
Profile Blog Joined July 2010
United States2925 Posts
March 21 2013 10:46 GMT
#87
Well clearly more gg more skill
Jaedong.
DarKcS
Profile Blog Joined November 2010
Australia1237 Posts
Last Edited: 2013-03-21 10:55:54
March 21 2013 10:54 GMT
#88
I noticed your request for replays from a large number of games (300). I've played 1200 games on and off since release (high masters). Often taking breaks, coming back and re-mastering basing mechanics each time and relapsing in to bad decision making as I relearn basic variables and get my game sense back. So essentially I plateau and I'd imagine you'd see very little improvement over 300 or 600 games as I bounce back and forth to my usual level.
And the amount of people with 1000 ranked still in bronze or similarly lower..baffles me even more.

Even rarer would be trying to find someone starting at bronze, willing to improve up to about diamond, and submit their replays.
Die tomorrow - Live today
Reithan
Profile Blog Joined February 2011
United States360 Posts
March 26 2013 04:00 GMT
#89
Since you guys seem to have hit on the ability of replays to show us things like the PAC cycle, do you have any plans of either creating an add-in for SC2Gears so we can track our own PAC cycle, or collaborating with the creator of SC2 gears so he can add this as a core feature?

Additionally, if the answer is yes, what additional statistics might it be possible for us to pull from our own replays to gauge our progress and/or helping us improve our play level?
http://www.teamliquid.net/blog/Xanthus730 ***** http://www.twitch.tv/reithan
StarStruck
Profile Blog Joined April 2010
25339 Posts
March 26 2013 04:32 GMT
#90
On March 06 2013 05:25 heyoka wrote:
Show nested quote +
On March 06 2013 05:14 JinDesu wrote:
One small note - I don't know if it's because the sun is glaring in from my window right now, but white text on almost teal background is a little hard to read. Sorry for being a bit picky.


I did the layout for this and agree it's not great I might change it to yellow or something, will try to fix today.

The results are pretty cool, looking forward to seeing it published.


Try to avoid yellow as much as possible too. It's just not user friendly at all either and should be avoided as much as possible too. D:
Chairman Ray
Profile Blog Joined December 2009
United States11903 Posts
March 26 2013 04:47 GMT
#91
wow, this is a really interesting study, thanks!
TAMinator
Profile Joined February 2011
Australia2706 Posts
March 26 2013 05:44 GMT
#92
Interesting, platinum leaguers gg more than diamond leaguers hehehe
wangstra
Profile Joined March 2011
922 Posts
March 26 2013 06:39 GMT
#93
On March 07 2013 04:49 JaKaTaK wrote:
@figq
I absolutely agree, especially with HotS, there are more and more reasons to use more control groups. Which is why I use a layout that supports 10 control groups and 8 camera location keys all within 2 keys reach of my resting position.

What setup are you using?
Reithan
Profile Blog Joined February 2011
United States360 Posts
March 26 2013 15:35 GMT
#94
I wonder if we'll ever see SC2 players resorting to something like:
[image loading]
http://www.teamliquid.net/blog/Xanthus730 ***** http://www.twitch.tv/reithan
WikidSik
Profile Blog Joined November 2011
Canada382 Posts
March 26 2013 16:05 GMT
#95
On March 06 2013 05:25 heyoka wrote:
Show nested quote +
On March 06 2013 05:14 JinDesu wrote:
One small note - I don't know if it's because the sun is glaring in from my window right now, but white text on almost teal background is a little hard to read. Sorry for being a bit picky.


I did the layout for this and agree it's not great I might change it to yellow or something, will try to fix today.

The results are pretty cool, looking forward to seeing it published.

why not just change it to the dull light blue of TL? I find this colour is extremely ez on the eyes.
Iv been here for 5.5 years. My other accounts are named "Sonu" and "Dalroti" || I had some more but I cant find them XD || known in sc2 as "Sonu"
submarine
Profile Joined March 2012
Germany290 Posts
March 30 2013 21:49 GMT
#96
Don't know if someone already dumped this here, but it seems to be quite interesting:

Defining Cognitive Science | Mark Blair: Real-time strategy video games

Dr. Blair talks about his current research explores expertise in the context of real-time strategy (RTS) games such as Starcraft II. He discusses the findings of his team's first study, which is the largest expertise study ever conducted, as well as the limitations and vast potential of this approach.

Mark Blair is Associate Professor in the Cognitive Science Program at Simon Fraser University. He leads his research team in the Cognitive Science Lab looking at how selective attention, the ability to pay attention to important features and ignore irrelevant ones, supports categorization, and interacts with our memory and perceptual systems.

To participate in his current study see: http://skillcraft.ca/
Presented by the Cognitive Science Program, Simon Fraser University.

Reithan
Profile Blog Joined February 2011
United States360 Posts
March 31 2013 01:36 GMT
#97
I'm still interested in a tool or sc2 plugin/feature for seeing your own PAC.
http://www.teamliquid.net/blog/Xanthus730 ***** http://www.twitch.tv/reithan
Disastorm
Profile Joined January 2008
United States922 Posts
March 31 2013 01:51 GMT
#98
Wow surprised at the gg statistics, I would have thought less than 50% of players below GM gg.
"Don't worry so much man. There won't be any more zergs left to QQ. Lots of QQ about TvT is incoming though I bet." - Vrok 9/21/10
scDeluX
Profile Blog Joined October 2007
Canada1341 Posts
March 31 2013 02:09 GMT
#99
No gg no skill
Brood War is forever
Severian
Profile Joined September 2010
Australia2052 Posts
March 31 2013 02:11 GMT
#100
On March 31 2013 10:51 Disastorm wrote:
Wow surprised at the gg statistics, I would have thought less than 50% of players below GM gg.

It looks like that chart displays the percentage of games that contain at least one gg, so that may be true.
Prev 1 2 3 4 5 6 7 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 15h 1m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ByuN 491
WinterStarcraft465
UpATreeSC 100
Railgan 67
StarCraft: Brood War
Calm 3224
Soulkey 389
ggaemo 203
actioN 99
scan(afreeca) 38
Rock 20
Counter-Strike
fl0m11424
byalli694
Heroes of the Storm
Liquid`Hasu376
Trikslyr61
Other Games
Grubby2688
summit1g2469
singsing2225
Beastyqt612
FrodaN594
RotterdaM433
B2W.Neo362
XaKoH 361
uThermal235
C9.Mang0201
Mew2King72
Livibee53
KnowMe10
ROOTCatZ9
shahzam1
Organizations
Dota 2
PGL Dota 2 - Main Stream3997
Other Games
gamesdonequick1011
StarCraft 2
angryscii 20
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• Hupsaiya 55
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• FirePhoenix17
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Counter-Strike
• C_a_k_e 1605
• imaqtpie855
• Shiphtur135
Upcoming Events
WardiTV Spring Champion…
15h 1m
GSL
16h 1m
Maru vs ShoWTimE
Classic vs Reynor
herO vs Lambo
Solar vs Clem
BSL22 NKC (BSL vs China)
23h 1m
XuanXuan vs Jaystar
Mihu vs Messiah
eOnzErG vs Dewalt
Bonyth vs Jaystar
TerrOr vs Messiah
XuanXuan vs Mihu
eOnzErG vs Jaystar
Replay Cast
1d 4h
WardiTV Spring Champion…
1d 15h
GSL
1d 16h
Patches Events
1d 21h
BSL22 NKC (BSL vs China)
1d 23h
Dewalt vs Messiah
Bonyth vs Mihu
TerrOr vs XuanXuan
eOnzErG vs Messiah
Jaystar vs Mihu
Dewalt vs XuanXuan
Bonyth vs TerrOr
Replay Cast
2 days
WardiTV Weekly
2 days
[ Show More ]
Monday Night Weeklies
2 days
Sparkling Tuna Cup
3 days
The PondCast
4 days
Douyu Cup 2020
5 days
Oliveira vs Trap
Jieshi vs XY
soO vs FanTaSy
TY vs Coffee
Douyu Cup 2020
6 days
Neeb vs Impact
MacSed vs Cyan
Scarlett vs Kelazhur
INnoVation vs Dear
Liquipedia Results

Completed

KCM Race Survival 2026 Season 2
uThermal 2v2 2026 Main Event
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
CSL Season 21: Qualifier 1
SCTL 2026 Spring
Maestros of the Game 2
WardiTV Spring 2026
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026

Upcoming

CSL Season 21: Qualifier 2
CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
BCC 2026
Light HT
Heroes Pulsing #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.