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GameHeart Overlay 2.0 - Page 20

Forum Index > SC2 General
Post a Reply
Prev 1 18 19 20 21 22 45 Next All
WigglingSquid
Profile Joined August 2011
5194 Posts
April 20 2013 14:48 GMT
#381
On April 18 2013 18:02 GameHeart wrote:
I have been considering some solutions to the problem, but to be perfectly honest I think the drawing tools have turned out to be something of a failure. I think they are just one of those things that sounds good in theory, but in reality has very little practical application. Similar to the 'megamap' feature which you have probably also never seen used.

I disagree on the megamap: it's a much better tool for the obs to highlight map-wide actions than just wiggling the cursor in the general position of the minimap as they were previously forced to do. It's a good feature.
The zoomout is absolutely amazing, for large engagements it's another world entirely.

Other than that, I have a minor criticism: the infobar at the bottom of the screen doesn't really click for me.
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
April 24 2013 19:12 GMT
#382
quick suggestion (sry if this has been asked before):
can you add some sort of visual effect to the elements of the production tab which are being chrono boosted?
I think it would be a great addition to any game involving protoss. ^.^"
CreateLove
Profile Joined April 2013
United States14 Posts
April 25 2013 13:35 GMT
#383
Just saw this was going to be used at TB (and Genna Bain's) North American Shoutcast. It will be the first time I see it in action so I can't wait
Niko_Thien
Profile Joined September 2011
Germany2671 Posts
April 25 2013 13:49 GMT
#384
So Dreamhack is going to use GameHeart? Cant wait to see how Adebisi is using this
@Niko_Thien on twitter!
GameHeart
Profile Blog Joined February 2012
286 Posts
April 25 2013 15:12 GMT
#385
On April 25 2013 04:12 JustPassingBy wrote:
quick suggestion (sry if this has been asked before):
can you add some sort of visual effect to the elements of the production tab which are being chrono boosted?
I think it would be a great addition to any game involving protoss. ^.^"


This is an awesome idea. Unfortunately it is not within my power. But maybe Blizzard will do something like this someday.
Gameheart
mk.ultra
Profile Joined March 2012
United States54 Posts
April 25 2013 17:54 GMT
#386
On April 26 2013 00:12 GameHeart wrote:
Show nested quote +
On April 25 2013 04:12 JustPassingBy wrote:
quick suggestion (sry if this has been asked before):
can you add some sort of visual effect to the elements of the production tab which are being chrono boosted?
I think it would be a great addition to any game involving protoss. ^.^"


This is an awesome idea. Unfortunately it is not within my power. But maybe Blizzard will do something like this someday.


I can't believe Blizzard hasn't implemented half of the stuff you've put into Game Heart. saw it on GSTL and it looks awesome.
When the power of love overcomes the love of power, the world will know peace.
Archerofaiur
Profile Joined August 2008
United States4101 Posts
April 25 2013 23:30 GMT
#387
Can we get a list of casts/streams/tournaments that use Gameheart? Id like to know which event to focus on.
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
StarVe
Profile Joined June 2011
Germany13591 Posts
Last Edited: 2013-04-25 23:31:51
April 25 2013 23:31 GMT
#388
On April 26 2013 08:30 Archerofaiur wrote:
Can we get a list of casts/streams/tournaments that use Gameheart? Id like to know which event to focus on.

Dreamhack Stockholm. GSTL. Shoutcraft America.
GameHeart
Profile Blog Joined February 2012
286 Posts
Last Edited: 2013-04-26 04:06:58
April 26 2013 04:05 GMT
#389
Also it is being used in The Australian Cyber League, Influence TV, and in the future you will be able to see it in use in Taiwan, South America, and all over the place.

And please let these organizations know that you are happy with their decision to use GameHeart! And of course let the tournaments that aren't using GameHeart know that you would like to see them use it. The only way we are going to see it grow is if they see that people are loving it!
Gameheart
GameHeart
Profile Blog Joined February 2012
286 Posts
April 26 2013 10:21 GMT
#390
Hey guys! Please be sure to checkout both Dreamhack and GSTL tonight! Both are broadcasting using GameHeart right now!
Gameheart
nihlon
Profile Joined April 2010
Sweden5581 Posts
April 26 2013 10:28 GMT
#391
Looks neat.
Banelings are too cute to blow up
[]Phase[]
Profile Joined September 2010
Belgium927 Posts
April 26 2013 10:38 GMT
#392
/rant
Something that always bothered the fuck out of me : the production tab is not in the same order as the player tab. For example the red player is shown on top in the production tab, but on the player tab the blue player is shown on top. It's a minor thing, I know, but I always think 'goddamn, common sense demands you put it in the same order.' Its actually happening again in the GSTL at this very moment. I hope with the increased interest in gameheart they will start paying attention to that shit.
In the past, when there was no gameheart, it could actually get really confusing during mirror matchups. When just taking a quick look, you could easily mistake the 2.

Im looking at you, gom.

GameHeart
Profile Blog Joined February 2012
286 Posts
Last Edited: 2013-04-26 10:57:08
April 26 2013 10:56 GMT
#393
That happens with the Blizzard UI as well, but you are right. I should at least give them the ability to swap the positions of the players on the UI so they can match (GameHeart already does this but only for horizontal layouts, not stacked layouts).

It is possible to control this order already in GameHeart based on how you assign the players in the lobby but not everyone has figured out how it all works yet.
Gameheart
Archerofaiur
Profile Joined August 2008
United States4101 Posts
April 26 2013 14:41 GMT
#394
On front page of reddit right now

http://www.reddit.com/r/starcraft/comments/1d5blo/dreamhacks_new_observer_layout_looks_so_sleek/
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
Canucklehead
Profile Joined March 2011
Canada5074 Posts
April 26 2013 16:10 GMT
#395
I wish supply was on the top right. It's getting to the point where I don't mind if tournaments start dropping gameheart for that very reason. I like a lot of things about gameheart, but changing the fundamental way we've been watching sc is just wrong and not better. It's different for the sake of being different and I don't see any benefit to it being on the bottom.
Top 10 favourite pros: MKP, MVP, MC, Nestea, DRG, Jaedong, Flash, Life, Creator, Leenock
GameHeart
Profile Blog Joined February 2012
286 Posts
April 26 2013 16:48 GMT
#396
Well GameHeart will eventually allow tournaments to design their own interfaces so you can take it up with them when that time comes.
Gameheart
Hondelul
Profile Blog Joined December 2010
1999 Posts
April 26 2013 19:04 GMT
#397
Just stopping by to say I love the DH overlay
At first a bit strange with food count at the bottom but you get used to it very fast and all seems so clean. One thing I never liked in the UI was the Production tab etc to go into the screen. Now with everything at bottom it´s more obvious for me. I personally would prefer it perhaps going downwards at the screen side(s). But that's "complaining" on a high level.
TrippSC2
Profile Blog Joined November 2010
United States209 Posts
April 26 2013 21:10 GMT
#398
I seriously am going to use this every chance that I can when casting. I even made my own UI and I'm pretty content with trashing it in favor of this.

Nice work!
Grumbels
Profile Blog Joined May 2009
Netherlands7031 Posts
April 26 2013 21:51 GMT
#399
On April 27 2013 01:10 Canucklehead wrote:
I wish supply was on the top right. It's getting to the point where I don't mind if tournaments start dropping gameheart for that very reason. I like a lot of things about gameheart, but changing the fundamental way we've been watching sc is just wrong and not better. It's different for the sake of being different and I don't see any benefit to it being on the bottom.

I think it's easy to get used to after a couple hours of watching. Is this your first experience with the gameheart interface?
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
Godwrath
Profile Joined August 2012
Spain10131 Posts
Last Edited: 2013-04-26 22:00:13
April 26 2013 21:59 GMT
#400
Most people are already used to watch resources/supply at the top, not only because that's how we watch it, but that's how we play it too. I would put that on top, and also add the income/army added to it and not just when units are deselected, because it's really awesome to be able to check it.
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