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IlIlIlIlIlIl or lIlIlIlIlIlI?

Forum Index > SC2 General
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Orek
Profile Joined February 2012
1665 Posts
Last Edited: 2013-03-07 06:30:07
February 02 2013 14:24 GMT
#1
IlIlIlIlIlIl or lIlIlIlIlIlI?

[image loading]
KR Grandmaster (2012 Season 5)

Introduction
The priest seemed really doubtful where to begin, and at last he said again:
"Where would a wise man hide a leaf? In the forest."
The other did not answer.
"If there were no forest, he would make a forest. And if he wished to hide a dead leaf, he would make a dead forest."
There was still no reply, and the priest added still more mildly and quietly:
"And if a man had to hide a dead body, he would make a field of dead bodies to hide it in."


About a century ago, English writer G.K. Chesterton let his character Father Brown speak the words of wisdom in a short detective story “The Sign of the Broken Sword.” Indeed, you couldn’t find a better place to hide a leaf than a forest, and if there is none around, sure, why not just make one? Not that they were inspired by Father Brown’s brilliance, but a few years ago, some top SC2 players started to hide their identity by collectively creating a forest of so-called “barcode names” on ladder. Subsequently, many other pros joined this trend with their main and/or smurf accounts. Today, the barcode forest has grown so big that barcode accounts have the majority at Grandmaster league on KR server (picture above). What do we make of it? Well, I can’t speak for everybody, but most of us probably think that it is understandable for pros to try to remain anonymous to hide their build orders etc. Also, some of us seem to get annoyed by lower league wannabes as low as bronze use barcode names, and others simply don’t care what name they face. That’s pretty much how the last discussion went at [D] Barcode Names. Now, let me take the barcode discussion to a whole new different leveI. What exactly is a barcode name? How popular is it? Are there differences among them? Are they better? Forestry scientist Orek’s research unveils the vegetation of barcode forests.

Components
+ Show Spoiler +

Barcode names have 2 components: “lowercase L /el/” and “capital i /ai/”. These 2 letters resemble each other so well, especially in sans-serif fonts on battle.net match loading screen. Without your own browser setting, TL uses a sans-serif font by default as well I believe.
“Lowercase L /el/” = l
“Capital i /ai/” = I
It is extremely hard to tell the difference among the mixes of these 2 letters, lIlIlIlIlIlI, lllIIIIIIlll, lllllllllllI etc. because they all look a bunch of vertical lines like barcodes for commercial goods. With many other players using similar names, anonymity it provides benefits pro players who wish to hide their build order, style, identity etc. It could have been anything. If original guys decided to use “aaaaaaaaaaaa,” then that would have been adopted by this anonymous club. However, “lowercase L /el/” and “capital i /ai/” are genius choices in that simiIarity of 2 letters let you be more creative while looking uniform at a glance.


Patterns
+ Show Spoiler +

It may be human nature that everyone wants to be special in one way or another. Barcode guys are by no means the exception. Practically speaking, you have no reason whatsoever to use both “lowercase L /el/” and “capital i /ai/.” With Blizzard’s 12 characters max name system, just using 12 “lowercase L /el/”s without mixing in a single “capital i /ai/” sufficiently serves the purpose. However, many barcode players today mix in “capital i /ai/”s either because they think it’s cool to be different, or maybe because they simply don’t know that 12 “lowercase L /el/”s is the standard way to barcode. This begs a question: how many different ways there exists to barcode? Using combination from high school math,
C(12,0) + C(12,1) + C(12,2) + C(12,3) + C(12,4) + C(12,5) + C(12,6) + C(12,7) + C(12,8) + C(12,9) + C(12,10) + C(12,11) +C(12,12) = 2^12 = 4096 patterns for 12 letters.
Therefore, introducing unique name system on ladder as some people suggested in the last discussion thread wouldn’t do much to discourage players to use barcode names. Up to 4096 players can barcode under unique name system, and it’s not like 4097th player can’t decide to use one less letter; only a few % of barcode players today use less than 12 letters, but for reference,
2048 patterns for 11 letters
1024 patterns for 10 letters
512 patterns for 9 letters
…


Naming Rule
+ Show Spoiler +

“There are more IlIlIlIlIlIl than IllllllllllI on ladder.” makes absolutely no sense. A naming rule is required to clearly distinguish the former from the latter for further discussion. In examples below, “lowercase L /el/” is replaced by “q” and “capital i /ai/” is replaced by “R” just to be visually clearer.

Step 1: Count how many “lowercase L /el/”s and “capital i /ai/”s a barcode name has. When there are x “lowercase L /el/”s and y “capital i /ai/”s, call it x-y.
Example: RqRqqRRRqRqR = 5-7, qRqRqRqRqRqR = 6-6,
RRqqqqqqqqq = 9-2 qqqqqqqqqqqq = 12-0

Step 2: Then, locate where “capital i /ai/”s are. List all of their positions starting from the left in the parentheses. For x-0 and 0-y, this step is skipped.
Example: RqRqqRRRqRqR = (1,3,6,7,8,10.12), qRqRqRqRqRqR = (2,4,6,8,10,12),
RRqqqqqqqqq = (1,2) qqqqqqqqqqqq = none

Step 3: Put them together
Example: RqRqqRRRqRqR = 5-7(1,3,6,7,8,10.12), qRqRqRqRqRqR = 6-6(2,4,6,8,10,12),
RRqqqqqqqqq = 9-2(1,2) qqqqqqqqqqqq = 12-0

This way, each one of those thousands of barcode patterns has a unique name/notation without confusion. The first sentence makes so much more sense now; “There are more 6-6(1,3,5,7,9,11) than 10-2(1,12) on ladder.” Also, the title of this thread says, “6-6(1,3,5,7,9,11) or 6-6(2,4,6,8,10,12)?”


KR
+ Show Spoiler +

Let’s face it. Grandmaster league on KR server is THE place. It’s the highest league on ladder, where barcodes are rampant. ln fact, there are whopping 135 barcodes out of 200 players at the end of 2012 Season 5. Now that we know how to name each one of them, here is how it actually looks like:
+ Show Spoiler +

[image loading]

[image loading]

[image loading]


Out of 4096 patterns with 12 letters, 12-0 = “lowercase L /el/” only is by far the most common barcode name out there. In terms of number of players, 12-0 alone > rest of 4095 patterns (64>60). Therefore, a narrow, true definition of barcode name is 12-0 only, and everything else is sort of imitation of it. I am conservative on this matter, so if I were to make a barcode account, I would definitely go with 12-0.

Using less than 12 letters is fairly rare. I wonder if they intentionally chose shorter ones, or they gave zero #$%& about their names and hit “create account” button a bit too early.


EU NA SEA CN
+ Show Spoiler +

It’s harder to hide your leaf in much smaller forests outside KR, but at least EU and NA have decent number of barcodes:
EU = 34/199
NA = 31/199
SEA = 8/130
CN = 3/200

Obviously, there are many more at top/high master level, but I can’t possibly go through every master league division in every region within reasonable amount of time. Anyways, GM alone represents the situation pretty well I think.
+ Show Spoiler +

[image loading]


Interestingly, 0-12 = “capital i /ai/” only is more popular outside KR. Also, Unlike KR, there is no 12-0 dominance, so it is more likely that whoever you want to identify, whether your favorite player or opponent you hate, is using a relatively “unique” barcode so that you can easily track down. Maybe Naniwa is that x-y(a,b,c,d), IdrA is that m-n(e,f), that cheesy bastard is … the hacker is … etc.


Barcode vs Non-barcode
+ Show Spoiler +

On average, which group do you think places higher on ladder? GM only, calculated for KR, EU and NA. Note that placing higher on ladder = lower average rank number.
+ Show Spoiler +

[image loading]


Take it as more of a fun fact. Do NOT take it as hard evidence that barcodes are better. There are millions of factors I had to ignore such as multiple accounts per person, people who play minimum just to stay in GM, win/loss being a better measurement, existence hackers etc. Nevertheless, it’s just interesting that in all 3 regions, barcode players place higher on ladder.


Being Unique
+ Show Spoiler +

As I said above, l personally think 12-0 is the way to barcode. I even smell slight weakness in other barcode patterns in that they are not serious enough in hiding their identity. At the same time, one could argue that 12-0 is way too standard and boring. So, I came up with some ideas for barcode patterns. Even under harsh restrictions, you can be creative!! Not that anyone else in the world notices it, though.

Symmetry
6-6(1,2,3,10,11,12) RRRqqqqqqRRR
8-4(3,4,9,10) qqRRqqqqRRqq
etc.
Surprisingly, not many players do this. Since “capital i /ai/” has slightly longer interval to the adjacent letters, symmetric ones look a bit better if you look very very closely.

Birthday
9-3(1,3,7) RqRqqqRqqqqq
etc.
Born on July 31st? This is for you. 10-2(1,9) guy on KR server rank 2 just below IMLosirA might be born on January 9th or September 1st. Rank 29,39 and 181 could be all his smurf. 10-2(1,9) is too meaningful to be a complete coincidence from 4 different guys.

Lone L
1-11(1,2,3,4,5,6,7,8,9,10,11) RRRRRRRRRRRq
12th alphabet L appears as the only L at 12th letter.

2013
3-9(2,3,4,5,6,8,9,10,12) qRRRRRqRRRqR
011111011101 =binary for 2013

Calendar
7-5(2,4,6,9,11) qRqRqRqqRqRq
February, April, June, September and November ends before 31st.

Ah, I got too carried away. Time to use my free name change!


Final Thoughts
+ Show Spoiler +

My recent articles/guides on TL have focused on SC2 gameplay itself and hopefully provided useful information to the readers. This time, I just wanted to write about something that has almost nothing to do with the gameplay. This is my 15th article/guide on TL, and I guess the weirdest topic award goes to this one. It just goes to show that if you are passionate enough, you can turn literaIly anything into an interesting topic. I don’t have a barcode account, but I know many readers here do. Which pattern do you use? Is it 12-0 or 6-6(1,3,5,7,9,11)? Any particular reason you chose that pattern? I would like to hear your story. Also, I have to emphasize that it is reeeeeealy difficult to distinguish “lowercase L /el/” from “capital i /ai/”, especially with sans-serif fonts. How difficult? Well, I bet YOU didn’t notice that I have intentionally misused and switched “lowercase L /el/”s and “capital i /ai/”s in as many as 5 words within the text parts of this thread. Yes, it is difficult.


Orek's Articles/Guides
+ Show Spoiler +

+ Show Spoiler [Article etc.] +

BitByBit Fan Club
A bit on BitByBit
IlIlIlIlIlIl or lIlIlIlIlIlI?
Optimal Creep Spread in Theory
Various Businesses in Starcraft 2
Balance Discussion Math(Best of N format analysis)
Underground Activities in Starcraft 2
Artosis pylon Art
Map Size History & Analysis
Larva disappearing Glitch in 1.5 (not about 20th larva)


+ Show Spoiler [Guide] +

[G] Walling Mechanics
[G] Unit/Structure Selection Priority
[G] ~8% faster gas mining
[G] ZvT Perfect Spine placement vs 2rax Bunker
[G] Zerg Sim City for Spire protection in ZvP
[G]Health Bar Color
[G]Map Distance & Travel Time

zere
Profile Blog Joined October 2010
Germany1287 Posts
February 02 2013 14:28 GMT
#2
(Z)lll
ModeratorWenn ich einmal traurig bin, dann trink' ich einen Korn. Wenn ich dann noch traurig bin, dann trink' ich noch 'nen Korn. Und wenn ich dann noch traurig bin, dann fang' ich an von vorn!
llIH
Profile Joined June 2011
Norway2142 Posts
February 02 2013 14:28 GMT
#3
Is there a way to copy the name and convert it into capital letters? Would be cool to make a list of players with barcodes and try to identify them! :D
mizU
Profile Blog Joined April 2010
United States12125 Posts
February 02 2013 14:29 GMT
#4
I dont even want to know how long it took to figure this out...
if happy ever afters did exist <3 @watamizu_
Buddhabig
Profile Joined April 2011
Denmark72 Posts
February 02 2013 14:29 GMT
#5
There is actually a way. Just go copy the barcode name and paste it to skype. U should see which are L and which are I
"Girls like bad boys. Thats why you have so many." Kas to Naniwa! The shit i waste my time on now: https://osu.ppy.sh/u/2114273
imnestle
Profile Joined January 2013
46 Posts
February 02 2013 14:31 GMT
#6
This guy does have a lot of freetime to be able to play that much.... still he never WON A GSL! BOOOOOOM! :D

seriously im starting to hate those Barcodes :/... they are ALL BM
llIH
Profile Joined June 2011
Norway2142 Posts
February 02 2013 14:32 GMT
#7
I forgot to say. Thank you for this thread. I liked it. And it looked like it took you a lot of time as well. Appreciate your work!
I think you deserve that.
FineAndDandy
Profile Joined January 2013
166 Posts
February 02 2013 14:34 GMT
#8

Blizzard's unique account system made progamers have to do this.
Juice!
Profile Joined January 2011
Belgium295 Posts
February 02 2013 14:36 GMT
#9
On February 02 2013 23:28 KAB00000000M wrote:
Is there a way to copy the name and convert it into capital letters? Would be cool to make a list of players with barcodes and try to identify them! :D


What's the point in that, since many people can have the same name... and so they can have the same barcode name =)
Would be an impossible job to identify them
Second place is just a fancy term for loser
MicroTastiC
Profile Joined January 2011
375 Posts
February 02 2013 14:38 GMT
#10
1. prevent random people from spamming them
2. prevent unique strategies from being stolen or learned
3. raise ones ego
SnowfaLL
Profile Joined December 2008
Canada730 Posts
February 02 2013 14:41 GMT
#11
On February 02 2013 23:34 FineAndDandy wrote:

Blizzard's unique account system made progamers have to do this.


Not really; its more the ability to see peoples matches and their exact buildorders from games.
Favorites: Moon, Grubby, Naniwa, TAiLS, viOLeT, DongRaeGu
dannystarcraft
Profile Blog Joined October 2011
United States179 Posts
February 02 2013 14:42 GMT
#12
Great Article.

Lol. Still thought it was hilarious though that people do this. I thought it was some weird font incompatibility that translated into a barcode; now I know the truth!
MattRz
Profile Joined April 2011
Chile1680 Posts
February 02 2013 14:43 GMT
#13
this post is epic lol.
nice work
Never interrupt your enemy when he is making a mistake ♞
Weavel
Profile Joined January 2010
Finland9221 Posts
February 02 2013 14:46 GMT
#14
Another great Orek thread. Thank you for good laugh.
Life/Seed//Mvp/NaNiwa fighting! ZeNEX forever!
paralleluniverse
Profile Joined July 2010
4065 Posts
February 02 2013 14:47 GMT
#15
The WoW naming policy disallows gibberish names:
Pure Gibberish
This category includes names which:

Consist of a string of letters which do not produce a pronounceable name (e.g. Asdfasdf, Jjxccm, Hvlldrm)

https://us.battle.net/support/en/article/naming-policy

The same rule should be applied to SC2, and these accounts with barcode names should be forced to rename.

At this point everything that's needed to maintain your privacy is there. You can set your account to only receive messages and invites from friends, which prevents spam, and you can set the game privacy to hide build orders. So there is no need to have barcode names.
Liquid`Bunny
Profile Joined May 2011
Denmark145 Posts
February 02 2013 14:48 GMT
#16
Interesting thread, i believe the number of barcodes will only increase as time goes on. Being able to play anonymously is really relaxing.
Appreciate the work you did
Team Liquid
bGr.MetHiX
Profile Joined February 2011
Bulgaria511 Posts
February 02 2013 14:49 GMT
#17
give this man a star
Top50 GM EU Protoss from Bulgaria. Streaming with commentary : www.twitch.tv/hwbgmethix
Lunchador
Profile Joined April 2010
United States776 Posts
February 02 2013 14:51 GMT
#18
Personally, I loathe running into barcodes on the ladder. More than half of them tend to be tryhard wannabe BM dicks just because of the internet anonymity factor.

Neat article!
Defender of truth, justice, and noontime meals!
Fenrax
Profile Blog Joined January 2010
United States5018 Posts
February 02 2013 14:52 GMT
#19
On February 02 2013 23:47 paralleluniverse wrote:
The WoW naming policy disallows gibberish names:
Show nested quote +
Pure Gibberish
This category includes names which:

Consist of a string of letters which do not produce a pronounceable name (e.g. Asdfasdf, Jjxccm, Hvlldrm)

https://us.battle.net/support/en/article/naming-policy

The same rule should be applied to SC2, and these accounts with barcode names should be forced to rename.

At this point everything that's needed to maintain your privacy is there. You can set your account to only receive messages and invites from friends, which prevents spam, and you can set the game privacy to hide build orders. So there is no need to have barcode names.


What would be the point? You could do the same with Lee instead of I and Kim instead of l (or any other words) and then add a random string of numbers.
Ry2D2
Profile Blog Joined June 2012
United States429 Posts
February 02 2013 14:53 GMT
#20
How enlightening!
Osyrul
Profile Joined February 2012
257 Posts
February 02 2013 14:56 GMT
#21
Came here expecting bullshit cuz of the title.
It still is, but in an awesome way.
SChlafmann
Profile Joined September 2011
France725 Posts
Last Edited: 2013-02-02 15:01:01
February 02 2013 15:00 GMT
#22
Blizzard should add a privacy mode to allow people to hide their name.
"More GG, more skill" - Nope! Chuck Testa - #BISU2013
sage_francis
Profile Joined December 2006
France1823 Posts
February 02 2013 15:01 GMT
#23
funny^^ nice work !
PVJ
Profile Blog Joined July 2012
Hungary5214 Posts
February 02 2013 15:03 GMT
#24
Great and truly interesting article on something I have never thought as much about as - apparently - I should have. :D
The heart's eternal vow
Geo.Rion
Profile Blog Joined October 2008
7377 Posts
February 02 2013 15:09 GMT
#25
Really well written thread, good read
"Protoss is a joke" Liquid`Jinro Okt.1. 2011
MtlGuitarist97
Profile Blog Joined July 2011
United States1539 Posts
Last Edited: 2013-02-02 15:11:38
February 02 2013 15:11 GMT
#26
Pretty interesting thread. Good job with all the math and stuff, and I didn't realize how many of them there actually are in GM on Korea lol.
dNa
Profile Blog Joined December 2010
Germany591 Posts
February 02 2013 15:11 GMT
#27
nice article!
That's some research you did there.
I'm not sure if I like the rise of the barcode names myself, but if it get's really out of hand with the barcodes I'll have myself a "make a friend"-day per week where i punch in a 0-12 name and a random character number into the add friend button and just chat away ^_^
"a pitchfork is for hay. a trident is for killing bitches." -djwheat
Darkhorse
Profile Blog Joined December 2011
United States23455 Posts
February 02 2013 15:13 GMT
#28
Losira says, "Barcodes are for women and children. I will make rank one, and do it like a man!"
WriterRecently Necro'd (?)
Sherlock-Canada
Profile Joined June 2012
Canada269 Posts
February 02 2013 15:14 GMT
#29
Yeah, I think it's pretty boring to see bar codes on the ladder. I get why pros want to do it; but if their strat is really good, surely it will get out anyway?
Penev
Profile Joined October 2012
28465 Posts
February 02 2013 15:15 GMT
#30
Was it in the GSL code a preliminaries that I saw someone who actually named himself "bar code"? Anyway, fun read.
I Protoss winner, could it be?
dynwar7
Profile Joined May 2011
1983 Posts
February 02 2013 15:17 GMT
#31
Are you really a forestry scientist, Orek?
Regarding the imbalance, hilarious to see Zergs defending themselves....
Grovbolle
Profile Blog Joined July 2011
Denmark3804 Posts
February 02 2013 15:17 GMT
#32
The reason people did was that in BW names had to be unique. Meaning that only one aaaa player could exist.
With lIlIIIllIIl it was possible to have a lot of players with similar names, plus you couldn't do the /stats IlllIIIIllllI
Lies, damned lies and statistics: http://aligulac.com
Raven_zero300
Profile Joined March 2012
United States33 Posts
February 02 2013 15:18 GMT
#33
I think Blizzard should ban the barcode names from GrandMaster league. If that isn't enough, ban them from matchmaking against GrandMaster players. This crap is getting to the point of sillyness.
US Plat Random Player.
EleanorRIgby
Profile Joined March 2008
Canada3923 Posts
February 02 2013 15:23 GMT
#34
i understand why pros do it, its the only way to smurf. But then you get the random master players with barcodes who bm every time they lose.
savior did nothing wrong
paralleluniverse
Profile Joined July 2010
4065 Posts
February 02 2013 15:25 GMT
#35
On February 02 2013 23:52 Fenrax wrote:
Show nested quote +
On February 02 2013 23:47 paralleluniverse wrote:
The WoW naming policy disallows gibberish names:
Pure Gibberish
This category includes names which:

Consist of a string of letters which do not produce a pronounceable name (e.g. Asdfasdf, Jjxccm, Hvlldrm)

https://us.battle.net/support/en/article/naming-policy

The same rule should be applied to SC2, and these accounts with barcode names should be forced to rename.

At this point everything that's needed to maintain your privacy is there. You can set your account to only receive messages and invites from friends, which prevents spam, and you can set the game privacy to hide build orders. So there is no need to have barcode names.


What would be the point? You could do the same with Lee instead of I and Kim instead of l (or any other words) and then add a random string of numbers.

Kim is not a gibberish name.
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
February 02 2013 15:27 GMT
#36
What's going to be interesting is when HotS comes out and now it shows you a number next to your avatar in the ladder map loading screen, the number that indicates your level in their new account leveling system. I'm not sure but does it show your total cumulative levels amongst all 3 races? so even though after enough time most high level players will have the same maxed level making themselves indistinguishable, if anyone ever offraced in either ranked or unranked ladder, it'll add it and separate themselves from others? discouraging people from offracing probably.. also it shows what league you're in so there will be some master/grandmaster distinction there too. of course there's always been avatars but most barcode names will try to stick to the same default avatar i suppose. same with decals i guess
ModeratorBlame yourself or God
Blaine
Profile Joined February 2011
Italy188 Posts
February 02 2013 15:28 GMT
#37
High school math should have taught you that u can simply do 2^12
NotYetAWoman
Profile Joined April 2012
Norway49 Posts
February 02 2013 15:28 GMT
#38
On February 03 2013 00:27 Zelniq wrote:
What's going to be interesting is when HotS comes out and now it shows you a number next to your avatar in the ladder map loading screen, the number that indicates your level in their new account leveling system. I'm not sure but does it show your total cumulative levels amongst all 3 races? so even though after enough time most high level players will have the same maxed level making themselves indistinguishable, if anyone ever offraced in either ranked or unranked ladder, it'll add it and separate themselves from others? discouraging people from offracing probably.. also it shows what league you're in so there will be some master/grandmaster distinction there too. of course there's always been avatars but most barcode names will try to stick to the same default avatar i suppose. same with decals i guess



or they just switch accounts inbetween players in the team.
NotYetaWoman
nomyx
Profile Joined June 2012
United States2205 Posts
February 02 2013 15:29 GMT
#39
On February 02 2013 23:28 zere wrote:
(Z)lll


2-2, I expected more out of that IIIIIIIIIIIIIIII guy
Zandar
Profile Blog Joined July 2010
Netherlands1541 Posts
February 02 2013 15:35 GMT
#40
On February 02 2013 23:47 paralleluniverse wrote:
The same rule should be applied to SC2, and these accounts with barcode names should be forced to rename..


Why?
Clearly there is a demand for anonymity.
Instead, blizzard should provide them with a proper way of hiding their ladder games if they want, instead of forcing them to be public. The choice should be with the player.

The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore, all progress depends on the unreasonable man.
ThomasjServo
Profile Blog Joined May 2012
15244 Posts
February 02 2013 15:37 GMT
#41
On February 03 2013 00:23 EleanorRIgby wrote:
i understand why pros do it, its the only way to smurf. But then you get the random master players with barcodes who bm every time they lose.

Don't need to be masters, I have seen barcodes as low as Gold before.

It is probably the most effective way of laddering without being bothered or spammed. I would say a fair few people know professionals' smurfs or account names at least on one server (say, Motivation for Sheth, or Depression for Huk). I wonder how an anonymous ranked or unranked system would work if at all in HotS.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
February 02 2013 15:41 GMT
#42
prevent random people from spamming them

Allow only friends to send messages.
Allow only friends send invites.

problem solved
Targe
Profile Blog Joined February 2012
United Kingdom14103 Posts
February 02 2013 15:42 GMT
#43
Orek, this is amazing as usual. The notation you devise each time always confuses me though.
11/5/14 CATACLYSM | The South West's worst Falco main
steelcurtain09
Profile Joined October 2011
United States87 Posts
February 02 2013 15:52 GMT
#44
I like the idea of encoding birthdays into your barcode. You can treat each four i/l's as a hex digit. So for example I am born April 27th so my encoding would be qRqqqqqRRqRR. Of course you're left with three middle digits that will never be used.

There is definitely a lot of undiscovered potential for individuality in barcode naming.
kldfg
Profile Joined July 2011
Germany59 Posts
February 02 2013 15:53 GMT
#45
As the OP points out, to a computer, barcode IDs are as dissimilar as any IDs. A tool (such as gears) could be used to identify players, if that's really something people want.
No Quote.
llIH
Profile Joined June 2011
Norway2142 Posts
February 02 2013 16:03 GMT
#46
On February 03 2013 00:53 kldfg wrote:
As the OP points out, to a computer, barcode IDs are as dissimilar as any IDs. A tool (such as gears) could be used to identify players, if that's really something people want.


I would love to find out!
ThomasjServo
Profile Blog Joined May 2012
15244 Posts
Last Edited: 2013-02-02 16:14:00
February 02 2013 16:07 GMT
#47
On February 03 2013 01:03 KAB00000000M wrote:
Show nested quote +
On February 03 2013 00:53 kldfg wrote:
As the OP points out, to a computer, barcode IDs are as dissimilar as any IDs. A tool (such as gears) could be used to identify players, if that's really something people want.


I would love to find out!

It was done a while ago with Deezer and some of his smurf by comparing hot keys and APM to his main and suspected smurfs. Not the easiest way to determine who the account is feasible but probably not worth it. .
StarStruck
Profile Blog Joined April 2010
25339 Posts
Last Edited: 2013-02-02 16:09:33
February 02 2013 16:08 GMT
#48
On February 02 2013 23:34 FineAndDandy wrote:

Blizzard's unique account system made progamers have to do this.


We knew this was going to happen.

On February 03 2013 01:07 ThomasjServo wrote:
Show nested quote +
On February 03 2013 01:03 KAB00000000M wrote:
On February 03 2013 00:53 kldfg wrote:
As the OP points out, to a computer, barcode IDs are as dissimilar as any IDs. A tool (such as gears) could be used to identify players, if that's really something people want.


I would love to find out!

It was done a while ago with Deezer and some of his smurf by comparing hot keys and APM to his main and suspected smurfs. Not the easiest way to determine who the account is but feasible.


Romad is retired. Enough said.
paralleluniverse
Profile Joined July 2010
4065 Posts
Last Edited: 2013-02-02 16:16:48
February 02 2013 16:16 GMT
#49
On February 03 2013 00:35 Zandar wrote:
Show nested quote +
On February 02 2013 23:47 paralleluniverse wrote:
The same rule should be applied to SC2, and these accounts with barcode names should be forced to rename..


Why?
Clearly there is a demand for anonymity.
Instead, blizzard should provide them with a proper way of hiding their ladder games if they want, instead of forcing them to be public. The choice should be with the player.


Why? For the same reason that rule exists in WoW, gibberish names don't look right.

There is already a way to hide custom games. Hiding ladder games would be as dumb as hiding tournament games.
Grovbolle
Profile Blog Joined July 2011
Denmark3804 Posts
February 02 2013 16:26 GMT
#50
On February 03 2013 01:16 paralleluniverse wrote:
Show nested quote +
On February 03 2013 00:35 Zandar wrote:
On February 02 2013 23:47 paralleluniverse wrote:
The same rule should be applied to SC2, and these accounts with barcode names should be forced to rename..


Why?
Clearly there is a demand for anonymity.
Instead, blizzard should provide them with a proper way of hiding their ladder games if they want, instead of forcing them to be public. The choice should be with the player.


Why? For the same reason that rule exists in WoW, gibberish names don't look right.

There is already a way to hide custom games. Hiding ladder games would be as dumb as hiding tournament games.


How does one hide his custom games?
Lies, damned lies and statistics: http://aligulac.com
paralleluniverse
Profile Joined July 2010
4065 Posts
Last Edited: 2013-02-02 16:28:36
February 02 2013 16:27 GMT
#51
On February 03 2013 01:26 Grovbolle wrote:
Show nested quote +
On February 03 2013 01:16 paralleluniverse wrote:
On February 03 2013 00:35 Zandar wrote:
On February 02 2013 23:47 paralleluniverse wrote:
The same rule should be applied to SC2, and these accounts with barcode names should be forced to rename..


Why?
Clearly there is a demand for anonymity.
Instead, blizzard should provide them with a proper way of hiding their ladder games if they want, instead of forcing them to be public. The choice should be with the player.


Why? For the same reason that rule exists in WoW, gibberish names don't look right.

There is already a way to hide custom games. Hiding ladder games would be as dumb as hiding tournament games.


How does one hide his custom games?

The list of options on the left when you make a custom game. There's an option for "game privacy" where you can hide the build order, or hide the game entirely, or hide nothing.

EDIT: It seems this isn't in WoL. It's a HotS feature. It's in the beta.
Hryul
Profile Blog Joined March 2011
Austria2609 Posts
February 02 2013 16:33 GMT
#52
I've also seen some variations with | (the pipe) on the ladder. Seems like they are not as popular in Korea since they are (easier) distinguishable from L/i.

+ Show Spoiler +
l|I|l
Countdown to victory: 1 200!
Grovbolle
Profile Blog Joined July 2011
Denmark3804 Posts
February 02 2013 16:37 GMT
#53
On February 03 2013 01:27 paralleluniverse wrote:
Show nested quote +
On February 03 2013 01:26 Grovbolle wrote:
On February 03 2013 01:16 paralleluniverse wrote:
On February 03 2013 00:35 Zandar wrote:
On February 02 2013 23:47 paralleluniverse wrote:
The same rule should be applied to SC2, and these accounts with barcode names should be forced to rename..


Why?
Clearly there is a demand for anonymity.
Instead, blizzard should provide them with a proper way of hiding their ladder games if they want, instead of forcing them to be public. The choice should be with the player.


Why? For the same reason that rule exists in WoW, gibberish names don't look right.

There is already a way to hide custom games. Hiding ladder games would be as dumb as hiding tournament games.


How does one hide his custom games?

The list of options on the left when you make a custom game. There's an option for "game privacy" where you can hide the build order, or hide the game entirely, or hide nothing.

EDIT: It seems this isn't in WoL. It's a HotS feature. It's in the beta.


Kewl, not that I need it, but sounds useful for in-house practice
Lies, damned lies and statistics: http://aligulac.com
Mantaza
Profile Joined January 2011
Germany87 Posts
February 02 2013 16:57 GMT
#54
make a button to hide build orders from ladder and people can change their names again...
Its really annoying to play barcodes.
virpi
Profile Blog Joined August 2009
Germany3598 Posts
February 02 2013 17:04 GMT
#55
op is crazy. but I liked the read.
first we make expand, then we defense it.
Reborn8u
Profile Blog Joined January 2010
United States1761 Posts
February 02 2013 17:06 GMT
#56
Can't two players have the same combination, because of character codes?
:)
Atlas247
Profile Joined February 2011
Canada318 Posts
February 02 2013 17:10 GMT
#57
Barcodes are annoying to look at and annoying to play. All they do is bm and frankly it just looks silly.

Remove barcode type names and allow an extra privacy feature of some kind.
Windex Banana Lampshade
Psychobabas
Profile Blog Joined March 2006
2531 Posts
February 02 2013 17:18 GMT
#58
lol amazing post
uyubo
Profile Joined January 2013
United States15 Posts
February 02 2013 17:30 GMT
#59
Wow, that was a really interesting read. Aren't there a few new privacy-type options coming in HotS? I think I saw an option to hide your build order in the match details. I wonder if that will cause a decrease in the number of barcodes on ladder.
For this fear of death is indeed the pretense of wisdom, and not real wisdom, being the appearance of knowing the unknown; since no one knows whether death, which they in their fear apprehend to be the greatest evil, may not be the greatest good.
LunaSea
Profile Joined October 2011
Luxembourg369 Posts
February 02 2013 17:36 GMT
#60
I'm currently programming a piece of software that can identify a player by analyzing stats in replays like APM at different times of a game depending on match-ups and then calculates the standard deviation of those stats with an "official" replay of that specific player.
This would defeat the purpose of using barcode names.
"Your f*cking wrong, but I respect your opinion" --Day[9]
NrG.Bamboo
Profile Blog Joined December 2006
United States2756 Posts
February 02 2013 17:38 GMT
#61
On February 03 2013 01:08 StarStruck wrote:
Show nested quote +
On February 02 2013 23:34 FineAndDandy wrote:

Blizzard's unique account system made progamers have to do this.


We knew this was going to happen.

Show nested quote +
On February 03 2013 01:07 ThomasjServo wrote:
On February 03 2013 01:03 KAB00000000M wrote:
On February 03 2013 00:53 kldfg wrote:
As the OP points out, to a computer, barcode IDs are as dissimilar as any IDs. A tool (such as gears) could be used to identify players, if that's really something people want.


I would love to find out!

It was done a while ago with Deezer and some of his smurf by comparing hot keys and APM to his main and suspected smurfs. Not the easiest way to determine who the account is but feasible.


Romad is retired. Enough said.

It's not like he was the only BWChart wizard ;p
I need to protect all your life you can enjoy the vibrant life of your battery
FakePseudo
Profile Joined January 2012
Belgium716 Posts
Last Edited: 2013-02-02 17:45:01
February 02 2013 17:41 GMT
#62
Using combination from high school math,
C(12,0) + C(12,1) + C(12,2) + C(12,3) + C(12,4) + C(12,5) + C(12,6) + C(12,7) + C(12,8) + C(12,9) + C(12,10) + C(12,11) +C(12,12) = 4096 patterns for 12 letters.


Wow man. This has close to no importance, but it just makes me sick to see this when you could obviously just do 2^12 (twelve positions that could either be a R or q, with no influence between position or other rules).

This brings me to the point that barcodes could obviously be handled with binary logic and calculus. We could dig through this. Even if i agree that 6-6 (1,3,5,7,9,11) tells more than 2730, identifying every barcode to a 0-4095 number through its binary value could simplify dealing with all this data.
I am the 0.0007% /forum/viewpost.php?post_id=17208334|| Big Black Women Vocals Is Like Porn to my Ears ||San Antonio Spurs|Boston Celtics||#1EZToss Hater;
ACrow
Profile Joined October 2011
Germany6583 Posts
February 02 2013 17:47 GMT
#63
Well organized article, interesting read! Well done
Get off my lawn, young punks
Render
Profile Blog Joined May 2009
United States249 Posts
February 02 2013 17:50 GMT
#64
Orek... I gotta say; I love this shit. Great job on your articles sir. I'd like to meet you at a live event some time, I just need to put a face to the research.
Rose my color is and white, pretty mouth and green my eyes.
Nezgar
Profile Joined December 2012
Germany534 Posts
Last Edited: 2013-02-02 18:00:22
February 02 2013 17:59 GMT
#65
On February 03 2013 01:16 paralleluniverse wrote:
Show nested quote +
On February 03 2013 00:35 Zandar wrote:
On February 02 2013 23:47 paralleluniverse wrote:
The same rule should be applied to SC2, and these accounts with barcode names should be forced to rename..


Why?
Clearly there is a demand for anonymity.
Instead, blizzard should provide them with a proper way of hiding their ladder games if they want, instead of forcing them to be public. The choice should be with the player.


Why? For the same reason that rule exists in WoW, gibberish names don't look right.

There is already a way to hide custom games. Hiding ladder games would be as dumb as hiding tournament games.


WoW is a role playing game, it's quite understandable why you wouldn't want gibberish names that break the immersion.
SC2 is not such a thing an thus there is no need to use a "real" name.

The problem with privacy is not just the match history, it's also playing against each other. Hiding the build order in the match history only does so much when you are playing against other pro's with your new super uber build. You play them once, they have the replay and a name. With a barcode they have only the replay but no idea which player it actually was.

The data clearly shows that there is a need for privacy for many of the pros.
Great article by the way. Keep up the good work, your stuff is always interesting or entertaining to read.
algorithm0r
Profile Joined May 2010
Canada486 Posts
February 02 2013 20:14 GMT
#66
Great article Orek. Your math with combinations is correct but too long. Use permutations. There are 2 letters and 12 spaces means 2^12 = 4096 permutations.
yankjenets
Profile Joined June 2010
United States232 Posts
February 02 2013 20:17 GMT
#67
Best guide yet.
ThomasR
Profile Joined January 2012
764 Posts
February 02 2013 20:19 GMT
#68
too much time
Black Gun
Profile Blog Joined July 2009
Germany4482 Posts
February 02 2013 20:21 GMT
#69
a 10 dinA4 pages long analysis of barcode patterns and statistics. only on tl, only on tl.......
(and thats what makes this site so awesome^^^^)

good job orek!
"What am I supposed to do against this?" - "Lose!" :-]
Heyoka
Profile Blog Joined March 2008
Katowice25012 Posts
February 02 2013 20:31 GMT
#70
This is so awesome.

On February 02 2013 23:41 Kaden wrote:
Show nested quote +
On February 02 2013 23:34 FineAndDandy wrote:

Blizzard's unique account system made progamers have to do this.


Not really; its more the ability to see peoples matches and their exact buildorders from games.


On iCCup progamers have a long tradition of using random strings of random characters to make their name harder to differentiate, this happens regardless of your account system.
@RealHeyoka | ESL / DreamHack StarCraft Lead
Aerisky
Profile Blog Joined May 2012
United States12129 Posts
February 02 2013 20:43 GMT
#71
God damn lol, I can't believe you actually took the time to analyze this. Good shit.
Jim while Johnny had had had had had had had; had had had had the better effect on the teacher.
city42
Profile Joined October 2007
1656 Posts
February 02 2013 20:46 GMT
#72
On February 03 2013 05:31 heyoka wrote:
This is so awesome.

Show nested quote +
On February 02 2013 23:41 Kaden wrote:
On February 02 2013 23:34 FineAndDandy wrote:

Blizzard's unique account system made progamers have to do this.


Not really; its more the ability to see peoples matches and their exact buildorders from games.


On iCCup progamers have a long tradition of using random strings of random characters to make their name harder to differentiate, this happens regardless of your account system.

I don't remember this at all, how long have they been doing it?
Th0R
Profile Blog Joined October 2010
Canada359 Posts
February 02 2013 20:50 GMT
#73
This guy needs a medal! But seriously lol I would say 90% of Barcodes who aren't high masters or GM on NA are usually bm asses
Protoss Player | @ScThoR_ | www.Twitch.tv/ScThoR | Business Student and Entrepreneur
SnowfaLL
Profile Joined December 2008
Canada730 Posts
February 02 2013 20:54 GMT
#74
On February 03 2013 05:31 heyoka wrote:
This is so awesome.

Show nested quote +
On February 02 2013 23:41 Kaden wrote:
On February 02 2013 23:34 FineAndDandy wrote:

Blizzard's unique account system made progamers have to do this.


Not really; its more the ability to see peoples matches and their exact buildorders from games.


On iCCup progamers have a long tradition of using random strings of random characters to make their name harder to differentiate, this happens regardless of your account system.


I was playing on iccup back in the old days when it was quite famous with koreans/top foreigners, and don't remember that. But either way, I was talking more about the build orders being shown, rather than the matchlist.

But if hots has a privacy setting now, that should help with this and hopefully reduce this in ladder.
Favorites: Moon, Grubby, Naniwa, TAiLS, viOLeT, DongRaeGu
ChoDing
Profile Joined November 2009
United States740 Posts
February 02 2013 22:12 GMT
#75
hahaha

the 27th one. 바코드킬러

바코드킬러 literally reads 'Barcode Killer'

LOVE IT
관광 since 2008. Master of Cheese. God of Heartbreak Ridge.
Hier
Profile Blog Joined November 2009
2391 Posts
February 02 2013 22:28 GMT
#76
Wait, I thought you could have an exact name as any other guy, as long as your character code is different.
"But on a more serious note..." -everyone on this forum at some point.
ajxPurpleRain
Profile Joined July 2012
United States87 Posts
February 02 2013 22:37 GMT
#77
Great post, but I do feel that the L/el i/ai format you use to explain the concept actually complicates the matter rather than enlightening us. Lowercase "L" and uppercase "I" would have done the trick. The extra slash makes a difference. Also, Chesterton is a sanctimonious toool, but otherwise, good work. We might be seeing a whole lot more of these names with the name change buff, too.

P.S.
The new ultimate try-hard gold league ladder name: Liquid'lIIlIlIlIlI
Only want to see you /dancing in the PurpleRain.
alQahira
Profile Joined June 2011
United States511 Posts
February 02 2013 22:50 GMT
#78
I wish this was a blog so I could rate it 5/5.
Cheerio
Profile Blog Joined August 2007
Ukraine3178 Posts
February 02 2013 23:05 GMT
#79
It just goes to show that if you are passionate enough, you can turn literaIly anything into an interesting topic.

You must be shitting me, man. No? Ok...
JazzJackrabbit
Profile Joined March 2012
Canada1272 Posts
February 02 2013 23:15 GMT
#80
What in the actual fuck is going on here.
Nivoh
Profile Blog Joined March 2010
Norway259 Posts
February 02 2013 23:16 GMT
#81
Give this man a medal!
Dontkillme
Profile Joined November 2011
Korea (South)806 Posts
February 02 2013 23:17 GMT
#82
Lol number 27 is kalled barcode killer and 45 is dontlike.
Bomber & Jaedong & FlaSh & SNSD <3
leova
Profile Joined April 2011
266 Posts
February 02 2013 23:51 GMT
#83
On February 02 2013 23:34 FineAndDandy wrote:

Blizzard's unique account system made progamers have to do this.

On February 02 2013 23:47 paralleluniverse wrote:
The WoW naming policy disallows gibberish names:
Show nested quote +
Pure Gibberish
This category includes names which:

Consist of a string of letters which do not produce a pronounceable name (e.g. Asdfasdf, Jjxccm, Hvlldrm)

https://us.battle.net/support/en/article/naming-policy

The same rule should be applied to SC2, and these accounts with barcode names should be forced to rename.

At this point everything that's needed to maintain your privacy is there. You can set your account to only receive messages and invites from friends, which prevents spam, and you can set the game privacy to hide build orders. So there is no need to have barcode names.



I firmly believe that barcodes are one of the things that are "killing e-sports", as it prevents players from having unique and marketable identities, prevents up-and-comers from making a name by sniping superstars, and makes ladders and standings-boards look stupid.


Unique name systems appear in EVERY OTHER MULTIPLAYER GAME ON THE PLANET...why can't Starcraft 2 just do things properly? Now you have idiots smurfing other famous names, resulting in potentially dozens of Idras and WhiteRas all over the place....


Barcodes are a joke, and I have ZERO respect for anyone that hides behind one, even for practice purposes. Just man up, play legit, and rely on your superior skills, macro, and micro to win games!
BurningSera
Profile Blog Joined September 2010
Ireland19621 Posts
February 02 2013 23:53 GMT
#84
wait i thought this is how your name look like if you get banned from blizzard. I know this because my friend made an offensive name and thats how his name showed up for some period of time lol
is 2017, stop being lame, fuck's sakes. 'Can't wait for the rise of the cakes and humanity's last stand tbqh.'
Hryul
Profile Blog Joined March 2011
Austria2609 Posts
February 03 2013 00:08 GMT
#85
On February 03 2013 08:51 leova wrote:
Show nested quote +
On February 02 2013 23:34 FineAndDandy wrote:

Blizzard's unique account system made progamers have to do this.

Show nested quote +
On February 02 2013 23:47 paralleluniverse wrote:
The WoW naming policy disallows gibberish names:
Pure Gibberish
This category includes names which:

Consist of a string of letters which do not produce a pronounceable name (e.g. Asdfasdf, Jjxccm, Hvlldrm)

https://us.battle.net/support/en/article/naming-policy

The same rule should be applied to SC2, and these accounts with barcode names should be forced to rename.

At this point everything that's needed to maintain your privacy is there. You can set your account to only receive messages and invites from friends, which prevents spam, and you can set the game privacy to hide build orders. So there is no need to have barcode names.



I firmly believe that barcodes are one of the things that are "killing e-sports", as it prevents players from having unique and marketable identities, prevents up-and-comers from making a name by sniping superstars, and makes ladders and standings-boards look stupid.


Unique name systems appear in EVERY OTHER MULTIPLAYER GAME ON THE PLANET...why can't Starcraft 2 just do things properly? Now you have idiots smurfing other famous names, resulting in potentially dozens of Idras and WhiteRas all over the place....


Barcodes are a joke, and I have ZERO respect for anyone that hides behind one, even for practice purposes. Just man up, play legit, and rely on your superior skills, macro, and micro to win games!

I think you wouldn't say that if your income would be depending on qualifiying for GSL or ranking high in it. Most pros can't afford to fly to every tournament on the planet and earn a million dollars. I'm at least happy that pros are still on the ladder and haven't vanished into their training games.
Countdown to victory: 1 200!
EnumaAvalon
Profile Blog Joined February 2012
Philippines3613 Posts
February 03 2013 00:10 GMT
#86
Personally I think barcoding makes a lot of sense for pros. Wannabes can use it if they wanna but it won't matter that much. We're here to play random opponents on ladder. We can't really pick our enemies so we just have to deal with it.
(._.) ( l: ) ( .-. ) ( :l ) (._.) They see me rolling. They hating.
crumunch
Profile Blog Joined September 2009
United States54 Posts
February 03 2013 00:15 GMT
#87
Hey, it's cool that you did out how many different ways you can make the barcode name, but you over complicated the math. It's much easier to say that you have two choices for every character, so there are 2^12 = 4096 ways of doing it.
Come join me in the spiral
-TesteR-
Profile Joined August 2010
Canada1165 Posts
February 03 2013 00:19 GMT
#88
I love how any trash terran can easily make top 3. such a broken race.

User was temp banned for this post.
Juice!
Profile Joined January 2011
Belgium295 Posts
February 03 2013 00:23 GMT
#89
On February 03 2013 00:35 Zandar wrote:
Show nested quote +
On February 02 2013 23:47 paralleluniverse wrote:
The same rule should be applied to SC2, and these accounts with barcode names should be forced to rename..


Why?
Clearly there is a demand for anonymity.
Instead, blizzard should provide them with a proper way of hiding their ladder games if they want, instead of forcing them to be public. The choice should be with the player.




blizzard did ... create a custom game in Hots! you can pick between: show all // hide buildorder // show nothing at all
Second place is just a fancy term for loser
TJ31
Profile Joined October 2012
630 Posts
February 03 2013 00:28 GMT
#90
Barcodes are fine. Actually I find it better than if we would've had a system with unique IDs. Better it will be barcodes than names such as "Bob23456". People would be using smurf accounts anyway.
avilo
Profile Blog Joined November 2007
United States4100 Posts
February 03 2013 00:31 GMT
#91
A lot of people have no idea how frustrating it is to get on ladder as "yourself" and play vs these barcode people who get a free advantage because they "know who you are" while you have no idea who they are.

Having even one piece of information of your opponent's style while the opponent has none is a free advantage in a ladder game.

Which is obviously why everyone had to start doing this once one person did.
Sup
Najda
Profile Joined June 2010
United States3765 Posts
February 03 2013 00:39 GMT
#92
Has anyone else been tempted to make an account named 'Barcode'?
alpenrahm
Profile Blog Joined December 2010
Germany628 Posts
February 03 2013 00:39 GMT
#93
cheers avilo

gotta say i kinda like the idea of a couple hundreds of bobXXXXX, where X represents a number from 0-9. that would atleast give you a chance.
Fliparoni
Profile Joined February 2012
205 Posts
February 03 2013 00:46 GMT
#94
Until Blizzard provides a way for Pro Gamers to protect their build orders and timings, you will continue to see the "barcode" gamers.
Too_MuchZerg
Profile Blog Joined February 2008
Finland2818 Posts
February 03 2013 01:06 GMT
#95
On February 02 2013 23:47 paralleluniverse wrote:
The WoW naming policy disallows gibberish names:
Show nested quote +
Pure Gibberish
This category includes names which:

Consist of a string of letters which do not produce a pronounceable name (e.g. Asdfasdf, Jjxccm, Hvlldrm)

https://us.battle.net/support/en/article/naming-policy

The same rule should be applied to SC2, and these accounts with barcode names should be forced to rename.

At this point everything that's needed to maintain your privacy is there. You can set your account to only receive messages and invites from friends, which prevents spam, and you can set the game privacy to hide build orders. So there is no need to have barcode names.


Um this wont solve this problem. Then we would have 300 users with same name of "candyman" or "random", whatever korean pros agree.
shin_toss
Profile Joined May 2010
Philippines2589 Posts
February 03 2013 01:11 GMT
#96
there are some bronzies that are barcodes haha
AKMU / IU
Rorra
Profile Joined September 2010
Australia1066 Posts
February 03 2013 01:33 GMT
#97
I don't understand all the hate for bar codes myself, certainly they may be overused(tons of non-pros use them when they don't need too) but surely the pros have a right to play anonymously, this is hardly any different from a smurf, its just more intelligent. if people here really believe that having a barcode name gives some stupid unfair advantage then they should just make one for themselves and stop complaining.
Hier
Profile Blog Joined November 2009
2391 Posts
February 03 2013 01:54 GMT
#98
On February 03 2013 07:28 Hier wrote:
Wait, I thought you could have an exact name as any other guy, as long as your character code is different.

Still confused as to what the point of the thread is, when the quoted statement makes the entire thing moot.
"But on a more serious note..." -everyone on this forum at some point.
Grimmyman123
Profile Joined January 2011
Canada939 Posts
Last Edited: 2013-02-03 02:01:13
February 03 2013 02:00 GMT
#99
On February 03 2013 09:19 -TesteR- wrote:
I love how any trash terran can easily make top 3. such a broken race.

User was temp banned for this post.


lol, the funny part, is it was a play on words. Number 3 on the list is a terran named "Trash". Moderator didn't pay attention to the OP...

Or I just think dry humor is funny as heck....
Win. That's all that matters. Win. Nobody likes to lose.
Orek
Profile Joined February 2012
1665 Posts
February 03 2013 07:10 GMT
#100
On February 03 2013 00:17 dynwar7 wrote:
Are you really a forestry scientist, Orek?

Only in this thread, figuratively, however awkward one it is.

On February 03 2013 00:28 Blaine wrote:
High school math should have taught you that u can simply do 2^12
On February 03 2013 02:41 FakePseudo wrote:
Show nested quote +
Using combination from high school math,
C(12,0) + C(12,1) + C(12,2) + C(12,3) + C(12,4) + C(12,5) + C(12,6) + C(12,7) + C(12,8) + C(12,9) + C(12,10) + C(12,11) +C(12,12) = 4096 patterns for 12 letters.


Wow man. This has close to no importance, but it just makes me sick to see this when you could obviously just do 2^12 (twelve positions that could either be a R or q, with no influence between position or other rules).

This brings me to the point that barcodes could obviously be handled with binary logic and calculus. We could dig through this. Even if i agree that 6-6 (1,3,5,7,9,11) tells more than 2730, identifying every barcode to a 0-4095 number through its binary value could simplify dealing with all this data.
On February 03 2013 05:14 algorithm0r wrote:
Great article Orek. Your math with combinations is correct but too long. Use permutations. There are 2 letters and 12 spaces means 2^12 = 4096 permutations.
On February 03 2013 09:15 crumunch wrote:
Hey, it's cool that you did out how many different ways you can make the barcode name, but you over complicated the math. It's much easier to say that you have two choices for every character, so there are 2^12 = 4096 ways of doing it.

Ah. I look like an idiot now Originally, it was even more detailed because I included a section that analyzed things based on number of "capital i /ai/"s. Now that I scrapped the section because it didn't turn out to be interesting, I should have discarded the idea of categorizing patterns based on the number of "capital i /ai/"s. I was too preoccupied. Not a good idea to do math on TL without anyone else checking it beforehand. Thank you all for pointing out. I add =2^12 to the OP.

On February 03 2013 00:42 Targe wrote:
Orek, this is amazing as usual. The notation you devise each time always confuses me though.

Thank you, and don't worry. I try my best to find the most concise notation/naming rule, but I often get confused by my own creation as well.

On February 03 2013 00:52 steelcurtain09 wrote:
I like the idea of encoding birthdays into your barcode. You can treat each four i/l's as a hex digit. So for example I am born April 27th so my encoding would be qRqqqqqRRqRR. Of course you're left with three middle digits that will never be used.

There is definitely a lot of undiscovered potential for individuality in barcode naming.

That's very smart. I like it. I guess April 27th should have been qqRqqqqRRqRR. Much better than my birthday idea. Nice!

On February 03 2013 02:36 LunaSea wrote:
I'm currently programming a piece of software that can identify a player by analyzing stats in replays like APM at different times of a game depending on match-ups and then calculates the standard deviation of those stats with an "official" replay of that specific player.
This would defeat the purpose of using barcode names.

Public enemy No.1 for Union of Barcode Players. Now, I am not the one. This guy is.

On February 03 2013 07:37 ajxPurpleRain wrote:
Great post, but I do feel that the L/el i/ai format you use to explain the concept actually complicates the matter rather than enlightening us. Lowercase "L" and uppercase "I" would have done the trick. The extra slash makes a difference. Also, Chesterton is a sanctimonious toool, but otherwise, good work. We might be seeing a whole lot more of these names with the name change buff, too.

P.S.
The new ultimate try-hard gold league ladder name: Liquid'lIIlIlIlIlI

I felt /el/ /ai/ were redundant as well, but I went ahead anyways. Thank for the feedback. I will give more thoughts in future threads. I learned a new word "sanctimonious" today. Having a good and relevant enough introduction has always been a challenge for me. Bear with me for more sanctimonious introductions in future!!

On February 03 2013 09:19 -TesteR- wrote:
I love how any trash terran can easily make top 3. such a broken race.

User was temp banned for this post.
From ABL: -TesteR- was just temp banned for 30 days
A risky joke if you have a history of balance whining(?). A courageous try I must say.
Sated
Profile Blog Joined March 2011
England4983 Posts
February 03 2013 07:29 GMT
#101
--- Nuked ---
dynwar7
Profile Joined May 2011
1983 Posts
February 03 2013 07:52 GMT
#102
On February 03 2013 16:29 Sated wrote:
Okay, I entirely understand why pro-level players need to do this, because they want to try and hide their current builds/playstyle from opponents that they might meet in tournament play...

... but why do people at my level, which is mid-high Masters if you're being kind, feel the need to use barcode names..?


Different people are different, of course.
Regarding the imbalance, hilarious to see Zergs defending themselves....
Weirdkid
Profile Blog Joined October 2010
Singapore2431 Posts
Last Edited: 2013-02-03 08:16:48
February 03 2013 08:07 GMT
#103
On February 03 2013 11:00 Grimmyman123 wrote:
Show nested quote +
On February 03 2013 09:19 -TesteR- wrote:
I love how any trash terran can easily make top 3. such a broken race.

User was temp banned for this post.


lol, the funny part, is it was a play on words. Number 3 on the list is a terran named "Trash". Moderator didn't pay attention to the OP...

Or I just think dry humor is funny as heck....

It's dangerous to throw the word "trash" around in TL!

Edit: On topic though haha, Blizzard's probably still trying to find ways around the problem. There was an interview with David Kim last year where he said "Barcode IDs are extremely common on the Korean ladder nowadays. If there was a way to improve the protection of personal privacy, I guess players wouldn't have to use barcodes anymore. I feel that the flood of barcode IDs is not a good thing, and we've been troubling over ways to solve this problem."

Personally, I feel a simple way around this would probably be to give the option to go anonymous when playing, though I could see people having issues with this too.
"Answer not a fool according to his folly, lest you be like him yourself." - Proverbs 26:4
MasterOfPuppets
Profile Blog Joined March 2011
Romania6942 Posts
February 03 2013 08:13 GMT
#104
On February 03 2013 16:29 Sated wrote:
Okay, I entirely understand why pro-level players need to do this, because they want to try and hide their current builds/playstyle from opponents that they might meet in tournament play...

... but why do people at my level, which is mid-high Masters if you're being kind, feel the need to use barcode names..?


To me there seem to be two possibilities as to why people below pro level would feel the need to use a barcode name. The first, and least likely, ladder is stressful and they can't deal too well with losing. Under a barcode name, they have no personality, they're like a faceless Anon save for their race, which puts less pressure on them to win than would playing under an original, recognizable account name.

The second, and the one I would tend to find as more prevalent, they want to be cool. Barcode names are the in thing now, just like 2 years ago it was naming yourself EGIdrA even though you were in silver and playing Protoss. It's the same thing as playing as 13 year old on Xbox live naming themselves xXxMLG_qUiCkScOpE_360xXx or xXx545UK3_UCH1H4xXx, they perceive that to be cool and trendy and stick with it because they want attention and validation. As opposed to just fucking playing the game and enjoying it.

That's my theory at least. :/
"my shaft scares me too" - strenx 2014
bucckevin
Profile Joined April 2011
858 Posts
Last Edited: 2013-02-03 08:25:24
February 03 2013 08:24 GMT
#105
oops wrong thread.
psychotics
Profile Joined July 2011
United States184 Posts
February 03 2013 08:34 GMT
#106
On February 03 2013 08:51 leova wrote:
Show nested quote +
On February 02 2013 23:34 FineAndDandy wrote:

Blizzard's unique account system made progamers have to do this.

Show nested quote +
On February 02 2013 23:47 paralleluniverse wrote:
The WoW naming policy disallows gibberish names:
Pure Gibberish
This category includes names which:

Consist of a string of letters which do not produce a pronounceable name (e.g. Asdfasdf, Jjxccm, Hvlldrm)

https://us.battle.net/support/en/article/naming-policy

The same rule should be applied to SC2, and these accounts with barcode names should be forced to rename.

At this point everything that's needed to maintain your privacy is there. You can set your account to only receive messages and invites from friends, which prevents spam, and you can set the game privacy to hide build orders. So there is no need to have barcode names.



I firmly believe that barcodes are one of the things that are "killing e-sports", as it prevents players from having unique and marketable identities, prevents up-and-comers from making a name by sniping superstars, and makes ladders and standings-boards look stupid.


Unique name systems appear in EVERY OTHER MULTIPLAYER GAME ON THE PLANET...why can't Starcraft 2 just do things properly? Now you have idiots smurfing other famous names, resulting in potentially dozens of Idras and WhiteRas all over the place....


Barcodes are a joke, and I have ZERO respect for anyone that hides behind one, even for practice purposes. Just man up, play legit, and rely on your superior skills, macro, and micro to win games!



how is barcodes killing esports? since when has ladder been esports? the pros always use either their "real named" account or the overlay shows the players id for the veiwers. disallowing barcodes would be like any real sport saying "hey you have to give everyone a copy of ur playlist and video of ur practices so that other teams can study you" like come on the ladder and the esports scene arent really connected at all. how many GM players arent even pros?
Xapti
Profile Joined April 2010
Canada2473 Posts
Last Edited: 2013-02-03 08:35:51
February 03 2013 08:35 GMT
#107
The people who use barcode names are stupid for two reasons:
1. (it doesn't apply to all of them, but the large majority) They don't chose all the same standard name, defeating any purpose of anonymity

2. They make up some new name (this "barcode" name), instead of choosing one of the most common names already, like "Zerg" or "anonymous" or something (on NA I know there were lots of "Kevin"s or something.

By making a barcode name unique, you're making yourself more obvious and identifiable; why would anyone want that when supposedly the whole point is to be more anonymous.

I don't see the point of the OP's post.
"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
psychotics
Profile Joined July 2011
United States184 Posts
February 03 2013 08:38 GMT
#108
On February 03 2013 17:13 MasterOfPuppets wrote:
Show nested quote +
On February 03 2013 16:29 Sated wrote:
Okay, I entirely understand why pro-level players need to do this, because they want to try and hide their current builds/playstyle from opponents that they might meet in tournament play...

... but why do people at my level, which is mid-high Masters if you're being kind, feel the need to use barcode names..?


To me there seem to be two possibilities as to why people below pro level would feel the need to use a barcode name. The first, and least likely, ladder is stressful and they can't deal too well with losing. Under a barcode name, they have no personality, they're like a faceless Anon save for their race, which puts less pressure on them to win than would playing under an original, recognizable account name.

The second, and the one I would tend to find as more prevalent, they want to be cool. Barcode names are the in thing now, just like 2 years ago it was naming yourself EGIdrA even though you were in silver and playing Protoss. It's the same thing as playing as 13 year old on Xbox live naming themselves xXxMLG_qUiCkScOpE_360xXx or xXx545UK3_UCH1H4xXx, they perceive that to be cool and trendy and stick with it because they want attention and validation. As opposed to just fucking playing the game and enjoying it.

That's my theory at least. :/


or people like me who use it at masters level have a distinct style they play in match-ups ( for example always go mutas vs t or always go for drops vs toss) and at masters level you do run into players often and they dont want to be just randomly countered by someone they played. i know i will always counter the build my opponent did last time i faced him because 80% of people on ladder do 1 build per match up
MasterOfPuppets
Profile Blog Joined March 2011
Romania6942 Posts
February 03 2013 08:41 GMT
#109
On February 03 2013 17:38 psychotics wrote:
Show nested quote +
On February 03 2013 17:13 MasterOfPuppets wrote:
On February 03 2013 16:29 Sated wrote:
Okay, I entirely understand why pro-level players need to do this, because they want to try and hide their current builds/playstyle from opponents that they might meet in tournament play...

... but why do people at my level, which is mid-high Masters if you're being kind, feel the need to use barcode names..?


To me there seem to be two possibilities as to why people below pro level would feel the need to use a barcode name. The first, and least likely, ladder is stressful and they can't deal too well with losing. Under a barcode name, they have no personality, they're like a faceless Anon save for their race, which puts less pressure on them to win than would playing under an original, recognizable account name.

The second, and the one I would tend to find as more prevalent, they want to be cool. Barcode names are the in thing now, just like 2 years ago it was naming yourself EGIdrA even though you were in silver and playing Protoss. It's the same thing as playing as 13 year old on Xbox live naming themselves xXxMLG_qUiCkScOpE_360xXx or xXx545UK3_UCH1H4xXx, they perceive that to be cool and trendy and stick with it because they want attention and validation. As opposed to just fucking playing the game and enjoying it.

That's my theory at least. :/


or people like me who use it at masters level have a distinct style they play in match-ups ( for example always go mutas vs t or always go for drops vs toss) and at masters level you do run into players often and they dont want to be just randomly countered by someone they played. i know i will always counter the build my opponent did last time i faced him because 80% of people on ladder do 1 build per match up


Well if we're looking solely at Master league and not the ladder in general then yes, that's a possibility as well.
"my shaft scares me too" - strenx 2014
dani`
Profile Joined January 2011
Netherlands2402 Posts
February 03 2013 09:40 GMT
#110
On February 03 2013 17:38 psychotics wrote:
Show nested quote +
On February 03 2013 17:13 MasterOfPuppets wrote:
On February 03 2013 16:29 Sated wrote:
Okay, I entirely understand why pro-level players need to do this, because they want to try and hide their current builds/playstyle from opponents that they might meet in tournament play...

... but why do people at my level, which is mid-high Masters if you're being kind, feel the need to use barcode names..?


To me there seem to be two possibilities as to why people below pro level would feel the need to use a barcode name. The first, and least likely, ladder is stressful and they can't deal too well with losing. Under a barcode name, they have no personality, they're like a faceless Anon save for their race, which puts less pressure on them to win than would playing under an original, recognizable account name.

The second, and the one I would tend to find as more prevalent, they want to be cool. Barcode names are the in thing now, just like 2 years ago it was naming yourself EGIdrA even though you were in silver and playing Protoss. It's the same thing as playing as 13 year old on Xbox live naming themselves xXxMLG_qUiCkScOpE_360xXx or xXx545UK3_UCH1H4xXx, they perceive that to be cool and trendy and stick with it because they want attention and validation. As opposed to just fucking playing the game and enjoying it.

That's my theory at least. :/


or people like me who use it at masters level have a distinct style they play in match-ups ( for example always go mutas vs t or always go for drops vs toss) and at masters level you do run into players often and they dont want to be just randomly countered by someone they played. i know i will always counter the build my opponent did last time i faced him because 80% of people on ladder do 1 build per match up

So instead of just playing the mind games that come along with facing the same opponent again, you choose to give yourself an advantage by hiding your ID, while still hard countering your opponent's previous build. Very classy bro.
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
Last Edited: 2013-02-03 10:14:10
February 03 2013 10:13 GMT
#111
Lmfao at barcode hate, its hillarious.

1) Progamers are given time to prepare against opponents in the GSL and other tournaments.

2) Korean and probably some other teams have people dedicated to analysing opponents

3) Players will analyse their opponents also and learn their playstyles (even if not currently matched up vs them) if they play against them often enough, this is why when you see people play against others of the same team, its often always mentioned as a factor.

Playing on ladder under their own name is extremely detrimental, under barcode they can try / test and play new things without fear of it being completely counteracted.

Also, Why the fuck does it matter to you if they call themselves IIIIIIIIIII or Beerbong420? Every single name on ladder could be fake. IMLosira? Probably MVP, IMNestea? Stephano.

Useless wet fish.
Locke-
Profile Joined December 2011
499 Posts
February 03 2013 10:18 GMT
#112
Wow, an analysis on barcode names. Did not expect that.
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?36997 Posts
February 03 2013 10:30 GMT
#113
On February 03 2013 17:13 MasterOfPuppets wrote:
Show nested quote +
On February 03 2013 16:29 Sated wrote:
Okay, I entirely understand why pro-level players need to do this, because they want to try and hide their current builds/playstyle from opponents that they might meet in tournament play...

... but why do people at my level, which is mid-high Masters if you're being kind, feel the need to use barcode names..?

The second, and the one I would tend to find as more prevalent, they want to be cool. Barcode names are the in thing now, just like 2 years ago it was naming yourself EGIdrA even though you were in silver and playing Protoss. It's the same thing as playing as 13 year old on Xbox live naming themselves xXxMLG_qUiCkScOpE_360xXx or xXx545UK3_UCH1H4xXx, they perceive that to be cool and trendy and stick with it because they want attention and validation. As opposed to just fucking playing the game and enjoying it.

That's my theory at least. :/

I agree with your theory. lllllllllllll is hip, it's cool, it's now. People want to be recognized without actually being recognized...
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
GhoSt[shield]
Profile Blog Joined April 2010
Canada2131 Posts
February 03 2013 10:44 GMT
#114
Incredibly detailed analysis on something interesting. Sad it turned to hate and flames.
Been an interesting phenomenon in gaming the past year or two.
On February 03 2013 19:13 Capped wrote:

Also, Why the fuck does it matter to you if they call themselves IIIIIIIIIII or Beerbong420? Every single name on ladder could be fake. IMLosira? Probably MVP, IMNestea? Stephano.



Variations on BeerBong420 as new barcode "it" thing plz.
tabeatz
Profile Joined October 2012
United States83 Posts
February 03 2013 10:56 GMT
#115
Top barcodes on EU are Naniwa and lucifron.
For the love of the game
Snowbear
Profile Blog Joined July 2010
Korea (South)1925 Posts
February 03 2013 10:59 GMT
#116
On February 03 2013 16:29 Sated wrote:
Okay, I entirely understand why pro-level players need to do this, because they want to try and hide their current builds/playstyle from opponents that they might meet in tournament play...

... but why do people at my level, which is mid-high Masters if you're being kind, feel the need to use barcode names..?

I use it because I use 1 build for each mu, and it's not rare that I meet the same people. After 2 games they start ro blibdcounter me.
Anta
Profile Joined April 2012
Germany434 Posts
February 03 2013 11:10 GMT
#117
I always cringe when I meet barcode nick names at my diamond level.
"In short: stop bitching, change your tampons and up your game." mad respect to CloudNineLabs.com http://i.imgur.com/g5KGz.jpg ! I love Dreamhack!
Snowbear
Profile Blog Joined July 2010
Korea (South)1925 Posts
February 03 2013 12:42 GMT
#118
On February 03 2013 20:10 Anta wrote:
I always cringe when I meet barcode nick names at my diamond level.

Why? Whats the difference with a name like "smurf"?
HornyHerring
Profile Joined March 2011
Papua New Guinea1058 Posts
Last Edited: 2013-02-03 13:18:19
February 03 2013 13:18 GMT
#119
Yet another thread discussing semantics. Wow.
oh, hai
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
February 03 2013 13:27 GMT
#120
Well making barcode names at lower leagues still makes some sense to me. It still achieves the same purpose of not giving the opponent expectations about how they play. If BobtheBuilder went Stargate opening every game, people would remember and be better prepared. Although, if there aren't hardly any other barcode names at his MMR then people would still associate his barcode+race with him.
ModeratorBlame yourself or God
Cheerio
Profile Blog Joined August 2007
Ukraine3178 Posts
Last Edited: 2013-02-06 17:19:31
February 03 2013 14:02 GMT
#121
On February 03 2013 10:06 Too_MuchZerg wrote:
Show nested quote +
On February 02 2013 23:47 paralleluniverse wrote:
The WoW naming policy disallows gibberish names:
Pure Gibberish
This category includes names which:

Consist of a string of letters which do not produce a pronounceable name (e.g. Asdfasdf, Jjxccm, Hvlldrm)

https://us.battle.net/support/en/article/naming-policy

The same rule should be applied to SC2, and these accounts with barcode names should be forced to rename.

At this point everything that's needed to maintain your privacy is there. You can set your account to only receive messages and invites from friends, which prevents spam, and you can set the game privacy to hide build orders. So there is no need to have barcode names.


Um this wont solve this problem. Then we would have 300 users with same name of "candyman" or "random", whatever korean pros agree.

Then the rule should be set that requires the names to be distinguishable. When candyman fever starts just ban anyone besides the 1st 10 or so. You can get most people through their wallets.
Grubby
Profile Joined January 2011
Netherlands318 Posts
February 03 2013 14:11 GMT
#122
I love the deep seriousness and scientific approach of this article. Do you really love numbers? What drives you?
Homepage: followgrubby.com Twitter: @followgrubby Facebook: /followgrubby
Deleted User 137586
Profile Joined January 2011
7859 Posts
February 03 2013 14:14 GMT
#123
On February 03 2013 22:27 Zelniq wrote:
Well making barcode names at lower leagues still makes some sense to me. It still achieves the same purpose of not giving the opponent expectations about how they play. If BobtheBuilder went Stargate opening every game, people would remember and be better prepared. Although, if there aren't hardly any other barcode names at his MMR then people would still associate his barcode+race with him.


I cannot recall ever having played the same guy twice (Platinum to Diamond, nor when I climbed out of bronze in 2010). And that's also what sc2gears tells me.
Cry 'havoc' and let slip the dogs of war
WArped
Profile Joined December 2010
United Kingdom4845 Posts
February 03 2013 14:21 GMT
#124
IM Zergs give no shits about their builds being stolen, true man Zergs.
Orek
Profile Joined February 2012
1665 Posts
February 03 2013 17:52 GMT
#125
On February 03 2013 23:11 Grubby wrote:
I love the deep seriousness and scientific approach of this article. Do you really love numbers? What drives you?

I'm pretty much addicted to reading positive feedback after each research. "OMG this OP is crazy. Nice work!" is my motivation.
I hear that a dedicated pro thinks about PvZ when he is in the toilet or shower, and he even dreams about PvZ.
I struggle a lot with numbers, tables, graphs, equations etc. that I love. However, until one day I dream about them, I'm nowhere near his greatness.
Rotodyne
Profile Blog Joined July 2005
United States2263 Posts
February 03 2013 18:05 GMT
#126
On February 04 2013 02:52 Orek wrote:
Show nested quote +
On February 03 2013 23:11 Grubby wrote:
I love the deep seriousness and scientific approach of this article. Do you really love numbers? What drives you?

I'm pretty much addicted to reading positive feedback after each research. "OMG this OP is crazy. Nice work!" is my motivation.
I hear that a dedicated pro thinks about PvZ when he is in the toilet or shower, and he even dreams about PvZ.
I struggle a lot with numbers, tables, graphs, equations etc. that I love. However, until one day I dream about them, I'm nowhere near his greatness.


Thank you for making this article. I hadn't played starcraft in a long time so I figured all the bar codes were just korean characters that weren't showing up properly. This thread cleared it up for me
I can only play starcraft when I am shit canned. IPXZERG is a god.
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