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On January 11 2013 23:24 Butterednuts wrote: No infested terran upgrades? Alright Blizzard... I don't agree with this at all. That has been one of the most important issues with infestors. I'm all for asymetric balance, but the ability for a unit to scale like that, to be able to spew out high dps, scaling units for free is insane. Though in HotS we have a unit like that for zerg, they have other issues that balance the spawned units, like the amount that can be created at one time. I'm surprised they didn't just remove infested terrans all together, since they are the reason that battles are unintelligible for the most part. I really like what blizzard has done here, though I hope it won't end up too harsh.
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On January 12 2013 00:16 docvoc wrote:Show nested quote +On January 11 2013 23:24 Butterednuts wrote: No infested terran upgrades? Alright Blizzard... I don't agree with this at all. That has been one of the most important issues with infestors. I'm all for asymetric balance, but the ability for a unit to scale like that, to be able to spew out high dps, scaling units for free is insane. Though in HotS we have a unit like that for zerg, they have other issues that balance the spawned units, like the amount that can be created at one time. I'm surprised they didn't just remove infested terrans all together, since they are the reason that battles are unintelligible for the most part. I really like what blizzard has done here, though I hope it won't end up too harsh. I think they should just double the mana cost of IT (with some number adjustments to compensate). This would essentially halve the upgrade bonus they receive as well as decrease the mass IT spam.
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If they just made fungal unable to kill units this would all be fine ....
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good change but bring the egg hp where it was before :D
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I dont think it will change ZvT at all, while it will change alot ZvP. And ZvP does not need a change currently.
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On January 12 2013 00:26 MyNameIsAlex wrote: I dont think it will change ZvT at all, while it will change alot ZvP. And ZvP does not need a change currently.
Everything with ZvX needs a freaking change badly. It will fix PvZ and it's great. It will not fix TvZ and it sucks.
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On January 12 2013 00:26 MyNameIsAlex wrote: I dont think it will change ZvT at all, while it will change alot ZvP. And ZvP does not need a change currently. Oh it does, but just fixing the infestor won't make ZvP more entertaining and not necessarily more balanced.
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I think this kind of change is too late to matter in WOL. It would just be a bandaid fix for 3 months anyway.
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On January 12 2013 00:26 MyNameIsAlex wrote: I dont think it will change ZvT at all. Oh yes it will for mech/air.
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Even if HotS is getting close to release they should still fix WoL's issues. They really can't win with their community. If they do this it's "pointless change, hots soon anyway." - If they didn't change it, it would most likely be "Greedy blizz making us pay money to get fixes in HotS."
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I can't simply believe this is happening now, and not 6 months ago at least. It's just crazy, and everyone knows it, all the time we passed fighting against this shit. The sad part of the story is reserved for hots, they brought an heavily imbalanced game to the beta forge, and now they're in troubles because the starting metagame was simply shit.
Next month, queen range buff reverted (after a who cares test), because developers are a little (just a little) slow.
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Don't see why they should even bother with WOL balance. Hots release is less then 3 months away.
Seems silly.
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On January 12 2013 00:26 MyNameIsAlex wrote: I dont think it will change ZvT at all, while it will change alot ZvP. And ZvP does not need a change currently.
the change has had a huge effect on infested terrans. just watch any hots stream. they become ridiculously ineffective in late game. further zerg is using supply into new strats like roach hydra viper so you don't see crazy infestor numbers dumping a million eggs much anymore.
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Better 1+ year late than never...I think that's how the saying goes...
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My ideal nerf of Uncle Festor (i am playing zerg)... wooo kekekeke
Decrease 1 dmg vs.ground/air of infested terrans and decrease their health 5 to10 hp = balanced...
FG nerf? 3 second slowdown, same DMG .. first second 100% slowdown, second second 50% slowdown, third second 25% slowdown HOWGH try it use it delete it ! BEER FOR EVERYONE!
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I understand the reasons but I don't like the implementation behind it. I was under the impression that Blizzard was striving to continually refine the game and improve clarity yet that vision has been compromised over and over in WoL.
Clear and purposeful design will dictate that if you apply an upgrade, units benefit from it. Now a new player can no longer expect that. He/she has to be aware and learn that infested terrans don't benefit from upgrades while something like broodlings can. What about locusts, are they an exception as well?
This is inconsistent design that betrays a lack of focus and an attempt to correct errors in a hacked manner. The game shouldn't be about learning exceptions.
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Well. It's a little bit late since only Zergs are still playing WoL.
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just make fungal into a weaker version of plague. Problem solved :-P
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