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Dear Tournaments of 2013: Maps - Page 4

Forum Index > SC2 General
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ManicMarine
Profile Joined April 2011
Australia409 Posts
January 03 2013 04:40 GMT
#61
I want to add my voice to the chorus supporting new maps. One of the things that I love most about HotS is that I get to play new maps. I've down voted all the old WoL maps so I only play HotS maps.

Tournament makers: for the love of starcraft PLEASE shake up your map pool more frequently. We're bored to hell out here!
Manic by name, Manic by nature.
Nuclease
Profile Joined August 2011
United States1049 Posts
January 03 2013 04:55 GMT
#62
The problem is, until they all change, it will be harder for just one of them to lead the way. I think they are probably hesitant to change maps just because they don't want the players to be struggling with switching map pools from what they usually play. Moreover, they need a fairly large map pool, and there just aren't that many well explored maps out there. I think it's mainly up to Blizz to adapt some new maps on the ladder. Should happen soon.
Zealots, not zee-lots. | Never forget, KTViolet, Go)Space. | You will never be as good as By.Flash, and your drops will never be as sick as MMA.
Wingblade
Profile Joined April 2012
United States1806 Posts
January 03 2013 04:59 GMT
#63
Personally, I will be minimizing any games in non-Proleague tourneys if they use Kespa maps. You decry some maps for imbalance, then you advocate adding the most imbalanced maps in SC2 history into tournaments? When Blizzard makes bad maps, they are idiots and should give up. When Kespa does it, they are geniuses trying to spice up the metagame.

Please stop applying double standards, and stop advocating Kespa maps. They are horrible.
PartinG fanboy to the max, Rain/Squirtle/Dear/Scarlett/Bbyong are cool too. I don't always watch Dota2 but when I do I have no clue what's going on. GOGO POWER RANGERS
sCFade
Profile Joined September 2010
307 Posts
January 03 2013 05:00 GMT
#64
On January 03 2013 13:59 Wingblade wrote:
Personally, I will be minimizing any games in non-Proleague tourneys if they use Kespa maps. You decry some maps for imbalance, then you advocate adding the most imbalanced maps in SC2 history into tournaments? When Blizzard makes bad maps, they are idiots and should give up. When Kespa does it, they are geniuses trying to spice up the metagame.

Please stop applying double standards, and stop advocating Kespa maps. They are horrible.


Seriously. One of the big reasons we've seen so many mirror matches is because all of the maps are so broken in favor of one race or another.
Elyvilon
Profile Joined August 2008
United States13143 Posts
January 03 2013 05:11 GMT
#65
On January 03 2013 10:11 SidianTheBard wrote:
Show nested quote +
On January 03 2013 10:03 BrokenMirage wrote:
What would you consider the optimal lifespan for a map supposing that there are no important balance issues? Personally I would say between 4 to 10 months depending on how many differents playstyles are commonly used.


Yeah, I could see somewhere between 4 and 10 months depending on the map. For instance Cloud Kingdom I'm not complaining about too much because you can see so many different playstyles on this map that it is usually must more enjoyable to watch. Maps like Metropolis though just get extremely boring after a long time, so a shorter time they are in the pool the better.

In BW, maps stayed around for a couple of months to a little over a year in the case of the most popular maps, and it worked well since the most popular maps were really good but didn't really overstay their welcome by much.
Liquipedia
Wingblade
Profile Joined April 2012
United States1806 Posts
January 03 2013 05:12 GMT
#66
On January 03 2013 14:00 sCFade wrote:
Show nested quote +
On January 03 2013 13:59 Wingblade wrote:
Personally, I will be minimizing any games in non-Proleague tourneys if they use Kespa maps. You decry some maps for imbalance, then you advocate adding the most imbalanced maps in SC2 history into tournaments? When Blizzard makes bad maps, they are idiots and should give up. When Kespa does it, they are geniuses trying to spice up the metagame.

Please stop applying double standards, and stop advocating Kespa maps. They are horrible.


Seriously. One of the big reasons we've seen so many mirror matches is because all of the maps are so broken in favor of one race or another.


They are OKAY(and i use that very loosely), because having imba maps in a team based setting isn't the worst thing. But individual tournaments. That should never happen with these maps. Mix up the map pool if you really must, with community or blizzard maps that are actually good.

Daybreak is one of the best maps ever made to this point. Why would you advocate removing it? It's extremely balanced, and has created great games.
PartinG fanboy to the max, Rain/Squirtle/Dear/Scarlett/Bbyong are cool too. I don't always watch Dota2 but when I do I have no clue what's going on. GOGO POWER RANGERS
Adreme
Profile Joined June 2011
United States5574 Posts
January 03 2013 05:15 GMT
#67
On January 03 2013 14:12 Wingblade wrote:
Show nested quote +
On January 03 2013 14:00 sCFade wrote:
On January 03 2013 13:59 Wingblade wrote:
Personally, I will be minimizing any games in non-Proleague tourneys if they use Kespa maps. You decry some maps for imbalance, then you advocate adding the most imbalanced maps in SC2 history into tournaments? When Blizzard makes bad maps, they are idiots and should give up. When Kespa does it, they are geniuses trying to spice up the metagame.

Please stop applying double standards, and stop advocating Kespa maps. They are horrible.


Seriously. One of the big reasons we've seen so many mirror matches is because all of the maps are so broken in favor of one race or another.


They are OKAY(and i use that very loosely), because having imba maps in a team based setting isn't the worst thing. But individual tournaments. That should never happen with these maps. Mix up the map pool if you really must, with community or blizzard maps that are actually good.

Daybreak is one of the best maps ever made to this point. Why would you advocate removing it? It's extremely balanced, and has created great games.


Because its the same thing over and over again (also its imbalances have been exposed). The fresher maps you see people trying things that you dont normally see because every timing isnt worked out because its imbalances arent completely understood yet and all the timings arent figured out. With Daybreak everything about it is known already and we arent going to see anything more from it.
SidianTheBard
Profile Joined October 2010
United States2474 Posts
January 03 2013 05:40 GMT
#68
On January 03 2013 13:59 Wingblade wrote:
Personally, I will be minimizing any games in non-Proleague tourneys if they use Kespa maps. You decry some maps for imbalance, then you advocate adding the most imbalanced maps in SC2 history into tournaments? When Blizzard makes bad maps, they are idiots and should give up. When Kespa does it, they are geniuses trying to spice up the metagame.

Please stop applying double standards, and stop advocating Kespa maps. They are horrible.


I never in my OP said all tournaments should pick up the kespa maps. Hell, I even said they were trash but they are still fun to watch due to the team setting and being able to pick which race you can send out.

Too many players here complain saying that there aren't enough tested maps and that's exactly the problem. No tournament does anything except take year old maps from GSL and assume they are good. Metropolis is imbalanced but since GSL used it for a season, MLG & IPL thought it'd be okay to keep using it forever. Trust me, as a map maker you are able to look at certain maps and be able to tell how they can play out, or at least what can happen. There are so many "standard" maps shown here on team liquid's mapping forum that are good enough for competitive play. They have the easy to hold natural, some have the easy to hold third, some have the hard to hold third, whatever you want, it's there. Yet the only excuse for tournaments never picking up new maps is the fear that it MIGHT be imbalanced. So instead we get tournaments that keep using the same maps over and over again causing the same old games over and over to the viewers.

Yes, people love proleague because it's proleague, but ffs people love proleague because they actually have the balls to not use the same 7 maps that every other tournament has been using for the past 2 years.
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
Axeltoss
Profile Blog Joined December 2010
United States283 Posts
Last Edited: 2013-01-03 05:43:24
January 03 2013 05:42 GMT
#69
Thanks for posting this. Definitely a discussion worth having :D
@Axeltoss
X3GoldDot
Profile Joined August 2011
Malaysia3840 Posts
January 03 2013 05:53 GMT
#70
disagree entirely, proleague maps seem balanced, because its the proleague format, thats why you see alot of mirrors constantly, while it might be a good thing ( mirrors are better to watch nowadays), its not good for balance at all
prime/startale/[SexComaZerg, RoyalRoaderZerg, SirLifealot] ingame ID = GoodGame
Diamond
Profile Blog Joined May 2009
United States10796 Posts
Last Edited: 2013-01-03 06:06:45
January 03 2013 06:04 GMT
#71
All this "maps need to be 100% balanced out the gate" Lol no.

A: Maps can't be balanced without supporting data to help identify problems.

B: Most people forget most BW maps were imbalanced as shit and it worked ok. Seriously.

At one point I was working on a project documenting how badly balanced most BW maps were, here's the data as I never got around to finishing it. As you can see most maps had MAJOR imbalances. And yet life was A-Ok. The world did not end. Note the data on the most recent maps is outdated since this was done in Feb.

Link: https://docs.google.com/spreadsheet/ccc?key=0AlQhVOsTjU5mdG9scU9ZcWgtT3hHMHpJTV9jblUwa3c
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Trasko
Profile Blog Joined July 2010
Sweden983 Posts
January 03 2013 06:08 GMT
#72
If there was an upvote button, I would do press it.

Whilst the old maps are nice and I like them, some refreshed maps would be appreciated! That's why I love watching Proleauge. It sparks new opportunities for new strategies.
Jaedong <3
SidianTheBard
Profile Joined October 2010
United States2474 Posts
January 03 2013 16:17 GMT
#73
On January 03 2013 14:53 X3GoldDot wrote:
disagree entirely, proleague maps seem balanced, because its the proleague format, thats why you see alot of mirrors constantly, while it might be a good thing ( mirrors are better to watch nowadays), its not good for balance at all


So you don't want new maps at all because the maps proleague have chosen have the chance to be imbalanced (we've seen them for a month now) so that pretty much says we can never have any new maps ever and should keep using Antiga for another year?

Finding melee maps for sc2 isn't hard at all to do, will they be completely balanced? Who knows. But is that really a problem? If they slightly favor zerg it's okay because we just replaced metropolis anyway. If they slightly favor terran, great! Terran have been dying off since 2011.
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
Lonyo
Profile Blog Joined December 2009
United Kingdom3884 Posts
January 03 2013 16:38 GMT
#74
On January 03 2013 13:59 Wingblade wrote:
Personally, I will be minimizing any games in non-Proleague tourneys if they use Kespa maps. You decry some maps for imbalance, then you advocate adding the most imbalanced maps in SC2 history into tournaments? When Blizzard makes bad maps, they are idiots and should give up. When Kespa does it, they are geniuses trying to spice up the metagame.

Please stop applying double standards, and stop advocating Kespa maps. They are horrible.

You (and the OP) are missing one key point.

The onus should be on TEAM LEAGUES to introduce fresh maps.
TEAM LEAGUES don't need to care about imbalance, because they are... team leagues. You pick who you send out, so map imbalance is irrelevant. Just send out the stronger race.

In the short term, map balance gets tested, teams play the map, they send out the strong race, and then the map gets canned as unbalance.
THAT IS FINE. WE NEED THAT.

When a map has been determined as balanced enough in teamleagues, it can be easily used in individual competitions as people will have had some exposure to it.

That means GSTL, IPTL, EGMC, Proleague all have a different kind of responsibility to the individual leagues because of the fact that map imbalances basically have a lot less significance, as they can be avoided through use of a team.

That also means you can apply a double standard, because team leagues should be held to a different standard to individual leagues, which doesn't mean throwing imbalanced maps into individual competitions, but it does mean testing maps in team leagues.
HOLY CHECK!
HolydaKing
Profile Joined February 2010
21254 Posts
Last Edited: 2013-01-03 16:49:05
January 03 2013 16:42 GMT
#75
Well, the Proleague maps kinda don't look balanced on some matchups. That's probably why we see so many mirror matchups. Still, it has got to point that i prefer to see perhaps imbalanced matches on new maps rather than the same map again and again...

So thumbs up for the OP.
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
January 03 2013 16:42 GMT
#76
In my opinion, there are only two options, which are equally impossible:

a) all major foreign tournament organizers sit together and decide on a common mappool with new maps
b) blizzard overhauls the ladder mappool with mainly new maps and waits till the tournament orginaziers pick them up
HolydaKing
Profile Joined February 2010
21254 Posts
Last Edited: 2013-01-03 16:47:40
January 03 2013 16:45 GMT
#77
On January 04 2013 01:42 JustPassingBy wrote:
In my opinion, there are only two options, which are equally impossible:

a) all major foreign tournament organizers sit together and decide on a common mappool with new maps

b) blizzard overhauls the ladder mappool with mainly new maps and waits till the tournament orginaziers pick them up

I think to remember something like this between IEM, MLG and DH (?). But i don't know if that's a good thing because it does perhaps mean that new maps get implemented even more rarely.

edit: ESL, MLG and DH it was. See: http://www.teamliquid.net/forum/viewmessage.php?topic_id=382208&currentpage=4#65
Butterednuts
Profile Blog Joined September 2010
United States859 Posts
January 03 2013 16:49 GMT
#78
I've always been one to argue more about map imbalance rather than race imbalance. One major factor about what makes a strategy strong is the map that it is played on. One obvious example would be the map Xel'Naga Caverns. With an exposed natural and hard to take third base, and impossible to take 4th base (unless you were Terran), Zergs were having trouble keeping up with Terrans in this smaller and more open-natural map.

Maps like Tal'Darim Altar was a 4gate fest for ever PvP purely based on the map and it's lack of ramp. That is why that strategy is so prevalent.

I would hope that Blizzard looks into maps as a substantive reason for many race imbalances. While it isn't the only reason one race may be stronger than the other, maps surely enable them.
Chameleons Cast No Shadows
Pyloss
Profile Joined August 2011
Germany1515 Posts
January 03 2013 16:53 GMT
#79
I agree totally, i got sick of antiga.

We need another TL Map Contest, with the first 3-4 maps beeing directly put in tournaments and ladder.

<3 sOs, Parting, Mana, Honor, TaKe, Mcanning<3
MateShade
Profile Joined July 2011
Australia736 Posts
January 03 2013 17:01 GMT
#80
Although I don't mind daybreak and cloud kingdom, I think that they should rotate 2-3 maps every new tournament/season. If a map is so good it manages to stay on the pool forever (like daybreak and ckingdom might) then that's fine but at least there is new maps every time
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