• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:46
CEST 19:46
KST 02:46
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 (2026) - RO4 & Finals Preview1[ASL21] Ro4 Preview: On Course12Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13
Community News
Code S Season 1 (2026) - RO8 Results2Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !11Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12
StarCraft 2
General
Code S Season 1 (2026) - RO4 & Finals Preview Code S Season 1 (2026) - RO8 Results Code S Season 1 (2026) - RO12 Results Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament KSL Week 89 2026 GSL Season 2 Qualifiers Maestros of The Game 2 announcement and schedule ! $5,000 WardiTV Spring Championship 2026
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 525 Wheel of Misfortune The PondCast: SC2 News & Results Mutation # 524 Death and Taxes Mutation # 523 Firewall
Brood War
General
Pros React to: TvT Masterclass in FlaSh vs Light vespene.gg — BW replays in browser BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion ASL21 General Discussion
Tourneys
[ASL21] Ro8 Day 4 [ASL21] Semifinals B Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues
Strategy
Muta micro map competition Fighting Spirit mining rates [G] Hydra ZvZ: An Introduction Simple Questions, Simple Answers
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Nintendo Switch Thread Warcraft III: The Frozen Throne Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1939 users

[Dec 4] Wings of Liberty Balance patch - Page 31

Forum Index > SC2 General
913 CommentsPost a Reply
Prev 1 29 30 31 32 33 46 Next All
Drake
Profile Joined October 2010
Germany6146 Posts
December 05 2012 08:04 GMT
#601
i see how it helps tvz
i dont see how it helps pvz ... vs bl infestor you cant get close enough to the infestor with the ht because if broodlings so nothing changes
Nb.Drake / CoL_Drake / Original Joined TL.net Tuesday, 15th of March 2005
Sissors
Profile Joined March 2012
1395 Posts
December 05 2012 08:06 GMT
#602
On December 05 2012 16:53 Heavenfallz wrote:
Interesting. Now terran can start incorporating raven into late game mech comp.

Why do people have to keep making the same claims without for a second looking at what has been posted many times? How do you think this change will make sure significantly more ravens would be used in lategame? The only change this represents is 150/150 less expenses. Now I definately wont complain about that as terran, but it wont mean seeker missiles are available sooner, and late game it really wont do anything.

Early game there is pretty much no reason to use seeker missiles, so also all the 1-1-1 doomscenarios with ravens dont make any sense (not to mention it still takes ages for ravens to have enough energy).
TheDwf
Profile Joined November 2011
France19747 Posts
December 05 2012 08:06 GMT
#603
On December 05 2012 16:57 samurai80 wrote:
Show nested quote +
On December 05 2012 03:53 LgNKane wrote:
maybe this will shut up all the balance whining though ravens in late game will be overpowered, just watch.

Pretty much my thoughts. I don't think removing the seeker missile research was necessary at all. Terrans usually had too much gas in late game

Yeah, you float so much gas with mech...
rasnj
Profile Joined May 2010
United States1959 Posts
December 05 2012 08:07 GMT
#604
On December 05 2012 16:37 Klyberess wrote:
Show nested quote +
On December 05 2012 03:18 Deckard.666 wrote:
On December 05 2012 03:16 GolemMadness wrote:
One range reduction on fungal and less egg health? That's not going to make anybody use infestors less.


+2 range on queens? That's barely going to have an effect in the game.

...

I'm not saying the nerf won't have any significance, but you can't equate a 67% buff to a 12% nerf.

This is the wrong way to look at it. That is like saying +1 carapace for lings is useless vs banelings because it only reduces damage by 2.86%. The point is that those last 2.86% makes a major difference, and percentage of damage is the wrong statistic to use (that 2.86% means it takes 2 banelings instead of 1 to kill your lings). A similar idea applies to this nerf. The important thing is that snipe, emp and feedback now outrange fungal (by 1-2), and it will be easier for colossus to target down infestors. That last 1 range makes a huge difference in how exposed your infestors are.
Scrubwave
Profile Joined July 2010
Poland1786 Posts
December 05 2012 08:07 GMT
#605
--- Nuked ---
sour_eraser
Profile Joined March 2011
Canada932 Posts
December 05 2012 08:08 GMT
#606
On December 05 2012 17:03 samurai80 wrote:
Show nested quote +
On December 05 2012 17:00 jidolboy wrote:
On December 05 2012 16:57 samurai80 wrote:
On December 05 2012 03:53 LgNKane wrote:
maybe this will shut up all the balance whining though ravens in late game will be overpowered, just watch.

Pretty much my thoughts. I don't think removing the seeker missile research was necessary at all. Terrans usually had too much gas in late game, we're gonna see seeker missiles everywhere -.-


....
Sir. Do you even play the game?

Lol yes I do. I don't play terran but I see so many terrans not taking many of their gases in the late game of most of their m-u. Of course it depends on their unit composition but gas is rarely their limiting factor I mean.


LOL. What makes you think Terrans did not use ravens? I'll give you a hint *cough*range,and high mana*cough*. The cost of spell wasn't a fucking problem FFS
"What's the f*cking point of censoring a letter if everyone and their mother knows what it stands for.... F*cking morons"
Zarahtra
Profile Joined May 2010
Iceland4053 Posts
December 05 2012 08:09 GMT
#607
A nerf is a good thing. -1 *can* be a huge nerf, remains to see if it is. I still don't like the fact they didn't change FG's immobilize and it really annoys me(just because i think it's stupid, not because of balance) that the eggs and IT don't share hp. Don't know, this might adress balance well enough, I don't think it will however make the games much more exciting
ViktorSC
Profile Blog Joined December 2012
United States75 Posts
December 05 2012 08:09 GMT
#608
this is worse that the quantic thing. aw so sad, hope they bring it back for hots.
Buildings are units, units are buildings.
ViktorSC
Profile Blog Joined December 2012
United States75 Posts
December 05 2012 08:10 GMT
#609
On December 05 2012 17:00 samurai80 wrote:
Show nested quote +
On December 05 2012 16:42 ViktorSC wrote:
nooooooooooooooooo waaayyyy.... no seeker missile? are you for real right now? guess ill have to see for myself


oh yeah and, down with infestors.

I hope you understand it is "no seeker missile research needed" and not "no seeker missile". Just in case as the text is slightly ambiguous.

hahahahahahahahaha. score! terran reign supreme.
Buildings are units, units are buildings.
ViktorSC
Profile Blog Joined December 2012
United States75 Posts
Last Edited: 2012-12-05 08:39:20
December 05 2012 08:11 GMT
#610
On December 05 2012 17:00 jidolboy wrote:
Show nested quote +
On December 05 2012 16:57 samurai80 wrote:
On December 05 2012 03:53 LgNKane wrote:
maybe this will shut up all the balance whining though ravens in late game will be overpowered, just watch.

Pretty much my thoughts. I don't think removing the seeker missile research was necessary at all. Terrans usually had too much gas in late game, we're gonna see seeker missiles everywhere -.-


....
Sir. Do you even play the game?

hahahahahaha. well put.

OOPS DID I POST THREE TIMES. was kinda busy playing a game. yay seeker missile.
Buildings are units, units are buildings.
Tsubbi
Profile Joined September 2010
Germany7996 Posts
December 05 2012 08:13 GMT
#611
Its funny as in retrospect, all the range changes at first got looked at as not being significant, yet they had the one of the biggest impact on gameplay imo.

+1 immortal range is a night and day difference, +1 roaches obiously, hell even +2 queen range was looked at as not doing anything in the beginning

lets wait and see, the change might just be what the game needed
Big J
Profile Joined March 2011
Austria16289 Posts
December 05 2012 08:16 GMT
#612
On December 05 2012 17:07 Scrubwave wrote:
Show nested quote +
On December 05 2012 16:27 rd wrote:
On December 05 2012 15:54 Scrubwave wrote:
Baby steps forward are still steps forward. Even if the baby is retarded. And is missing half its limbs.


No satisfaction until the Infestor is nerfed into the dust I guess.

Please, tell me where do you think this infestor nerf will play any significant role, I want a good laugh.


Everywhere, because you are just eating more shots than before in every engagement.
Zarahtra
Profile Joined May 2010
Iceland4053 Posts
Last Edited: 2012-12-05 08:25:23
December 05 2012 08:16 GMT
#613
On December 05 2012 17:13 Tsubbi wrote:
+1 immortal range is a night and day difference, +1 roaches obiously, hell even +2 queen range was looked at as not doing anything in the beginning

Lol, when was it not looked as doing anything in the beginning? I believe pretty much everyone(except the zergs that put their heads in the sand, hoping blizz wouldn't notice how insanely big buff it was) saw how crazy of a buff it was.

Edit: When asked about the buff, even idra was not able to say it was a bad buff, paraphrasing he said "it's ok", which should indicate how obvious of a huge buff it was.
InVerno
Profile Joined May 2011
258 Posts
Last Edited: 2012-12-05 08:17:59
December 05 2012 08:16 GMT
#614
Reverting back the queen range , would help more than any 150gas upgrade in lategame. This little changes can help in fights, still, zerg can win turtling and rushing hive to deathball. Maybe we'll see some lategame battle lost more than before, but who cares when Z matchups are awfull and painfull to watch and play. I still don't believe that zergs cant win without bl\inf, but is a justinbrowder dogma i see.
samurai80
Profile Joined November 2011
Japan4225 Posts
December 05 2012 08:16 GMT
#615
On December 05 2012 17:06 TheDwf wrote:
Show nested quote +
On December 05 2012 16:57 samurai80 wrote:
On December 05 2012 03:53 LgNKane wrote:
maybe this will shut up all the balance whining though ravens in late game will be overpowered, just watch.

Pretty much my thoughts. I don't think removing the seeker missile research was necessary at all. Terrans usually had too much gas in late game

Yeah, you float so much gas with mech...

Not with mech obviously. I speak as a protoss. I know gas is a limiting factor in TvT, but there are many strats in TvP where it is not, thus where they could afford ravens.
samurai80
Profile Joined November 2011
Japan4225 Posts
December 05 2012 08:20 GMT
#616
On December 05 2012 17:08 jidolboy wrote:
Show nested quote +
On December 05 2012 17:03 samurai80 wrote:
On December 05 2012 17:00 jidolboy wrote:
On December 05 2012 16:57 samurai80 wrote:
On December 05 2012 03:53 LgNKane wrote:
maybe this will shut up all the balance whining though ravens in late game will be overpowered, just watch.

Pretty much my thoughts. I don't think removing the seeker missile research was necessary at all. Terrans usually had too much gas in late game, we're gonna see seeker missiles everywhere -.-


....
Sir. Do you even play the game?

Lol yes I do. I don't play terran but I see so many terrans not taking many of their gases in the late game of most of their m-u. Of course it depends on their unit composition but gas is rarely their limiting factor I mean.


LOL. What makes you think Terrans did not use ravens? I'll give you a hint *cough*range,and high mana*cough*. The cost of spell wasn't a fucking problem FFS

I guess you're right, the research cost was not important compared to the importance of range and mana cost. Still terrans will use it more spontaneously.
Zarahtra
Profile Joined May 2010
Iceland4053 Posts
December 05 2012 08:20 GMT
#617
On December 05 2012 17:16 Big J wrote:
Show nested quote +
On December 05 2012 17:07 Scrubwave wrote:
On December 05 2012 16:27 rd wrote:
On December 05 2012 15:54 Scrubwave wrote:
Baby steps forward are still steps forward. Even if the baby is retarded. And is missing half its limbs.


No satisfaction until the Infestor is nerfed into the dust I guess.

Please, tell me where do you think this infestor nerf will play any significant role, I want a good laugh.


Everywhere, because you are just eating more shots than before in every engagement.

I'd hardly go that route. It will have impact vs colossi and vikings, ghosts will still be hard pressed to do anything with broodlords around shelling broodlings+tank fire on them. It's really hard to say the effect though, it will probably be pretty massive against vikings, the problem I still have is, the game is still going to be "lets macro to 3 base, each and every game" and FG is still going to be insanely boring to watch
TheDwf
Profile Joined November 2011
France19747 Posts
Last Edited: 2012-12-05 08:23:38
December 05 2012 08:21 GMT
#618
On December 05 2012 17:16 samurai80 wrote:
Show nested quote +
On December 05 2012 17:06 TheDwf wrote:
On December 05 2012 16:57 samurai80 wrote:
On December 05 2012 03:53 LgNKane wrote:
maybe this will shut up all the balance whining though ravens in late game will be overpowered, just watch.

Pretty much my thoughts. I don't think removing the seeker missile research was necessary at all. Terrans usually had too much gas in late game

Yeah, you float so much gas with mech...

Not with mech obviously. I speak as a protoss. I know gas is a limiting factor in TvT, but there are many strats in TvP where it is not, thus where they could afford ravens.

I was talking about TvZ mech. In TvP you don't have spare gas if you build mass Ghosts and Nukes in lategame, and why would anyone bother to make Ravens while Feedback outranges and instantly kills any Raven with 140+ energy is beyond me.
samurai80
Profile Joined November 2011
Japan4225 Posts
December 05 2012 08:21 GMT
#619
On December 05 2012 17:10 ViktorSC wrote:
Show nested quote +
On December 05 2012 17:00 samurai80 wrote:
On December 05 2012 16:42 ViktorSC wrote:
nooooooooooooooooo waaayyyy.... no seeker missile? are you for real right now? guess ill have to see for myself


oh yeah and, down with infestors.

I hope you understand it is "no seeker missile research needed" and not "no seeker missile". Just in case as the text is slightly ambiguous.

hahahahahahahahaha. score! terran reign supreme.

??
samurai80
Profile Joined November 2011
Japan4225 Posts
December 05 2012 08:30 GMT
#620
On December 05 2012 17:21 TheDwf wrote:
Show nested quote +
On December 05 2012 17:16 samurai80 wrote:
On December 05 2012 17:06 TheDwf wrote:
On December 05 2012 16:57 samurai80 wrote:
On December 05 2012 03:53 LgNKane wrote:
maybe this will shut up all the balance whining though ravens in late game will be overpowered, just watch.

Pretty much my thoughts. I don't think removing the seeker missile research was necessary at all. Terrans usually had too much gas in late game

Yeah, you float so much gas with mech...

Not with mech obviously. I speak as a protoss. I know gas is a limiting factor in TvT, but there are many strats in TvP where it is not, thus where they could afford ravens.

I was talking about TvZ mech. In TvP you don't have spare gas if you build mass Ghosts and Nukes in lategame, and why would anyone bother to make Ravens when Feedback outranges and instantly kills any Raven with 140+ energy is beyond me.

Ok. well as a terran you obviously have more insight about it than I have. I just have some fear about this terran buff, that's it. It seemed zergs needed to be nerfed, but imo terrans didn't need to be buffed. People always says "it won't do anything" and finally it does have some influence, sometimes leading to imbalance (just like when the queen's range was buffed). I just hope it won't but well, if all you smart guys say it won't, then I must be wrong.
Prev 1 29 30 31 32 33 46 Next All
Please log in or register to reply.
Live Events Refresh
BSL
16:00
RO8 TieBreaker
TBD vs SterlingLIVE!
eOnzErG vs TBD
ZZZero.O314
LiquipediaDiscussion
IPSL
16:00
Ro16 Group A
Dewalt vs nOmaD
Ret vs Cross
Airneanach48
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Serral 3636
ProTech121
BRAT_OK 53
JuggernautJason48
MindelVK 12
StarCraft: Brood War
Britney 23682
firebathero 326
ZZZero.O 314
hero 206
Aegong 32
Rock 23
Dewaltoss 20
soO 10
Dota 2
Gorgc8050
qojqva1104
monkeys_forever156
Counter-Strike
zeus615
Other Games
Grubby19060
singsing2202
FrodaN1938
Liquid`RaSZi1139
Beastyqt979
B2W.Neo687
KnowMe225
ArmadaUGS132
Organizations
Other Games
gamesdonequick854
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• printf 27
• Adnapsc2 18
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• imaqtpie598
• Shiphtur204
Upcoming Events
BSL
1h 14m
Bonyth vs Doodle
Dewalt vs TerrOr
Patches Events
4h 59m
GSL
14h 14m
Cure vs herO
SHIN vs Maru
IPSL
22h 14m
Bonyth vs Napoleon
G5 vs JDConan
BSL
1d 1h
OyAji vs JDConan
DragOn vs TBD
Replay Cast
1d 15h
Monday Night Weeklies
1d 22h
Replay Cast
2 days
The PondCast
2 days
Kung Fu Cup
2 days
[ Show More ]
GSL
3 days
Replay Cast
4 days
GSL
4 days
WardiTV Spring Champion…
4 days
Replay Cast
5 days
Sparkling Tuna Cup
5 days
WardiTV Spring Champion…
5 days
Replay Cast
6 days
RSL Revival
6 days
Classic vs SHIN
Rogue vs Bunny
Liquipedia Results

Completed

Escore Tournament S2: W7
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
Heroes Pulsing #1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

YSL S3
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
WardiTV Spring 2026
2026 GSL S2
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.