• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:42
CET 23:42
KST 07:42
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy5ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289
Community News
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool38Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12Blizzard Classic Cup - Tastosis announced as captains18
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Potential Updates Coming to the SC2 CN Server Weekly Cups (March 2-8): ByuN overcomes PvT block Weekly Cups (August 25-31): Clem's Last Straw? Weekly Cups (March 9-15): herO, Clem, ByuN win
Tourneys
World University TeamLeague (500$+) | Signups Open RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament WardiTV Team League Season 10 KSL Week 87
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 518 Radiation Zone The PondCast: SC2 News & Results Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
Soulkey's decision to leave C9 JaeDong's form before ASL BGH Auto Balance -> http://bghmmr.eu/ [ASL21] Ro24 Preview Pt1: New Chaos ASL21 General Discussion
Tourneys
ASL Season 21 LIVESTREAM with English Commentary [Megathread] Daily Proleagues [BSL22] Open Qualifiers & Ladder Tours Small VOD Thread 2.0
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2
Other Games
General Games
General RTS Discussion Thread Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine YouTube Thread Canadian Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [Manga] One Piece
Sports
2024 - 2026 Football Thread Cricket [SPORT] Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2136 users

Lings of Liberty: The Rise of the Patchzergs - Page 70

Forum Index > SC2 General
Post a Reply
Prev 1 68 69 70 71 72 103 Next
ZergForever
Profile Joined November 2012
United States6 Posts
December 07 2012 23:17 GMT
#1381
What if they decreased fungal's damage to 0 while increasing the time it stuns the units to 8 secs, essentially making it like a forcefield?
"I want you to take a moment and reflect on how much of a failure you are." -- EG.IdrA
Gann1
Profile Joined July 2009
United States1575 Posts
Last Edited: 2012-12-07 23:22:08
December 07 2012 23:21 GMT
#1382
What if they just like scrapped sc2 completely and made an HD version of BW instead, wouldn't that be swell

Well it won't happen, just like that suggestion you made.
I drop suckas like Plinko
Fanatic-Templar
Profile Joined February 2010
Canada5819 Posts
December 08 2012 00:12 GMT
#1383
On December 08 2012 08:21 Gann1 wrote:
What if they just like scrapped sc2 completely and made an HD version of BW instead, wouldn't that be swell

Well it won't happen, just like that suggestion you made.


Actually, that wouldn't work. The terrible pathing is inherent to Brood War's gameplay, if you 'fixed' it to what we have in StarCraft II, it would completely wreck the balance and gameplay. But if you didn't, then how many people would really want to play it?

As I recall, even before StarCraft II and the match-fixing scandal, viewership numbers for Brood War had been slowly declining. The impression I got was that the fanbase was mostly stagnant - it was difficult for people to start watching the game. Fans could say that the games had never been better than in the age without bonjwas or that Leessang was the pinnacle of StarCraft, but you already needed a good understanding of the game to even get an idea of what was so impressive about it, by and large, we were past the day of Boxer-style entertainment.

I'm just speaking from my own experience here though. My initiation to progaming came from a complete cast of a KTF vs. Lecaf Oz proleague series, so I had the benefits of actually having people explaining what was going on, but I still only remember two things from that series: the terrible, overhyped Flash vs Jaedong ace match and an amazing double-cheese game between Tempest and Lomo.
I bear this sig to commemorate the loss of the team icon that commemorated Oversky's 2008-2009 Proleague Round 1 performance.
risk.nuke
Profile Joined May 2010
Sweden2825 Posts
December 08 2012 00:17 GMT
#1384
The game is repetitive and becomes boring swiftly. But the problem runs deeper then fungal growth. It's long been grunted in the forgotten forum how sc2 differs from bw and not as a good thing.

It's faster and in combination with the ridiculously high damage output this factor can wipe out half an army in the blink of an eye. In the beginning this massively benefited those with superb reactions while strategy... not so much (And it haven't changed). Build army and move across the map. 1-2 Base builds dominated. Give it time they said, people will learn to expand safely. And they did with experience and patches only to face the next problem which wasn't considered a problem. Being aggressive became more risky because defending them became easy.

But lets step back again and have a look at the actually fighting. The early period was generally marked by how the first major battle crowned the winner. They were straight up fights close to 1a2a3a. Players weren't really utilising positioning and those who did was amateurs to how the game is played today. Once again, give it time. People will learn how to utilise positioning. And they did, they became experts at it. Today unit positioning and area control is crucial to determining sucess. But not really strategic positioning. It is a fast moving duel on dagger tips between the players as deathballs dance around looking for their opponent to do a mistake.

And there is what you have it, it's so easy to expand safely into deathball-dance. 9/10 games. Same units, same combination, same dance. 15 minutes of basebuilding into watching deathballs move back and forth for ten minutes.
Repetetive.
Neo.G Soulkey, Best, firebathero. // http://www.teamliquid.net/forum/index.php?show_part=31
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-12-08 00:27:02
December 08 2012 00:26 GMT
#1385
On December 08 2012 08:21 Gann1 wrote:
What if they just like scrapped sc2 completely and made an HD version of BW instead, wouldn't that be swell

Well it won't happen, just like that suggestion you made.

No, they did "Heart of the Swann" (Rory Swann - main Terran designer of Thor)
Champloo
Profile Joined August 2011
Germany1850 Posts
December 08 2012 00:29 GMT
#1386
I'm just waiting for Warcraft 4, hope it get announced soon.

While matches in WC3 always got more epic the longer the games went on, in SC2 every game that takes more than 10 minutes is a shit turtle game.
Zergofobic
Profile Blog Joined December 2012
Macedonia50 Posts
December 08 2012 01:03 GMT
#1387
On December 08 2012 08:17 ZergForever wrote:
What if they decreased fungal's damage to 0 while increasing the time it stuns the units to 8 secs, essentially making it like a forcefield?

That would be terrible, because its the stun that is the problem and not the damage it deals, in fact the damage it deals is pretty low, the problem is you can't escape in any way.

The only way to fix fungal growth is to make it a slow spell, just like the queen slow spell in Brood War.
plogamer
Profile Blog Joined January 2012
Canada3132 Posts
December 08 2012 04:30 GMT
#1388
On December 08 2012 09:12 Fanatic-Templar wrote:
Show nested quote +
On December 08 2012 08:21 Gann1 wrote:
What if they just like scrapped sc2 completely and made an HD version of BW instead, wouldn't that be swell

Well it won't happen, just like that suggestion you made.


Actually, that wouldn't work. The terrible pathing is inherent to Brood War's gameplay, if you 'fixed' it to what we have in StarCraft II, it would completely wreck the balance and gameplay. But if you didn't, then how many people would really want to play it?

As I recall, even before StarCraft II and the match-fixing scandal, viewership numbers for Brood War had been slowly declining. The impression I got was that the fanbase was mostly stagnant - it was difficult for people to start watching the game. Fans could say that the games had never been better than in the age without bonjwas or that Leessang was the pinnacle of StarCraft, but you already needed a good understanding of the game to even get an idea of what was so impressive about it, by and large, we were past the day of Boxer-style entertainment.

I'm just speaking from my own experience here though. My initiation to progaming came from a complete cast of a KTF vs. Lecaf Oz proleague series, so I had the benefits of actually having people explaining what was going on, but I still only remember two things from that series: the terrible, overhyped Flash vs Jaedong ace match and an amazing double-cheese game between Tempest and Lomo.


They can always make units mimic BW pathing. Or even it up to BW's scale. If a dragoon takes longer to go from point A to B, you can slow the unit speed and achieve similar results. If it's about unit clumping, there has been quite decent efforts by amateurs in the community towards that. Blizzard with their technical expertise can surely do better. Now scarabs can be tricky, but still be imitated. Make it an attack that can fizzle like seeker missiles if not micro'd properly and micro'ed against.
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
December 08 2012 04:39 GMT
#1389
On December 08 2012 10:03 Zergofobic wrote:
Show nested quote +
On December 08 2012 08:17 ZergForever wrote:
What if they decreased fungal's damage to 0 while increasing the time it stuns the units to 8 secs, essentially making it like a forcefield?

That would be terrible, because its the stun that is the problem and not the damage it deals, in fact the damage it deals is pretty low, the problem is you can't escape in any way.

The only way to fix fungal growth is to make it a slow spell, just like the queen slow spell in Brood War.


No damage is a huge component. A major component. Infestors got to be used significantly more prominently after fungal duration was reduced from 8s to 4s. It was already 8s at one point (I think, or was it 6s?).
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
December 08 2012 05:34 GMT
#1390
This is the best thing since the Bottom of Bronze league guy.
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
Zombo Joe
Profile Joined May 2010
Canada850 Posts
December 08 2012 05:48 GMT
#1391
If Fungals didn't do damage then you could be chain fungaled, except nothing would die.


The problem is that Infestors, everything they do can do is the best zerg has to offer. The have the best AOE , the best stuns, the best anti air, etc. If they nerf infestors hydras would have to be made better, same with banelings and mutalisks.
I am Terranfying.
puppykiller
Profile Blog Joined August 2009
United States3137 Posts
December 08 2012 09:41 GMT
#1392
You write all of the best articles on teamliquid. Still waiting for part 2 of that Savior one
Why would I play sctoo when I can play BW?
thezanursic
Profile Blog Joined July 2011
5497 Posts
December 08 2012 09:45 GMT
#1393
On December 04 2012 04:09 Miotonir wrote:
U sir are Biased.

I KNOW. NUMBERS SUDDENLY FLACTUATE WHEN TERRANS LOOK AT THEM!
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
Penev
Profile Joined October 2012
28522 Posts
Last Edited: 2012-12-08 11:54:11
December 08 2012 11:14 GMT
#1394
Lings Of Liberty.

The OP reminds me of this:


Belgians are very good at this style of comedy. "What would happen if a talk show host cannot keep his composure while discussing a serious topic" I guess you could call it hoax style?

Ver is trying to tell us something. Think "mirror".
I Protoss winner, could it be?
Zinnwaldite
Profile Joined August 2010
Norway1567 Posts
December 08 2012 11:30 GMT
#1395
On December 08 2012 09:17 risk.nuke wrote:
The game is repetitive and becomes boring swiftly. But the problem runs deeper then fungal growth. It's long been grunted in the forgotten forum how sc2 differs from bw and not as a good thing.

It's faster and in combination with the ridiculously high damage output this factor can wipe out half an army in the blink of an eye.


Hmm,, lower the damage of all units by 50%? Play on normal instead of faster?
We promise with a view to hope, but the reason to "accomplish" what we promised would be fear.
cari-kira
Profile Joined March 2011
Germany655 Posts
December 08 2012 11:58 GMT
#1396
never read a bigger stockpile of shit on tl;-)
- ALL prejudices included
- absolute numbers instead of percentages
- ridiculous theses ("bliz rigged the game to maximize white victories over koreans", "viewers are disappearing because infestors dominate the game")
- stupid proofs, if any ("a single isolated statement, translated from Korean to boot.")

wtf, is this irony?
does someone piss his pants because i take this serious?
i dont get it..
Live and let live
Penev
Profile Joined October 2012
28522 Posts
December 08 2012 12:27 GMT
#1397
On December 08 2012 20:58 cari-kira wrote:
never read a bigger stockpile of shit on tl;-)
- ALL prejudices included
- absolute numbers instead of percentages
- ridiculous theses ("bliz rigged the game to maximize white victories over koreans", "viewers are disappearing because infestors dominate the game")
- stupid proofs, if any ("a single isolated statement, translated from Korean to boot.")

wtf, is this irony?
does someone piss his pants because i take this serious?
i dont get it..

Lings Of Liberty
I Protoss winner, could it be?
Crypdos
Profile Joined December 2011
Netherlands110 Posts
Last Edited: 2012-12-08 12:34:04
December 08 2012 12:33 GMT
#1398
Apart from the crazy blizzard conspiracy theories, OP has valid points.
UPro-BW
Profile Joined September 2012
81 Posts
Last Edited: 2012-12-08 13:10:17
December 08 2012 12:59 GMT
#1399
On December 08 2012 21:33 Crypdos wrote:
Apart from the crazy blizzard conspiracy theories, OP has valid points.


Zerg is just not zerg anymore. it's more like bw terran turtle style but only need to a move and fungal. No positioning, no dark swarm and no flanks.

I think that playing terran in SC2 against z/p is basically like playing bio tvz in bw and then losing to 4 base ultras ticking bomb, and that's very frustrating to anyone involved in both matchups. In bw at least one could put some pressure, Unlike sc2 where Queens, Infestors, speed lings covered by creep negates any kind of early-midgame pressure.

Maybe nerfing fungal somehow and reintroducing stack muta micro could help both tvz and pvz matchups
"3t4t5t6v7v8v9v" - iloveoov
UPro-BW
Profile Joined September 2012
81 Posts
Last Edited: 2012-12-08 13:08:29
December 08 2012 13:07 GMT
#1400
sorry, double.
"3t4t5t6v7v8v9v" - iloveoov
Prev 1 68 69 70 71 72 103 Next
Please log in or register to reply.
Live Events Refresh
The PiG Daily
21:20
Best Games
Solar vs Cure
herO vs TBD
LiquipediaDiscussion
PSISTORM Gaming Misc
20:00
FSL showmatch Nachoz vs all
Freeedom20
Liquipedia
BSL
20:00
S22 - Open Qualifier #3
ZZZero.O106
LiquipediaDiscussion
LAN Event
16:00
StarCraft Madness Day 2
Airneanach73
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 502
PiGStarcraft312
Ketroc 66
StarCraft: Brood War
Artosis 516
Shuttle 284
ZZZero.O 106
Oya187 10
NaDa 9
Dota 2
monkeys_forever210
Super Smash Bros
hungrybox629
Other Games
summit1g10995
Grubby3581
FrodaN2076
Liquid`RaSZi1338
B2W.Neo755
ceh9518
mouzStarbuck150
ToD149
UpATreeSC39
JuggernautJason14
deth5
Organizations
Other Games
gamesdonequick990
Dota 2
PGL Dota 2 - Main Stream36
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 22 non-featured ]
StarCraft 2
• Hupsaiya 135
• Sammyuel 30
• musti20045 26
• Hinosc 11
• davetesta9
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• RayReign 15
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21088
• WagamamaTV479
League of Legends
• Doublelift4072
Other Games
• imaqtpie1594
• Scarra1155
• Shiphtur274
Upcoming Events
Replay Cast
10h 18m
Afreeca Starleague
11h 18m
Sharp vs Scan
Rain vs Mong
Wardi Open
13h 18m
Monday Night Weeklies
18h 18m
Sparkling Tuna Cup
1d 11h
Afreeca Starleague
1d 11h
Soulkey vs Ample
JyJ vs sSak
Replay Cast
2 days
Afreeca Starleague
2 days
hero vs YSC
Larva vs Shine
Kung Fu Cup
2 days
Replay Cast
3 days
[ Show More ]
KCM Race Survival
3 days
The PondCast
3 days
WardiTV Team League
3 days
Replay Cast
4 days
WardiTV Team League
4 days
RSL Revival
5 days
Cure vs Zoun
herO vs Rogue
WardiTV Team League
5 days
Platinum Heroes Events
5 days
BSL
5 days
RSL Revival
6 days
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
6 days
BSL
6 days
Liquipedia Results

Completed

Jeongseon Sooper Cup
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

ASL Season 21
Acropolis #4 - TS6
2026 Changsha Offline CUP
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.