• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:11
CEST 16:11
KST 23:11
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
Official StarCraft website teases new content ahead of BlizzCon?85Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3New 3v3 BGH Ladder (and more) on ShieldBattery!41Weekly Cups (August 17-23): Zerg dominate the week6
StarCraft 2
General
Nexon wins bid to develop StarCraft IP content, distribute Overwatch mobile game SC4ALL: II Winner Will Earn a Spot at HSC 30! Weekly Cups (August 24-30): Patches' balance mod takes over Balance hotfix patch 5.0.16b (July 16) September World Ranking: herO leads, Serral climbs
Tourneys
2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament Stellar Fest TWO the Moon (Dec 16-20) IntoTheTV X SOOP SC2 League : Weekly & Monthly SC2 INu's Battles#20 [BO.9]
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This Mutation # 539 Thunder Dome
Brood War
General
BW General Discussion Official StarCraft website teases new content ahead of BlizzCon? BGH Auto Balance -> http://bghmmr.eu/ New 3v3 BGH Ladder (and more) on ShieldBattery! Gypsy to Korea
Tourneys
[ASL22] Ro24 Group F Brood War in Budapest ! WORTEX 2026 BW Finals Small VOD Thread 2.0 KCM Race Survival 2026 Season 3
Strategy
Odyssey Mineral Stack Saturation Replay Review Process - What do you do? Game Theory for Starcraft Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Diablo IV EVE Corporation [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Russo-Ukrainian War Thread Artificial Intelligence Thread Things Aren’t Peaceful in Palestine US Politics Mega-thread Canadian Politics Mega-thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
F* the Children and Get Off …
TrAiDoS
Dreaming of BW patches (mod…
c3rberUs
Regacy Esports: The Bh…
regacyesports
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6320 users

Lings of Liberty: The Rise of the Patchzergs - Page 70

Forum Index > SC2 General
Post a Reply
Prev 1 68 69 70 71 72 103 Next
ZergForever
Profile Joined November 2012
United States6 Posts
December 07 2012 23:17 GMT
#1381
What if they decreased fungal's damage to 0 while increasing the time it stuns the units to 8 secs, essentially making it like a forcefield?
"I want you to take a moment and reflect on how much of a failure you are." -- EG.IdrA
Gann1
Profile Joined July 2009
United States1575 Posts
Last Edited: 2012-12-07 23:22:08
December 07 2012 23:21 GMT
#1382
What if they just like scrapped sc2 completely and made an HD version of BW instead, wouldn't that be swell

Well it won't happen, just like that suggestion you made.
I drop suckas like Plinko
Fanatic-Templar
Profile Joined February 2010
Canada5819 Posts
December 08 2012 00:12 GMT
#1383
On December 08 2012 08:21 Gann1 wrote:
What if they just like scrapped sc2 completely and made an HD version of BW instead, wouldn't that be swell

Well it won't happen, just like that suggestion you made.


Actually, that wouldn't work. The terrible pathing is inherent to Brood War's gameplay, if you 'fixed' it to what we have in StarCraft II, it would completely wreck the balance and gameplay. But if you didn't, then how many people would really want to play it?

As I recall, even before StarCraft II and the match-fixing scandal, viewership numbers for Brood War had been slowly declining. The impression I got was that the fanbase was mostly stagnant - it was difficult for people to start watching the game. Fans could say that the games had never been better than in the age without bonjwas or that Leessang was the pinnacle of StarCraft, but you already needed a good understanding of the game to even get an idea of what was so impressive about it, by and large, we were past the day of Boxer-style entertainment.

I'm just speaking from my own experience here though. My initiation to progaming came from a complete cast of a KTF vs. Lecaf Oz proleague series, so I had the benefits of actually having people explaining what was going on, but I still only remember two things from that series: the terrible, overhyped Flash vs Jaedong ace match and an amazing double-cheese game between Tempest and Lomo.
I bear this sig to commemorate the loss of the team icon that commemorated Oversky's 2008-2009 Proleague Round 1 performance.
risk.nuke
Profile Joined May 2010
Sweden2825 Posts
December 08 2012 00:17 GMT
#1384
The game is repetitive and becomes boring swiftly. But the problem runs deeper then fungal growth. It's long been grunted in the forgotten forum how sc2 differs from bw and not as a good thing.

It's faster and in combination with the ridiculously high damage output this factor can wipe out half an army in the blink of an eye. In the beginning this massively benefited those with superb reactions while strategy... not so much (And it haven't changed). Build army and move across the map. 1-2 Base builds dominated. Give it time they said, people will learn to expand safely. And they did with experience and patches only to face the next problem which wasn't considered a problem. Being aggressive became more risky because defending them became easy.

But lets step back again and have a look at the actually fighting. The early period was generally marked by how the first major battle crowned the winner. They were straight up fights close to 1a2a3a. Players weren't really utilising positioning and those who did was amateurs to how the game is played today. Once again, give it time. People will learn how to utilise positioning. And they did, they became experts at it. Today unit positioning and area control is crucial to determining sucess. But not really strategic positioning. It is a fast moving duel on dagger tips between the players as deathballs dance around looking for their opponent to do a mistake.

And there is what you have it, it's so easy to expand safely into deathball-dance. 9/10 games. Same units, same combination, same dance. 15 minutes of basebuilding into watching deathballs move back and forth for ten minutes.
Repetetive.
Neo.G Soulkey, Best, firebathero. // http://www.teamliquid.net/forum/index.php?show_part=31
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-12-08 00:27:02
December 08 2012 00:26 GMT
#1385
On December 08 2012 08:21 Gann1 wrote:
What if they just like scrapped sc2 completely and made an HD version of BW instead, wouldn't that be swell

Well it won't happen, just like that suggestion you made.

No, they did "Heart of the Swann" (Rory Swann - main Terran designer of Thor)
Champloo
Profile Joined August 2011
Germany1850 Posts
December 08 2012 00:29 GMT
#1386
I'm just waiting for Warcraft 4, hope it get announced soon.

While matches in WC3 always got more epic the longer the games went on, in SC2 every game that takes more than 10 minutes is a shit turtle game.
Zergofobic
Profile Blog Joined December 2012
Macedonia50 Posts
December 08 2012 01:03 GMT
#1387
On December 08 2012 08:17 ZergForever wrote:
What if they decreased fungal's damage to 0 while increasing the time it stuns the units to 8 secs, essentially making it like a forcefield?

That would be terrible, because its the stun that is the problem and not the damage it deals, in fact the damage it deals is pretty low, the problem is you can't escape in any way.

The only way to fix fungal growth is to make it a slow spell, just like the queen slow spell in Brood War.
plogamer
Profile Blog Joined January 2012
Canada3132 Posts
December 08 2012 04:30 GMT
#1388
On December 08 2012 09:12 Fanatic-Templar wrote:
Show nested quote +
On December 08 2012 08:21 Gann1 wrote:
What if they just like scrapped sc2 completely and made an HD version of BW instead, wouldn't that be swell

Well it won't happen, just like that suggestion you made.


Actually, that wouldn't work. The terrible pathing is inherent to Brood War's gameplay, if you 'fixed' it to what we have in StarCraft II, it would completely wreck the balance and gameplay. But if you didn't, then how many people would really want to play it?

As I recall, even before StarCraft II and the match-fixing scandal, viewership numbers for Brood War had been slowly declining. The impression I got was that the fanbase was mostly stagnant - it was difficult for people to start watching the game. Fans could say that the games had never been better than in the age without bonjwas or that Leessang was the pinnacle of StarCraft, but you already needed a good understanding of the game to even get an idea of what was so impressive about it, by and large, we were past the day of Boxer-style entertainment.

I'm just speaking from my own experience here though. My initiation to progaming came from a complete cast of a KTF vs. Lecaf Oz proleague series, so I had the benefits of actually having people explaining what was going on, but I still only remember two things from that series: the terrible, overhyped Flash vs Jaedong ace match and an amazing double-cheese game between Tempest and Lomo.


They can always make units mimic BW pathing. Or even it up to BW's scale. If a dragoon takes longer to go from point A to B, you can slow the unit speed and achieve similar results. If it's about unit clumping, there has been quite decent efforts by amateurs in the community towards that. Blizzard with their technical expertise can surely do better. Now scarabs can be tricky, but still be imitated. Make it an attack that can fizzle like seeker missiles if not micro'd properly and micro'ed against.
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
December 08 2012 04:39 GMT
#1389
On December 08 2012 10:03 Zergofobic wrote:
Show nested quote +
On December 08 2012 08:17 ZergForever wrote:
What if they decreased fungal's damage to 0 while increasing the time it stuns the units to 8 secs, essentially making it like a forcefield?

That would be terrible, because its the stun that is the problem and not the damage it deals, in fact the damage it deals is pretty low, the problem is you can't escape in any way.

The only way to fix fungal growth is to make it a slow spell, just like the queen slow spell in Brood War.


No damage is a huge component. A major component. Infestors got to be used significantly more prominently after fungal duration was reduced from 8s to 4s. It was already 8s at one point (I think, or was it 6s?).
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
December 08 2012 05:34 GMT
#1390
This is the best thing since the Bottom of Bronze league guy.
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
Zombo Joe
Profile Joined May 2010
Canada850 Posts
December 08 2012 05:48 GMT
#1391
If Fungals didn't do damage then you could be chain fungaled, except nothing would die.


The problem is that Infestors, everything they do can do is the best zerg has to offer. The have the best AOE , the best stuns, the best anti air, etc. If they nerf infestors hydras would have to be made better, same with banelings and mutalisks.
I am Terranfying.
puppykiller
Profile Blog Joined August 2009
United States3137 Posts
December 08 2012 09:41 GMT
#1392
You write all of the best articles on teamliquid. Still waiting for part 2 of that Savior one
Why would I play sctoo when I can play BW?
thezanursic
Profile Blog Joined July 2011
5500 Posts
December 08 2012 09:45 GMT
#1393
On December 04 2012 04:09 Miotonir wrote:
U sir are Biased.

I KNOW. NUMBERS SUDDENLY FLACTUATE WHEN TERRANS LOOK AT THEM!
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
Penev
Profile Joined October 2012
28536 Posts
Last Edited: 2012-12-08 11:54:11
December 08 2012 11:14 GMT
#1394
Lings Of Liberty.

The OP reminds me of this:


Belgians are very good at this style of comedy. "What would happen if a talk show host cannot keep his composure while discussing a serious topic" I guess you could call it hoax style?

Ver is trying to tell us something. Think "mirror".
I Protoss winner, could it be?
Zinnwaldite
Profile Joined August 2010
Norway1567 Posts
December 08 2012 11:30 GMT
#1395
On December 08 2012 09:17 risk.nuke wrote:
The game is repetitive and becomes boring swiftly. But the problem runs deeper then fungal growth. It's long been grunted in the forgotten forum how sc2 differs from bw and not as a good thing.

It's faster and in combination with the ridiculously high damage output this factor can wipe out half an army in the blink of an eye.


Hmm,, lower the damage of all units by 50%? Play on normal instead of faster?
We promise with a view to hope, but the reason to "accomplish" what we promised would be fear.
cari-kira
Profile Joined March 2011
Germany655 Posts
December 08 2012 11:58 GMT
#1396
never read a bigger stockpile of shit on tl;-)
- ALL prejudices included
- absolute numbers instead of percentages
- ridiculous theses ("bliz rigged the game to maximize white victories over koreans", "viewers are disappearing because infestors dominate the game")
- stupid proofs, if any ("a single isolated statement, translated from Korean to boot.")

wtf, is this irony?
does someone piss his pants because i take this serious?
i dont get it..
Live and let live
Penev
Profile Joined October 2012
28536 Posts
December 08 2012 12:27 GMT
#1397
On December 08 2012 20:58 cari-kira wrote:
never read a bigger stockpile of shit on tl;-)
- ALL prejudices included
- absolute numbers instead of percentages
- ridiculous theses ("bliz rigged the game to maximize white victories over koreans", "viewers are disappearing because infestors dominate the game")
- stupid proofs, if any ("a single isolated statement, translated from Korean to boot.")

wtf, is this irony?
does someone piss his pants because i take this serious?
i dont get it..

Lings Of Liberty
I Protoss winner, could it be?
Crypdos
Profile Joined December 2011
Netherlands110 Posts
Last Edited: 2012-12-08 12:34:04
December 08 2012 12:33 GMT
#1398
Apart from the crazy blizzard conspiracy theories, OP has valid points.
UPro-BW
Profile Joined September 2012
81 Posts
Last Edited: 2012-12-08 13:10:17
December 08 2012 12:59 GMT
#1399
On December 08 2012 21:33 Crypdos wrote:
Apart from the crazy blizzard conspiracy theories, OP has valid points.


Zerg is just not zerg anymore. it's more like bw terran turtle style but only need to a move and fungal. No positioning, no dark swarm and no flanks.

I think that playing terran in SC2 against z/p is basically like playing bio tvz in bw and then losing to 4 base ultras ticking bomb, and that's very frustrating to anyone involved in both matchups. In bw at least one could put some pressure, Unlike sc2 where Queens, Infestors, speed lings covered by creep negates any kind of early-midgame pressure.

Maybe nerfing fungal somehow and reintroducing stack muta micro could help both tvz and pvz matchups
"3t4t5t6v7v8v9v" - iloveoov
UPro-BW
Profile Joined September 2012
81 Posts
Last Edited: 2012-12-08 13:08:29
December 08 2012 13:07 GMT
#1400
sorry, double.
"3t4t5t6v7v8v9v" - iloveoov
Prev 1 68 69 70 71 72 103 Next
Please log in or register to reply.
Live Events Refresh
OSC
12:00
Masters Cup 151 Open Qualifier
Liquipedia
Sparkling Tuna Cup
10:00
Weekly #145
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
BRAT_OK 34
StarCraft: Brood War
Britney 64871
Calm 2952
Shuttle 1413
actioN 809
Zeus 597
Hyuk 435
Mini 406
hero 247
Soulkey 201
firebathero 170
[ Show more ]
Sharp 169
Pusan 104
EffOrt 84
Sea.KH 80
Hyun 70
910 58
JYJ 44
NaDa 40
Barracks 32
soO 26
Hm[arnc] 18
Yoon 18
Rock 15
SilentControl 9
Icarus 9
Free 9
Dota 2
Gorgc4691
qojqva2023
Pyrionflax196
Counter-Strike
fl0m6372
byalli1894
dupreeh110
Heroes of the Storm
Khaldor409
Liquid`Hasu308
Other Games
singsing2177
B2W.Neo1050
Hui .196
XaKoH 149
Mew2King78
KnowMe54
Mlord32
Organizations
Other Games
EGCTV455
BasetradeTV135
StarCraft: Brood War
lovetv 9
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Michael_bg 5
• BSLYoutube
• FT.aCt)Sony0
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1415
• Nemesis1176
Upcoming Events
Shopify Rebellion Sundays
50m
Mixu vs TBD
Spirit vs TBD
Clem vs TBD
Patches Events
1h 50m
OSC
9h 50m
Afreeca Starleague
19h 50m
Soma vs Shuttle
BeSt vs Rush
WardiTV Weekly
20h 50m
Monday Night Weeklies
1d 1h
Afreeca Starleague
1d 19h
Leta vs ggaemo
Jaedong vs Queen
GSL
1d 20h
PiGosaur Cup
2 days
Kung Fu Cup
2 days
[ Show More ]
Replay Cast
3 days
The PondCast
3 days
KCM Race Survival
3 days
Escore
4 days
IntoTheTV X SOOP
4 days
CranKy Ducklings
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Proleague 2026-09-02
PiG Sty Festival 8.0
Light Tournament 2026

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
RSL Revival: Season 6
Calamity Invitational
Big Dog Cup 2026 Div 1
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Escore Tournament S3: King of Kings
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.