• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 17:12
CET 23:12
KST 07:12
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
herO wins SC2 All-Star Invitational8SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0
Community News
Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)17Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7
StarCraft 2
General
Starcraft 2 will not be in the Esports World Cup herO wins SC2 All-Star Invitational PhD study /w SC2 - help with a survey! SC2 Spotted on the EWC 2026 list? When will we find out if there are more tournament
Tourneys
$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) OSC Season 13 World Championship $70 Prize Pool Ladder Legends Academy Weekly Open! SC2 All-Star Invitational: Jan 17-18 Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Simple Questions Simple Answers
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 509 Doomsday Report Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone
Brood War
General
Which foreign pros are considered the best? [ASL21] Potential Map Candidates BW General Discussion BW AKA finder tool Gypsy to Korea
Tourneys
[Megathread] Daily Proleagues [BSL21] Non-Korean Championship - Starts Jan 10 Small VOD Thread 2.0 Azhi's Colosseum - Season 2
Strategy
Current Meta Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Game Theory for Starcraft
Other Games
General Games
Battle Aces/David Kim RTS Megathread Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason Awesome Games Done Quick 2026!
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread NASA and the Private Sector Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Navigating the Risks and Rew…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1440 users

Dustin Browder WCS TL Interview - Page 20

Forum Index > SC2 General
605 CommentsPost a Reply
Prev 1 18 19 20 21 22 31 Next All
The_Darkness
Profile Joined December 2011
United States910 Posts
November 20 2012 16:55 GMT
#381
On November 20 2012 22:22 Zelniq wrote:
neural is a really funky and extremely tough to balance spell, I'm glad they may get rid of it.
I was thinking maybe replacing it with some kind of pure support ability like casting something that gives a temporary speed boost to a group of your units. I'm thinking overlords/ultras/hydras/swarm hosts mainly here (overlords so they can actually possibly reach a retreating army to bomb them), just to name a few of the many possible uses, although sped-up banelings may be a little too strong, perhaps it would give banelings that are off of creep the same speed as if they were on creep, and unchange the speed if they are already on creep. I like how many potential tactical maneuvers could be discovered for it.. I bet people could get really creative with it.

Dustin I think didn't realize one major change that would happen as a result of changing Fungal from a root to a slow, is that right now if you get fungaled once, you can keep chaining fungals on same group of units till they're dead and there's not really anything the defender can do about it. With a slow, at least you could slowly split some of them away so they can't be refungaled again and again so easily.



Cool idea about the support type spell. I'm struggling to think of any "blessing type" spell that actually have both a direct offensive purpose and a lasting effect on other units. Guardian shield is sort of like that but it only mitigates damage it does not increase it. Stim also kind of falls into that category although the drawback is a pretty significant hit to health.
To be is to be the value of a bound variable.
Acritter
Profile Joined August 2010
Syria7637 Posts
November 20 2012 16:59 GMT
#382
On November 21 2012 01:45 wangstra wrote:
"Thinks Corruptors are a bigger problem vs Carriers rather than Infestors"

While corruptors do take down carriers really quickly, creator's gsl game today showcases why with enough infestors, it doesn't matter.

Carriers would be very strong against Zerg if it weren't for Corruptors. If there were no Corruptors to chase down and kill Carriers, then it would be possible to split them up into task squads of a few Carriers and maybe a couple of Colossi or a Speed Prism with HTs. That gets much harder for Zerg to deal with. Hell, even if you maintain the one army, Carrier splitting starts to yield amazing results (instead of providing easy targets).
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
Plansix
Profile Blog Joined April 2011
United States60190 Posts
November 20 2012 17:01 GMT
#383
On November 21 2012 01:49 Iridium wrote:
Show nested quote +
On November 20 2012 16:05 arcane1129 wrote:
Infestors wouldn't be able to fungal archons, sentries, warp prisms, and DTs? I'm fine with say ghosts and high templars being immune but those 4 in particular would suck for zerg players...


You mean zerg would have to adapt and not just make infestors, and on top of it all, has to have detection at every base in lategame? BLASPHEMY!


I am still waiting for my all HT build to become standard. You just macro up to three bases as a protoss, build only zealots, then BANG, HTs into mass carriers for victory. #terribleplan
I have the Honor to be your Obedient Servant, P.6
TL+ Member
kcdc
Profile Blog Joined April 2010
United States2311 Posts
November 20 2012 17:02 GMT
#384
On November 20 2012 23:13 SarcasmMonster wrote:
Show nested quote +
On November 20 2012 23:08 SnipedSoul wrote:
Please give medivacs their speed back. They should at least be able to outrun non-blink stalkers.


Medivacs NEVER outran Stalkers, not even prenerf.

You couldn't catch up to them to punish drops tho. Faster medivacs would never die.
Finrod1
Profile Joined December 2010
Germany3997 Posts
November 20 2012 17:02 GMT
#385
great great interview! thanks for the awesome questions and awesome answers
StreaK
Profile Joined December 2005
Canada580 Posts
November 20 2012 17:03 GMT
#386
how about a dmatrix spell on the medivacs that requires like fcore for upgrade?
1a2a3a
Plansix
Profile Blog Joined April 2011
United States60190 Posts
November 20 2012 17:09 GMT
#387
On November 21 2012 02:03 StreaK wrote:
how about a dmatrix spell on the medivacs that requires like fcore for upgrade?

They just need a similar upgrade at the late game, like one that lets them drop all their units at once, rather than one at a time(just like pick up). It could also let them pick up deployed tanks and drop them while deployed. Give Marine king the ability to show us how to micro some mech.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Bellazuk
Profile Joined December 2011
Canada146 Posts
November 20 2012 17:12 GMT
#388
1 GSL title 1 MLG Title for a Zerg, Blizzard go wild on nerfs. 14 Titles for T, just KR Terran so doesn't matter.
“The only thing standing between you and your goal is the bullshit story you keep telling yourself as to why you can't achieve it.”
The_Darkness
Profile Joined December 2011
United States910 Posts
November 20 2012 17:13 GMT
#389
On November 21 2012 00:49 Acritter wrote:
Show nested quote +
On November 21 2012 00:43 The_Darkness wrote:
On November 20 2012 16:05 Snake.69 wrote:
How in hell can we stop immortal sentry all in if sentries are immune to fungal? ....


Unless by "we" you mean the top zerg in the world, who cares? Watch this season's GSL before commenting that that push is so difficult to hold. The top level zergs have generally been stopping that push more than they're losing to it.

Parting's Immo/Sentry has been getting better and better as he's been improving his control. He may not yet have the perfect all-in, but he's getting close.


Parting was curb stomped by Sniper trying that build and every single immortal sentry push has failed in this GSL except for a prolonged one by Seed if I'm not mistaken. Just today the best or second best protoss in the world was embarrassed when he tried that push. The best Zerg do not seem to be losing to that build very often. The best zergs have more or less "solved" it where "solving" it means that if you scout it you should generally beat it. If you or some random GM zerg in EU or NA has trouble beating it, who cares? I certainly hope that Blizzard does not.
To be is to be the value of a bound variable.
Zalias
Profile Joined June 2010
Lithuania79 Posts
Last Edited: 2012-11-20 17:19:45
November 20 2012 17:18 GMT
#390
On November 21 2012 02:13 The_Darkness wrote:
Show nested quote +
On November 21 2012 00:49 Acritter wrote:
On November 21 2012 00:43 The_Darkness wrote:
On November 20 2012 16:05 Snake.69 wrote:
How in hell can we stop immortal sentry all in if sentries are immune to fungal? ....


Unless by "we" you mean the top zerg in the world, who cares? Watch this season's GSL before commenting that that push is so difficult to hold. The top level zergs have generally been stopping that push more than they're losing to it.

Parting's Immo/Sentry has been getting better and better as he's been improving his control. He may not yet have the perfect all-in, but he's getting close.


Parting was curb stomped by Sniper trying that build and every single immortal sentry push has failed in this GSL except for a prolonged one by Seed if I'm not mistaken. Just today the best or second best protoss in the world was embarrassed when he tried that push. The best Zerg do not seem to be losing to that build very often. The best zergs have more or less "solved" it where "solving" it means that if you scout it you should generally beat it. If you or some random GM zerg in EU or NA has trouble beating it, who cares? I certainly hope that Blizzard does not.

I"ve seen many times protoss beat zerg in late game (infestor broodlord), didnt you? It's possible, so who cares? I hope blizzard does not... Doesn't that sound familiar?
Plansix
Profile Blog Joined April 2011
United States60190 Posts
November 20 2012 17:23 GMT
#391
On November 21 2012 02:13 The_Darkness wrote:
Show nested quote +
On November 21 2012 00:49 Acritter wrote:
On November 21 2012 00:43 The_Darkness wrote:
On November 20 2012 16:05 Snake.69 wrote:
How in hell can we stop immortal sentry all in if sentries are immune to fungal? ....


Unless by "we" you mean the top zerg in the world, who cares? Watch this season's GSL before commenting that that push is so difficult to hold. The top level zergs have generally been stopping that push more than they're losing to it.

Parting's Immo/Sentry has been getting better and better as he's been improving his control. He may not yet have the perfect all-in, but he's getting close.


Parting was curb stomped by Sniper trying that build and every single immortal sentry push has failed in this GSL except for a prolonged one by Seed if I'm not mistaken. Just today the best or second best protoss in the world was embarrassed when he tried that push. The best Zerg do not seem to be losing to that build very often. The best zergs have more or less "solved" it where "solving" it means that if you scout it you should generally beat it. If you or some random GM zerg in EU or NA has trouble beating it, who cares? I certainly hope that Blizzard does not.


Agreed, it is a build that takes advantage of the current meta game of rushing to BL or mass roaches, which is what every NA and EU player does. It may be shocking, but Korean zergs many know a few more openings that are less prone to this specific all in. Its not like there is any protoss at Parting's level in NA.

So in short, it was the players not the game. Parting came to BWC saying "I have seen your NA and EU ways and I have cooked up something special for you. You will love it. It will rock the very fiber of your being and make you wonder how you ever got to China."
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Cartman_
Profile Joined July 2012
119 Posts
November 20 2012 17:23 GMT
#392
Nice Interview. Finally ! Next week we're having the Test Map with the (may be) nerf ! ...
| SK Telecom T1 | --- | Bisu & BoxeR Forever, FanTaSy, INnoVation, Dark, soO, Dream <3 |
Fjodorov
Profile Joined December 2011
5007 Posts
November 20 2012 17:24 GMT
#393
On November 21 2012 02:13 The_Darkness wrote:
Show nested quote +
On November 21 2012 00:49 Acritter wrote:
On November 21 2012 00:43 The_Darkness wrote:
On November 20 2012 16:05 Snake.69 wrote:
How in hell can we stop immortal sentry all in if sentries are immune to fungal? ....


Unless by "we" you mean the top zerg in the world, who cares? Watch this season's GSL before commenting that that push is so difficult to hold. The top level zergs have generally been stopping that push more than they're losing to it.

Parting's Immo/Sentry has been getting better and better as he's been improving his control. He may not yet have the perfect all-in, but he's getting close.


Parting was curb stomped by Sniper trying that build and every single immortal sentry push has failed in this GSL except for a prolonged one by Seed if I'm not mistaken. Just today the best or second best protoss in the world was embarrassed when he tried that push. The best Zerg do not seem to be losing to that build very often. The best zergs have more or less "solved" it where "solving" it means that if you scout it you should generally beat it. If you or some random GM zerg in EU or NA has trouble beating it, who cares? I certainly hope that Blizzard does not.


The best players werent losing to 1/1/1 either when they patched.
Sway.746
Profile Blog Joined March 2011
United States95 Posts
November 20 2012 17:25 GMT
#394
The only change that needs to happen in WoL imo is to make interceptors immune to fungal.
mothergoose729
Profile Joined December 2010
United States666 Posts
November 20 2012 17:25 GMT
#395
Awesome interview. Thanks TL.
Incomplet
Profile Blog Joined September 2011
United Kingdom1419 Posts
November 20 2012 17:27 GMT
#396
Immortal sentry all-in isn't really OP. Refer to Suppy vs Parting game 1 in which this is very much prepared for. I'd say the 3 base pre-hive timing is much stronger which Creator/Rain/Seed do really well.
Bow down to the sons of Aiur...SKT1_Rain, CreatorPrime, ST_Parting, Liquid_Hero.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
November 20 2012 17:33 GMT
#397
On November 21 2012 02:24 Fjodorov wrote:
Show nested quote +
On November 21 2012 02:13 The_Darkness wrote:
On November 21 2012 00:49 Acritter wrote:
On November 21 2012 00:43 The_Darkness wrote:
On November 20 2012 16:05 Snake.69 wrote:
How in hell can we stop immortal sentry all in if sentries are immune to fungal? ....


Unless by "we" you mean the top zerg in the world, who cares? Watch this season's GSL before commenting that that push is so difficult to hold. The top level zergs have generally been stopping that push more than they're losing to it.

Parting's Immo/Sentry has been getting better and better as he's been improving his control. He may not yet have the perfect all-in, but he's getting close.


Parting was curb stomped by Sniper trying that build and every single immortal sentry push has failed in this GSL except for a prolonged one by Seed if I'm not mistaken. Just today the best or second best protoss in the world was embarrassed when he tried that push. The best Zerg do not seem to be losing to that build very often. The best zergs have more or less "solved" it where "solving" it means that if you scout it you should generally beat it. If you or some random GM zerg in EU or NA has trouble beating it, who cares? I certainly hope that Blizzard does not.


The best players werent losing to 1/1/1 either when they patched.


The world is a better place with range 6 immortals. Range 5 immortals were just dumb and did not work in a stalker/sentry army.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
The_Darkness
Profile Joined December 2011
United States910 Posts
Last Edited: 2012-11-20 17:35:30
November 20 2012 17:33 GMT
#398
On November 21 2012 02:18 Zalias wrote:
Show nested quote +
On November 21 2012 02:13 The_Darkness wrote:
On November 21 2012 00:49 Acritter wrote:
On November 21 2012 00:43 The_Darkness wrote:
On November 20 2012 16:05 Snake.69 wrote:
How in hell can we stop immortal sentry all in if sentries are immune to fungal? ....


Unless by "we" you mean the top zerg in the world, who cares? Watch this season's GSL before commenting that that push is so difficult to hold. The top level zergs have generally been stopping that push more than they're losing to it.

Parting's Immo/Sentry has been getting better and better as he's been improving his control. He may not yet have the perfect all-in, but he's getting close.


Parting was curb stomped by Sniper trying that build and every single immortal sentry push has failed in this GSL except for a prolonged one by Seed if I'm not mistaken. Just today the best or second best protoss in the world was embarrassed when he tried that push. The best Zerg do not seem to be losing to that build very often. The best zergs have more or less "solved" it where "solving" it means that if you scout it you should generally beat it. If you or some random GM zerg in EU or NA has trouble beating it, who cares? I certainly hope that Blizzard does not.

I"ve seen many times protoss beat zerg in late game (infestor broodlord), didnt you? It's possible, so who cares? I hope blizzard does not... Doesn't that sound familiar?


I'm not sure I understand your post. The point of my post is that balance changes should be made based on the very best players, who do not with very, very few exceptions include any foreigners. The very best zergs are not having problems with the sentry-immortal push; thus there isn't a balance problem that Blizzard should go care about. I don't care at all whether Sen, Scarlett, Ret, etc. have problems with the push. Now you might think that those pushes aren't interesting, etc. and want a change for that reason, and I don't strenuously disagree if that's your point.

Edit: Typos, grammar
To be is to be the value of a bound variable.
BigAsia
Profile Joined November 2012
Canada451 Posts
November 20 2012 17:38 GMT
#399
On November 21 2012 02:33 Plansix wrote:
Show nested quote +
On November 21 2012 02:24 Fjodorov wrote:
On November 21 2012 02:13 The_Darkness wrote:
On November 21 2012 00:49 Acritter wrote:
On November 21 2012 00:43 The_Darkness wrote:
On November 20 2012 16:05 Snake.69 wrote:
How in hell can we stop immortal sentry all in if sentries are immune to fungal? ....


Unless by "we" you mean the top zerg in the world, who cares? Watch this season's GSL before commenting that that push is so difficult to hold. The top level zergs have generally been stopping that push more than they're losing to it.

Parting's Immo/Sentry has been getting better and better as he's been improving his control. He may not yet have the perfect all-in, but he's getting close.


Parting was curb stomped by Sniper trying that build and every single immortal sentry push has failed in this GSL except for a prolonged one by Seed if I'm not mistaken. Just today the best or second best protoss in the world was embarrassed when he tried that push. The best Zerg do not seem to be losing to that build very often. The best zergs have more or less "solved" it where "solving" it means that if you scout it you should generally beat it. If you or some random GM zerg in EU or NA has trouble beating it, who cares? I certainly hope that Blizzard does not.


The best players werent losing to 1/1/1 either when they patched.


The world is a better place with range 6 immortals. Range 5 immortals were just dumb and did not work in a stalker/sentry army.


Not saying I am an expert or anything, but I was reading Sen's interview after WCS and he was saying he was very confident vs the Immortal-Sentry all-in. He just screwed up in games 2 and 3. Also was able to hold it off in game 1 but lost because of other mistakes
YOLO
DavoS
Profile Blog Joined October 2012
United States4605 Posts
November 20 2012 17:44 GMT
#400
Love the idea of giving Ravens seeker missile immediately and chopping neural.
I also completely agree that the difference between Koreans and foreigners is what causes Terrans to be such a Korean-heavy race, though it's sort of a hard thing to put your finger on
"KDA is actually the most useless stat in the game" Aui_2000
Prev 1 18 19 20 21 22 31 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 12h 48m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft280
OGKoka 248
ProTech152
JuggernautJason88
Nathanias 70
goblin 53
StarCraft: Brood War
Calm 2043
Shuttle 456
Mini 248
EffOrt 169
actioN 96
Dota 2
Pyrionflax247
LuMiX1
League of Legends
C9.Mang0136
Counter-Strike
fl0m5104
byalli2373
Fnx 1595
rGuardiaN76
Heroes of the Storm
Grubby2887
Other Games
summit1g4554
tarik_tv4257
FrodaN2247
Beastyqt759
shahzam516
Liquid`Hasu235
KnowMe40
ZombieGrub39
Liquid`Ken1
Organizations
StarCraft 2
angryscii 31
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• Hupsaiya 50
• mYiSmile141
• Reevou 3
• Laughngamez YouTube
• sooper7s
• AfreecaTV YouTube
• intothetv
• Kozan
• Migwel
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 2123
• masondota2694
League of Legends
• Doublelift813
Other Games
• imaqtpie4178
• Shiphtur246
Upcoming Events
RongYI Cup
12h 48m
ByuN vs TriGGeR
herO vs Rogue
OSC
12h 48m
herO vs Clem
Cure vs TBD
Solar vs TBD
Classic vs TBD
RongYI Cup
1d 12h
Clem vs ShoWTimE
Zoun vs Bunny
Big Brain Bouts
1d 18h
Serral vs TBD
RongYI Cup
2 days
SHIN vs Creator
Classic vs Percival
OSC
2 days
BSL 21
2 days
RongYI Cup
3 days
Maru vs Cyan
Solar vs Krystianer
uThermal 2v2 Circuit
3 days
BSL 21
3 days
[ Show More ]
Wardi Open
4 days
Monday Night Weeklies
4 days
OSC
5 days
WardiTV Invitational
5 days
WardiTV Invitational
6 days
Liquipedia Results

Completed

Proleague 2026-01-20
SC2 All-Star Inv. 2025
NA Kuram Kup

Ongoing

C-Race Season 1
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
OSC Championship Season 13
Underdog Cup #3
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025

Upcoming

Escore Tournament S1: W5
Acropolis #4 - TS4
Acropolis #4
IPSL Spring 2026
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.