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"Rock" comments about the Infestor (Blue post) - Page 14

Forum Index > SC2 General
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Msr
Profile Joined March 2011
Korea (South)495 Posts
November 11 2012 22:10 GMT
#261
Fungal is very strong, overpowered probably with chain fungals, but nerfing the infestor means almost every other zerg unit needs a buff or zerg will be perform very poorly.
Zenbrez
Profile Joined June 2012
Canada5973 Posts
Last Edited: 2012-11-11 22:15:55
November 11 2012 22:12 GMT
#262
wrong thread.
Refer to my post.
zhurai
Profile Blog Joined September 2010
United States5660 Posts
November 11 2012 22:16 GMT
#263
On November 12 2012 07:12 Zenbrez wrote:
Show nested quote +
On November 12 2012 06:17 chadissilent wrote:
Infestors are imba. Look at Stephano vs Ganzi game 2.

I agree, he barely made any of them and still won.

I can't tell if you're being sarcastic btw.

hydra+range = marines out of range + infestor fungal?

I guess that's what he's talking about?
Twitter: @zhurai | Site: http://zhurai.com
GreyKnight
Profile Joined August 2010
United States4720 Posts
November 11 2012 22:19 GMT
#264
They cant do anything before bwc but this guarantees bwc will be horrible to watch
Finnz
Profile Joined September 2011
United Kingdom260 Posts
November 11 2012 22:26 GMT
#265
zerg tears...oh its been a while since ive had some
Bippzy
Profile Blog Joined March 2011
United States1466 Posts
November 11 2012 22:30 GMT
#266
On November 12 2012 02:29 pmp10 wrote:
Show nested quote +
On November 12 2012 02:21 FatBat wrote:
So this is a more or less a "yes, we will nerf them". And that nerf seems quite drastical. We will see

All this is a "We will discuss it and watch results".
Honestly nothing was said that was not implied before.

Overwhelming pessimism. I read this as the reason the infestor has been this way for so long: blizz wanted a static metagame(not dynamic in the sense of balance) for their big wcs or bwc. So yes if pros continue to sux at dealing with infestors, this is nerf time
LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK
trinxified
Profile Joined December 2010
Canada7774 Posts
November 11 2012 22:34 GMT
#267
On November 12 2012 07:19 GreyKnight wrote:
They cant do anything before bwc but this guarantees bwc will be horrible to watch


Or you can think of it as the last tournament to showcase the Infestor abuse.
YyapSsap
Profile Joined September 2010
New Zealand1511 Posts
Last Edited: 2012-11-11 22:36:38
November 11 2012 22:36 GMT
#268
Can someone tell DB that some other units might require buffs as nerfing the infestor means that its roles within the game are reduced and i.e. require other zerg units to fill into those weakened roles (as it should have been from the start).

Also thank god they replied. Need more of this transparency between us the community and the dev team!
Bippzy
Profile Blog Joined March 2011
United States1466 Posts
November 11 2012 22:37 GMT
#269
On November 12 2012 05:04 trinxified wrote:
It's the Infested Terrans that really tick me off and really screams imbalance:

1. More HP than Marines (no shields)
2. More DPS than Marines (no stimpack)
3. Eggs have double HP with 2 armor (more tanking)
4. When the eggs don't die, the units spawn with full HP anyway.

BTW, if the projectile will be the same as the video posted, it is still way too fast to dodge by most units. I can only think of Blink-stalkers dodging that, or the Zerg player missing inherently fast units like speedlings, mutas, or phoenixes only.

I mean 1 and 2 are one time upgrades that marines WILL have so the comparison and moot, and 3 and 4 are equivalent to banelings morphing, or archons(fact check me anyone? I think im right about them spawning with ful hp, not the armor part)
LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK
forsooth
Profile Joined February 2011
United States3648 Posts
Last Edited: 2012-11-11 22:38:33
November 11 2012 22:37 GMT
#270
On November 12 2012 07:19 GreyKnight wrote:
They cant do anything before bwc but this guarantees bwc will be horrible to watch

There will be dozens of turtle into infestor/brood lord vs mothership games. Literally dozens.

I can think of not a single reason to be interested in the tournament.
Zane
Profile Joined January 2011
Romania3916 Posts
November 11 2012 22:44 GMT
#271
On November 12 2012 07:19 GreyKnight wrote:
They cant do anything before bwc but this guarantees bwc will be horrible to watch

Well the race distribution is already decided so unless they manage to make PvZ as enjoyable to watch as 2011 TvZ and turn PvP into TvT in a single patch, the tournament is doomed anyway.
Kharnage
Profile Joined September 2011
Australia920 Posts
November 11 2012 22:50 GMT
#272
Actually, I really like the idea of damage taken by the eggs being transferred to the IT when it pops.

That way they are still strong if the player is caught off guard, but not as good for taking damage, and storms / tank fire over infested eggs pretty much deals with it
PVJ
Profile Blog Joined July 2012
Hungary5221 Posts
November 11 2012 22:55 GMT
#273
On November 12 2012 04:15 Lonyo wrote:
Show nested quote +
On November 12 2012 04:00 aTnClouD wrote:
Yeah take more time, give more fame and money to undeserving players and take it away from hardworking ones. Perhaps it would be cool to send baldie and 50(per)cent a couple of red noses and fake green curly hair so they can be professional clowns without trying to hide it so hard.



Maybe instead of bitching, people should experiment. And I don't just mean players, I mean competitions. If zerg is winning too much, look at the map pools being used and consider making some changes, or making new maps. Put in some maps which were biased against zerg to even it up.
In many years of unpatched Broodwar, the racial balance was changed regularly through maps, maybe people should start thinking about doing that now, rather than just complaining.

That's something I'm missing so much from BW. It doesn't even have anything to do with the game it's just a matter of approach.
The heart's eternal vow
Shinespark
Profile Joined June 2011
Chile843 Posts
November 11 2012 22:57 GMT
#274
Speaking of changing the infestor, please change fungal's name to plague, so korean comentators can again go
"PLAGUUUUUUUUUUUUUUUUUUU"
"I, for one, welcome our new Korean overlords."
xsnac
Profile Blog Joined August 2011
Barbados1365 Posts
November 11 2012 23:00 GMT
#275
if they would make a map that totaly disadvantage zerg and test it out and then add it to ladder and remove option to be banned . i would love to see that .
1/4 \pi \epsilon_0
Kaeru
Profile Blog Joined November 2005
Sweden552 Posts
November 11 2012 23:01 GMT
#276
--- Nuked ---
convention
Profile Joined October 2011
United States622 Posts
November 11 2012 23:05 GMT
#277
On November 12 2012 08:01 Kaeru wrote:
Wow.

The only necessary thing that needs to be done to fungal - they didnt list.
GIVE FUNGAL A SLOWING EFFECT INSTED OF ROOTING!!!!

He said "possibly nerf fungal". Root -> slow is definitely a nerf, they even have mentioned that changing it to slow is an option in a different post.
scudst0rm
Profile Joined May 2010
Canada1149 Posts
November 11 2012 23:09 GMT
#278
I feel like infestors are too much of a glass cannon combat unit and not a support spell caster. They should not be able to do so much damage by them selves, but instead synergize with other units.

i.e. imagine fungal that did no damage (maybe had a larger aoe to compensate). it wouldn't do anything by itself but would be great if used correctly with banelings, ultras, and any high range units. It might not address infestor broodlord compositions directly but might nerf the infestor centric mid game that lets zergs get to such high broodlord/infestor numbers in the late game.
You're like a one ranger army comin' at me...
Mo0Rauder
Profile Joined November 2010
Canada182 Posts
November 11 2012 23:09 GMT
#279
lol "Rock" with a good insight!?!? :D fungul getting nerfed!? my day just got good.
All work or all play? Nive to five? Or, five to nine?
MyNameIsAlex
Profile Joined March 2011
Greece827 Posts
Last Edited: 2012-11-11 23:13:55
November 11 2012 23:12 GMT
#280
On November 12 2012 07:10 Msr wrote:
Fungal is very strong, overpowered probably with chain fungals, but nerfing the infestor means almost every other zerg unit needs a buff or zerg will be perform very poorly.


Eactly this... which goes to the next point: Zerg, as P, are badly designed. Infestor was made OP to "cover" the design mistakes blizz made with Zerg. Now it comes back to bite them in the butt.
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