"Rock" comments about the Infestor (Blue post) - Page 14
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Msr
Korea (South)495 Posts
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Zenbrez
Canada5973 Posts
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zhurai
United States5660 Posts
On November 12 2012 07:12 Zenbrez wrote: I agree, he barely made any of them and still won. I can't tell if you're being sarcastic btw. hydra+range = marines out of range + infestor fungal? I guess that's what he's talking about? | ||
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GreyKnight
United States4720 Posts
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Finnz
United Kingdom260 Posts
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Bippzy
United States1466 Posts
On November 12 2012 02:29 pmp10 wrote: All this is a "We will discuss it and watch results". Honestly nothing was said that was not implied before. Overwhelming pessimism. I read this as the reason the infestor has been this way for so long: blizz wanted a static metagame(not dynamic in the sense of balance) for their big wcs or bwc. So yes if pros continue to sux at dealing with infestors, this is nerf time | ||
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trinxified
Canada7774 Posts
On November 12 2012 07:19 GreyKnight wrote: They cant do anything before bwc but this guarantees bwc will be horrible to watch Or you can think of it as the last tournament to showcase the Infestor abuse. | ||
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YyapSsap
New Zealand1511 Posts
Also thank god they replied. Need more of this transparency between us the community and the dev team! | ||
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Bippzy
United States1466 Posts
On November 12 2012 05:04 trinxified wrote: It's the Infested Terrans that really tick me off and really screams imbalance: 1. More HP than Marines (no shields) 2. More DPS than Marines (no stimpack) 3. Eggs have double HP with 2 armor (more tanking) 4. When the eggs don't die, the units spawn with full HP anyway. BTW, if the projectile will be the same as the video posted, it is still way too fast to dodge by most units. I can only think of Blink-stalkers dodging that, or the Zerg player missing inherently fast units like speedlings, mutas, or phoenixes only. I mean 1 and 2 are one time upgrades that marines WILL have so the comparison and moot, and 3 and 4 are equivalent to banelings morphing, or archons(fact check me anyone? I think im right about them spawning with ful hp, not the armor part) | ||
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forsooth
United States3648 Posts
On November 12 2012 07:19 GreyKnight wrote: They cant do anything before bwc but this guarantees bwc will be horrible to watch There will be dozens of turtle into infestor/brood lord vs mothership games. Literally dozens. I can think of not a single reason to be interested in the tournament. | ||
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Zane
Romania3916 Posts
On November 12 2012 07:19 GreyKnight wrote: They cant do anything before bwc but this guarantees bwc will be horrible to watch Well the race distribution is already decided so unless they manage to make PvZ as enjoyable to watch as 2011 TvZ and turn PvP into TvT in a single patch, the tournament is doomed anyway. | ||
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Kharnage
Australia920 Posts
That way they are still strong if the player is caught off guard, but not as good for taking damage, and storms / tank fire over infested eggs pretty much deals with it | ||
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PVJ
Hungary5221 Posts
On November 12 2012 04:15 Lonyo wrote: Maybe instead of bitching, people should experiment. And I don't just mean players, I mean competitions. If zerg is winning too much, look at the map pools being used and consider making some changes, or making new maps. Put in some maps which were biased against zerg to even it up. In many years of unpatched Broodwar, the racial balance was changed regularly through maps, maybe people should start thinking about doing that now, rather than just complaining. That's something I'm missing so much from BW. It doesn't even have anything to do with the game it's just a matter of approach. | ||
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Shinespark
Chile843 Posts
"PLAGUUUUUUUUUUUUUUUUUUU" | ||
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xsnac
Barbados1365 Posts
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Kaeru
Sweden552 Posts
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convention
United States622 Posts
On November 12 2012 08:01 Kaeru wrote: Wow. The only necessary thing that needs to be done to fungal - they didnt list. GIVE FUNGAL A SLOWING EFFECT INSTED OF ROOTING!!!! He said "possibly nerf fungal". Root -> slow is definitely a nerf, they even have mentioned that changing it to slow is an option in a different post. | ||
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scudst0rm
Canada1149 Posts
i.e. imagine fungal that did no damage (maybe had a larger aoe to compensate). it wouldn't do anything by itself but would be great if used correctly with banelings, ultras, and any high range units. It might not address infestor broodlord compositions directly but might nerf the infestor centric mid game that lets zergs get to such high broodlord/infestor numbers in the late game. | ||
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Mo0Rauder
Canada182 Posts
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MyNameIsAlex
Greece827 Posts
On November 12 2012 07:10 Msr wrote: Fungal is very strong, overpowered probably with chain fungals, but nerfing the infestor means almost every other zerg unit needs a buff or zerg will be perform very poorly. Eactly this... which goes to the next point: Zerg, as P, are badly designed. Infestor was made OP to "cover" the design mistakes blizz made with Zerg. Now it comes back to bite them in the butt. | ||
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