• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 07:09
CET 13:09
KST 21:09
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Dark completes military service, returns to SC27[BSL23] RO16 Group Stage17Weekly Cups (Nov 2-8): herO back on top?2Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175
StarCraft 2
General
No more SC2 streamers on team liquid? Dark completes military service, returns to SC2 Greetings.. Serral's getting trashed by New Catsle's Mind Weekly Cups (Nov 2-8): herO back on top?
Tourneys
Dark returns! GSL CK #7 4v4 Team Battle (Nov 19) Sea Duckling Open (Global, Bronze-Diamond) soO & FanTaSy return! SC2 Kevin Scrim 4v4 (Nov 16) RSL goes to London! 2026 Offline Finals Nov 21-22 Tasteless Time Warp: SC Evo Showmatch (May 25)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps Starcraft 2 Advance [D] the control group Simple Questions/Answers
External Content
The PondCast: SC2 News & Results Mutation # 551 Robotic Revival Mutation # 550 Graveyard Shift Mutation # 549 Endless Sparkles
Brood War
General
Starcraft:Brood War Discord Servers List of top players active on ShieldBattery Recommended BW Settings for Mouse and Video BW General Discussion [BSL23] RO16 Group Stage
Tourneys
2v2v2v2 Tournament Stage 1: Community Poll [BSL23] Ro16 Group C - Sunday 21:00 CET Small VOD Thread 2.0 CSLAN 4 is Coming!
Strategy
Pluto's TvP 5Marine 2Medic Push Infested Terran strategies in 2026 Nuke strategy worked in K-League 2026-11-09 50,000-Word Terran Builds Memo 2026-10-22
Other Games
General Games
Free Space RTS Game, optimised f. Phone/Tablet etc Nintendo Switch Thread List of Game Threads The PlayStation 5 Stormgate/Frost Giant Megathread
Dota 2
Can Game Data Analytics Help Players Improvements
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Trading/Investing Thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread Dating: How's your luck?
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece
Sports
TeamLiquid Health and Fitness Initiative For 2023 Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
VCT 2027 America Kickoff LAT…
anakin.
The time I organised my…
AssyrianKing
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 13527 users

"Rock" comments about the Infestor (Blue post) - Page 15

Forum Index > SC2 General
Post a Reply
Prev 1 13 14 15 16 17 34 Next All
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
November 11 2012 23:13 GMT
#281
On November 12 2012 07:57 Shinespark wrote:
Speaking of changing the infestor, please change fungal's name to plague, so korean comentators can again go
"PLAGUUUUUUUUUUUUUUUUUUU"


best preposed change to the infestor I've read all week,
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
Zenbrez
Profile Joined June 2012
Canada5973 Posts
November 11 2012 23:14 GMT
#282
On November 12 2012 08:09 scudst0rm wrote:
I feel like infestors are too much of a glass cannon combat unit and not a support spell caster. They should not be able to do so much damage by them selves, but instead synergize with other units.

i.e. imagine fungal that did no damage (maybe had a larger aoe to compensate). it wouldn't do anything by itself but would be great if used correctly with banelings, ultras, and any high range units. It might not address infestor broodlord compositions directly but might nerf the infestor centric mid game that lets zergs get to such high broodlord/infestor numbers in the late game.

I don't think going from 30 to 0 damage would be an appropriate nerf
Refer to my post.
scudst0rm
Profile Joined May 2010
Canada1149 Posts
November 11 2012 23:16 GMT
#283
On November 12 2012 08:14 Zenbrez wrote:
Show nested quote +
On November 12 2012 08:09 scudst0rm wrote:
I feel like infestors are too much of a glass cannon combat unit and not a support spell caster. They should not be able to do so much damage by them selves, but instead synergize with other units.

i.e. imagine fungal that did no damage (maybe had a larger aoe to compensate). it wouldn't do anything by itself but would be great if used correctly with banelings, ultras, and any high range units. It might not address infestor broodlord compositions directly but might nerf the infestor centric mid game that lets zergs get to such high broodlord/infestor numbers in the late game.

I don't think going from 30 to 0 damage would be an appropriate nerf


More of a comment on design than a band-aid solution.
You're like a one ranger army comin' at me...
sieksdekciw
Profile Joined April 2012
240 Posts
Last Edited: 2012-11-11 23:19:41
November 11 2012 23:16 GMT
#284
On November 12 2012 07:10 Msr wrote:
Fungal is very strong, overpowered probably with chain fungals, but nerfing the infestor means almost every other zerg unit needs a buff or zerg will be perform very poorly.

I disagree. Muta ling is still perfectly viable vs terran, as is vs toss, and is skill reliant and is more fun to watch and is good overall. Buffing any other zerg unit is madness, as if zerg is not strong enough already. Blizzard should not buff any unit of zerg, they already unnecessarily buffed queen range and overlord speed, which is a huge mistake queens serve as a macro mechanic, scouting tool, healing aid, anti air, they should not be able to fend off heavy harass. Overlords should be slow so misplacement can be punished more easily. Now the entire map is covered by overlords on ledges and highgrounds so zerg, which is the race with the biggest map presence and vision cause of creep, overlords and overseers, can see the whole map and see your unit composition and when you move out or flank.

So no, buffing anything of zerg in place of a nerf of infestor would be a huge mistake, same as the one that buffed the queen in a month where DRG won GSL and same as nerfing ghost snipe cause of a single game used by a single player, in a single matchup. Infestors, that are used by every zerg in every matchup, are not nerfed for 6 months. The only possible course of action is to nerf them severely and let zerg explore their other options. Then we will have interesting games, and zergs will actually start improving and not only being carried by the blatant imbalance that is infestor.
Evangelist
Profile Blog Joined June 2011
1246 Posts
November 11 2012 23:16 GMT
#285
Adding a projectile to fungal would be the best possible change to infestors. Coupled with an infested terran damage nerf, it'd make the entire thing so much more interesting.

Imagine how awesome fungal dodging would be.
TheDwf
Profile Joined November 2011
France19747 Posts
November 11 2012 23:18 GMT
#286
On November 12 2012 08:16 sieksdekciw wrote:
Show nested quote +
On November 12 2012 07:10 Msr wrote:
Fungal is very strong, overpowered probably with chain fungals, but nerfing the infestor means almost every other zerg unit needs a buff or zerg will be perform very poorly.

Buffing any other zerg unit is madness

Yes, except the Hydralisk.
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
November 11 2012 23:22 GMT
#287
On November 12 2012 07:57 Shinespark wrote:
Speaking of changing the infestor, please change fungal's name to plague, so korean comentators can again go
"PLAGUUUUUUUUUUUUUUUUUUU"

This is too much of a buff. Remember when the Blue Flame icon was buffed? MLG Anaheim happened.

Now Zergs will be encouraged to go mass Infestor so that they can get the casters to scream mass PLAGUUUU.
ㅇㅅㅌㅅ
Figgy
Profile Joined February 2011
Canada1788 Posts
November 11 2012 23:34 GMT
#288
On November 12 2012 02:51 NKexquisite wrote:
Show nested quote +
On November 12 2012 02:48 Melaine wrote:
On November 12 2012 02:45 c0sm0naut wrote:
On November 12 2012 02:41 Melaine wrote:
Fungle has been nerfed several times over the years......I don't understand the fuss.....Terran+protoss had their flavor of the month op, terran was op for 2 years and we had only Terran Gsl's, zerg has few months of great results......and people cry like mad???


This is the only Gsl season code s out of years and many seasons that we finnaly have alot of zergs in the group....and its not because of infestor.....infestors were the same as they were last year and zergs were losing.....only change was the Korean Zergs got better........you guys act like they did a major buff on infestors and all the sudden they are op.

Such silly things people choose to cry about just because their race is losing. I'm surprised Team Liquid puts up with the mass infestor posts and does not start deleting most of them.



im surprised you can be so frustrated when the majority of people on this website especially the older players with more RTS experience would tell you that the infestor is bad for Sc2 and bad for esports.

if you truly love the zerg race you will understand that they might have to nerf your "support caster" to fill it's role as a support caster and pick up the slack in other areas zerg lacks like harass lategame and unit efficiency without infestor support.





My post is not "frustrated" it's just stupid and dumb what people in America choose to cry over, When the GSL casters themselfs and tons of Korean pros have stated, that zerg is strong right now because of the player not because of infestors.


People just seem to want to cry over every little thing, last year it was "Protoss is op vs terran" and then mvp showed you people how to play and the crying went away.


If infestors are so "op" then why was zerg losing all last year??? Infestor was the same last year as it is now?? All I see is the PLAYER getting better in South Korean, and people in other places just seem want to cry about it instead of trying to get better. Last year we had mostly Protoss and Terrans in Code s, Now its still Terrans, and zerg picked up the slack.....All I see is Players getting better, and the intro of Kespa skill.....


Maybe the Zergs finally figured it out?


No, the man is correct about infestors.

Infestors were never the problem, the new 5 range queens are.
Bug Fixes Fixed an issue where, when facing a SlayerS terran, completing a hatchery would cause a medivac and 8 marines to randomly spawn nearby and attack it.
Ballack
Profile Joined April 2010
Norway821 Posts
November 11 2012 23:43 GMT
#289
Making FG a projectile would definately be spectator-friendly, can sometimes be hard to see where fungals get placed at say an MLG non-premium stream or a 480p stream.
Just when I thought I was out, Blizz pulled me back in..
TT1
Profile Blog Joined December 2008
Canada10113 Posts
Last Edited: 2012-11-11 23:53:21
November 11 2012 23:50 GMT
#290
if they nerf the core spells of the infestor zerg would get crushed by protoss, all they need to do to fix pvz is make interceptors unfungal-able and the mothership immune to neural.. its so fucking simple
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
November 11 2012 23:51 GMT
#291
On November 12 2012 08:34 Figgy wrote:
Show nested quote +
On November 12 2012 02:51 NKexquisite wrote:
On November 12 2012 02:48 Melaine wrote:
On November 12 2012 02:45 c0sm0naut wrote:
On November 12 2012 02:41 Melaine wrote:
Fungle has been nerfed several times over the years......I don't understand the fuss.....Terran+protoss had their flavor of the month op, terran was op for 2 years and we had only Terran Gsl's, zerg has few months of great results......and people cry like mad???


This is the only Gsl season code s out of years and many seasons that we finnaly have alot of zergs in the group....and its not because of infestor.....infestors were the same as they were last year and zergs were losing.....only change was the Korean Zergs got better........you guys act like they did a major buff on infestors and all the sudden they are op.

Such silly things people choose to cry about just because their race is losing. I'm surprised Team Liquid puts up with the mass infestor posts and does not start deleting most of them.



im surprised you can be so frustrated when the majority of people on this website especially the older players with more RTS experience would tell you that the infestor is bad for Sc2 and bad for esports.

if you truly love the zerg race you will understand that they might have to nerf your "support caster" to fill it's role as a support caster and pick up the slack in other areas zerg lacks like harass lategame and unit efficiency without infestor support.





My post is not "frustrated" it's just stupid and dumb what people in America choose to cry over, When the GSL casters themselfs and tons of Korean pros have stated, that zerg is strong right now because of the player not because of infestors.


People just seem to want to cry over every little thing, last year it was "Protoss is op vs terran" and then mvp showed you people how to play and the crying went away.


If infestors are so "op" then why was zerg losing all last year??? Infestor was the same last year as it is now?? All I see is the PLAYER getting better in South Korean, and people in other places just seem want to cry about it instead of trying to get better. Last year we had mostly Protoss and Terrans in Code s, Now its still Terrans, and zerg picked up the slack.....All I see is Players getting better, and the intro of Kespa skill.....


Maybe the Zergs finally figured it out?


No, the man is correct about infestors.

Infestors were never the problem, the new 5 range queens are.

5 range Queens barely affect PvZ. What actually happened was Zergs figured stuff out and realised that Infestors are broken as hell.
`dunedain
Profile Blog Joined April 2011
657 Posts
November 11 2012 23:52 GMT
#292
Just buff back Ghost snipe, make Fungal a projectile with snare in the center and decreasing slow for splash and the game will be fine.
Terrans can use Ghosts again late game, and Protoss can blink stalker now without getting instant fungalled.

Either that or add energy cost for infested terran to 50 and make fungal cost 100.
"In order to be created, a work of art must first make use of the dark forces of the soul." ~Albert Camus
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
November 11 2012 23:53 GMT
#293
On November 12 2012 08:50 ROOTT1 wrote:
if they nerf the core spells of the infestors zerg would get crushed by protoss, all they need to do to fix pvz is make interceptors unfungal-able and the mothership immune to neural.. its so fucking simple


why don't we just make infestors cost more supply ~_~
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
TT1
Profile Blog Joined December 2008
Canada10113 Posts
Last Edited: 2012-11-12 00:07:38
November 12 2012 00:00 GMT
#294
On November 12 2012 08:53 Gamegene wrote:
Show nested quote +
On November 12 2012 08:50 ROOTT1 wrote:
if they nerf the core spells of the infestor zerg would get crushed by protoss, all they need to do to fix pvz is make interceptors unfungal-able and the mothership immune to neural.. its so fucking simple


why don't we just make infestors cost more supply ~_~


i think the safest route to fixing pvz would be to implement the 2 changes that i suggested, they would also need to nerf creep in order to help out terran in tvz. the main issue in tvz is that once they go onto creep it becomes almost impossible to micro effeciently against zerg. they cant control a battle like protoss can(due to not having forcefields) so they end up feeling the full brunt of the zerg army

but yea changing the infestor to 3 supply would be the most logical nerf if a more drastic change is required
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Insoleet
Profile Joined May 2012
France1806 Posts
November 12 2012 00:01 GMT
#295
On November 12 2012 08:53 Gamegene wrote:
Show nested quote +
On November 12 2012 08:50 ROOTT1 wrote:
if they nerf the core spells of the infestors zerg would get crushed by protoss, all they need to do to fix pvz is make interceptors unfungal-able and the mothership immune to neural.. its so fucking simple


why don't we just make infestors cost more supply ~_~


+1, not gamebreaking but easy to do balance. Just need this.
YyapSsap
Profile Joined September 2010
New Zealand1511 Posts
November 12 2012 00:03 GMT
#296
I also think we need to think about HOW the games are being played. That is one of the key things that we need to get across to the dev team. I mean if making 30 infestors made for a very exciting game, Im all for it but it aint. The games especially against zerg tend to be something different in early/mid to mass infestor+broodlords every game, every matchup outside ZvZ.
NonY
Profile Blog Joined June 2007
8751 Posts
November 12 2012 00:06 GMT
#297
On November 12 2012 08:50 ROOTT1 wrote:
if they nerf the core spells of the infestor zerg would get crushed by protoss, all they need to do to fix pvz is make interceptors unfungal-able and the mothership immune to neural.. its so fucking simple

no one wants to play that game. you want to make sc2 more sc2 and less bw
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
Diks
Profile Joined January 2010
Belgium1880 Posts
Last Edited: 2012-11-12 00:14:53
November 12 2012 00:08 GMT
#298
Am I the only one very scared that they over-nerf the infestor just like they did to the reaper ?
There where 3 possible nerfs that could have balanced TvZ :
- Added range on roach
- Nitro pack tech delayed until factory
- Added range on queen

One of those nerf would have changed the match up and made reaper still an option but not an overpowered one.
They ended up applying all the nerfs instead of picking one, and nerfed the reaper to the state we know now.
Please Blizzard, don't repeat past mistakes

Edit ; true about the queen range, but they didn't change the reaper in response, sometime they seem to forget about some unit
Dunmer
Profile Joined April 2012
United Kingdom568 Posts
Last Edited: 2012-11-12 00:10:39
November 12 2012 00:09 GMT
#299
Buff feedback against psionic, hence dealing with infestors/ghosts and nerf it against everything else.

Edit# reapers were dead long before the queen range patch
All Ireland Starcraft, check us out on Facebook
TT1
Profile Blog Joined December 2008
Canada10113 Posts
November 12 2012 00:12 GMT
#300
On November 12 2012 09:09 Dunmer wrote:
Buff feedback against psionic, hence dealing with infestors/ghosts and nerf it against everything else.


i swear to god ill be so fucking mad if blizzard ends up buffing snipe and feedback, that would screw tvp up
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Prev 1 13 14 15 16 17 34 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 51m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech162
Codebar 88
SHIN 11
ForJumy 5
StarCraft: Brood War
Calm 5620
Rain 2102
Hyuk 662
Jaedong 499
BeSt 466
EffOrt 452
Mini 256
Rush 238
Larva 215
Light 185
[ Show more ]
Stork 168
FanTaSy 158
firebathero 123
Hyun 117
Snow 116
ggaemo 114
Leta 105
Mind 104
Pusan 102
Killer 57
Yoon 53
hero 52
JYJ 41
soO 38
Sea.KH 35
Creator 34
Bale 34
sorry 26
Mong 23
ToSsGirL 22
Shinee 22
Sacsri 19
Classic 18
ZergMaN 17
Movie 17
zelot 17
Hm[arnc] 15
yabsab 15
Aegong 14
scan(afreeca) 13
sOs 13
ajuk12(nOOB) 10
Terrorterran 2
Counter-Strike
fl0m4159
olofmeister741
Other Games
summit1g9396
singsing1665
FrodaN1492
B2W.Neo751
Lowko314
crisheroes197
XaKoH 181
Fuzer 150
KnowMe131
Mew2King56
ViBE46
byalli34
CosmosSc2 4
Railgan0
Organizations
StarCraft 2
angryscii 19
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• ChaeLyn 7
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV368
League of Legends
• Jankos2272
Upcoming Events
OSC
1h 51m
OSC
11h 21m
ByuN vs MaxPax
herO vs Krystianer
Percival vs Shameless
LetaleX vs YoungYakov
Nicoract vs Gerald
GgMaChine vs ArT
CranKy Ducklings
21h 51m
WardiTV Invitational
23h 51m
ByuN vs SHIN
MaxPax vs Solar
Clem vs TBD
herO vs TBD
Lambo vs TBD
Rogue vs TBD
IPSL
1d 4h
TerrOr vs IJ_Terran
rasowy vs Hazorath
BSL
1d 7h
TerrOr vs OyAji
UltrA vs Gosudark
Sparkling Tuna Cup
1d 21h
WardiTV Invitational
1d 23h
IPSL
2 days
Art_Of_Turtle vs KameZerg
Radley vs George
BSL
2 days
Artosis vs Dewalt
Ret vs Tech
[ Show More ]
WardiTV Weekly
2 days
Monday Night Weeklies
4 days
PiGosaur Cup
4 days
The PondCast
4 days
GSL
5 days
Replay Cast
6 days
KCM Race Survival
6 days
Liquipedia Results

Completed

Proleague 2026-11-12
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
Individual League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
BLAST Rivals Fall 2026
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

YSL S4
Sector 591
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
StarCraft2 Weekly Open Tournament 2026 Grand Finals
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
PGL Major Singapore 2026
Stake Ranked Episode 6
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.