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Two new interviews with David Kim (need translate) - Page 7

Forum Index > SC2 General
Post a Reply
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mishimaBeef
Profile Blog Joined January 2010
Canada2259 Posts
Last Edited: 2012-11-06 18:07:58
November 06 2012 18:07 GMT
#121
On November 07 2012 03:03 wwowz wrote:
Show nested quote +
On November 07 2012 02:56 Tppz! wrote:
Is it possible to get translation of the comments by the Koreans on this article?


Some comments by Korean Users:

- Swarm host is just... too disgusting....If they maintain this design, i'm pretty sure some people hate it to see them"
- Wow.. Engine...
- hmm I still think they should add new unit for terran to feel more like an "expansion pack".
- There are controversies about the swarm host design but in terms of its abilities, they are very interesting indeed.
- Yea, improve the privacy of the players! It's not interesting to see bunch of barcodes dominating the ladder rankings
- Interview TL/DR : We are aware of the problems, but it's not enough to be patched.
- wow... Engine is helping them a lot...
- It is impossible to break BL, Infestor, Swarm host composition..


maybe they could have shadow leagues... where everything but race is hidden from rankings/matchup screens and in this shadow league your games recorded from this league just state your name as "Opponent"

obviously at the end of the season (or near the end), they would reveal the IDs
Dare to live the life you have dreamed for yourself. Go forward and make your dreams come true. - Ralph Waldo Emerson
mishimaBeef
Profile Blog Joined January 2010
Canada2259 Posts
November 06 2012 18:08 GMT
#122
On November 07 2012 03:07 SKYFISH_ wrote:
"well the game is fine and there are numerous reports that there are problems with the game but the data available from the last 7-8 months is not enough so we prefer to wait and see if everyone will chose to ignore the problems just as we're doing because everything is fine bla-bla-bla-bla -insert more standard DB bullshit-"



alrighy then


hey at least they didn't talk about more ROCKS -_-
Dare to live the life you have dreamed for yourself. Go forward and make your dreams come true. - Ralph Waldo Emerson
johnny123
Profile Joined February 2012
521 Posts
November 06 2012 18:09 GMT
#123
On November 07 2012 03:03 wwowz wrote:
Show nested quote +
On November 07 2012 02:56 Tppz! wrote:
Is it possible to get translation of the comments by the Koreans on this article?


Some comments by Korean Users:

- Swarm host is just... too disgusting....If they maintain this design, i'm pretty sure some people hate it to see them"
- Wow.. Engine...
- hmm I still think they should add new unit for terran to feel more like an "expansion pack".
- There are controversies about the swarm host design but in terms of its abilities, they are very interesting indeed.
- Yea, improve the privacy of the players! It's not interesting to see bunch of barcodes dominating the ladder rankings
- Interview TL/DR : We are aware of the problems, but it's not enough to be patched.
- wow... Engine is helping them a lot...
- It is impossible to break BL, Infestor, Swarm host composition..



swarm host to disgusting, this is quite funny hearing this. This is when you know the starcraft 2 art team nailed this one perfect, afterall zerg units are supposed to be extremely disgusting. Pat on the back artists :D
Favorite players,Stephano/MVP/Nestea/Gumiho/Life/Jaedong/MMA
Jetaap
Profile Blog Joined November 2010
France4814 Posts
November 06 2012 18:12 GMT
#124
I've given hope that blizzard will make any significant change to the glaring gameplay issues that plague WOL. They love warpgate/fungal/forcefield too much.
BenzeneSWE
Profile Joined March 2011
Sweden7 Posts
Last Edited: 2012-11-06 18:15:02
November 06 2012 18:14 GMT
#125
Sounds really good. I have high hopes about hots, the addition of new units will lead to exponentially more viable options for all match-ups. Keep up the good work blizzard!
Life, Maru, Creator
Cheekio
Profile Joined October 2011
United States34 Posts
Last Edited: 2012-11-06 18:16:34
November 06 2012 18:15 GMT
#126
Edit: Again, need to stop feeding the trolls. Nothing to see here.
Rocketship to Vomit town
emythrel
Profile Blog Joined August 2010
United Kingdom2599 Posts
November 06 2012 18:15 GMT
#127
holy crap Davie has seen Nony's video on the carrier and is considering the suggestions.
When there is nothing left to lose but your dignity, it is already gone.
Koesader
Profile Joined April 2012
Netherlands424 Posts
November 06 2012 18:15 GMT
#128
For privacy, they could add a function to hide the match history and build orders
Liquid'TaeJa - Grubby - MVPMarineKing - Liquid'Ret - AxCranK - RedBull.Bomber ~~~ Are You Ready For Bombing?
Plansix
Profile Blog Joined April 2011
United States60190 Posts
November 06 2012 18:19 GMT
#129
Love the interviews. I always find the development side of the game to be fascinating and DK always gives reasonable responses. Although I hate the infestor with the fire of a nova, I understand why they don’t want to nerf it directly. Every time they nerf a unit, people just stop using it. I would rather they buff something else to help people deal with the infestor, but time will tell. I know that the tempest is going to be shooting those thing way more than BL.

His insight into HotS is awesome, I am glad they are updating some of the useless units like the voidray. That unit has never been anything but a problem for protoss and the scaling damage has caused it to be nerfed into uselessness. The raven needs love and to be made viable. The more viable air units that are out there, the better off we are.

Also, DK comment on Korean Pro gamers is great. Most of their feed back is to ask for a specific match up to be made easier for them. Did we expect anything else?
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Yello
Profile Blog Joined July 2010
Germany7411 Posts
November 06 2012 18:21 GMT
#130
Hm, with the 'resume from replay' function we could have awesome showmatches were two teams of players have to fight each other and at a specific point in the game they have to swap the players (leave the game and then resume the game from that place with different players).
Looking forward to see stuff like that.

On another note, David Kim talking down the Broodlord-Infestor problem seems weird to me. That composition is as near to invincible as a composition ever could be. That's not how this game is supposed to be...
Just ahead of time, know your addiction's not a crime. It's just a smaller part of who you want to become in the end.
kinglemon
Profile Joined September 2011
Germany199 Posts
Last Edited: 2012-11-06 18:25:17
November 06 2012 18:22 GMT
#131
On November 07 2012 01:37 Godwrath wrote:
Show nested quote +
On November 07 2012 01:36 DJSub wrote:
So top-level tournament racial spread and win ratios aren't too lop-sided? This guy is so incompetent.


MLG and GSL were zerg, but OSL was Protoss. So he isn't wrong, 2-1 isn't a bad ratio in a game with two races.


it's bad to look at it that way anyway.
blizz is too results oriented.

same with units, "if they are underused, we are willing to buff them"
that's a terrible approach.
either you are convinced a unit is too weak or it isn't.
how many people use them can only be a hint, not more.

in bw there were quite some niche units and spells, and it was good that way.

and it's not a consistent approach by them.
if they think underused units need a buff, they also need to nerf overused units.

eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
November 06 2012 18:23 GMT
#132
Dunno if he is right about the new difficulty levels in the versus AI mode. Only Very Easy is available for custom games, and the versus AI matchmaking is disabled. Maybe he is referring to an upcoming patch.
ㅇㅅㅌㅅ
ChApFoU
Profile Blog Joined July 2004
France2984 Posts
November 06 2012 18:23 GMT
#133
On November 07 2012 03:19 Plansix wrote:
Love the interviews. I always find the development side of the game to be fascinating and DK always gives reasonable responses. Although I hate the infestor with the fire of a nova, I understand why they don’t want to nerf it directly. Every time they nerf a unit, people just stop using it. I would rather they buff something else to help people deal with the infestor, but time will tell. I know that the tempest is going to be shooting those thing way more than BL.

His insight into HotS is awesome, I am glad they are updating some of the useless units like the voidray. That unit has never been anything but a problem for protoss and the scaling damage has caused it to be nerfed into uselessness. The raven needs love and to be made viable. The more viable air units that are out there, the better off we are.

Also, DK comment on Korean Pro gamers is great. Most of their feed back is to ask for a specific match up to be made easier for them. Did we expect anything else?


What ??? Positive thinking on a balance/Blizz official itw thread ??? Burn the heretic !!!!
"I honestly think that whoever invented toilet paper in a genius" Kang Min
Whatson
Profile Blog Joined January 2012
United States5357 Posts
November 06 2012 18:23 GMT
#134
On November 07 2012 02:54 mishimaBeef wrote:
Show nested quote +
On November 07 2012 02:53 Fission wrote:
infestor/broodlord is a problem because it makes the game boring to watch and to play. Come on DK.


how? i find it interesting to find ways to guerilla your way to victory even if the ball is out

Because a good Zerg will lol at your attempts of harassment, slap down 20 spines at each path to his half of the map, and then roll you. Look at some of happy and beastyqts tvz games in eg masters cup.
¯\_(シ)_/¯
Tomasy
Profile Joined October 2010
Poland80 Posts
November 06 2012 18:27 GMT
#135
Even if we make a call that infestator/Brood Lord is balanced and doesnt need a change (with which I dont agree) there is still another factor : FUN . People that watch or play this game must have fun to make this game successful. This composition makes boring , stale games and I don't blame zerg players they do what it takes to win.
Also stating that other options will indirectly nerf infestors means that vipers and zerg hosts MUST be as strong as infestors to make people use them.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
November 06 2012 18:31 GMT
#136
On November 07 2012 03:23 ChApFoU wrote:
Show nested quote +
On November 07 2012 03:19 Plansix wrote:
Love the interviews. I always find the development side of the game to be fascinating and DK always gives reasonable responses. Although I hate the infestor with the fire of a nova, I understand why they don’t want to nerf it directly. Every time they nerf a unit, people just stop using it. I would rather they buff something else to help people deal with the infestor, but time will tell. I know that the tempest is going to be shooting those thing way more than BL.

His insight into HotS is awesome, I am glad they are updating some of the useless units like the voidray. That unit has never been anything but a problem for protoss and the scaling damage has caused it to be nerfed into uselessness. The raven needs love and to be made viable. The more viable air units that are out there, the better off we are.

Also, DK comment on Korean Pro gamers is great. Most of their feed back is to ask for a specific match up to be made easier for them. Did we expect anything else?


What ??? Positive thinking on a balance/Blizz official itw thread ??? Burn the heretic !!!!


I could go into arm-chair game development mode and write a 10,000 word blog about how to change Warpgate and use words like "defenders advantage" and "skill based gameplay", because god knows, we need another one of those.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Plansix
Profile Blog Joined April 2011
United States60190 Posts
November 06 2012 18:36 GMT
#137
On November 07 2012 03:27 Tomasy wrote:
Even if we make a call that infestator/Brood Lord is balanced and doesnt need a change (with which I dont agree) there is still another factor : FUN . People that watch or play this game must have fun to make this game successful. This composition makes boring , stale games and I don't blame zerg players they do what it takes to win.
Also stating that other options will indirectly nerf infestors means that vipers and zerg hosts MUST be as strong as infestors to make people use them.


Blizzard is not going to nerf infestor/Broodlord less than two weeks before the Blizzard World Cup. They are not even going to say its a problem. It would like the NFL saying that one of the teams likely had an unfair advantage all season right before the super bowl. This is what we get when Blizzard gets more involved, they use discretion with their statements when major events are coming up. Don't be surprised if balance patches come in the off season.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Sakray
Profile Blog Joined December 2008
France2198 Posts
November 06 2012 18:36 GMT
#138
The way he says "Swarm Host allows multitasking" made me laugh a bit, how a unit that you just need to burrow then you're done can allow multitasking ? It's the opposite, you burrow them somewhere to put pressure on then you're free to focus on macro instead of doing both at the same time. I especially remember a replay of White-Ra against an Italian zerg when the Z just massed SW, put them in front of WR's 3rd and then just macro, while WR had to micro and macro a shitlot to not die to the free units that were mauling him :/
Apolo
Profile Joined May 2010
Portugal1259 Posts
Last Edited: 2012-11-06 18:38:59
November 06 2012 18:38 GMT
#139
On November 07 2012 03:09 johnny123 wrote:
Show nested quote +
On November 07 2012 03:03 wwowz wrote:
On November 07 2012 02:56 Tppz! wrote:
Is it possible to get translation of the comments by the Koreans on this article?


Some comments by Korean Users:

- Swarm host is just... too disgusting....If they maintain this design, i'm pretty sure some people hate it to see them"
- Wow.. Engine...
- hmm I still think they should add new unit for terran to feel more like an "expansion pack".
- There are controversies about the swarm host design but in terms of its abilities, they are very interesting indeed.
- Yea, improve the privacy of the players! It's not interesting to see bunch of barcodes dominating the ladder rankings
- Interview TL/DR : We are aware of the problems, but it's not enough to be patched.
- wow... Engine is helping them a lot...
- It is impossible to break BL, Infestor, Swarm host composition..



swarm host to disgusting, this is quite funny hearing this. This is when you know the starcraft 2 art team nailed this one perfect, afterall zerg units are supposed to be extremely disgusting. Pat on the back artists :D


Not really. I for one, don't want to feel disgusted when i look at the screen playing a game. That's actually bad design. Zerglings, hydras, overlords, are all zergy, and none are disgusting. But the back of the swarm host is indeed kind of disgusting to look at. This issue has been discussed before, and it is related with trypophobia. Too bad Blizzard couldn't care less about the community's issues.
pivor
Profile Joined October 2012
Poland198 Posts
November 06 2012 18:39 GMT
#140
thx for translation, word about new terran unit gives so much hope..
:F
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